Reunite the kingdom of Adventuria and defeat the evil Illusionist Miraj by recruiting Adventurers to send on Adventures for epic loot and rewards in this RPG/Management Sim with tons of depth, randomization, and customization options!
User reviews: Mixed (321 reviews) - 64% of the 321 user reviews for this game are positive.
Release Date: Dec 4, 2014

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"My little army of heroes, muwahahahahahahaha!"

Recent updates View all (65)

November 24

Adventurer Manager Going Free to Play + DLC Announcement

It is our pleasure to announce that Adventurer Manager will become a Free Game this December 8th, 2015. We’re working with Steam and Green Man Gaming to ensure that, what we call, the ‘base game’ will be available for Free in their stores.

At the same time we will also be releasing the first, and potentially only, DLC Product for Adventurer Manager called: “The Endless Tower”. The release date for The Endless Tower DLC will be on December 8th, 2015 with a price tag of $1.99 USD.

The DLC, Endless Tower, will be a way you can support the new development team that has been bugfixing and updating the base game since its release, and working on the DLC; as they each get a direct royalty share from the income it generates. Such purchases will also go toward supporting any future Quality of Life improvements in the game, and potentially adding features that were once previously cut, or unable to be featured due to technical constraints at the time. It will also provide the developers a deep caffeine and cake supply to last through our new development projects coming up in 2016.

DLC Release Date: 12/8/2015
DLC Cost: $1.99 USD
Adventurer Manager (Base Game): Price will be adjusted to Free!

Bug Bounty System

Starting on December 8th, 2015; we will be introducing our “Bug Bounty System”. This will be a way for us to reward our community for helping us with bugs; as they put in the time, feedback, and work to helps us identify, track, and fix… well, bugs. It’s supposed to be a game right? It’s not your job to run into bugs, report them, and potentially help fix them. Since we’re a small Indie Studio with no budget, and no dedicated internal play-testing group… a few squeeze through.

When you report a bug through the Steam Forums; a developer will then attempt to validate the bug. If the bug is valid, we’ll note the first few people to report it. Then, when the bug is fixed, we’ll try and contact those users via email to send them a Digital Amazon Gift Card for their troubles, and our thanks! The values on those Gift Cards will dynamically be assigned to the weight of the bug, and be at the developer's decretion. An example; a typo in a skill might get you $5… while reporting a skill isn’t working, at all, might get you $20.

To Our Community

We appreciate everyone that’s taken the time to give us feedback on our first major title, Adventurer Manager, as an Indie Studio. The negative feedback was/is very priceless to us; as it allows us to learn from our mistakes and correct them as we continue to develop as a whole. We truly hope that our community knows that we listen, interact, and respond to discussions and feedback; and that it was apparent through our actions. Lastly, to everyone that was able to take the time to leave us your thoughts, through reviews or on the discussion board; you have a very special place in our hearts.

We have new projects already underway for the 2016 season and look forward to sharing that information with you at the beginning of the new year. You might be able to catch a few peeks on our Social Media channels (Facebook/Twitter).

15 comments Read more

September 13

1.0.084 Patch Notes


Just a couple of quick fixes after some feedback. DLC still in development!

- Fixed the issue with the rooms freezing up while opening treasure chests
- New Level Up sound -- We're going through and revamping some of the music, so let us know what you think!
- Replaced the Config window image

Thanks for the feedback, and we'll keep making changes!

5 comments Read more


“For a modest $9.99 on Steam, you can purchase a wonderfully original title that will guarantee dozens of entertaining hours.”
True PC Gaming

“If you want to buy a ticket to see a game get made in incremental stages and enjoy JRPGs, Adventurer Manager is the best choice on Steam today.”

“This game has the most absurd quest details and dialogue you will ever experience in your life, and it’s the best thing ever.”

About This Game

The evil Illusionist Miraj has murdered your parents, the King and Queen, and has taken control of the Kingdom of Adventuria. Playing as the King's sole heir, you must recruit local Adventurers to complete Adventures to regain the loyalty of the various races in the realm. Only through reuniting your kingdom will you have the power to defeat the evil Illusionist Miraj!

  • Create Your Ruler to begin your story!
  • Recruit Randomized Adventurers from 7 races and 13 classes each with their own bios, benefits, and drawbacks!
  • Unlock Secret Party Bonuses by organizing your Adventurers into 4 separate parties and arranging their formation front to back!
  • Send Your Adventurers on Adventures to over a dozen different locations on a large world map!
  • Automatically Complete Adventures and...
  • Manually Complete Adventures for bonus rewards!
  • Turn-based Combat with dozens of skills and spells!
  • Level Up your Adventurers with attribute points!
  • Tons of Skills from unique skill trees!
  • Endlessly Generated Loot to equip your Adventurers ranging from common, uncommon, rare, legendary, unique, and mythical items!
  • Dozens of Monsters each with...
  • Resistances and Weaknesses to exploit!
  • Rare Monsters and Monster Packs each with randomized mutators!
  • Unique Boss and Miniboss monsters to challenge your toughest Adventurers!
  • Craft and Salvage Equipment to create the perfect equipment!
  • Upgrade Your Castle to impart benefits to all of your Adventurers!
  • Monster Invasions where you must defend your subjects!
  • Gain Your Subjects' Allegiance to receive upgraded Adventurers and more!
  • Adventurer Endurance that needs time to recover!
  • Adventurer University where you can educate and train your Adventurers!
  • Bestiary that tracks your Monster kills to unlock information and gain bonuses against them!
  • Harsh Death Penalty where resurrecting your Adventurers isn't cheap!
  • Retire your Aging Adventurers to impart fantastic benefits to younger Adventurers!
  • Ironman Mode where when your Adventurers die, they stay dead!
  • Achievements to track all the things!
  • Original Retro-inspired Soundtrack to groove to!
  • Steam Trading Cards to collect!

System Requirements

Mac OS X
    • OS: WinXP or later
    • Processor: 1.8GHz
    • Memory: 512 MB RAM
    • Graphics: Direct3D/OpenGL compatible card with at least 128MB
    • DirectX: Version 9.0c
    • Storage: 150 MB available space
    • Sound Card: 2d sound compatible card
    • OS: OS X 10.5 or later
    • Processor: 1.8GHz
    • Memory: 512 MB RAM
    • Graphics: Direct3D/OpenGL compatible card with at least 128MB
    • Storage: 150 MB available space
    • Sound Card: 2d sound compatible card
Helpful customer reviews
43 of 58 people (74%) found this review helpful
6 people found this review funny
9.8 hrs on record
Posted: July 7
I gave this a try even after reading the reviews. Personal perspective is everything right? Oh how wrong I was, the longer it is, the more it gets to you.

+ The UI is so counter intuitive (buying/selling--where the buy button is all the way at the bottom and you have to click on the item, then go to click buy, for

+ University training--unless you actually memorized ALL the equips and recognize the sprite equip at heart then you'll have to manually go to the adventurer's page each time, but hey, there's only 48 adventurers and even if they die, you can just make new ones and remember it right? easy peasy.

+ Salvaging--for yellow tier items and up, time to repeat the process just like buying items.

+ Time-- Gotta keep a tab on all of those shop keepers' restock time. Wouldn't want to miss out all those RNG items

+ THE BEST PART. Did you know that this game has a Fast Forwarding feature? Oh it's great, OR WOULD BE, if you didn't get penalize for USING IT. Boy oh boy, best.thing.ever.
The only way for you to move forward the game is to manually get your butt into those dungeons and do it yourself. otherwise some very "overpowering" force will just come and wipe out those poor towns. I mean, it's not like the devs put that feature in to dictate how the game should be play anyway. Even if it absolutely and utterly feels like it. You know.
They have auto adventuring option, so if you want to grind and put all your groups into training, well then guess what? the only option is to use the fast forwarding option to move on.

+ This is not an adventure manager game but more like RPG adventure "manager"---emhasis on the fact that even though you're a ruler, still gotta go along with those adventurers you hired and tell them what to do EACH TIME.

Got this game for a pretty low price so I can't complain, but surely I could've use it to fund for another game.
End of note, I really can't and would not recommend this game for anyone.
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A developer has responded on Jul 8 @ 8:10pm
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20 of 26 people (77%) found this review helpful
1 person found this review funny
13.3 hrs on record
Posted: June 22
At first blush, Adventure Manager is charming and has an interesting premise. While it may keep your interest for a few hours, it never quite delivers and may even leave a sour taste in your mouth for the time it's taken from you.

One of the core problems in the game is the sheer amount of equipment grinding you have to do to keep your teams' gear up to par for the dungeons you're exploring. It artifiially extends the amount of time progression takes, and creates a constant gap between your adventurer's character levels and gear scores.

There are other nit-picky things I could get into as well, but ultimately I'll keep it short and just advise against it.
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A developer has responded on Jun 28 @ 9:36am
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17 of 24 people (71%) found this review helpful
1 person found this review funny
0.6 hrs on record
Posted: June 26
It's not an adventure manager but some sort of (poorly executed) RPG... Not even an auto combat option. A long, slow grind.

I was thinking I will be managing some groups of adventurers, sending them on quests, managing the guild hall, etc. Instead I go around some dungeons and click "A" to kill rats then click on every single item to pick up and wait till the screen scrolls slowly when I try to go to another location :)

The most frustrating is that like half of these could have been easily fixed ("auto combat" option, "instant scroll between locations", "pickup all after combat" option, allow "Automatically Complete Adventures" from the start, etc).
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A developer has responded on Jun 28 @ 9:47am
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13 of 18 people (72%) found this review helpful
4.5 hrs on record
Posted: July 1
Combat isn't very interesting, no penalty for grinding (aside from age).
The whole "managing" part is just putting one person in school and throwing your non-mains in an automated dungeon crawl. No giving fight orders, no party relationships, no character personalities.
I was hoping for something like My Life as a King, with more emphasis in management, but got a lazy RPG instead.
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6 of 7 people (86%) found this review helpful
25.9 hrs on record
Posted: July 23
Turn based RPG that does not know what it wants to be. On one side, you've got the typical 4-characters RPG where you explore dungeons, fight bosses and complete quests. On the other side, you've got a micromanagement game where you have to send parties to "auto-adventures" to get gear and exp. Both happen more or less at the same time and the devs force you to pass the time in a real dungeon/fighting off invaders in order to advance the time. You've got a fast-forward button, but you get punished for having it.

All in all, as of july 2015, I cannot recommend this game as there are plenty of things that are not decent enough for it to be worth your time such as the time mechanics (that makes the game last 2x more than it should), the gear crafting, the gearscore mechanics and of course the inventory. Had the game lasted only 10-12hours, most of its faults would be easy to forgive.
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A developer has responded on Aug 7 @ 12:30pm
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