4PM is a short, narrative driven game, made by one person as an attempt to tell a real, thriller story in the form of an interactive experience. It has high production values and a cinematic style. It is, with your support, a first in a series of smaller, narrative driven experiences, that spare no expense on audio-visual style.
User reviews: Mostly Negative (196 reviews)
Release Date: Jul 9, 2014

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Recommended By Curators

"Imagine Heavy Rain, but scaled back a little bit, and with less quick time events."
Read the full review here.

Reviews

“if you're wanting to have a short and dramatic interactive story, 4PM is a mature and refreshing story”
7/10 – Destructoid

“By showing a dark side, 4PM extends our contemporary obsession with troubled heroes”
Kill Screen

“a well-written, thoughtful short story in video game form that will intrigue fans of succinct narrative adventures such as Gone Home and Dear Esther”
4/5 – the Guardian

4PM wins indie showcase people's choice at Develop!

Some good news upon the release of the game, mainly that it won the award for people's choice at the Develop Conference in Brighton! A very pleasant surprise!

About This Game

Note of caution: 4PM deals with subjects of alcoholism and suicide

"You wake up, your flat is a mess, you have a terrible hangover, sounds of the city and police sirens outside. Another day in in a life of Caroline Wells and her dull, corporate job. You get up, thinking that this is going to be just another day on your downward spiral, but what lies ahead is a day of life changing, cathartic experiences"

4PM is a short, narrative driven game, made by one person as an attempt to tell a real, thriller story in the form of an interactive experience. It is, with your support, a first in a series of smaller, narrative driven experiences, that spare no expense on audio-visual style and try to tell believable, real stories through engagement, dark humor and fun.


- 4PM is a short experiential game, where you lead a character through several different scenes/locations during a day, each with its own, unique gameplay, adding to a bigger story

- 4PM is a cinematic experience aimed at people interested in interactive story-telling, but without the complexities and reflex based natures of classic games

- 4PM doesn’t have an inventory system, health bars, or any other distracting elements, it pulls you into this story and puts you in the shoes of the character. You are Caroline, you live her day, and you have to make some big decisions which will change the outcome of the game

- 4PM will try to create an interesting blend between linear, cinematic stories and interactive gameplay



Note:

This is not a typical, mechanics driven game, it is a short, interactive story with gameplay elements. If you are interested in something a bit different, experimental, then this is it, if you are looking for an open world, leveling up, puzzles and 10 hours of gameplay then this is probably not for you. I do appreciate amusing, negative comments though :D .

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Win 7
    • Processor: 2 Ghz
    • Memory: 4 GB RAM
    • Graphics: DirectX 9 compatible with 512MB of Ram
    • Hard Drive: 4 GB available space
    Recommended:
    • OS: Win 7
    • Processor: 2.5 Ghz
    • Memory: 8 GB RAM
    • Graphics: DirectX 9 compatible with 2 GB of Ram
    • DirectX: Version 11
    • Hard Drive: 4 GB available space
    Minimum:
    • OS: Mac OS X
    • Processor: 2 Ghz
    • Memory: 4 GB RAM
    • Graphics: AMD/Nvidia card with 512MB of Ram
    • Hard Drive: 4 GB available space
    Recommended:
    • OS: Mac OS X
    • Processor: 2.5 Ghz
    • Memory: 6 GB RAM
    • Graphics: AMD/Nvidia card with 2 GB of Ram
    • Hard Drive: 4 GB available space
Helpful customer reviews
30 of 37 people (81%) found this review helpful
1 person found this review funny
0.5 hrs on record
Posted: January 17
Well, this was a solid half hour of WTF. This was loosely a story about alcoholism and suicide, but not really, since the ending is so vague that who knows what the real message was, other than not lying to yourself. The gameplay, such as it was, wasn't terrible. Obviously it was lo-fi in every way, but it wasn't so relevant since all you do is walk from point A to point B, pick up a few objects along the way, and listen to some tired dialogue. All of that would have been forgiven if the story was better, but it wasn't. It was sparse, uninspired, and lackluster at best. Also, edit your damned text. Seriously, I get that people don't seem to know the difference between lose and loose, but don't let that sort of thing make the final cut.

You know, I've played far worse, but these uninspired games that should be better really aggravate me a bit. This clearly meant something to the developer, and yet he/they couldn't be moved to write a better script?

Anyway, I wouldn't spend money on this other than as part of a bundle, which is how I got it. Normally I would say to see for yourself, but this time, I would just take the reviews to heart. Not the best first foot forward for the developer. Hopefully, he/they learn from this and put something better out next time if there is a next time.

p.s. 4 gb file! Seriously!
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15 of 21 people (71%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: January 11
If you got this in a bundle, no problem.

Otherwise, stay away. Pure garbage.

Graphic is ok, but I suffered from horrible motion sickness due to weird camera movement (FPS) I couldn't play more than 10 minutes. Some people that's more tolerant might be able to play more, or even finish the game, but I really can't say they'll enjoy it.

Game's just another interactive story point and click with FPS style that's... just... horrible.

So awful I can't be arsed to write longer review than this.

Totally not recommended 0/10!
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8 of 9 people (89%) found this review helpful
0.9 hrs on record
Posted: February 1
I have played many walking simulators like The Stanley Parable, Insert Title Here, Gone Home, etc. 4PM has an interesting premise, but it is flawed by a very subpar production:

- terrible graphics, filled with screen tearing problems (even playing it on max settings)
- very bad controls
- the story is told so fast you do not get involved with your character
- she appears sober in the end, even though she drank a lot

The good thing about this game is that it is very cheap, but still too expensive for so little value. I don't mind short games, as long as they are good enough. I got it in a bundle, but I'd be really annoyed if I had bought it for the full price.
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6 of 6 people (100%) found this review helpful
0.5 hrs on record
Posted: June 16
Drunken girl simulator that is mehhhhh..
The gameplay is bad and the story is so-so.

The game is quite big 3GB in size and took you only 30 minutes to finish the game.
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4 of 4 people (100%) found this review helpful
0.6 hrs on record
Posted: June 9
Oh, they're taking money for this? I'm sure I got it in a bundle and just played it from my library without checking the store page, but was dead sure this would be a free game/demo. As a free demo it would be okay to have this on Steam, but taking money for this is a crime.

Anyway, this is or seems like a student project for good or worse, mostly worse. Lots of technical crap and non-optimization and a huge download size for such a short game. The serious themes were alright as an idea, but executed horribly, with a very badly written story to boot.

Two redeeming factors are that the credits are done in a surprisingly original way, and the idea for the subtitles when your character interjects when someone else speaks could be successfully adopted by other games. Other than that, not recommended.
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