4PM is a short, narrative driven game, made by one person as an attempt to tell a real, thriller story in the form of an interactive experience. It has high production values and a cinematic style. It is, with your support, a first in a series of smaller, narrative driven experiences, that spare no expense on audio-visual style.
User reviews: Mostly Negative (145 reviews)
Release Date: Jul 9, 2014

Sign in to add this game to your wishlist or mark as not interested

Buy 4PM

 

Recommended By Curators

"Imagine Heavy Rain, but scaled back a little bit, and with less quick time events."
Read the full review here.

Reviews

“if you're wanting to have a short and dramatic interactive story, 4PM is a mature and refreshing story”
7/10 – Destructoid

“By showing a dark side, 4PM extends our contemporary obsession with troubled heroes”
Kill Screen

“a well-written, thoughtful short story in video game form that will intrigue fans of succinct narrative adventures such as Gone Home and Dear Esther”
4/5 – the Guardian

4PM wins indie showcase people's choice at Develop!

Some good news upon the release of the game, mainly that it won the award for people's choice at the Develop Conference in Brighton! A very pleasant surprise!

About This Game

Note of caution: 4PM deals with subjects of alcoholism and suicide

"You wake up, your flat is a mess, you have a terrible hangover, sounds of the city and police sirens outside. Another day in in a life of Caroline Wells and her dull, corporate job. You get up, thinking that this is going to be just another day on your downward spiral, but what lies ahead is a day of life changing, cathartic experiences"

4PM is a short, narrative driven game, made by one person as an attempt to tell a real, thriller story in the form of an interactive experience. It is, with your support, a first in a series of smaller, narrative driven experiences, that spare no expense on audio-visual style and try to tell believable, real stories through engagement, dark humor and fun.


- 4PM is a short experiential game, where you lead a character through several different scenes/locations during a day, each with its own, unique gameplay, adding to a bigger story

- 4PM is a cinematic experience aimed at people interested in interactive story-telling, but without the complexities and reflex based natures of classic games

- 4PM doesn’t have an inventory system, health bars, or any other distracting elements, it pulls you into this story and puts you in the shoes of the character. You are Caroline, you live her day, and you have to make some big decisions which will change the outcome of the game

- 4PM will try to create an interesting blend between linear, cinematic stories and interactive gameplay



Note:

This is not a typical, mechanics driven game, it is a short, interactive story with gameplay elements. If you are interested in something a bit different, experimental, then this is it, if you are looking for an open world, leveling up, puzzles and 10 hours of gameplay then this is probably not for you. I do appreciate amusing, negative comments though :D .

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Win 7
    • Processor: 2 Ghz
    • Memory: 4 GB RAM
    • Graphics: DirectX 9 compatible with 512MB of Ram
    • Hard Drive: 4 GB available space
    Recommended:
    • OS: Win 7
    • Processor: 2.5 Ghz
    • Memory: 8 GB RAM
    • Graphics: DirectX 9 compatible with 2 GB of Ram
    • DirectX: Version 11
    • Hard Drive: 4 GB available space
    Minimum:
    • OS: Mac OS X
    • Processor: 2 Ghz
    • Memory: 4 GB RAM
    • Graphics: AMD/Nvidia card with 512MB of Ram
    • Hard Drive: 4 GB available space
    Recommended:
    • OS: Mac OS X
    • Processor: 2.5 Ghz
    • Memory: 6 GB RAM
    • Graphics: AMD/Nvidia card with 2 GB of Ram
    • Hard Drive: 4 GB available space
Helpful customer reviews
10 of 10 people (100%) found this review helpful
0.5 hrs on record
Posted: January 17
Well, this was a solid half hour of WTF. This was loosely a story about alcoholism and suicide, but not really, since the ending is so vague that who knows what the real message was, other than not lying to yourself. The gameplay, such as it was, wasnt terrible. Obviously it was lo-fi in every way, but it wasnt so relevant since all you do is walk from point A to point B, pick up a few objects along the way, and listen to some tired dialogue. All of that would have been forgiven if the story was better, but it wasnt. It was sparse, uninspired, and lackluster at best. Also, edit your damned text. Seriously, I get that people dont seem to know the difference between lose and loose, but dont let that sort of thing make the final cut.

You know, I've played far worse, but these uninspired games that should be better really aggravate me a bit. This clearly meant something to the developer, and yet he/they couldnt be moved to write a better script?

Anyway, I wouldnt spend money on this other than as part of a bundle, which is how I got it. Normally I would say to see for yourself, but this time, I would just take the reviews to heart. Not the best first foot forward for the developer. Hopefully, he/they learn from this and put something better out next time if there is a next time.

p.s. 4 gb file! Seriously!
Was this review helpful? Yes No Funny
9 of 12 people (75%) found this review helpful
0.5 hrs on record
Posted: October 13, 2014
A rather choppy first person narrative. The majority of the game is spent reminding you that the character is an alcoholic, in cartoonish ways that ultimately go against the fragment of a story that they're trying to tell. I understand that this is a student project from a film school, but there's not enough here to be a satisfying story, or experience.
Was this review helpful? Yes No Funny
9 of 12 people (75%) found this review helpful
0.4 hrs on record
Posted: January 6
This game if you care to classify it as a game is very hard to recommend or even review. First off the game is very short, in fact I'll probably spend more time writing this review than I did actually playing the game. The game ultimately comes down to a five minute segment at the end which makes up the meat of the gameplay if you can call it that. You pick a few choices and the story finishes from there.

For it's five dollar price tag I wouldn't recommend it, this is more or less something you would find as a tech demo to a much larger game. Heck I would expect to find something like this as a student thesis.

The positives of this game are it deals with subject matter that is very rarely ever touched in video games, alcoholism, divorces, suicide, but it's done in such a short span that you really don't care one way or the other about the main character or any of the supporting characters....

If you want an interactive Sunday school special like we saw in the 80's, this may be the game for you. If you want gameplay, graphics, a comprehensive story, or generally a game, this probably won't be for you.
Was this review helpful? Yes No Funny
6 of 7 people (86%) found this review helpful
0.4 hrs on record
Posted: December 20, 2014
The thought I had after I 'played' this: Why is this on Steam?

I don't mind 'games' as interactive stories, but this is badly done. The writing/story is very poor and cheapens the whole experience... which isn't much. With some effort people could write a better short story in an hour and be more satisfied.
The whole handling is like you are wailing through jelly. All wobbly, off center, slow and unresponsive.

So I really wonder where the focus was because in my opinion it wasn't on anything.

A very poor cash grab.
Avoid it like the plague.
Was this review helpful? Yes No Funny
8 of 11 people (73%) found this review helpful
0.1 hrs on record
Posted: January 11
If you got this in a bundle, no problem.

Otherwise, stay away. Pure garbage.

Graphic is ok, but I suffered from horrible motion sickness due to weird camera movement (FPS) I couldn't play more than 10 minutes. Some people that's more tolerant might be able to play more, or even finish the game, but I really can't say they'll enjoy it.

Game's just another interactive story point and click with FPS style that's... just... horrible.

So awful I can't be arsed to write longer review than this.

Totally not recommended 0/10!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
2.0 hrs on record
Posted: January 7
Despite its *very* short length and a few technical issues, this little gem deserves some recognition.

The story follows Caroline's day at work, and is supported by a few flashbacks. The narration is good and the different endings give you a little replayability. You advance in the game knowing something awful is going to happen, and not knowing -understanding- what happened before. The narrative tension is well achieved until the end of the game.

The game has been labelled as "walking simulator", which is quite true. There aren't many interactuable objects in the game, but remember that this is not as much a game as a playable story.

Be warned that some of the technical issues are related to starting the game. If you have problems take a look at the forums. Also, try to play with maximum resolution textures.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
0.7 hrs on record
Posted: January 26
It’s almost impossible to defend this newly-fledged “interactive fiction” genre that the likes of Dear Esther have bestowed upon us when the case material you have to work with is as shallow and vapid as 4PM. Almost everything it advocates feels like a vain copysheet that works off the assumption that wrapping your game up in art-house pretentiousness is a sly shortcut to critical acclaim.

Full Review // http://www.honestgamers.com/12461/pc/4pm/review.html
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
0.5 hrs on record
Posted: August 1, 2014
4PM is a short story driven game in the style of the Stanley Parable but will you want to play this ? In 4PM you play as Caroline a complete drunk and essiantly the game is about her trying to pull her life back together. So how is 4PM ? Its absolutly awfull. The game barely works and half of the time its too boring to push to the end. So lets begin with the good. Great premise. The story is great and sometimes moving but thats pretty much it. The games controls are bad and the graphics are bad. But from what i understand its to simulate a real life drunk person. The game barely makes sense on what you need to do so pretty much all you is press on random things and hope it works. The game is also confusing to navigate. The Voice work is abysmal to say the least. This game is also incredibly short around half an hour and im incredibly dissapointed in this title. So overall 4PM is a poor excuse to make a story driven expierence and its not really worth your time. Bad graphics, Horrible controls and overall its not good. I give 4PM a 2.5/10
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
1.2 hrs on record
Posted: August 9, 2014
I *love* so-called "walking simulators". I like story-driven, artsy, pretentious games because I think they're interesting. Dear Esther, Gone Home, and Kentucky Route Zero are among my favorite games, so when I heard about 4PM I had high hopes. Unfortunately, 4PM just doesn't deliver. I play story-driven games to be told a good *story*, and 4PM's is just... bad. It stars an incredibly unlikeable, unrelatable (at least for me) protagonist. The whole 20-minute experience exists to deliver the twist at the end, which ends up not being particularly exciting. There are a few parts where you can make choices, but they end up not mattering at all. If you choose wrong you essentially get a game over and can start again at the decision. The whole story is cliche.

I wasn't sure whether the negativity around this game was just people hating on walking simulators (user reviews for Gone Home are bad too, but I loved that game) - but no, even if you like artsy story-driven games, this game really is just that bad. Don't buy it.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
0.4 hrs on record
Posted: October 14, 2014
4PM is a very short story about a woman and her drinking problems. Although the game surely has some nice ideas the game is just too short. I do support the idea of one guy creating putting effort in this game and if the game was a bit longer I probably might have recommended it.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
0.8 hrs on record
Posted: October 27, 2014
The game doesn't have a remarkable story, and the experience is not memorable too. Everything else is ok.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
0.5 hrs on record
Posted: December 26, 2014
My friend bought me this game as a cheap xmas gift. Firstly, this is not a game, its masochistic torture. You walk around as some unwieldy bint - initially in your home. You click on objects with a big white circle above them and it progresses the story. You will be bombarded with flashbacks of a car crash, which is a fitting analogy to this game - though a car crash is much more exciting than this.

Notable highlights include objectives such as 'You are going to be sick, get to the toilet' - in which you are given 45 seconds to find the toilet. If you throw up before that, you must replay the scene. Another diamond moment is when Keith tears into your soul if you get spotted leaving the office for a drink, firing you on the spot (you then replay the scene of course).

This was at 3PM, so I was probably minutes from finishing before quickly escaping its weak, effortless grasp - If you are unfortunate to have this 'game' (or even worse payed actual money for it) here is the most useful playthrough guide I can offer: From main menu - EXIT > delete local game content > leave review expressing your digust > try to forget everything about this awful, awful creation.

It's too late for me, but not you. Leave while you still can.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
0.8 hrs on record
Posted: December 22, 2014
This game. Yeah, cinematic and all that.
It appears to be quite serious about its subjects (alcoholism, one night stands in clubs – you name it) but, really, it has quite the shoddy approach to it, falling apart quite spectacularly on its 20-minute mark finale.

Buy this game only if it's a matter of life and death (and that would require a pretty big justification) or if you just like throwing cash at your screen – that's an hobby too!
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
0.5 hrs on record
Posted: January 6
I got this in a bundle today, having never heard of it before. But, I like "artistic" games; I've enjoyed such works as 9.03m so I decided to try it. The "0.5 hrs on record" you see above is my total play time, from beginning to end, beating it. Plot aside (there is one, but it's not very well fleshed out), the execution of this game fails on every level. Optimization is poor, response is sluggish, interactive items only work when it's time in the "story" for them to work, character models look at least ten years old, voice acting is mediocre, and even the subtitles are poor (for example, "lose" is misspelled as "loose"...twice). One "stealth" section of the game is laughably (and worse, frustratingly) bad, and all of these things get in the way of what should have been an interesting and meaningful experience about alcoholism and depression.

It's hard to believe this is a 2014 release. "4PM is a high production value, cinematic experience aimed at people interested in interactive story-telling," the game's press release reads. Yes, all those things would be true --if it were 2004. It's not, and this game is far too many years too late to be worth the effort of muddling through it. What a shame.
Was this review helpful? Yes No Funny
4 of 7 people (57%) found this review helpful
0.6 hrs on record
Posted: November 16, 2014
A quick experience, about 30 minutes if you want to go through all the dialogue options. It is interesting in concept, but is dull in execution as you stumble through the day as a drunken mess. The story falls flat, it tries to connect with you on some emotional level, but in the end you simply dont care, mostly because no time was taken to build/ develop the characters or relationship(s?).

If you are curious still, I can recommend watching the whole game on youtube, youll save yourself the money and you can also jump ahead of the mostly boring parts of the game.
Was this review helpful? Yes No Funny
6 of 11 people (55%) found this review helpful
0.6 hrs on record
Posted: December 26, 2014
Actualy i enjoyed this game. I give 10/10
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
0.5 hrs on record
Posted: November 22, 2014
First things first: I don't consider it to be a game, but a interactive narrative. I respect whoever thinks otherwise.

This isn't the problem, though. The problem is that the graphics are terrible, the audio isn't good, the voice-acting is disapointing and the dialogues and the plot itself are awful.

The only one good thing I found in this title is the credits style and song.
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1.1 hrs on record
Posted: September 26, 2014
I really liked the game despite it being short. I hope they make it longer although the odds are pretty slim
Was this review helpful? Yes No Funny
1 of 2 people (50%) found this review helpful
1.2 hrs on record
Posted: December 13, 2014
Hmm probably a 4/10.

Pretty short game, not really interesting and having like a WOW to it plus the ending seems very hmm.. hard to explain but dull. It's confusing and honestly should of have been put out there.

Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
0.4 hrs on record
Posted: November 10, 2014
4PM is like a hangover without the fun of the party beforehand. It's short, disorienting experience that is, at times, physically painful to play. This appears to be entirely what the developer set out to do, but it's just not for me.
Was this review helpful? Yes No Funny