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Reunite the kingdom of Adventuria and defeat the evil Illusionist Miraj by recruiting Adventurers to send on Adventures for epic loot and rewards in this RPG/Management Sim with tons of depth, randomization, and customization options!
Release Date: Apr 23, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“VAStudios mission is to maintain development transparency while involving the player and their feedback throughout our games' development cycles. Early Access allows us to deliver our games to you at a discounted rate while also enabling us to also generate some development revenue. We are a small team working on Adventurer Manager and we opted out of traditional crowd-funding methods in favor of the direct feedback and transparency that Early Access allows. While those methods allowed us to make money, it prevented us from having direct and meaningful interactions with our players. Many player suggestions have already made it into the game as we make concerned efforts to work with our players to develop an incredible game that we all want to be playing.”

How long will this game be in Early Access?

“We expect Adventurer Manager to release sometime in Fall 2014.”

How is the full version planned to differ from the Early Access version?

“The full version of Adventurer Manager will include as many of our Planned Features as possible as well as probably some exciting extras!”

What is the current state of the Early Access version?

“Adventurer Manager is fully playable with Adventurer levels 1-33 out of 50 obtainable with 5 Races and all 8 base Classes available. We have dozens of weapons and armors types, each with their own unique appearances. There are currently over 10 unique dungeons with dozens of nodes to explore full of random events, mini-bosses and bosses. The game receives regular updates with improvements to all existing systems as well as the introduction of brand new content. Many of our players have already put in dozens of hours so there is plenty to keep you busy!”

Will the game be priced differently during and after Early Access?

“During Early Access, Adventurer Manager will be priced at 4.99USD and we expect at release it will increase to 9.99USD to reflect the many new features that will be introduced.”

How are you planning on involving the Community in your development process?

“We check our Steam and Studio discussion boards daily to answer questions and elicit feedback and suggestions from our players. Tons of player feedback and suggestions have made it into the game thus far and we expect more to come. We even work more directly with our most committed players by chatting with the daily on all aspects of the game. We respect and appreciate our community's involvement in Adventurer Manager the same as we respect and appreciate our internal team.”
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Buy Adventurer Manager

$4.99

Recent updates View all (27)

Build 0.5.40 - Castle Upgrades

July 18th, 2014

This build revamps the Castle Upgrade system which allows the player to select from several different upgrades that affect overall gameplay.

IMPORTANT
You will most likely need to build a couple stash modules after the update to accommodate the new system. Please me mindful of this when entering the game after this patch since the old upgrades are no longer valid.

Gameplay
- Castle Upgrades!
-- Upgrading the Castle is now done through the Castle in the world map and has many different upgrades.
-- Be mindful of which upgrades are selected early on because demolishing pieces can only be done from the top down like building blocks.
- To accommodate the upcoming University changes and bonuses for Magic Find, Gold Find and other perks.. Magic and Gold find now take the average across all Adventurers in the party. Magic find is also being tweaked a bit to accommodate this change. The end result is for MF to be more of an end game farming component.
- More animations added to the World Map.

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Build 0.5.32 - Small Content Update + Level Cap Increase

July 13th, 2014

Gameplay
- The Pirate Ship and Bone Graveyard are now unlocked making the new level cap 39.
- Different traps have been added to game.
- Holding alt now works for selling higher quality items in the shop.
- Adventurers sent on auto quests no longer find it worth their time to bring back common quality items. This makes it a lot easier to manage auto adventures and loot issues.
- The difficulty indicator of a manual dungeon crawl is now based off the min monster level of the dungeon, hopefully making the visual indicators flow better.
- The Jester has built a time machine and went far into the future where a magical device called a keyboard was introduced. After years of reverse engineering he has discovered the fabled ESC key! Upon sharing this with the kingdom of Adventuria they have craftfully implemented it into the UI system to allow closing windows. Rejoice! (Please report any windows where ESC doesn't seem to work properly or doesn't work at all)
- Block has been changed from a full negate effect to instead block a % of damage. This will allow better functionality in the University and class differentiation like making the Paladin absorb more damage on buffs in the future.
- Changed dungeon UI to allow better readability of fonts on different backgrounds.
- Auto Quests now require the dungeon they associate with to be cleared before being able to be taken.

Bugs
- Fixed a bug causing all saved party data to be overwritten by the members in party 1 upon closing and re-opening the game.
- Allegiance was being incorrectly saved and will probably be reset with this patch. This will affect anyone hiring the different classes, so you will have to farm back to at least Allegiance level 1 for a town to hire all the classes again. Sorry, alpha! :) All save game data is verified moved to the new file based system now.

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Report bugs and leave feedback for this game on the discussion boards

Reviews

“This game has the most absurd quest details and dialogue you will ever experience in your life, and it’s the best thing ever.”
Shoost

“If you want to buy a ticket to see a game get made in incremental stages and enjoy JRPGs, Adventurer Manager is the best choice on Steam today.”
Steam1st

“Adventurer Manager (which we first glimpsed last August) is going to kick us all upstairs into the castle corner office we so richly deserve after our long toil.”
Pocket Tactics

About the Game


Welcome to the Early Access for Adventurer Manager where the game is ONLY $4.99USD! Buy now before the game releases at it's FULL PRICE of $9.99! We're thrilled to be at this stage in development and to share it with you!

Why are we so thrilled?! It's because Early Access is where a lot of the boring base systems are now in place and we are going content heavy! That means that nearly every major patch will include new content and new systems and boy do we have a lot of them planned! You can see a running list in our Planned Features list at the bottom of our Store Page and expect it to change frequently. We will try our hardest to be transparent in our development process so you know what we're working on before we've released it. Also, what's more exciting is the ability for you, the player, to help shape and mold Adventurer Manager into the game you really want to be playing!

Thanks for supporting Adventurer Manager!


The evil Illusionist Miraj has murdered your parents, the King and Queen, and has taken control of the Kingdom of Adventuria. Playing as the King's sole heir, you must recruit local Adventurers to complete Adventures to regain the loyalty of the various races in the realm. Only through reuniting your kingdom will you have the power to defeat the evil Illusionist Miraj!

  • Create Your Ruler to begin your story!
  • Recruit Randomized Adventurers from 7 races and 8 classes each with their own bios, benefits, and drawbacks!
  • Unlock Secret Party Bonuses by organizing your Adventurers into 4 separate parties and arranging their formation front to back!
  • Go on Adventures from over a dozen different locations on a large world map!
  • Explore dozens of unique dungeons!
  • Automatically Complete Adventures and...
  • Manually Complete Adventures for bonus rewards!
  • Turn-based Combat with dozens of skills and spells!
  • Level Up your Adventurers with stat points!
  • Dozens of Skills from unique skill trees!
  • Endlessly Generated Loot to equip your Adventurers ranging from common, uncommon, rare, legendary, unique, and set items!
  • Dozens of Monster Types each with...
  • Resistances and Weaknesses to exploit.
  • Unique Boss and Miniboss monsters to challenge your toughest Adventurers!
  • Craft and Salvage Equipment to create the perfect equipment!
  • Upgrade Your Castle to impart benefits to all of your Adventurers!
  • Gain Your Subjects' Allegiance to receive upgraded Adventurers and more!
  • Avoid Deadly Traps or don't!
  • Maintain your Racial Allegiance to improve your Adventures!
  • Adventurer Endurance and Injuries that need time to heal!
  • Harsh Death Penalty where resurrecting your Adventurers isn't cheap!
  • Original Retro-inspired Soundtrack!
  • Steam Trading Cards!


(in no particular order!)

  • Jewelcrafting! to socket in your items!
  • More Castle Upgrades and town visual improvements!
  • Extended Level Cap to finish the story!
  • Adventurer University where you can educate your Adventurers!
  • Adventurer Relationships to make those dinner conversations awkward!
  • Bestiary that tracks your Monster kills to unlock information and gain bonuses against them!
  • Adventurer Titles to earn that give them bonuses!
  • UI Improvements to make the game look and feel better!
  • Advanced Classes to find and unlock!
  • Improved Item Rolling to create more item variance!
  • More Items and item types, who doesn't like more items?!
  • Ironman Mode where when your Adventurers die, they stay dead!
  • Achievements to track all your dead Adventurers!
  • Adventurer Appearance Customization to allow you to customize your Adventurers!
  • Queens, because this isn't just a man's world!
  • Adventurer Salaries, because no one wants to work for free!
  • More Tutorials to assist you!
  • and more to come!

PC System Requirements

    Minimum:
    • OS: WinXP or later
    • Processor: 1.8GHz
    • Memory: 512 MB RAM
    • Graphics: Direct3D/OpenGL compatible card with at least 128MB
    • DirectX: Version 9.0c
    • Hard Drive: 150 MB available space
    • Sound Card: 2d sound compatible card

Mac System Requirements

    Minimum:
    • OS: OS X 10.5 or later
    • Processor: 1.8GHz
    • Memory: 512 MB RAM
    • Graphics: Direct3D/OpenGL compatible card with at least 128MB
    • Hard Drive: 150 MB available space
    • Sound Card: 2d sound compatible card
Helpful customer reviews
32 of 40 people (80%) found this review helpful
229 products in account
13 reviews
1.3 hrs on record
Early Access Review
An interesting game...
Rather than focusing on a single party of adventurers, you are instead a king who manages several parties at once. Managing adventures is actually pretty fun, it really feels like you are running your own buisness. Unfortunately, the combat is pretty dull, so after a few dungeon crawls it starts to feel very repetitive. However, I do understand that it is an early access game, so hopefully we get an overhauled combat system before a final release. Overall, not a bad game. If you enjoy turn based combat and managing buisnesses, then I would recommend the game. Even if you don't plan on playing anytime soon, I'm sure the game will be very different after a few updates.

6/10 as of 4/23/14
Posted: April 23rd, 2014
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49 of 75 people (65%) found this review helpful
40 products in account
2 reviews
181.1 hrs on record
Early Access Review
Hi all! :)

In preparation for the imminent release of Adventurer Manager I thought I would add this review based on my experience with the game as an active Alpha Tester - some may call my review biased given my tester status so I should point out that I'm just a normal guy who stumbled upon Adventurer Manager a few months ago and leapt at the opportunity to get a hands on look at this great game. If you find my review a little one sided, then just put it down to me loving AM! :)

Firstly what is Adventurer Manager?
To sum it up in a nutshell AM is a retro style RPG with a traditional 80's / 90's feel JRPG combat system with a heavy emphasis on humor, customisation and dungeon grinding, loot finding goodness.
The game is still in it's alpha stage so a large quantity of what the developers still have planned has yet to make it to release, but it is clear that when it's all in AM will lack for nothing and will be in my opinion one of the most content rich and fun to play games of it's genre.
Dont believe me? Want to check out what the developers has in store? Head on over to the VA Studios forum and have a look - I think you'll agree...it's gonna be large! ;) http://va-studios.com/forums/

Dialogue, NPC's and Story:
There has been a large amount of effort into scripting and designing some of the most hilarious NPC's and random quests and I take my hat off to the devs for still making me chuckle every time I get smited with a paperclip upon completeing a quest. Seriously...The Baker anyone? :D

Graphics and Sound:
Whilst the 8-Bit retro feel isn't to everyones liking I personally find the design of the game to be top class - The amount of detail and effort into making each piece of gear, each mob (be it standard or boss) and each dungeon unique and well crafted is extraordinary. In so many other games of it's type you end up seeing a large number of 'pallet swaps', but not so in AM. Every element has a vibrant and chunky feel to it. There are still missing pieces to some of the art (mostly with regards to skills/spells), but these will be upcoming and I'm confident they'll be just as good as what is currently completed.
The same with the sound and music - There are some missing sound effects in the game, and one or two of the tracks are a little short before they loop to beginning however, the music itself is addicting, well composed and well implemented. A few of the tracks have that 'sticks in your head' side to them so all in all I'd definately rate the audio.

Gameplay:
So far lvl range 1-21 is unlocked, 3 races and 5 classes to choose from and a host of skills for each class to play around with. The customisation at the moment is limited as the developers primary focus was to get the UI and dungeon, loot and combat mechanics in place however considering the alpha status of the game it will still take many, many, many hours of grinding and getting slaughtered by boss's to 'finish' the current content and with the amount of things on the cards I couldn't want for more! Each update and new feature that gets added is exciting and I constantly look forward to seeing what is round the corner.
Whilst in a lot of games grinding can be repetative and dull I think this game has captured well that diabloesque feel to it. Each time I go through a dungeon and find that legendary or unique class piece of loot I get that 'OOOoooo shiny!' feel and I still don't get tired of slaughtering pixelated bats by the thousand lol.

Production and the development team:
It's not often a reviewer would add something about the guys making the game, but my alpha testing has given me the opportunity to speak to the developers via chat/forums and I can say unreservedly that the team itself is one of the friendliest, open, and passionate about their game teams I have encountered. I strongly recommend any who like the idea of being part of Early Access to head over to the VA Studios website, sign up to their forums and get involved with the AM community :)

10/10!
Posted: April 23rd, 2014
Was this review helpful? Yes No
13 of 15 people (87%) found this review helpful
105 products in account
2 reviews
189.7 hrs on record
Early Access Review
The mix of management and dungeon crawling is excellent. I can't wait for more content to be released.
Posted: May 3rd, 2014
Was this review helpful? Yes No
16 of 24 people (67%) found this review helpful
88 products in account
1 review
24.1 hrs on record
Early Access Review
This game has a long way to go and is woefully unbalanced. If you have the unfortunate luck to meet 4 'enraged bats' they can easily wipe your party by being able to attack everyone in your party making your warriors next to useless in their tanking role. That said you can resurect your fallen heroes but for a HUGELY inflated cost of your earned gold..back to the balance thing again but once they sort that out it will be great fun at the minute it is great fun followed by hair pulling frustration. A bargain at the price though and would happily reccomend it to anyone looking for some simplistic fun at a great price with potential to grow.

Having played more......I have now found out how to level up a whole new skill set which makes the bats no longer a problem.....but it would of been handy if there was a big sign pointing to the skill set at level 5+
Posted: April 24th, 2014
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8 of 9 people (89%) found this review helpful
50 products in account
1 review
23.5 hrs on record
Early Access Review
very nice old fashion RPG so far cant wait until they unlock more content since its still under developement
Posted: May 3rd, 2014
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