Ghostship Aftermath takes survival horror to a new level with random events and multiple story-lines. Your survival skills will be put to the test on a huge open-world military spacecraft with limited light and oxygen as you struggle to discover what happened, and fight to stay alive!
User reviews: Mixed (62 reviews)
Release Date: Jul 18, 2014

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"DK1 Compatible."

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April 16

Site Migration

Sometime in the next few days the Ghostship: Aftermath, CDF Ghostship, and MAG Studios websites will be going down and migrating to a new web host. We expect the move to be completed sometime next week and apologize in advance for any inconvenience this might cause.

Don't forget, we'll still be here on the forums if you need to contact us for anything!

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Reviews

“I can't stress enough how canonical to the genre it looks, so if you’ve ever wanted to take a stroll in a sci-fi movie set here’s your ticket.”
RegretZero

“The lack of hand-holding makes the game much more fun, adding to the sense that this is a survival game, not an action game”
7/10 – TheRiftArcade

“Ghostship also has some amazing acoustics that will chill your bones and a narrative that offers a nod to B-movies style”
4/5 – Region2Show

New DLC Available

The Hassle Free DLC is FREE and is now included with the game!

Explore the ship at your own pace with no enemies, objectives and pressure! Ideal for getting used to the layout of the ship for the Ghostship Aftermath game as well as the first VR full open world spaceship!


Warning! *****THIS GAME CONTAINS FLASHING LIGHTS & LOTS OF BLOOD n` GUTS! ******

Latest News

The VR version is now available! If you have VR, be sure to check it out! Or when you get VR! You will already have one of the first sci-fi games made for VR! The VR Version has now been updated to 1.3 and is now a big improvement over the launch version.


Warning! *****THIS GAME CONTAINS FLASHING LIGHTS & LOTS OF BLOOD n` GUTS! ******

Just Updated

UPDATE 1.5 now available!

The new update features some improvements and and a bunch of free content!

15 New achievements!
1 New Weapon
4 New Enemies
Instant Action Mode (No Perma Death)

About This Game

Ghostship Aftermath - the game that takes SCI-FI SURVIVAL HORROR to a new level. Prepare for a new breed of survival horror with rogue-like elements!
_____________________________________________________________________________________________________________________________

Over 350 years in the future mankind has embraced space travel and exploration. We have colonized many worlds and spread ourselves across the galaxy. The Colonial Defense Force (CDF) is responsible for the security of Earth and her colonies, and our only line of defense against the unknown.

On March 1st 2368 contact was lost with our most distant colony, located in the Icarus System. The Dreadnought class spaceship CDF Goliath was dispatched on March 3rd 2368 to investigate. The CDF lost contact with the Goliath not long after it entered the Icarus System on March 12th 2368. She is now presumed a Ghostship!

Before sending any more CDF forces it is common practice to send in an Advance Scientific Evaluation Team (ASET) comprised of 2 specialists from the Colonial Science Division (CSD) to determine if there are any biological or scientific threats which would impede a salvage operation.

You play the part of Dr. Jake Abbots who boards the CDF Goliath while your partner, Dr. David Riggs, stays behind on the CSD Alexis as mission control. You have radio contact with Dr. Riggs and he will give you objectives, advice, and help you along the way. Or at least that was the plan. As you will soon find out, anything can happen aboard the Ghostship...

Your actions will decide your fate in this non-linear sci-fi survival horror game with real consequences. You have limited oxygen and sprinting uses it 4x as fast, while your helmet has a non-rechargeable, non-replaceable 1 hour flashlight battery. So manage them well to avoid suffocation, or dying to unseen horrors lurking in the dark. After all, dead is dead is dead. With permadeath there are no do-overs, when you die you have to start a new game, but with random events and multiple story-line branches death is just a new beginning, and every game will offer something new!

Features

- Instant Action Mode, get into the action faster with a few weapons and no permadeath in this gamemode included in the Halloween update.
- Random events and multiple story-line branches - no two games will be the same.
- Survival horror - not a regular FPS, so choose your fights carefully.
- Huge focus on atmosphere and immersion, on a huge and mostly functional military spacecraft.
- Open world - explore and uncover secrets and clues to find weapons, shields, and medikits.
- Roguelike-like - with elements such as Permadeath and random enemy spawns.
- Survival elements - limited flashlight battery and oxygen management.
- Signature Helmet View - a living in-game hud with no artificial overlay. (see screen shots)
- Physics - Normal gravity and zero-G.
- Hassle Free DLC - allows you to free roam with no enemies or objectives to hassle you. Plus it's free.
- Free additional content scheduled for release Oct 30, 2014 for Halloween.
- Made for virtual reality (VR), you get both the non-VR version and VR version so when Oculus Rift becomes available in 2015 you'll be ready!

*****WARNING: THIS GAME CONTAINS FLASHING LIGHTS & LOTS OF BLOOD n` GUTS! ******

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: 2.3ghz
    • Memory: 4 GB RAM
    • Graphics: 1gb Shader 3 compatible graphics card
    • DirectX: Version 9.0c
    • Hard Drive: 18 GB available space
    Recommended:
    • OS: Windows 7/Windows 8
    • Processor: 3.3Ghz
    • Memory: 6 GB RAM
    • Graphics: 2gb Shader 3 compatible graphics card
    • DirectX: Version 9.0
    • Hard Drive: 18 GB available space
    • Additional Notes: This is the recommended minimum for VR
Helpful customer reviews
4 of 6 people (67%) found this review helpful
6.5 hrs on record
Posted: April 9
I enjoy everything about this game the tense atmosphere, weapons, and having to salvage what weapons/ammo you can find to survive, with the random generated Objectives & Storyline.

However, all of these are overpowered by the bugs and glitches that occur in-game. The closest I've gotten to completeing a story arc (last objective) I opened the door to it and fell through the level..if that wasn't enough, the enemies when they attack teleport all over the place (at close range) leaving you the only option of spraying and praying you kill them. I recommend leading them through a doorway or kiting them and keeping them at range, in order to properly shoot them.

I can only hope they address these issues in the sequel "CDF:Ghostship" and make it a worthwhile experience.
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5 of 8 people (63%) found this review helpful
1.9 hrs on record
Posted: May 2
I don't know if I can reccommend this one. The atmosphere and graphics are really kewl, but game play is lousy. It's hard to manuver, its hard to pick things up, it's hard to aim, and you run out of ammo too quickly. I had a horrible time just getting the game to load; I "played" 78 minutes of the game (according to steam) before I ever saw anything past the loading screen. I'm going to give it a "thumbs down" because of the difficulties. If the gameplay and controls can be smoothed out, I'll change that.
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9 of 16 people (56%) found this review helpful
0.4 hrs on record
Posted: February 17
2/10 - Awful

Ghostship Aftermath... What can i say about a game that feels so broken that i literally cannot bring myself to venture any further into it. I Really did try to give it a chance, but from what i encountered, any further attempt to play would just be torture on my part. Keep in mind i LOVE SCI HORROR, and I even have tolerance for mediocre games. But this....this...just...feels...broken..

The Pros:

Atmosphere: I like the fact that it shows your guy wearing the helmet in first person, its a nice touch, and the atmosphere is pretty ok.

Sound: The ambient sounds were pretty good

The Cons:

Gameplay/ Controls: It's totally clunky and unfinished. You pretty much have to be looking up at a certain height if you want your guy to run properly. And the Looking around aspect is prolly the worst I've seen in any game. Not even a mouse smoothing option can save this disaster

Graphics: This game looks dated beyond belief. I know graphics aren't everything, but combining this aspect with the god awful controls is mind numbingly painful.
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The Enemies: Even the enemies feel broken as they move at you in a tight corrodor. and this game is nothing but tight corrodors from what Ive played. They just spaz out in the glitchiest ways possible. It was painful to witness, and after i abrupty died it just flashed me to the title screen in a broken manner. It was almost impossible to describe. The enemies in this game make the AI in Alien Colonial Marines look like the smartest AI ever conceived in the history of mankind.

Options: If you want to change one single setting it makes you go through every option indviidually in a different screen each time which is incredibly annoying. I have never come across this in a game and holy hell is it stupid.

Controls: Did i mention this game has the worst controls ever? No really, it does, If there was a way for me to give you this game i gladly would just so you can know the true horror of the worst controls ever.

Voice Acting: It's really bad

In Conclusion: Ghostship Aftermath seemed like it had the potential to contribute something good to the sci fi horror genre. Instead what i experienced was a broken mess of a game with the worst controls and enemy AI I have ever encountered. This game is bad, stay far far away from it.
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1 of 1 people (100%) found this review helpful
2.3 hrs on record
Posted: August 4
To condense the bullet points from the description
An open world, roguelike-like survival horror game with random events. And zombies!!!!
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263 of 353 people (75%) found this review helpful
6.7 hrs on record
Posted: July 19, 2014
<edit - Update for release 1.5. I give up, I don't think Ghostship Aftermath can be fixed to a playable state. There are more issues being introduced than fixed. I'm actually not certain that any of the issues I've logged have been addressed with anything other than condescenion or censor (screenshots of deleted threads below).

This game is extraordinarily broken both technically and gameplay-wise Avoid. /edit>

<edit - response to developers comments:
I'm glad you're still taking the time to respond, not a lot of developers do. However you must remember I'm not a developer on Ghostship Aftermath and that I have no vested interest in seeing it succeed. I have no desire to see it fail either - I do like the idea and want to play it.

Pushing work out to the community is not going to garner the responses you'd like because you're going to be asked why - having paid for a product - must we now help fix it?

Consider your comment "confirm any Current issues in your review". That's a lot of work. I don't want to spend hours reproducing the issues in my review - having been a professional game tester I'm well aware that that can be an arduous process. The onus is on you - who sold me the product - to tell me exactly which issues have been fixed and the circumstances for which they've been fixed.

Unfortunately the 1.1 update broke mouse inversion and at this is the point I edited my review to "I give up". I hate playing with an un-inverted mouse. Nevertheless I still played for about an hour more but noticed nothing obviously resolved.

As it stands I believe my review is still current but that it's not my job to discover when it's not. /edit>



First off, I actually quite like Ghostship Aftermath but I'm giving it a thumbs down because it's been released too early.

Kenuty's review is pretty accurate and you should read it. However for those - like myself - with shorter attention spans I'm going to briefly summarise the issues I had <edit - this has since become a fairly sizeable list, I've removed the suggested fixes to the Bug Reports pages as asked however as those bug reports have since been deleted you'll have to follow the imgur links to find them:
/edit>


* View clips outside of the ship when jumping.

* Couldn't go down a ramp in zero-gravity.

* Stuck in the Storage A door and had to restart.

* The screen jitters and jerks when I walk into objects.

* 'F' for sprint? And 'L' for light is hard to reach.

* Escape ends the game without warning.

* The players view 'sticks' when verically centered.

* Stuck in HQ Window and had restart the checkpoint.

* The lights stobe so fast I thought it was z-fighting.

* Climbing stairs happens in nausea inducing hops.

* I've never been able to change weapons.

* Crouching doesn't seem to affect the players viewpoint.

* Couldn't fire weapon after simulation stage.

* Helmet light illuminates objects erratically.

* Corpse shadows are cast where there are no corpses.

* There is no pause button.

* The map is too zomed in

* Motion blurs the HUD even though it's relatively not moving.

* It's not readily apparent what options are selected.

* Controls locked up after dying including 'esacpe'.

* Game crashes on exit.

* Simulation door only half-opened once.

* Reloading caused view to tilt right permanently once.

* Helment light is pushed 'though' surfaces.

* z-fighting in the intro movie.

* Cold storage airlock wouldn't activate though online.

* Resuming game after immiediately kills you again.

* Stuck in a corpses head and had to restart.

* Jumping forward causes the sprint bob animation.

* Enemies can get stuck in doors and on boxes

* Enemies sometimes attack when too far away.

* Gun fires at a downward angle no matter where I aim.

* Can no longer invert the mouse.

* Some aliens seem to take no damage.

* Intro cannot be skipped when starting a new game.

* Alien animation 'snaps' between frames.


I did think fairly hard about whether or not I should have posted this as a review or in the forums; but finally decided that the issues are big enough that someone considering buying Ghostship Aftermath should know about them.
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A developer has responded on Aug 1, 2014 @ 7:33am
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