Traverse through rich, detailed environments, recruit colorful characters and fight your way through dangerous hordes of enemies in this exciting old-school RPG incorporating 40 quests, 26 secret rooms, 8 animal kings and countless of secrets and items to discover.
User reviews:
Mostly Positive (135 reviews) - 72% of the 135 user reviews for this game are positive.
Release Date: Apr 25, 2014

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September 2

Aldorlea's The Tale of a Common Man is out!

One of our best titles in recent years is finally available on Steam.

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August 26

Aldorlea publishes Thorne Ep.2 (only $1.79!)

This is a very good action-RPG with a dark and mature story, developed by Lone Wolf.

Also currently 50%, Episode 1:

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“My favorite Aldorlea series to date”
89 – RPG Fan

“Millennium is a great game that any RPG fan can get into”
95 – Just-RPG

“There is a good amount of content here to be had and it could easily be featured as a WiiWare title in the vein of Final Fantasy IV: the After Years”
84 – The Gamesmen

About This Game


Marine is young - too young to endeavor great things.
But Marine is a fighter and she refuses to accept fate.
Because her fate is to be a peasant and probably die young - a disease, or a predator, whatever, you always die of something in the murky lands of Myst.

So when her father is critically injured, Marine decides to fight back and take over the crusade he can no longer pursue.
Which crusade? To challenge the feared Lords of Mystrock, the rich megalopolis of Myst, and defeat them in a traditional showdown that decides the rulers of the world.
Everybody keeps telling Marine it's impossible and she'll end up swatted like a fly.
But what do YOU think?


Millennium is the first episode of Aldorlea's flagship series (the makers behind The Book of Legends, Moonchild, Dreamscape, 3 Stars of Destiny, Asguaard, Undefeated etc.).
Featuring an immersive story written by Indinera (as well as characters and dialogs developed by him), this game is a fantastic introduction to a series greenlighted by the Steam community that spans over 5 episodes and features more than 20 characters in total.

Key Features

  • 50+ achievements to unlock - can you get them all?
  • 4 levels of difficulty - choose your difficulty and enjoy replaying the game at its most challenging
  • Choose visible or invisible monsters - cater to the encounter style you prefer
  • Optional guiding arrows - enjoy the game without the worry of having to look up a walkthrough or guide
  • Dozens of secret rooms - for those who like to explore and discover every secret
  • 40 quests - easy request from a villager or very tricky riddle to solve, help people as you progress in your adventure
  • Battle superb monsters including 8 Animal Kings - they are the most dangerous and feared creatures out there, so beware
  • Get help from Jeanne - your magically-gifted fairy friend that you can summon when you really need that little something extra
  • Gorgeous retro graphics and musics - Millennium features high production values in its genre, all for your enjoyment
  • RPG Fan's Indie RPG of the Year 2009

Full List of Aldorlea Games Available on Steam

System Requirements

    • OS: Windows XP/Windows Vista/Windows 7/8
    • Processor: 1.6 GHz
    • Memory: 128 MB RAM
    • Graphics: DirectX 9.0 Compatible
    • DirectX: Version 9.0
    • Storage: 100 MB available space
    • Sound Card: DirectX 9.0 Compatible Sound
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mostly Positive (135 reviews)
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98 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  Overall
214 of 265 people (81%) found this review helpful
12 people found this review funny
Not Recommended
17.3 hrs on record
Posted: October 15, 2014
Millenium isn't a bad game, but with all the RPG-maker games out there, why settle for middle-rate RPGs ?
The gameplay is very classical and won't be a surprise. The settings are nice and detailed but there is a lot of stock RPG-Maker characters in the background. The drawings of the main characters are nice but aren't consistent with their 2D-sprite (the main character wears a kimono in combat and a sleeveless dress out of combat).
There is a lot to customize (difficulty, randomness of the encounters, guiding arrows) and this is cool.
Now, what prevented me to finish this game ? First and foremost, the scenario. It's just incredibly stupid, with caricatural characters and cheesy lines. What's the main motivation of the heroine ? She saw squirrels helping each others... I swear I'm not making this up.
And I hope you're not allergic to giggles because you'll see a lot of them.
Here's an example :
- This forest looks so scary. We should head back home.
- Come on. You're a guy, you shouldn't be afraid. *giggle*
Yes it's that bad.

I could have overlooked this (with gritted teeth), but the dungeons are also far too long. And the numerous quests ? Fetch quests that have nothing to do with anything (find a cute dress for a random girl, find 10 grapes for a random guy...).
In the end, I see what people could like in this game. But it clearly isn't my style.
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67 of 85 people (79%) found this review helpful
1 person found this review funny
5.9 hrs on record
Posted: April 8, 2015
Millennium - A New Hope a beautiful RPG Maker game. The story follows Marine a girl how refuses to accept her fate as a peasant. She decides to fight back and challenge Lords of Mystrock. There is not much to say about the game elements in Millennium - A New Hope, all of the games mechanics/elements are all great and solid. This is a basic stand JRPG, there is not really any catches or massive differences. The only thing that I didn’t really care for in this game is the fact that the NPCs are very bland and generic. If you are a big fan of the typical old-school JRPGs Millennium - A New Hope is a game for you.

  • Well-made RPG/JRPG
  • Great price
  • Awesome assets
  • Controller support
  • Tons of content for the price
  • Awesome music
  • Interesting story


  • NPCs feel very generic
  • Lots of dialogue seems unnecessary
  • Typical RPG Maker game
  • Limited graphics option


Millennium - A New Hope is a beautiful old school JRPG that has the typical gameplay that everyone loves. The NPCs dialogue is very bland and generic, but the story is very interesting and will pull you in. The best part of Millennium - A New Hope is the fact that this game is so cheap. It’s a great value and I would highly recommend picking up Millennium - A New Hope, especially if you enjoy old school JRPGs.


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44 of 51 people (86%) found this review helpful
2 people found this review funny
31.9 hrs on record
Posted: December 17, 2014
This was a fun little game that I enjoyed greatly. The story is a simple one of a girl trying to come up with a way to change things in the world. The characters are entertaining, the dungeons have interesting designs and the battles are fun. It's a good start to what looks like will end up as a very epic adventure.

+Lots of hidden stuff. There's quests to find, and random stuff to use all over the place if you just explore. Seriously, just try and grab anything that looks like it can be picked up or looted, chances are good you get something from it.
+Really nice music in all the areas.
+Multiple difficulties and neat options to suit everyone. Love that you can choose types of encounters even.
+Can save pretty much anywhere, defiitely always a bonus.
+A reasonable amount of challenge without needing a lot of grinding. Even in the beginning when you suck and it may seem you can need it, this is balanced nicely with baskests that give experience to be found.
+A lot of neat character interactions.

Neutral points:

&Especially in the beginning, gold is rather rare. This can be annoying because you don't have many skills to heal, but it also can add some challenge in having to explore and make what you use really count and to think about what you buy and find spots where you can get rest for free, etc. It also really made the point of the fact that these people are truly poor which helps really set the tone of how important Marine's quest is.
&You only get a total of four party members, so not a lot of customization, but it's also a very solid party and that helped ensure no need to catch characters up who join later or caused certain characters to be relegated to never be used.

-It is the first of a series, so while this is a fun game, it's also more of a start of a bigger story than a complete plot. It would be better to think of this as the first episode of a larger game and to keep in mind that if you enjoy this one, you'll definiely want the rest.
-At some points, it was almost too easy or too difficult. If it was hard, that was usually something I had missed, like finding a weapon for Benoit so he could actually hit for some damage, but some of the stuff that was supposed to be a challenge was far easier than I expected it to be even on the highest difficulty. So definitely don't expect an immense challenge outside of a couple of boss batles, but it's also definitely not a walk in the park unless you play on lower difficulties.
-It is pretty short, even on hard it is possible to complete under 10 hours, but a first playthrough is likely to take more around 15 hours to beat and 20 hours to find all the extras if you want all the achievements.

All in all though, I do recommend this game. It has all the right elements to make for a fun RPG
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75 of 101 people (74%) found this review helpful
1.6 hrs on record
Posted: April 27, 2014
Just to let everyone know, I have played the non-Steam version of this game a couple of times and so I base my review of Millenium on that experience.

Play it; there is no other way to say it. If you like old-school rpgs and have been craving for the 2D goodness, this game might be for you.

The most annoying (and probably the only) issue with the game (series) is that when you will import your savefile to MM2, your player will be downgraded to Level 20 if they are higher and any promotions and enhancements you have given your character will be reseted to mainitain game continuity or something.
Some people dig it, some people don't. I belong to the latter category.

PS: If you want to test the game before purchasing it, there is a demo available at

PPS: If you have an old save file lying around (like me), you can use it to quickly get some hard to get achievements. :-D
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98 of 141 people (70%) found this review helpful
4 people found this review funny
Not Recommended
11.9 hrs on record
Posted: September 18, 2014
This game must have done well as a high school project. Based on the writing and overload of anime/rpg tropes I assume that's what it was made for. I don't know why there are at least 5 of these Millennium games out there, but I think I have a pretty good idea why only one made it to Steam, and I'm quite surprised that it did.

This review is technically incomplete, because I haven't finished the game. Everything could change, but I doubt that I'm going to get there. I've been playing for 12 hours and have only obtained 4 out of 5 main characters. That's not a measure of judgement in itself, but I am bored enough to say that I probably won't play much more. Nothing is compelling me to play more.

Scale: 1=despised 2=negative 3=could go either way 4=positive 5=loved

Game design: 4/5 As an RPG, this game does well in it's mechanics. It's got some interesting methods to power up your characters and lots of variety for weapons and enemies. The game play itself is actually quite commendable. ... Except for the random jumping portions and other unseen elements, but you can't win them all.

Tone: 1/5 Here's the clincher for me. This game is more of a first time fan fiction to JRPGs. All these comments towards the immaturity of the writing of the game is because nothing happens for any reason. Or at least for any understandable reason. What's the conflict? Big kindgom won't help struggling country side and wants them all to starve to death. Solution? Peasant girl is moved by squirrels helping each other and think that humans need to act more like squirrels (?). Every one is sure to help each other and get along if only she can become leader of the kingdom in its next election. The twist? Democracy has failed! The election is rigged. Plus no one would want to vote for her anyway, but that's not really addressed. Luckily the land has an anciet tradition for such times: "Martial Law". When elections don't go the way you want, find a posse and beat the ♥♥♥♥ out of people until they listen. If the game was trying to be ironic this would be great, but the sad music and dry story telling tell me it's trying to be heartfelt and inspiring.

Personal skew: 4/5 So the story sucks, does this ruin the game? Not for everyone, sure, but the story is a major part of JRPG's and is especially important to this reviewer. What made me stop playing the game is the inane dialogue that happens every scene. I'm tired of clicking through a dozen text bubbles filled with 1 dimensional character banter complete with *chuckles* and *looks away sadly* remarks everytime a task is finished or started. The characters aren't characters, they are tropes: ignorant, carefree, stubborn leader; sarcastic sidekick; cowardly tagalong; etc. and nothing in the miles of dialogue actually develops character or gives motivation. I only know that the characters have these personalities because the other characters say so. The cowardly tagalong seems quite reasonable to me. I was suprised to learn that the main character was "energetic" and carefree until she got sidekicks that obsessed about her every idea and action. Even the quests that every new character demands develop nothing for the characters or story.

Some people do like this game, and that's fine. Hardcore fans are probably more geared toward gameplay. Newbies probably appreciate the warm and simple storyline. Maybe something changes later that will actually grip me to want to progress, but I don't want to risk another 10 hours on such a low possibility.
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31 of 37 people (84%) found this review helpful
1 person found this review funny
18.9 hrs on record
Posted: August 27, 2015
Having just finished the Millennium series of RPGs, I thought I'd go back and review them one-by-one, in order, to see what they got right and wrong.

Millennium: A New Hope is the first installment of a series that starts from very humble beginnings and blossoms into a wide-ranging story about class struggle, the power of friendship, and getting back up after you've been beaten down.

Aldorlea Games' releases over the last few years definitely appeal to a specific kind of audience. They deliberately go mid-market and target gamers who long for retro RPGs, and to that end, the Millennium series are some of the most polished you'll find around. Despite being made in RPGMaker, all of the games stand out due to their story, similar gameplay mechanics, secret rooms and hidden challenges.

The storytakes place in the land of Myst, with a teen named Marine coming home to discover that her father has fallen into a coma after being struck by a rock thrown by guards from the kingdom of Mystrock. The rulers of Mystrock erected a wall to keep commoners out, and as a result, the latter's quality of life is greatly deteriorating. Having become fed up with the situation, Marine opts to collect a cabal of warriors and take part in ritual leadership by combat in two weeks.

A New Hope definitely seems like the most expansive of the installments (up until Battle of the Millennium), as it goes out of its way to introduce several large provinces and many different locations, including underground caverns and futuristic complexes. The combat system isn't necessarily as varied as some of the later games, but it does do a good job getting players up to speed on turn-based mechanics, as well as the use of magic and spells cast by Jeanne, a fairy who lives in Marine's earring.

Honestly, the best way I can describe Marine is that she's an annoying kid who does things through sheer force of will. Most of the situations in the game (hell, in this entire series) are motivated by Marine having a hissy fit and complaining when reality gets in the way of her goals, and the people she argues against reluctantly conceding when she becomes stubborn and belligerent. Not to mention, a large amount of humor is mined out of the fact that it looks like she's talking to herself whenever she speaks with Jeanne (who no one else can see).

The whole aspect of what exactly Marine is going to do if/when she becomes the leader of Mystrock is never really addressed, as the narrative is constantly funnelling you through different setpieces and areas in order to get accustomed to the bizarreness of the gameworld (after all, robots, orcs, assassins and fairies are all present here, making it a mishmash of standard RPG races).

The most satisfying part of the storyline are the companions you meet along the way, ranging from a hand-to-hand master (Hirada) to a griffon tamer (Jezebel) to an albino crocodile hunter (Karine), all with their little quirks. You don't get much of a chance to see them grow beyond their initial roles, but they do progress quite nicely in future installments.

Difficulty isn't very high, and despite the presence of "epic" animal bosses who can be found in various caves and rooms throughout Myst, they rarely pose much of a challenge, especially if you've grinded levels out and obtained the "promotions" from churches that greatly boost your stats. There's also a "rush" battle option that greatly alleviates the tedium of random mobs if you're grinding or are overleveled.

That's not to say it's all great, though. There are still problems with no minimap in any of the installments (which is one of my common frustrations with RPGMaker games in general), annoying enemies who can easily pop status effects on the party near the beginning of the game and a reliance on manually saving if you don't want to unintentionally get screwed over by spawning far away from a town or a church.

There are also a lot of sequel hooks that get set up, so much so that the only thing that was missing as a big red siren flashing "This is important" whenever certain characters appeared. NPCs like Gravitron and Merline have "I am future party member" status written all over them. Conversely, the villains are all one-note caricatures who seemingly have no depth or development whatsoever beyond the standard mustache-twirling.

However, those negatives are minor in the grand scale of things. A New Hope is a solid, entertaining RPG with a lot of bang for the buck. The fact that you can carry all your gear, weapons and skills over to future installments (broken as they may be) is the icing on the cake.

For more reviews, visit my Curator page, Alex's RPG Recommendations!
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24 of 26 people (92%) found this review helpful
2 people found this review funny
30.7 hrs on record
Posted: January 8, 2015
Overall, I really enjoyed Millennium - A New Hope. It's a solid RPG with a good blend of challenge, interesting characters, story, secrets, large dungeons and a bit of humor. If you hate RPG Maker games, you won't like it no matter what I write here, so keep that in mind. For the rest of you, I'd say there's a lot to like in Millennium.

The game itself is a 5 part series, so keep that in mind when buying it. If you're thinking about the Millennium series, you should start with this one (obviously). You're then allowed to export your characters (with their inventories) to the next game after beating it. There's at least 20 hours of gameplay here, I think I finished it in hard mode at about 25 hours. I normally never play games on hard mode, but I did with Millennium and I enjoyed the challenge and extra achievements. There are a number of interesting and challenging achievements for this game. There are 24 secret rooms scattered throughout the world, 40 quests (both main and sidequests), and a lot of hidden things.

Combat is fun and challenging. The boss fights are pretty epic and there are optional tough "animal kings" for you to fight as an extra challenge after beating the main boss. Level design is well executed. The secret rooms are challenging to find and some of the dungons are HUGE with lots to explore. Luckily, there is an option to have arrows occasionally point you in the right direction if you wish. Unlike some other Aldorlea RPGs, you get the option to have enemies visible on the map instead of random encounter pop-ups after so many steps. The plot is solid, if not ground breaking and keeps you on track. I would say the plot speeds up and becomes more complex in M2. The music was enjoyable as well.

I only have a few complaints that are pretty minor. Early in the game, gold is pretty rare! You'll need to be a bit careful with your purchases. The economy is tight so don't expect to buy 99 of every healing item, etc. My only other complaint is that there is an achievement for beating 30 quests with the last character you recruit for your party. In order to get this achievement, you need to actively avoid completing any quests for most of the game and then come back to them after beating the main boss. This is a bit anticlimactic. If you don't worry about this achievement, it's not a problem, however. Other than that, it's an excellent RPG that's well worth your time. If you're on the fence about this game, there's a free demo from Aldorlea's website that lets you play the full game for an hour to see if you like it.
I hope this review gets you excited to try the Millennium saga!
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19 of 21 people (90%) found this review helpful
1 person found this review funny
12.0 hrs on record
Posted: January 3, 2015
This game goes back to the good-old days of 16-bit RPGs. If you like that old style of gameplay and graphics you'll feel right at home. If you're expecting a modern game, you might look somewhere else. As for how it compares to the SNES RPG classics? I'd say it's surely no Final Fantasy VI or Chrono Trigger. Though it holds itself pretty good compared to the likes of Breath of Fire (1), Lufia (1) and Dragon Quest V. If you like those games, surely give Millennium a chance!

Strong points of this RPG:
- Great environment design. Large dungeons and interesting overworld, towns etc
- So many secrets to be found! Go exploring like in the good old days!
- This game was made with heart, and it shows!
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24 of 30 people (80%) found this review helpful
1 person found this review funny
3.0 hrs on record
Posted: November 12, 2014
I do love old-school jrpgs, and this is what I can call a good one actually. It throws you into the classic gameplay with good old mechanics. There are a lot of dialogues that let you feel the story and atmosphere, so you can taste the plot in all its glory. The art style isn't on a high level, but you get used to it and love it. After all I would recommend it for everyone who misses jrpgs nowadays.
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31 of 44 people (70%) found this review helpful
1 person found this review funny
8.4 hrs on record
Posted: April 29, 2014
I played the non-Steam version of Millennium for the first time almost five years ago, and I've been hooked since then. The combination of a strong story, well written characters and addicting gameplay grew quickly on me.

Thanks to the different difficulties, visible / invisible monsters option and guiding arrows the game is well accessible to beginners. The in-game tutorial helps, too. Actually, this is probably one of the biggest strength of these games - no complicated installation, no shortcuts learning, you just start it and play immediately. At the same time, it offers quite a lot of challenge. The battles are classical, i.e. turn-based. But since action order is affected by characters' stats and these changes with difficulty, the battles play quite differently in different modes. In the Hard mode, you really need to know what you are doing and to use spells and equipment to your advantage. Usually, the stuff found in secret rooms and optional areas is very handy.
Overall, the tuning is very good and the game rewards you well for knowledge and exploration. If you feel a need for "grinding" you are doing something wrong. Plus, levels and money only transfer to Millennium 2 up to a certain limit, so the game doesn't force you to spend too much time levelling.

Speaking of exploration, there are many well hidden secret rooms and some other special things to find. Quests are various, some of them are even "chained", i.e. missing the first one means missing all the subsequent quests. Some players will probably find it too "hardcore", but I like the challenge. Maps are well thought out, with lot of optional areas and stuff to find. Once again, exploration pays off in Millennium.
Another important part of the gameplay is jumping. In some parts the game plays a bit like a platformer and you can jump over rocks, chasms and so on. With a special equipment you can even reach otherwise inaccessible areas and that's where the real fun begins.

Characters are well written and lifelike, with Marine "stealing the show". She's just so passionate and stuborn. Quite the opposite of Benoit, which ensures quite a few hilarious dialogues. Visuals and music are also of high standards. Especially the artworks are beatiful. To sum it up - I certainly recommend Millennium. It's a great game, and it's also the first part of great series. In other words, a good game to start with...
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Recently Posted
0.7 hrs
Posted: October 11
Helpful? Yes No Funny
The Last Spoopie
34.3 hrs
Posted: September 22
Millennium - A New Hope is the first game in the 5-episode Millennium game series. Do not purchase this game with the expectations of it being complete at the end, for the final conclusion of the story as mentioned above is stretched out over 5 seperate games.

Well, I certainly was not expecting this. Put it this way, I love RPGMaker games, a lot. But, they have to have that story, and certain feel to them for the game to actually hook me and keep me interested long enough to see it through till the end. Millennium - A New Hope, did just that, and so much more. I usually get bored early in, or lose interest. That's mainly due to a boring story, or the game feeling empty and neglected, like not much effort was put into it. But luckily for me, with this one, that was not the case, at all.

When it comes to the gameplay, menus, battle screens, and so forth, Millennium - A New Hope works like any other RPGMaker game. Except, it had a few features that I wish were in most games of this genre. These features include difficulty settings, guiding arrows to point you in the direction of the main quest, and my personal favorite, a quest menu, which many RPGMaker games seem to lack. All of these features prevented it from feeling like you're endlessly running around trying to figure out where you were supposed to go, or what you were supposed to do. They also give you a choice for a few of these features, if you would like them enabled or not. So if playing it ultra-hard and figuring out where to go by yourself is more your style, then the game allows you to choose that. Also, achievements, yay!

While the above mentioned features helped in making it not seem utterly pointless, I can't fully describe what this game did to keep me interested long enough to see it through till the end, and even earn all of the achievements. Hell, I wasn't even halfway through the game, and already wanted the rest of the series. The game hooked me within the first few minutes of playing, and within a few hours I was completely sucked in and focused on finishing it.

Don't get me wrong, the game isn't perfect, it had its flaws for sure, but doesn't every game? A few things irritated me along the way, like some of the dialog. The amount of *giggles* were more than any person could handle. It got really annoying at some points. Some of the areas and especially dungeons seemed way too long and tedious at points aswell. Something else that seemed a bit ridiculous was the main motivation of the protagonist's quest, and thus, the storyline. She gets a wild epiphany after seeing squirrels help each other. You heard me. Squirrels. The story itself seemed meaningful. I'm just really scared that since there are 5 games in the Millennium series, that it will get tedious, and boring.

Now, with all that said, I'll end this review by saying, this game and it's particular genre is not for everyone, but if you're a fan of the RPGMaker genre, or you're looking for a good game to start off with to get into the genre, then Millennium - A New Hope is definitely a good choice.
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Lord Deviant
14.5 hrs
Posted: August 18
Millennium - A New Hope is a story of a world divided between the rich and the poor, with the poor being left to fend for themselves. Most have grudgingly accepted their fate, but young Marine, after her father is left for dead by the soldiers of the rich, gets inspiration from the animals and begins a crusade to save her people.

Why I liked the game:
Lots of secrets - exploration is rewarded
An engaging and meaningful story
Fun and unique characters
Various levels of difficulty
Option to have visible or random encounters
Lots of side-quests, some easy and some very hard
Helpful? Yes No Funny
20.9 hrs
Posted: August 17
One of those games RPG world in which really wants to play. Millennium - A New Hope has it all: interesting characters, dialogues, interesting locations and amazing soundtrack, which is rare in most games of this genre. Immerse yourself in the world of adventure!
Thanks Aldorlea Games for this product.
Helpful? Yes No Funny
3.4 hrs
Posted: August 17
Game feels like an animation movie - about a small girl who tries to make her best to change the world.
Game features a whole world with lots of different characters, very relaxing game play filled with different interesting objects, quests, tasks. I would specially admit greatly painted intros, interesting overall level design.
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Pervy Sage
10.5 hrs
Posted: June 26
One of the very best RPG Maker games I have ever played. These characters, the script(character lines), and the amazing story along with the heartfelt moments. I 100% recommend this game. There has not been a single moment in the game thus far that I have no thoroughly enjoyed. The developers did an incredible job on this game.


Good scripting
Funny and memorable characters
Serious toned when needed to be
Faeries(nuff said)
Good exploration to do that rewards you for doing so
Combat system is typical RPG Maker style (which is good for me)
Companions are actually awesome


Some animals sounds could be better
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48.0 hrs
Posted: June 6
Really love this game, and the others in the series as well. I have played it through 3 times and still haven 't found all the hidden items or gotten all the quests.
The story develops well, I have not encountered any glitches, the music is not annoying - though I always end up turning the music way down or off while playing.
I highly recommend!
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16.7 hrs
Posted: May 22
Played this originally in mid 2014 and just bought them all again. Looking forward to the Mellennium series all over again!
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10.6 hrs
Posted: May 12
I enjoy the game from the Aldorlea Games.
It seems to be their main style of RPG, but each of their new game is not like the previous one.
Millennium - A New Hope-the best of the game, just as the incentive of five parts of the millennium, and since you bought and held the first part, then you should also play in the other, you will not regret it!
It is worth noting thoughtful story, panache and music.
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36.6 hrs
Posted: March 19
Initial Thoughts: 10 Hours (see below)
Keep in mind I'm playing on hard.
  • This is possibly the most poorly balanced rpg I've ever played. The battles are horribly slow unless you turn on a menu option to increase the speed of the animations to 150%.

  • It seems neither Marine nor Benoit have enough useful skills to properly combat enemies. The most useful skill Marine has is "Call Jeanne" which summons a fairy like creature that can attack multiple enemies and heal to great effect. This in theory could overpower a player if it weren't possible for enemies to kill a character before you can summon the fairy and give it a command. I often found myself summoning it using it to heal twice then letting it attack. Some enemies are also totally immune to it's attack (I just used to to heal in those instances).

  • Items, gold, and even the use of skills is at a premium here. You have to be extremely careful not to run out of healing items, revival items, and SP (Magic) restorative items.
    This situation is exasperated by the lack of gold to buy such items with and the limited areas provided to restore health and SP. I swear when I started this game it took me FOREVER to get to an area with a bed that let you "free-style sleep" to fully restore. When I found one it was located fairly deep in a town and was real annoying to get back to between grinding. (I've stricken something here because healing items are actually a bit more prevalent if you use the monster meats dropped to heal).

  • SAVE OFTEN is something you hear sometimes with rpg's this game takes that to another level. I'd recommend saving every 10 steps pretty much and running away from many battles.

  • Every time you get a game over the game displays a screen that has an old mans face on it and the text "You need to try harder".
    Eat me game.

  • Steam overlay doesn't work. Screenshots don't work with F12. (At least F12 only pauses the game here I've seen some Rpg Maker titles bind it to load last save or reset).

  • I used an Xbox360 controller to play. The D-Pad does not work and the analog is far to sensitive while navigating the menu. This is an rpg, the D-Pad should work.

  • I've actually fallen asleep 3 times playing this game. I'm not critical enough to simply call it boring, but I might say it's pretty boiler plate as far as rpg's go.
I wouldn't recommend this game to anyone else. Now excuse me while I get back to playing it.
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