Battlepillars is a real-time tug-of-war strategy game in which you command caterpillars armed to the teeth with flamethrowers, sticky honey, mines, machine guns, and more!
User reviews:
Very Positive (262 reviews) - 88% of the 262 user reviews for this game are positive.
Release Date: Apr 28, 2014

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Buy Battlepillars Gold Edition

Buy Battlepillars Gold Edition Double Pack


Steam Exclusive Content

  • 10 exclusive levels in the new Moon environment!
  • A new exclusive segment, the Spider Egg!
  • Exclusive Bubble skin!
  • 43 Steam Achievements + Steam Stats
  • Steam Trading Cards
  • Steam Multiplayer matchmaking
  • Steam Leaderboards for Endless Mode high scores

About This Game

Battlepillars is a real-time tug-of-war strategy game from the team behind Draw a Stickman: EPIC in which you command caterpillars armed to the teeth with flamethrowers, sticky honey, mines, machine guns, and more!

Utilize the best strategies and combinations, from blitzkrieg battlepillars armed with only their feet to heavily armored, cannon wielding, rocket launching tankerpillars. You decide! Still not enough? Perfect your strategies in the Test Zone, then take the battle online against your friends. Need to prove you’re the best? Climb up the leaderboards by tackling Endless Mode!

Gold Edition Content

  • Battlepillars Gold Edition includes the Battlepillars Original Soundtrack and Concept Artbook!
  • Intuitive controls and keyboard hotkeys
  • Improved and rebalanced difficulty and progression
  • Improved art and sound quality

Four Ways to Play
  • Campaign - Conquer your way through the single-player campaign with more than 50 unique levels and 5 menacing bosses!
  • Multiplayer - Take the battle online and challenge your friends in real-time skirmish matches!
  • Test Zone - Experiment with new strategies in the Test Zone!
  • Endless - Survive as long as possible against the combined onslaught of the red caterpillar army with frantic arcade-style gameplay!

  • Choose from a wide variety of weapons, armor, and support segments. Ray guns, flamethrowers, rockets, and more!
  • Call upon powerful woodland allies like the Wizard Turtle and Larry the Bird!
  • Customize your game plan! Use tankerpillars to bulldoze your way to the enemy base, or send in kamikazepillars to surround your enemies!

System Requirements

    • OS: XP/Vista/Windows 7/Windows 8
    • Processor: Dual-core processor (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200+ 2.6 GHz)
    • Memory: 1.5 GB RAM
    • Graphics: DirectX 9.0c compatible
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Sound Card: DirectX 9.0c compatible sound cards
Helpful customer reviews
4 of 4 people (100%) found this review helpful
4.6 hrs on record
Posted: April 25
It's ok. On the surface it's a good tower defense game with caterpillars fighting each other with machine guns and such. My main problem with the game is that have to grind a little in order to progress by going back to previous levels and earning more apples to upgrade your army. Don't get me wrong, it's still a fun game but the grinding took me out of the moment and I was just not feeling it for the game. 6/10 for me.
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39 of 48 people (81%) found this review helpful
4.3 hrs on record
Posted: April 28, 2014
If you like tower defense games, you should definitely try this one. Although it is not the most original ever game created, it takes the best from TD games like Plants vs. Zombies, and combines it with fast-paced action to create something new. It includes lots of upgrades, power ups like machine guns and rocket launchers, and varied skins for your caterpillars which you can unlock via playing the game.

It doesn't make too much effort in the campaign mode, there's not even a determined story, just caterpillars fighting each others, but that doesn't make the game less funny; sometimes it gets repetitive, the different levels of each scenario don't change much from each other, but at the end of each scenario, you get to fight one of the hilarious bosses who are pretty challenging. Upon completing the campaign you unlock an endless mode, in which you can play without restrictions.

This game has a friendly user interface, allowing everyone to play it; also the learning curve is easy, but the game gets hard to master once you progress.

+Action-TD game
+Lots of upgrades and power-ups
+Easy to learn and hard to master
+Awesome last boss

-Levels get repetitive
-Short campaign

79/100 Very good
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65 of 102 people (64%) found this review helpful
4 people found this review funny
1.9 hrs on record
Posted: April 28, 2014
Catapillers with miniguns? My kinda game
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20 of 24 people (83%) found this review helpful
1 person found this review funny
15.3 hrs on record
Posted: August 19, 2014
Battlepillars is a cool tug-of-war game that has great value and a decent spectrum of difficulty (towards the end). It gives you about 10+ hours of content with a few types of challenges for various campaign levels. The bosses during the later half of the game also require a bit of contemplation and strategizing because they start becoming a bit more challenging.

As an added bonus, the multiplayer was seamless and I had no issues whatsoever while achievement hunting with a friend.

It's one of the more casual strategy games out there in the same price range but it was definitely quite fun. I definitely recommend it whether you are buying it for your phone or on Steam.
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23 of 31 people (74%) found this review helpful
1.8 hrs on record
Posted: April 28, 2014
Battlepillars was originally a phone game, and it certainly shows. But does that mean that this isn't any fun? Certainly not.

Here's a Quick Look video of what you should expect when heading into this. Take a look if you're interested or just read my summary of the game below. Just a warning though, it has birds carpet bombing with their crap.

I'll start by saying the basic premiss of this game is a tug-of-war between two sides, something you've probably seen before in other games. But does this do anything different? No, not really. However, it's still pretty fun to play.

You construct your units with a regenerating resource that can be upgraded to regen faster for the same resource, the cost gaining in price every time. The units themselves are mashed together by a decent number of parts you can select before going into the match, and each one does different things, such as make your guy charge faster, shoot enemies at a distance, knock the enemy backwards, set up mines, poison an enemy, heal the soldier over time, and so on. The charm to it is constructing the unit you want to make and seeing it charge into battle and (hopefully) crush your foes. You just have to keep in mind that even though you're creating a stronger unit, it costs more to make it while the enemy might be swarming in on you.

The other fun part to this game is customizing your soldiers with skins and upgrades, and you can choose which upgrades/skins you want without having to go through others first, which is always appreciated. I also like how open ended this game is about beating certain levels/challenges. There isn't always a correct way to go about something to achieve victory. You can either spam out fodder to overwhelm your enemy, have a mix of certain parts that benefit off each other, or have titans with every expensive part you can throw on it that stomp mostly anything in their path. There's just a good number of things you can do.

But lets talk about some of the negatives now. Because this is a phone port, there isn't much interaction with you and what's happening on the field. You're kind of farting around and waiting to send out your next unit. While it is fun to to watch your units do the work, I wish there was more you could do than just summon an animal friend.

I'm also not a fan of buying straight upgrades for parts you already own. That doesn't encourage swapping parts from ones that you made better than others. I much rather play with a different weapon to give my units than use the same ones for every mission simply because the game is that much easier with them. The fact that the game limits how many parts you can take into battle also irks me. There could've been a lot more depth to the game if you could always choose a counter unit to what your enemy was sending at you instead of being stuck with what you chose and hoping it works out.

But to sum this game up, even with the lack of interactivity, this is still a solid title for under 3 bucks currently, and possibly still worth it for 5 if you enjoy a decent time waster. The multiplayer options also open this game up for more fun if the campaign and endless modes aren't your thing.
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