LA Cops is a fast, action packed 3D top down shooter set to a theme of 70s Cops in LA trying to do a tough job in a tough town.
User reviews: Mostly Positive (62 reviews)
Release Date: Mar 13, 2015
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" I'm tellin' y'all it's sabotage"
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March 13

LA Cops is OUT NOW!


Cops!

Your time has come. Dunk your DoDo, lock and load your crime fighting weapons and prepare to kick some criminal scumbag butt - LA Cops 1.0 is out now!

http://store.steampowered.com/app/278810

Today's update brings the game to its full release version. You'll find 5 new levels to tackle, plus a myriad of bug fixes and polish to the game based on your feedback in our forums.

This is a perfect opportunity for everyone at Team17 and Modern Dream to thank our Amazing Early Access community, who've helped us bring LA Cops from early alpha to full release product. Here's a quick message from Modern Dream's Ollie Clarke, just for you:

#Discussions_QuoteBlock_Author
We're very happy to be able to return the good will that the Early Access players have shown us with their hard earned money by releasing the full game today.

May we say a huge heartfelt thank you for all your support, feedback and help in making LA Cops the game it is today. Its made the difference.
This is by no means the end however, we're going to be listening to your feedback post launch and updating the game over the next weeks and months. So keep an eye on us, we've got more to come!

For everyone new to LA Cops, welcome to the force. Watch our Getting Started vid for some quick tips on getting started in your crime fighting career, or check out the forums and Community Videos sections of the Community Hub for tips from veterans in the force.

From everyone at Modern Dream and Team17 - enjoy playing LA Cops! We can't wait to see you demolish our scores on the leaderboards.

MT17

Like this update? Hit the thumbs up button below, it helps get onto all the cool places in Steam!

4 comments Read more

March 11

LA Cops: Crime-Fighting Tactics



Listen up cops,

There's one vital asset in your crime fighting arsenal that will keep you alive on the mean streets of LA - and it's not that cup of joe. Your partner, used correctly, will have your back and keep you alive in the roughest of tough sitches.

This post details a few of the tactics that you can use to utilise your partner effectively, but it's not definitive. Add your own tactics to the comments below and help those rookies get started and those criminals get busted!

The Barnstormer


The simplest of tactics. You and your partner stand at the precipice, waiting to burst into that room and rain the full fury of justice down on those drug dealing criminal morons. Logic tells you that sending only one cop in leaves you with once cop left standing if it all goes to pot.

Screw logic. As you move in through that door, tell your partner to move in at the same time. Each of you should cover one side of the room, splitting the number of enemies in need of a bullet by half for each cop. BOOYAH.

The LA Pincer


Two doors, one room, more enemies than you can violently shake a pistol at. A rookie would scoff at that second door. But you know better. Your experience with the Barnstormer has taught you that splitting enemies up is better than splitting your own skull on a hailstorm of bullets and cheap insults.

Put yourself on one door, your partner on the other. At one and the same time, storm through with your partner, each taking the baddies closest to you. Pop, pop, pop and the room is clear.

The Lure and Burn


A personal favourite for those extra sticky sitches.

Pop your partner a little way back from the only door that leads into the room where all the crooks have gathered for a jamboree (or whatever the hell they do). If you can find your buddy some cover to fire from, all the better. Make sure he/she is facing the correct direction too, and not face first in a strawberry frosted DoDo (BORLAND.)

Unfortunately, you get the wonderous task of being bait. Kick down the door, make a riot's worth of noise and then run back to your buddy with your arms in the air, flailing like a helpless child. Those idiots will, one by one, file through the door for your partner to execute in a cool, calm and collected fashion.

Problem solved.


The "You First"
When all else fails, this one will thin their numbers out.

It's brutally simple - send your partner in first. If you've ever heard of the Forlorn Hope, the way that this plays out is extremely similar. You exchange the life of your partner for less enemies in the long term. It's a horrible way to treat your most trusted ally, but what is trust unless you get something out of it?

Just remember to pick up a med pack and get your buddy back on his feet before your next criminal death-fest.

---

So there you have it rookies, just a few ways to use your partner and stay alive in the world of LA Cops.

What tactics do you use and, importantly, what are their super-rad names??

MT17

4 comments Read more

About This Game

Alright, listen up! I got the Mayor on my ass about this like a hernia, and he wants you guys on the case. Why he wants you guys, I don’t know. You’ve cost this department more than all the Precincts in the rest of the state combined!

Anyways. You’ll be headin’ up a team of cops in LA, and you’ll be goin’ up against all manner of bad guys, packing some serious heat! Not ta mention The BIG Boss, Hawaiian Mo. Sure, it’ll be dangerous, but heck, it’s nothin’ you ain’t done before.


LA Cops is a fast, action packed 3D top down shooter set to a theme of 70s Cops in LA trying to do a tough job in a tough town. Gameplay includes an extra edge as you control two cops, using them strategically to get one up on the bad guys!

A smart targeting system UI allows, you, the player to position your cops tactically whilst taking out the bad guys in real time.

When you buy this game you get:
  • 8 main and 5 optional levels to play through. Each level is broken down into multiple sections totalling twenty overall.
  • Six Cops to choose from each with their own attributes that can be upgraded with experience points during play. Attributes include health, speed, ammo clip size & damage.
  • Five weapons to take out bad guys with including Pistols, Uzis, Shotguns, Assault Rifles & Grenade Launchers.
  • Destructible scenery
  • Multiple cut scenes tell the story of these Cops in full 3D. Just like people, not all Cops are bad & not all Cops are good.
  • Plus a Rock soundtrack that needs to be played loud!

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7
    • Processor: i3 or equivalent
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 9500 GT or equivalent
    • Hard Drive: 2 GB available space
    • Sound Card: Windows Compatible Card
    Recommended:
    • OS: Windows 8
    • Processor: i5 or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 9500 GT
    • Hard Drive: 2 GB available space
    • Sound Card: Windows Compatible Card
    Minimum:
    • OS: 10.8 Mountain Lion
    • Processor: 2GHz Intel Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 9400M or equivalent
    • Hard Drive: 2 GB available space
    Recommended:
    • OS: Yosemite
    • Processor: i7 or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 9400M or above
    • Hard Drive: 2 GB available space
Helpful customer reviews
14 of 23 people (61%) found this review helpful
5 people found this review funny
0.2 hrs on record
Posted: March 22
Please donate your money to a charity! Until they fix this game don't waste money on it.

The AI is absolutely terrible and if you shoot at someone they turn into flash gordon and run to you skipping frames to the naked eyes, only with a super slow motion camera you would be able to see those guys move

See the video to understand why
http://steamcommunity.com/sharedfiles/filedetails/?id=413284353
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7 of 12 people (58%) found this review helpful
1 person found this review funny
2.0 hrs on record
Posted: March 18
Cops! Guns! Donuts! A fun (when played in moderation), tactical action game wtih a 1970's stylized look and feel. At the "$15" pricepoint, it's worth it. Check out my First Impression/review:

https://www.youtube.com/watch?v=wFAIVXpV7Ow
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327 of 415 people (79%) found this review helpful
2 people found this review funny
0.9 hrs on record
Posted: March 14
This game has way too many good reviews and not enough bad ones. It's how I got tricked into buying it.

This got very boring within (EDIT: apparantly, only 0.9 ) hours. I gave it two play sessions. Didn't realize how short they were because I just wasn't having a good enough time. You never need to use the buddy cop system, as your AI controlled partner is unreliable and often just gets gunned down. Beating missions gives you xp you can use to level up any cop you want, and you can just max out all skills on whichever one you choose. So, there's no real reason to ever choose any other cops once you've picked two. Also, the levels are all samey. You kill waves of enemies (or arrest them as they come around corners) until you get to a checkpoint. Rinse, repeat. It's not as fun as Hotline Miami, which several positive reviews have compared it to. Save your money and look at getting something else.

Also, there isn't really any storyline. If you're going to get this game, wait for it to go on a huge sale (like 75% off).
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150 of 183 people (82%) found this review helpful
1 person found this review funny
1.2 hrs on record
Posted: March 15
Artificial difficulty all around. Thugs get harder to kill and have better aim at later levels and this removes the strategy aspect of the game. The game has no real AI all of the thugs just run at you and try to shoot at some distance depending on how hard the level should be. The "story" is uninteresting and not engaging at all. You have to grind levels and doing the first mission a thousand times is the best way to do it, which is boring as hell. If you like grinding and grinding just to keep playing a game then this is the perfect game for you, but I regret buying it because it gets repetitive really fast.

Since I agree with almost everything TotalBiscuit says in this video, here's a link to it. https://www.youtube.com/watch?v=7hY-BorzPoM
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96 of 114 people (84%) found this review helpful
1 person found this review funny
6.6 hrs on record
Posted: March 15
If you are planning to waste your money then go ahead buy this game, don't let the reviews deceive you the game may look Unique stylish and colorful but that is not enough to spend 15$ on

I managed to reach mission 7 storyline out of 8 missions total, after playing for 3 hours my experience was the following :

- Boring story, few and short cut scenes.
- Repetitive gameplay so far all i been doing is open doors shoot targets, almost all missions objectives are the same shoot the bad guys take the boss down or destroy drugs.
- The difficulty balance is so sad, during the same mission you may be able to finish the first floor with out taking a single damage while when you head to the second floor its crowded with bad guys where they zerg you if shoot a single bullet.

- Character development is so slow, you need to finish the mission over 15 times so you can get all upgrades for a single character which is extremely boring and the difference is minor you still die instantly sometimes.

- Map design is average nothing special.

- Game AI is weird more like stupid you can out smart them but they still can aimbot you from weird angles.

- Music is classic but after few mins it gets boring you may turn ur own music instead.

I really wasnt planning to leave such a negative review on the game but this price feels like an insult for such low quality and quantity content specially after finishing hotline miami couple of days ago this just doesnt cut it.

Here is what i think needs to be done if you want the game to be better

Lower the price, from what i seen this game is worth 7-8$ max

Improve the AI, reduce the number of enemies whats the point of filling the content with Repetitive gameplay ?

Music needs to be more interesting.

Good luck.
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85 of 101 people (84%) found this review helpful
2 people found this review funny
1.2 hrs on record
Posted: March 15
I was playing on nightmare difficulty, because normal is extremely easy, the middle difficulty which I think may be called hardcore still doesn't present much of a challenge, and nightmare is extremely difficult.

I found it best to use only one cop at a time, because enemies instantly snap and shoot your A.I. cop partner as soon as they see them. I only switched to the other cop to save time running across the level to clear other rooms of the building, because sometimes the A.I. in the room I wanted to clear weren't walking in circles close enough to a door or a corner.

Because I was guaranteed to lose any firefight with more than 2 bad guys, the only way I could pass missions was to hide around corners and wait for the enemy to walk infront of me or a door and then arrest them instantly with a melee attack. Pushing a door into an enemy causes them to fall over and become stunned for a few seconds, and cannot be shot while stunned.

I expected this game to be a fun, somewhat tactical shooter and only experienced frustration.
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53 of 66 people (80%) found this review helpful
2 people found this review funny
0.3 hrs on record
Posted: March 16
Note: I played significantly longer on our site's press account. It's shared from that account and I jumped on on here to try one last time and to be able to post my thoughts.

It would be fairly unfair of me to assign a review score to LA Cops just yet. I haven't made it to the end and probably never will if things don't change in a significant manner. Fortunately, a developer from the team making the game responded to some of my ranting on Twitter and assures me that at least one thing will be fixed; that nagging sensation that any game that has a player control two characters should have a co-op mode. They are adding a co-op mode. They're also working on the AI and I've suggested various other solutions to current problems but it remains to be seen what happens. Needless to say, co-op mode and a second player would probably be the best fix.

Now, let me explain to you why this is important. Beneath the colorful, 70's exterior, beneath all of the ridiculous humor thrown in about cop stereotypes, is an extremely frustrating game. There are a few reasons for this but the primary of them is the partner AI and the way you control him or her. Your partner can only be controlled by commanding him or her to go to a specific location. There is absolutely no way to control which way they face, other than to attempt to continuously re-position them so that they stop walking while facing in the direction that you want them to. This is important because the partner AI is currently so dimwitted that they won't interact with anything outside of their cone of sight, no matter how loud or threatening the approaching AI are.

This is all well and good, a bit obnoxious but it can be worked around. What can't is the fact that the game is heavily dependent upon locking onto targets. The enemy AI has extremely good aim and will almost certainly kill you within a shot or two if you don't get them first. Here's the problem with that. You have to control your other player with the crosshair. Locking on locks the crosshair to the nearest enemy. You can't cycle through enemies to lock onto. So how are you supposed to control your partner well while simultaneously locking on?

Well, you don't, really. A good breach is easily shot down by the fact that setting your partner up and then swinging back and locking on is an insanely difficult thing to do. Cycling through targets would at least make it easier, if not a perfect solution. But then comes a new problem. So you've killed the two that were in the room. Three more are charging you from another room after hearing gunfire. Do you take them on yourself or risk trying to finagle your partner into a good, tactical position. In my experience, both of those are losing ideas. I've repeated the same scenarios upwards of ten times and only finally completed them through what seemed like pure, unadulterated luck.

Therein lies the problem, and this isn't even including the oversensitive controller settings that fling your crosshair the other way when you let go of the joystick and take all of the nuance out of aiming, forcing you to stick with a equidistant circle that you can aim on. The second character is near useless, barring guarding a door or serving as a chance at redemption when you hear the all-too-often "cop down" and the challenges are balanced for being able to accurately maneuver two cops. I would have loved to have been able to draw a path for the AI and tell them when to move out in an almost Rainbow Six-like manner. That could have been a brilliant experience. As it stands, though, it's just too difficult, even on normal, to trudge through it, and most of the fault for that lies with the AI and the way that you control them.
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10 of 20 people (50%) found this review helpful
2 people found this review funny
2.9 hrs on record
Posted: March 18
It's a great 80s cop genre-laced, slightly isometric single player shooter, where you control two LA cops shooting and arresting your way through 6 extremely difficult, at times, levels. They also keep adding new features and fixing things, so Tean 17 gets my vote.

I also have a soft spot for Team 17 since the good ole Amiga days like Project-X and Alien Breed. Then later ... Worms.
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6 of 12 people (50%) found this review helpful
1 person found this review funny
0.4 hrs on record
Posted: March 18
If you want to play more Hotline Miami but already beat Hotline Miami 2 and you want the next thing to be a much inferior version with boring, done-a-hundred times jokes, a perspective that doesn't work with the gameplay because it basically makes you get stuck at every corner in the game and an AI-partner that's about as smart as a bag of hammers then LA Cops sure is the game for you.

PS. The controls aren't good at all as they don't allow you to make any snap decisions.
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71 of 115 people (62%) found this review helpful
3 people found this review funny
0.3 hrs on record
Posted: July 31, 2014
Early Access Review
For lovers of Hotline Miami there's a lot of potential to be found in LA Cops, even if this early access release is pretty barebones. Yes, all of the agents are already available and the level that's been implemented feels complete. But at the moment it's pretty short and can easily be finished within 30-60 minutes. That number includes repeatedly dying and therefore replaying some of the sections over again. Let's keep in mind that it's an early access title, but I have to be honest, I've seen games with more content than this. Anyway, let's forget about that for a moment and continue with this little review.

LA Cops lets you control 2 cops, in realtime, but you can switch between them on the fly with the press of a button. Your partner won't move along with you; he or she will stand still and cover you as long as enemies move in their FOV. Unlike Hotline Miami this game doesn't entirely rely on fast movement, but you actually have to carefully plan what to do. It requires a bit of strategy and tactics. It's recommended that you let your partner cover the corners so you can let the criminals come to you, if you don't get killed in the process, that is.

The graphics are cel shaded and look absolutely gorgeous and stylish and have that 70's look that the developers are aiming for. Just excellent. The game really looks 2D but actually is 3D and you can freely move/rotate the camera around.
I haven't really paid attention to any music, just to some sounds, so I'll have to update my review later with better impressions. Still, the gunshots sounded good and the voice acting was also pretty solid, but limited.

And of course, there's plenty of room for improvements: the AI, for example, needs some work. I also frequently got stuck in the doorway/between the doors and got shot that way.
The camera is too low/has a funny angle so it's sometimes hard to see. I understand this adds to a tense atmosphere, but it doesn't always work as far as gameplay is concerned. Obviously, real cops also never know what can happen so, again, I understand the choice, but when I stand in a large room with 4 or 5 enemies that I could've easily killed if only the camera gave me more room then, for me, it's a bad choice. Hopefully they'll improve it in the future.
Also, the UI is clumsy. If I select an agent I want to instantly see their stats. I don't want to click on another button to just see that. For upgrading them it makes complete sense, but their stats can easily be shown on the character selection screen.
And I also confused the ammo bar with the health bar while playing, but that could also be me not paying enough attention and wanting to just jump in.

And yes, we all know this is work in progress and I'm sure lots of things will change in the next couple of months, and lots of stuff will also be added so I can't tell you yet if it will be worth the money, but for now I will absolutely recommend it.
I'll try and update this review to reflect future changes and additions and that way keep it as accurate as possible.

[Rating: 79/100]
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43 of 78 people (55%) found this review helpful
2 people found this review funny
1.5 hrs on record
Posted: July 30, 2014
Early Access Review
I LOVE IT! It's a realtime squad based tactical shooter where you can switch between two different cops with the press of a button and the AI takes over the other to shoot but not move. This means you meove your cop into position and face him/her in a direction to cover a doorway or corner and then move the other cop into position, leapfrogging and so on. It makes for fun, tense situations and surprises. Occasionally panicked shootouts occur but most of the time you feel like a badass methodically moving through the building taking out bad guys with one shot. You can pick up their weapons, like shotguns, micro-uzi(semi auto), M79 thumper grenade launcher, M16 assault rifle, and more in the full game I believe. It plays like a combination between a top down/Iso version of Hitman meets Hotline Miami. In fact, It's a LOT like Hotline Miami with two switchable characters. It would be a ton of fun if it was co-op, which I am hoping they find a way to add.

The art and music are great. The weapons are satisfying to shoot. The AI is pretty decent already with a few rare idiot moments like getting caught on a doorway, but good overall. The polish of design and mission structure is very good.

Now for the bad.......there's not enough of it. Once again an early access game launches with not much more than a proof of concept. I love the game and look forward to it, but I'm not super comfortable with them charging $12 for 1 level of a game that may not get finished if sales aren't decent. I think developers(I am one) need to start being realistic about what they are asking of consumers. Don't ask us to pay full or even half price for a game with less content than a demo that may never be finished. This game once complete would be worth $14 to most of us at most. It will most likely live at $9.99 after it's first month on the market and I feel it should really be priced around that now.

The one mission included, Level 5 of 9, has four stages and takes about 20 minutes to play through. I can see myself playing through maybe another 3 times if I get bored. That's an hour of gameplay. I spoke to the developer on the forums and they are awesome, open and friendly. They are not hiding anything and have been wonderful in everyway. It is for that reason that I don't regret my purchase and I can recommend the game to you all. The price is subjective.......great game, little content now.....your choice. They did say they hope to have monthly updates. I can't wait for the full release.
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18 of 37 people (49%) found this review helpful
3 people found this review funny
2.4 hrs on record
Posted: September 30, 2014
Early Access Review
Plays like a slower 2 character, tactical version of Hotline Miami with an isometric view, cool art and a very nice soundtrack! Rough edges abound at the moment, but worth checking out!

Full review here!

http://goplaythat.com/2014/09/30/state-of-play-la-cops/
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60 of 123 people (49%) found this review helpful
4 people found this review funny
2.8 hrs on record
Posted: March 13
Stylish Starsky-Hutch take on hotlinemiami. Looks like an isometric but you can change the cam and has a variety of tactical options. This is a very tidy game for a top down shooter. Picked this up in early access with 2 levels and they've come along nicely. Think its time to pick it up again
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14 of 30 people (47%) found this review helpful
2 people found this review funny
28.5 hrs on record
Posted: October 24, 2014
Early Access Review
Very Good Intense and Fun game played it at eurogamer got home and bougth it can't wait for more levels and story is great thank you for your great game.
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14 of 30 people (47%) found this review helpful
1.5 hrs on record
Posted: March 14
A moralley correct Hotline Miami.
It's semi tactical buddy buddy cop game that has a wonderful style. It's controls are kind of weird and right now the game is rather short however it is still a blast.
It desperaly needs co-op.
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20 of 43 people (47%) found this review helpful
3 people found this review funny
2.5 hrs on record
Posted: July 31, 2014
Early Access Review
Great game, very Hotline Miami which is a good thing! Really awesome soundtrack. Tactical elements play out well as well. Recommend.
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19 of 41 people (46%) found this review helpful
2 people found this review funny
6.7 hrs on record
Posted: August 3, 2014
Early Access Review
This is just one level out of eight but already you can see that the game will be fun. It's very much like Hotline Miami just with 3d graphics and two characters which makes the game a bit more tactical. I hope dev will go the 'tactical' path and add more stances, cover system and maybe like add automatic action system for the inactive player?

It really Early Access. To be honest it's as early as you can get ;) I would say if you really like Hotline Miami and 70' cops theme and like to find bugs and maybe have an active role in game development then go for it. If not then just wait for more content and see what direction the devs will go.

Here you can see a simple playthrough and see game mechanics:

https://www.youtube.com/watch?v=kR66g6834zw
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17 of 37 people (46%) found this review helpful
2 people found this review funny
2.8 hrs on record
Posted: September 1, 2014
Early Access Review
A unique game where you control both partner cops, one covering the other. The graphics are also unique and the 80's theme is a plus. Still a bit bugged and have few levels, but it sure will be an awesome game!
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37 of 78 people (47%) found this review helpful
3 people found this review funny
2.8 hrs on record
Posted: November 24, 2014
Early Access Review
This game is once again not my normal type of game but it was fun game to play.

They capture the 70's theme very nicely and cut sence are nicely done, the AI are always different the 3D top down style does take a bit of getting used to and once you do it is easy to play.

It is early access but the game has gotten some updates over its time and they are still in the process of doing more updates, the game comes with good amount of level's with more to come.

I recommend this game on the fact its funny and it is a challenge to play.
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13 of 29 people (45%) found this review helpful
2 people found this review funny
2.3 hrs on record
Posted: August 1, 2014
Early Access Review
Original Review still at the bottom, but I had only one gripe with the game. It was too short. But the Devs have quickly fixed this within a month, and now there is some 5 20min levels. The game itself is amazing. You control 2 cops, move them both around and all, by switching in between them at will. The gameplay is satisfiying,the story is kinda...weird, but the levels are all great and will make you want to play them again and again.
Also, the game has tons of nostolgia behind it. Plenty of referances Hawaii 5-0, Batman, and old TV shows, which, to this day, I enjoy more then anything else.
This game is a must buy for 70's cop show lovers, and if you're not, well, wait for a sale or just buy it right away, because,well,its pretty good


















Its short, maybe 30 mins. But god its brilliant. Spot on gameplay, amazing music, and its just...brilliant...
That being said, the reason I gave it a thumbs down is because it will only last 30 mins at most. If your looking for a game to hold you off until Hotline 2, this is it. Just wait a bit longer. $12 is a lot for 30 mins
Ok, ill post this here again.
Chuck G Nukem Givn awy Hitmn Abs Just now
@Aron
I know that. And as I said to foxyshadis, the second that this game gets one more level, I will update this review to a thumbs up. I love the game, its a game version of Hawaii 5-0, and cmon, who wouldnt love that(One of the guys names is even williams) BUT
I want people to see that as of this date, the game has 30mins-1hr.

Aron 7 hours ago
Hey there, thanks for the review. I'm an animator on this team and just wanted to chime in and mentioned that while the early access version is only 1 level, the full version is 8 levels, so there is a lot more content than 30 mins. There's hours of fun to be had!

Chuck G Nukem Givn awy Hitmn Abs Aug 1 @ 10:16pm Delete
@foxshadis
Even so, i'm reviewing the game as is.
The second they add another level or two, I will update this game and give it a thumbs up. But I want to people to realize-At this date, 8/1/14, there is one level in the game.

foxyshadis Aug 1 @ 8:57pm
Their statement says that the main priority for the final game is making more levels.

The above is the reason I gave it a thumbs down. I love the game, but there isn't much game here. As soon as they add another level, I will update this review and give it a thumbs up
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