The original video game femme fatale, Rayne, has returned to battle and feed in a brand new hack ‘n slash adventure. Slay ghastly enemies as Rayne, the sexy dhampir with superhuman strength, speed, and agility, recruited by the vampire hunting Brimstone Society for one last mission.
User reviews: Mostly Positive (196 reviews)
Release Date: Apr 30, 2014

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Recommended By Curators

"A stylised side-scrolling brawler perhaps best played with a controller. Visceral with fast-paced, dodge-reliant combat."
Read the full review here.


“ would be a mistake to ignore a game like this.”
9 out of 10 – IGN

“Bloodrayne Betrayal has enough style, substance and butter-smooth combat to pull me in for a sweet reprise.”
4.5 out of 5 – Joystiq

About This Game

The original video game femme fatale, Rayne, has returned to battle and feed in a brand new hack ‘n slash adventure. Slay ghastly enemies as Rayne, the sexy dhampir with superhuman strength, speed, and agility, recruited by the vampire hunting Brimstone Society for one last mission. The target is a lavish, yet sinister ball in a secluded castle with plenty of dark and gruesome surprises. With the help of a mysterious friend, and members of Brimstone, Rayne must infiltrate the manor, take out the fiendish horde, and stop an evil master plot once and for all.

  • Kill evil vampire scum in 15 challenging levels across multiple unique acts, including: The Forest, The Attic and The Freaky Ballroom.
  • Meet new characters along the way including a mysterious shape shifter.
  • Feed on enemies and refuel your blood reserves in gruesome new ways including the Blood Fountain.
  • Solve environmental puzzles including Blood Seal, Grinder Switch and Rising Blood Tower.
  • Punishing combat skills deliver Rayne’s intense brutal fatalities:
    Infection: Enemy vampires bloat and explode when triggered.
    Heel Stomp: Instant-kill enemies after laying them out.
    Drain: Bite and drain your enemy’s blood to restore your health.
  • Full arsenal of lethal weapons including Rayne’s signature arm blades and super guns.
  • Battle a variety of new enemies and deadly bosses including Flying Parasites, Blood Balloons, Elite Guards and more!

System Requirements

    • OS: Windows 7-32Bit or Windows 8-32Bit
    • Processor: AMD Athlon 64 X2 Dual Core Processor 4600+, 2.4GHz / Intel Pentium D 805 2.66GHz or higher
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 9600 GT 512 MB / ATI Radeon HD 4650 1GB or higher | Shader Model 3+
    • Hard Drive: 3 GB available space
    • OS: Windows 7-64Bit or Windows 8-64Bit
    • Processor: AMD Athlon 7850 Dual Core Processor 2.8GHz / Intel Core 2 Duo E7500 2.93 GHz
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 9600 GT 1GB / ATI Radeon HD 4650 1GB | Shader Model 3+
    • Hard Drive: 3 GB available space
Helpful customer reviews
11 of 14 people (79%) found this review helpful
1 person found this review funny
5.6 hrs on record
Posted: March 4
It's been since 2004 that the seductive yet deadly dhampir has seen the limelight in her own videogame. With a new developer at the helm, how does a 2D/anime/Arcade rendition fare?

It fares as much as you would expect.

Story...what story? I don't know, a couple of cutscenes with some soldiers and a guy trying to be some mysterious swoon bait that is really a bird...evil guy trying to take over the world and I think there may be a betrayal or two throw in for legal purposes. Honestly, the story is just there to drive the game and place you in the levels. I had little care on how the story progressed.

For the real (bloody) meat, we have the gameplay. Hack N' Slash that involves slight button mash, slight skill, and slight memorization. You have a blade attack that you can push to do simple combos, a jump, a shoot button, a dodge, a grab (bite) ability, and finally a button solely dedicated to making people explode. You can send opponents into the air, juggle them around cut them to pieces and suck their blood for health. Following up on that last bit about the explode button, yes you can bite a blood filled enemy to make them poisoned with explosive fluids. If you push the explode button then any poisoned baddie will ...



Most evil dudes follow the general same pattern: Try to get close and do a melee move, or use a simple ranged attack to knock Rayne off her guard. Almost all encounters can be bum rushed with little to no consequence. The dodge ability is where the skill comes in as with precise timing, Rayne will negate all damage done to her. There are a few bosses thrown in and all of them are actually pretty unique and fun in their own way. Finally your magnum is Rayne's trump card which decimates enemies. Most will be knocked down and killed in 2 shots and even the most toughest foes will go after 4+ shots. This leads to the upgrade system.

In each level you can find hidden skulls that when you collect enough allows you to upgrade your health or ammo. What I like about the upgrade system is you may find the game hard so you think health is the obvious choice, but later you will realize just how crucial an extra bullet can be. Considering most skulls are out of the way and dangerous to get, makes you decide which ones are worth searching for and which can be left behind. Without the upgrade system, this game would have fell flat.

I do have to discuss a really sore spot in the game however: Obligatory platforming

Think a dash of Super Meat Boy, only simplified and not with tight controls. Also if you slip up you may go back a couple of fights or annoying sections as opposed to just retrying from 20 seconds in the past. This was the worst part of the game and at one point I got close to leaving this game for dust. I am glad I continued but it is not too far away to say that the platforming can make players uninstall the game.

Always easy to go on and on but I'll end with replayabliity. You get graded (very strictly) for each level. Grading exclusively depends on how much health you lost, the time it took to beat the stage, hidden treasures found and how stylish you were in combat with the latter having the least impact. The grading is very unforgiving and on a normal playthrough you'll most likely see F grades across the board. Trying to get S ranks on all the levels may quite possibly be one of the toughest challenges to achieve in a game...good luck if you decide to go on that masochistic endeavor. I beat the game, looking for secrets and replaying a few levels to gather more skulls/up my grade finishing with about 5 hours of playtime.

If you can't get enough Blood Rayne or you want an old school 2D hack n slash then give this game a try. It's hard to recommend at the asking price of $10 but at $5 or less it is worthwhile!
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3 of 3 people (100%) found this review helpful
3 people found this review funny
2.3 hrs on record
Posted: April 16
The long awaited sequel to BloodBorne™ -- BloodRayne: Betrayal™ introduces a new exciting feature to the series; you can now dash in the air
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16 of 29 people (55%) found this review helpful
3.5 hrs on record
Posted: February 28
I personally got tired of the game at chapter 12 or 13 (of 15 i think) and must say that they had tons of great ideas but nearly all of them gone wrong...

- Nice artstyle, it reminds me a mix between the darkest dungeon and borderlands.
- Hack/Slash + Plataformer + Some light puzzles.
- The music fits with the game.

- Controlls feel weird and inaccurate.
(this killed the game for me)
- Repetitive enemies.
(too repetitive to be enjoyable)
- Lack of upgrades
(every 10 collectables or so, you will get an upgrade that won't alter the gameplay.

I dont like to say that, cuz its not a bad game at all... but there are tons of better options of the same genre for the same price or even cheaper.

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2 of 2 people (100%) found this review helpful
2.0 hrs on record
Posted: April 17

Ever watched Hellsing's TFS voice over? Remember the enthusiastic walks of Alucard? Well this is a game which pretty much is about Alucard's enthusiastic walks.
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1 of 1 people (100%) found this review helpful
1.0 hrs on record
Posted: April 15
Like Belmont meets Bayonetta, it's a very good platformer at a steal.
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3 of 6 people (50%) found this review helpful
1 person found this review funny
6.4 hrs on record
Posted: April 15
Big busted Dhampir Waifu Platforming Edition

10/10-Still better than the movies
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1 of 2 people (50%) found this review helpful
1.5 hrs on record
Posted: April 17

good luck getting even basic moves right like high jump. mash those buttons for 5 minutes and still cant do it ridicilous
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68 of 78 people (87%) found this review helpful
1 person found this review funny
11.3 hrs on record
Posted: April 30, 2014
As a long time Bloodrayne fan I have been wanting and waiting to play this game since I first saw it announced for Xbox 360 and PS3 years ago. Not owning any consoles and being a PC gamer I thought I would never get the chance to play the next installment in the Bloodrayne series. So when I logged into Steam today and saw Bloodrayne: Betrayal had finally made it's way to PC at last, it was an instant purchase and I could not be more satisfied. This game is simply fantastic.

The art style is phenomenal and the soundtrack is perfect for the relentless action going down on screen as you mutiliate everything in sight. The game looks beautiful and runs flawlessly without a hiccup. I highly recommend the Xbox 360 controller which also works and performs flawlessly as expected. I think it would be a very difficult game to play with keyboard and mouse and have not even attempted such myself.

The controls themselves are pretty simplistic but seem to have a fair amount of depth to the different special moves and combos that you can perform. The game heavily encourages you to be stylistic and flawless in your execution with a grade scale for each level. It does not pull any punches and will force you to perfect your vampire slaying art, especially in the later stages. Nailing a fluid combination while dodging enemy attacks and dismembering and feeding on every enemy in sight is a thrill to see play out in perfect, gory animated detail.

Rayne looks as sexy and deadly as ever and with Steam Achievements, Trading Cards and solid performance, this appears to be a fantastic PC port of the console version. If you're a fan of 2D side scrolling hack 'n slash-beat 'em ups, Bloodrayne or both, you definitely do not want to miss this game. It's quite possibly the best Bloodrayne game yet and that's coming from a huge fan of the original two Bloodrayne games.

Simply put, this game kicks ♥♥♥! Then cuts off it's limbs and sucks the blood out of the remaining torso before carelessly tossing it aside to move onto the next victim. Rayne herself would be proud. Highly Recommended!
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42 of 50 people (84%) found this review helpful
4.8 hrs on record
Posted: May 2, 2014
Above is my video impression of the game.

Blood Rayne Betrayal is a great 2D beat'm up. It's a huge departure from it's original series, but for all the right reasons. The action is precise, responsive, and deep. You can button mash, but it will only take you so far. At a certain point of the game, it becomes a lot more demanding, and knowing your move set properly will be required. The game looks gorgeous, and the soundtrack compliment the action. A strong entry to the brawler genre.

- Fast, responsive combat.
- Unique "all offense" mechanics.
- Very good looking.
- Great soundtrack.
- Explodes with badassery.

- The menu looks generic.
- Might be too hard for some.
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42 of 58 people (72%) found this review helpful
10.7 hrs on record
Posted: April 30, 2014
I never played this on console but I just bought it today and so far I am really LOVING IT! I love a good 2-D hack & slash game and BloodRayne Betrayal really does rock when it comes to this genre.

I'm only an hour or two into the game so I can't write a full-fledged review on it yet but I imagine that I am going to be wanting more once I finish the game, it's just damn good (the music is awesome, there's lot of GORE! and who doesn't like plenty of gore? a wide variety of moves to deal damage to your enemies, bloodsucking vampire goodness (and not that baby vampire crap either!).
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16 of 17 people (94%) found this review helpful
1 person found this review funny
20.9 hrs on record
Posted: June 28, 2014
The atmosphere, music, style etc all are A+. I could not wait to play, and enjoyed the first half of the game.

Now for the bad. The game eats inputs. For a platforming game that eats your jump inputs when holding right half the time is unacceptable and becomes completely unplayable towards the end of the game when timing multiple jumps becomes necessary to complete the level. For the first half missing a jump isnt the end of the world, but still can be frustrating.

Second major issue is hitbox detection. Getting hit by things not touching your characters image, being able to stand half into spinning saws without being hurt, falling through platforms that you jump on, or even taking spike damage from the top edge of the platform, but not the spike part you can jump off of...

Third some of the abilities/moves not intuitive. The game also does not say a controller is recommended. I would argue its STRONGLY recommended. I may purchase on psn to see if using a controller solves this. Now doing a high jump involves running, releasing ALL keys, then pushing jump, but only if Rayne is sliding, if she just comes to a stop she will only do a regular jump. This mechanic is balls.

Lastly, I love the concept, music and its fun once you get used to the controls even on keyboard. It pains me to not recommend the game, but with the game eating your jump command, and it being necessary to do many timed jumps in succession to complete some levels, I just cant in good faith tell people to pay money for this. If they patch the game I could see this being a thumbs up, 9/10 or 10/10 Please buy now review.
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22 of 28 people (79%) found this review helpful
5.4 hrs on record
Posted: October 26, 2014
Great combat and level design. solid mechanics. fantastic OST. the only problem i had was on chapter 15 with the pulsing overlay making it hard to see what exactly was going on without dying to it first. making the entire chapter a nightmare. very solid otherwise.
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21 of 27 people (78%) found this review helpful
0.4 hrs on record
Posted: April 30, 2014
Probably obvious but worth noting for fans of the original BloodRayne games, this is a major departure in both gameplay and tone from the first and second in the series. That much is clear enough from the store description, but I'll say this: Learn your combos.

This was originally released for consoles some years ago, so a controller is the best fit for this title. I highly recommend this game for (as others have noted) an inspired and modern take on the Castlevania genre - there's a sharp learning curve to successful runs, but it's well worth it.

As a bonus, you can check out the full soundtrack by Jake Kaufman here for free. It alone justifies the price of admission!
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16 of 19 people (84%) found this review helpful
6.0 hrs on record
Posted: May 1, 2014
This is a 2D sidescrolling game that can be compared to Castlevania 1/3 on the NES. A controller is highly suggested for this.

This seems to be a perfect port from consoles as I own it on PS3 and have beaten it several times. I was very glad they brought it to Steam. It's nice to see the game up close and that's always enjoyable. The controls for this game may not seem responsive, but they are. It's not like Strider where you can press attack repeatedly and get results. Think of it more like the response of controlling a character from a fighting game. You'll have to learn the difference on how to execute a toe-tap vs a down-stomp after jumping. Once you launch an enemy in to the air, you can either jump up and pound on them, or you can send them flying. You have all the basic moves from the beginning, so you won't have to worry about learning them as you progress. There are, however, a couple of powers you do acquire later on in the game.

I've seen a couple reviews for this game on major gaming sites and they are overly harsh. This stems mostly from complaining about the difficulty. I can tell you right now that this isn't anywhere near as difficult as a lot of other games out there. At the same time, I can say that it'll only be easier while being enjoyable if you learn how to properly control BloodRayne.

The graphic style goes perfect with this game. The music is superb. The brain behind the music is Jake Kaufman. I highly recommend you google for him. The options screen has just about enough video options due to this being a 2D game. You only have resolution size, windowed/borderless/full screen, and vsync.

I highly recommend this game to anyone that's a fan of 2D side scrolling games.
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70 of 120 people (58%) found this review helpful
4.3 hrs on record
Posted: May 27, 2014
Far away from the teenage romance novels and goofy Dracula renditions that have come to be associated with vampires, Bloodrayne explores a darker take on the age old monsters, its titular femme fatale being something of a female counterpart to Van Helsing out to rid the world of the demons that threaten to destroy it. Betrayal from WayForward acts as a departure from prior games in the series and stands as a rather polarizing title from every angle; as instantly dismissible as it is alluring.

I won’t get into any story details because it’s entirely forgettable and even the little emphasis placed on it is more than it deserves, but in essence you are Rayne called in to deal with a demon infestation that’s been terrorizing the local towns people. That’s about all the story I needed and could have done without the melodramatic text bubbles, but as it stands it allows for a lot of people to die by your hand, which is ultimately the entire point of the game.

Betrayal is structured like a typical side scrolling brawler. You move from screen to screen clearing out hoards of monsters, taking part in occasional platforming segments or a larger than life boss fight. You have a modest but well rounded collection of moves, with nice touches like sucking blood from enemies to restore health or Rayne’s trademark pistol add a nice amount of personality to the otherwise routine fights.

On paper, Betrayal has everything in place for an excellent brawler, but when you actually get your hands on it it’s immediately clear that a lot has gone wrong in the translation to an actual game. Most unforgivable, WayForward commits a cardinal sin by constantly locking your character into animations. What this means in practice is combat feels slow and unresponsive, causing you to continually fail because it’s impossible to dodge mid-attack, and getting knocked down leaves you open for more attacks as you’re entirely helpless for a handful of seconds before you pick yourself back up (which as you can imagine creates a circle of falling down and getting kicked to death with no retaliation possible).

Even when you aren’t trapped in a string of animations, controlling Rayne is excessively clunky and unintuitive. Moves require precise inputs to execute, but these are commonly misread or ignored making anything beyond a basic attack unpredictable and more dangerous to attempt with a constant swarm of enemies around you than it’s worth.

What I’m getting at with all of this is Betrayal is a frustrating game; a VERY frustrating game, and one that shouldn’t be anywhere near as difficult as it is. It’s a contrived challenge, the combined result of poor controls, animation lockouts, and checkpoints that are placed almost intentionally to cause you to quit from having to replay huge chunks of a level each time you die (which will be often). It starts off hard and by the end raises the bar to an outrageous degree, to where I was gritting my teeth and praying I’d get through it so the game would finally end.

I wanted to love Betrayal, and for all its flaws I don’t regret playing it and even enjoyed portions of it a great deal, but any recommendation I could give it comes with so many connotations that I find it hard to say with any sincerity that it’s something you should spend your time with. Aside from its slick, hard drawn art style that looks absolutely stunning (especially in the dark, when all you can see are silhouettes against the background), it stumbles all the way from the start and had me questioning if it was really worth continuing with. In the end, I’m still not sure of my answer.

You can read more of my writing on Kritiqal.
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10 of 12 people (83%) found this review helpful
2.8 hrs on record
Posted: September 30, 2014
I really liked this game. Wayforward did a good job on having cool sprites going all over the place. As others have said, the story is forgetable. But for what it tries to be I think it is successful.

There are some parts in the game that are way too hard to get past though and the controls are a bit wonky for some things with the 360 controller I was using.

I think it is worth picking up during a steam sale though.
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7 of 7 people (100%) found this review helpful
8.3 hrs on record
Posted: May 3, 2014
I always was a BloodRayne fan. And this game is so much fun.
Each level and all this difficulty, man, totally worth it.
Rayne all the way!

Starting this again, let's see where I reach. :P
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7 of 8 people (88%) found this review helpful
2.6 hrs on record
Posted: June 26, 2014
With the artwork it has, this is effectively BloodRayne The Anime. And for some reason, it works so well to the point it might be even better than the actual BloodRayne games that came out years ago. BloodRayne Betrayal is not for the casual gamer, with its all balls-out approach to platform difficulty, you would have a frustrating time just trying to get a better score in each level and the action comes fast and hard. Very quickly, to the point that Dark Souls almost looks kind in some respect. This is truly a homage to the platform games of old like Castlevania, which seems to be the main inspiration here.

The soundtrack is lovely. There's no voice-acting but the music is exciting and really gets you pumping as you get killing through each level of the game. Graphics are nice and controls seem to work fine. Fine, but not a 100% perfect. BloodRayne looks hot, as usual and she has all kinds of ways to kill the numerous types of enemies that come her way. There's not much of a story here which probably won't do much anyway as you'll be literally killing non-stop.

If you're one for the difficult platform games of old, then this would be a good buy. If you're not the type that can withstand the frustration of getting hit and killed over and over again, then stay away at all cost. It'll take everything from your hand-eye coordination and memory of combos to get the work done.
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8 of 10 people (80%) found this review helpful
3.9 hrs on record
Posted: May 1, 2014
This game is beautiful, challenging and fun. It plays like old-school platformer (a nice combination of Castlevania and Mega Man X) but looks like modern day game, and to be honest, this is one of the most beautiful 2D-games out there. The controls are precise and if you die, you can only look into mirror. The soundtrack is beatifully composed by Jake Kaufman and really sets the mood (you can get the soundtrack for free (officially) from here:

Warning! This game may be hard if you have no experience from old-school platformers and includes several "die and try (again)" moments. Get this game, you will not regret it. I actually owned this game for 360, but i just had to buy this again!

Also check other Wayforward games, Double Dragon Neon and Duck Tales Remastered.
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6 of 7 people (86%) found this review helpful
0.3 hrs on record
Posted: June 25, 2014
AWESOME!!! If you took Caslevania SOTN, removed ALucard, & put the devils daughter in it instead, you'd get something like this game, pictures on the store page can't show you how cool this is... Plays great with an X360 pad... If you like button twitchy "beat'um ups', or platform games, you'll SURELY like this!!!
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