Life under the rule of the winged Skyborn race isn't so bad for Claret Spencer, the star mechanic of an independent repair shop. She can patch up just about anything...but when a certain cravat-wearing customer turns her life upside-down, she finds herself pulled into an epic, city-wide conflict that's going to take a lot more than elbow...
User reviews:
Very Positive (879 reviews) - 88% of the 879 user reviews for this game are positive.
Release Date: Feb 21, 2014

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June 5

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About This Game

Life under the rule of the winged Skyborn race isn't so bad for Claret Spencer, the star mechanic of an independent repair shop. She can patch up just about anything...but when a certain cravat-wearing customer turns her life upside-down, she finds herself pulled into an epic, city-wide conflict that's going to take a lot more than elbow grease to fix! Join Claret on her journey through a tale of magic, metal and mystery as she unravels the secrets of the Skyborn!

This game features:
  • Lovable, addicting characters
  • Trendy and exciting Steampunk setting
  • Classic look, modern feel
  • Unique story-driven adventure
  • Multiple character classes
  • Breathtaking orchestral soundtrack

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Microsoft® Windows® XP / Vista / 7 (32-bit/64-bit)
    • Processor: PC with 800MHz Intel® Pentium® III equivalent or higher processor
    • Memory: 256 MB RAM
    • Graphics: 1024x768 or better video resolution in High Color mode
    • Storage: 200 MB available space
    • Sound Card: DirectSound-compatible sound card
    • OS: OS X 10.6.8
    • Memory: 1 GB RAM
    • Graphics: Radeon HD 2400 or comparable
    • Storage: 200 MB available space
    • OS: Ubuntu 12.04 or higher
    • Memory: 1 GB RAM
    • Graphics: Radeon HD 2400 or comparable
    • Storage: 200 MB available space
Customer reviews
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Very Positive (879 reviews)
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635 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
25.1 hrs on record
Posted: September 6
The game it's self is a really soild overall game, story is interesting and keeps you playing more and more, battles themself are kinda easy and dont take loads of time to beat. Some of the best points about this game is the soundtrack and the side quests. The game as a whole is very easy on normal untill you want to play hard then it requires much more time and thinking to get past some of the boss fights but if you farm enough you shouldnt have a problem with any of the fights. I would recommend everyone plays this game and worth the price tag on its head.
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1 of 1 people (100%) found this review helpful
4.2 hrs on record
Posted: September 20
Highly recommended! :)
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1 of 1 people (100%) found this review helpful
13.7 hrs on record
Posted: September 25
Product received for free
Reccomend this game.
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1 of 1 people (100%) found this review helpful
7.3 hrs on record
Posted: September 26
Product received for free
I Honestly couldn't stop from playing it the story is pretty good,the characters are funny and unique the combat is the same as in the older Final Fantasy games (wich is a good thing for me) all and all the game is good go and buy it
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1 of 1 people (100%) found this review helpful
13.6 hrs on record
Posted: September 30
Good simple RPG, that doesn't require a massive amount of time to play through. The leveling system is fast, equipment customisation is very good, but it does have some dificult parts, I could see it being difficult if people didn't participate in the side battles though.
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2 of 3 people (67%) found this review helpful
8.1 hrs on record
Posted: September 6
good game.. but the story is too short..
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1 of 2 people (50%) found this review helpful
0.9 hrs on record
Posted: September 4
Only played for a short time so far, but im loving it.

Reminds me a lot like "Zelda: a link to the past" mixed with the old Final Fantasy turn based battle system.
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5 of 23 people (22%) found this review helpful
Not Recommended
0.6 hrs on record
Posted: September 17
It really takes no time at all to realize just how bare bones and terrible this title is going to be. You can really tell that 90% of the budget went towards a single airship graphic. The rest is just too obvious to bear if you know the developer's history and his anti-feminism agenda. I called it the second Mr. Suave showed up. I was like "this guy's going to be a thorn in my ♥♥♥ and I'm going to be a strong independant woman who don't need no man". Two seconds later, I'm being sold off as his wife.

If you've ever played an RPG Maker game before, you know you can get garbage of this quality for free just about anywhere else. It really doesn't take a genius to throw together something like this. It makes shameless use of the default sound settings (cursor/selection sounds) and even the font is the default that comes with RPG Maker VX, which you can easily script to change, but clearly this money-grubbing little parasite didn't think that would be worth his time. He should stick to what he knows, which is composing music.

Save your money as I wish I did.
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Most Helpful Reviews  Overall
387 of 408 people (95%) found this review helpful
1 person found this review funny
7.3 hrs on record
Posted: February 21, 2014
2/22/14 Edit: Game cleared/fully experienced/explored. Took about 7 hrs if you're diligent about it, maybe a little faster if you're good at this genre.

This game is pretty legit. I'll be brief and quickly summarize my first impressions from playing this game.

Entralling Story - Having finished my first playthrough I can safely say that Skyborn offers an entertaining tale with various twists and turns that'll keep the player on their toes. I found the closure at the end to be very satisfying as well (not really a spoiler, I'm primarily trying to convey that the end wasn't half ♥♥♥♥♥).

Avoidable combat - Unlike most RPGs where you run around and trigger random events that can't be seen, Skyborn has a system where players are able to physically see monsters on the screen. This allows a player to circumvent an unwanted encounter while providing the option of easy EXP as well if they find themselves underleveled. Edit: I'll say this now - avoidable mobs are all OPTIONAL. Under no circumstances was I ever pressed to level/grind on a normal clear. I'm currently working on a hard clear to see if this is the same case. Don't let this discourage you though, boss fights are still pretty difficult depending on your composition.

Battle Arena - Later on in the game there's an arena that offers a substantial challenge if you find the fights to be too easy. It poses a significant challenge compared to typical encounters.

Crafting system - I haven't tried it too thoroughly yet, however there is a system in place for harvesting minerals etc and for creating weapons and armor. It hasn't been too impactful in my playthrough since I've been finding gear frequently enough as is, but it's a nice side touch to have.

Consistency/Persistent Story - The game feels very consistent throughout, and when I say that I mean so with regards to the story alawys being present. Unlike other RPGs where you get a 30 second snippet of dialog followed by 2 hours of grinding mobs through a tower in order to reach an objective, Skyborn does a decent job of adding in short excerpts of character interaction to alleviate the grind. While progressing through dungeons characters will talk and continue to give the player story while dungeon crawling.

The Music - The music in this game is by far satisfying and enjoyable to listen to. This of course is my own personal preference, however if something like this appeals to you then by all means consider this when making your decision as well.

Lack of Backtracking - There are a couple of areas where I realized some chests were left unlooted due to not understanding certain trigger mechanics until later in the game. From what I can tell, I'm unable to revisit these places for the time being since map movement is very story driven. This is important because certain items come from said chests... and one of the initial lines implies that you want to collect all of a particular set for extraordinary rewards. Edit: At some point in the game it does allow for freedom of movement/control of your ship/destination - just don't expect it too soon.

Options/Settings - I found this panel to be very lacking. Not only do audio settings not save (I found myself having to lower game volume manually through the audio manager my OS provides) but there's very little customization available. You can change the color of the major panels, however keybindings cannot be changed. On top of that, the tutorial isn't very extensive, so figuring out what binds to what is a bit difficult at first. They do bring up the least obvious binding (X has uses apparently), but they fail to mention that other buttons such as spacebar and enter can function as an "a" button if you were to play a hand held.

Stat Values - This is the min/maxer speaking at the moment. With regards to stats in this game, their effects are very helterskelter as far as values go. I'm not talking specific number crunching for damage per turn etc but rather lack of clarity. It's not exactly clear what +1 agility will do as opposed to +1 strength which was a bit frustrating.

As for now, I'm a very satisfied customer considering the price I paid for this. I'd strongly recommend it to anyone that was a fan of the old FFs (1-2 etc) who have a strong desire for pretty driven plot. Overall, I'd give this game an 7.5/10 with everything above in mind. As far as buying goes, I'd be a bit hesitant in recommending full price for this game. With the current half off sale though, it's very much so a buy that gives you your bang for your buck.
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91 of 100 people (91%) found this review helpful
5 people found this review funny
8.2 hrs on record
Posted: August 18, 2015
Skyborn review

Pros -
Better than Dancing dragons Deadly sin series
Characters you actually care about
Story is something you can follow and hang onto
Combat system was done in the best way I have ever seen in a RPGmaker game, All encounters are visible
Controls were just fine
No glitches or bugs that I found
Exploring gives you the best items

Kinda meh things -
Music was nice but easily something you could forget
While combat is done well, It becomes too easy later in the game even on the most difficult setting
No map so getting lost is possible
While characters are likeable, Some might not find them interesting

Cons -
The end boss in my opinion wasn't hard enough as defeating it probably only took me less than 2 minutes, I know that boss battles are supposed to drag but it felt too short
Ending feels short of explaining

Even though this game isn't perfect, I would say it's the best RPGmaker game I have ever played. I'm going to play again

Final rating, 8/10
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Recently Posted
Lars Ulrika
13.0 hrs
Posted: August 28
Did a first play some time ago , didn't go that far, by lack of time mainly and characters didn't hook me up yet.
Came back on it recently and I must say it's quite a gem of an "old-school" rpg. The story, without being groundbreaking is well written and the characters are really lively and relatable. No cliche of the "dark hero with a tortured past" or the "happy go lucky kid who somehow gets stronger than veterans because ♥♥♥♥ logic he's the chosen one" here. It's a relief.

When you kick a baddie's butt here, you feel gratified to teach him a lesson and that tells about how well the whole thing is written.

About the gameplay itself though.....

Well..... it's too easy. I'm playing on normal and plan to give a try with a second run on hard to check but damn, I didn't die once so far. The amount of augments and accessories make for a wide choice to modify your characters and also you can chose advanced classes which seem to propose pretty different strategies.

I'm a bit disappointed enemies don't have better patterns and ai, especially bosses which I could basically faceroll against the floor in 2 minutes so far. Maybe it gets harder later but for now I'm at around 6 hours of real game (I left the game running while doing other stuff a lot) and no difficulty whatsoever. It doesn't disturb me that much because it's still fun and I play rpg more for the story than anything else.

I wonder how some guys got lost in dungeons because the map design is pretty simple without being over-simplified either. You have room to get some extra-loot and xp which is always nice. Doesn't seem to have really hard to get secrets so far though. Time will tell maybe it comes later.

The music also is pretty good.

One of these games (like the Legionwood franchise) proving that YES, you can produce a good game with rpg maker. Without game-breaking bugs and actual fun. Which actually took time to polish. Incredible. Wow.
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12.4 hrs
Posted: August 26
Way too many mazes. Mazes within mazes. Just when you start to think you've covered most of an area and you can get on with the game, you find yourself in yet another maze. There's not much worth seeing or doing in these mazes, either -- a few mostly useless trinkets to "mine", very little loot, no lore or background story, just some sparkly nodes where you get a few XP or something. And doors and buttons and switches to really nail down that glorious maze experience. Combat system gets old quickly, too. Oh yeah, there are characters and a story here. Seemed pretty interesting. But somewhere in the middle of a maze within a maze within a maze, I stopped caring and remembered all the other games I have that involve actual playing and not wandering around aimlessly.
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