The Demon of Fear, Azutura, is slowly but surely awaking because the world is increasingly being dominated by thieves, rogues and bandits. Indeed - Azutura feeds on people's fears. The solution is found and crafted by the best alchemists of the realm: a special relic whose vapors will put the Demon in a profound sleep for the next few...
User reviews: Mostly Positive (77 reviews)
Release Date: Mar 14, 2014

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September 19

Millennium 4 is out!

To celebrate the release of Aldorlea's Millennium 4, all 4 episodes in the series will be 20% off until next Friday!

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August 29

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“The Book of Legends is a must-play for any RPG fan. With all of its character choices and variations, for many of us it will be a must-play numerous times”
4.5/5 – Gamezebo

“This game is fantastic and so is the absolutely hysterical dialog between Jordan and Jasmine, and once Clea joins the group it only gets better. This is a don't freaking miss it, RPG. (...) the Book of Legends really is legendary”
5/5 – Gaming is Magic

“The Book of Legends is a lengthy game that rewards exploration and stopping to smell the rose”
4.8/5 – JayIsGames

About This Game

The Demon of Fear, Azutura, is slowly but surely awaking because the world is increasingly being dominated by thieves, rogues and bandits. Indeed - Azutura feeds on people's fears. The solution is found and crafted by the best alchemists of the realm: a special relic whose vapors will put the Demon in a profound sleep for the next few decades or so.

A notorious traveler gifted with an extraordinary strength, Jordan, is sent to the House of Fear where the Demon lies to do the job. But the very first day of his mission, he is robbed by thieves and loses the precious relic!


'The Book of Legends' is an epic game created by the makers of Millennium, Dreamscape, Moonchild, Undefeated, 3 Stars of Destiny and Asguaard - Aldorlea Games. The story, characters and dialogues, developed by Indinera Falls, are immersive and enthralling - a huge stand-alone role playing game, packed full with characters, quests, items and secrets, evocative of the greats of the genre.

Key Features:

  • More than 40 achievements to unlock
  • More than 30 playable characters
  • Play as the strongest man in the world (yes!) but also control a Princess, a Celebrity, a Ghost, a Dragon, a Demon, even a chicken and a cow - in "The Book of Legends", the word "role playing" takes on its full meaning
  • More than 125 spells to cast
  • More than 60 weapons and 110 pieces of equipment
  • More than 100 different enemies - defeat extraordinary monsters such as dragons, manticores, demons and ogres
  • More than 300 areas to explore
  • 60 hours of playtime
  • 2 different modes (Casual/RPG)
  • Mouse control allowed
  • Easy-to-use Quest book and Party Switcher
  • Auto-save
  • Party Splitting
  • Choices that affect the game significantly
  • Multiple endings
  • Exciting story full of twists and witty or hilarious dialogs
  • Countless hours of playing, a myriad of side quests and secrets
  • Great interaction between characters and even non-playing characters
  • Spectacular spells and summoning
  • A Colyseum with 2 different tournaments
  • Gorgeous characters, graphics and music

Other Games by Aldorlea Available on Steam

Aldorlea Useful Links

System Requirements

    • OS: Windows XP/Windows Vista/Windows 7/8
    • Processor: 1.6 GHz
    • Memory: 128 MB RAM
    • Graphics: DirectX 9.0 Compatible
    • DirectX: Version 9.0
    • Hard Drive: 150 MB available space
    • Sound Card: DirectX 9.0 Compatible Sound
Helpful customer reviews
18 of 18 people (100%) found this review helpful
6.8 hrs on record
I have played a few hundred RPG Maker games over the past 15 years and the Book of Legends is a standout from the norm. It is a standard old-school, turn based battle JPRG along the lines of the Dragon Quest or and original Final Fantasy series with a lot of emphasis on exploration. The dungeons are big, open and detailed. They have a lot of interactive objects with loot hidden in more than just chests and dressers. You will find plenty of characters to join your party hidden throughout the game. These include cows, chickens, men hiding in baskets. Again, you are rewarded for exploration in big ways.

The game feels free and open after the first area where you can go virtually anywhere you can walk to if not fast travel for gold. Each town feels big, and there are small settlements littered throughout the world map that add a lot to the game. You'll find merchants, shops, shrines and quests in each town, settlement and castle. My only problem is the world map itself for the most part are literally lines of land instead of big expansive plots of land like the towns and dungeons are big and ripe for exploration. The one problem with such big towns is that there is no run button.

Once you've gone through a tunnel, you have an option when going back into it whether or not to simply travel through it or go into it. Its a nice time saving feature that feels like its not padding the game with wasted time, but you can still go through for those that want to.

When you start the game, you'll find a choice of casual mode or normal mode. Normal mode feels easy enough, but casual mode has random enemy battles less frequently and you regain health after each battle. Its good to have a choice for people just looking to plow through the game. The random battles are not painfully frequent like in old school Dragon Quest games. Its more like every 40 paces or so. You will find enemies in walls or thieves attack on over world bridges. There are tutorial books littered sparingly throughout maps and having a tutorial book seems odd instead of just having NPCs explain things to you if not have an extensive help feature in the menu.

There is little enemy variety in the game and you'll see the same enemies from area to area, which is a disappointment. A few enemies are reskins, which I'm fine with, I just wish they did different things. The combat feels pretty shallow and you can use a 'rush' (autobattle) for 99% of battles. The battles are turn based, where you select everything that your party will do on their turn of the battle ala old school JPRGs, then when everyone knows what they'll do a turn happens based on their speed. Quicker characters will take their turn first. It is as old school as possible straight down to map movement moving you an entire body length with each press of the left, right, up or down.

The skills in battle seem underwhelming if not almost useless except for certain circumstances. At least every character has their own skills so everyone feels unique. You'll gain more skills as you level up. You can even change characters on the fly with the party system. So if you have 3 dead party members, swap them out with living members. There are skills and items to revive people of course. With the excess amount of accessories, you'll be able to craft the character's stats and resistances to your preference. You'll have to chose different weapons based on stats, do you want this sword to make your character speedy at the cost of damage or have a heavy damager that is slower than enemies? It is a nice sense of freedom from typical armor and weapon upgrades. It adds something to replayability since you can customize your party so much.

One downfall if not exploit I have found that I can have 3 party members block and my main hero can destroy every boss. Some bosses throw waves of enemies at you before you get to battle them, which I suppose is a unique take on boss fights, but it could also be seen as useless fluff.

There is an Asian style to the game that makes it feel fresh, even if I suspect the graphics are from the Samurai DLC pack instead of custom. Even with an Asian style, the characters speak with modern words like 'dude' and 'cool.' I think the game is in on the joke and embellishes on it.

Book of Legends feels very dialog heavy, and offers some fun banter between characters when you search or find treasures, but the actual story is just far too dialog heavy for me and I found myself skipping through everything said. Even the NPCs have a good amount to say instead of just one line throwaway statements. It adds to the immersion even if I can't be bothered by the story when its just paragraphs of dialog.

You can save in most every settlement, but there is an autosave feature and your main hero can save and fully recharge his energy. Its nice to have just before a boss.

With all of that being said, are there better RPGs out there? Yes, but this stands out as being better than 99% of the RPG Maker games out there for its sense of exploration, freedom to do as you please and make your own party, customizations and all. I am a big fan of customization and freedom. Is it worth $15? Probably not. Maybe $5 hits the mark.
Posted: October 13
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3 of 3 people (100%) found this review helpful
3.6 hrs on record
Posted: October 4
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1 of 1 people (100%) found this review helpful
15.9 hrs on record
I have to say, this is one of my favorite games. It has an excellent story line, fun characters and basically everything you look for in a game. It has a classic feel to it without seeming old and you kind of have to work for what your goals are. The side quests can get confusing, but it's all for the best because, in my opinion, the best games are ones you have to work for to win.
Posted: October 23
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4 of 7 people (57%) found this review helpful
4.4 hrs on record
You can have roosters and cows in your party. 10/10
OK seriously, the game ain't bad. And it has some replayability due to choices you have to make. Still, it's a typical RPGmaker game, and there are more than plenty of those available for free. And that's why I'm not reccomending it, not that it's bad or anything.
Posted: September 26
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3 of 6 people (50%) found this review helpful
7.8 hrs on record
This is a pretty good RPGMaker game. If you love randomly pressing the action button on every damn thing on every damn map every damn time, you're going to love this game, because they encourage and nearly require you to do so in order to not wang yourself.
Combat plays out like RPG maker games do, and if you're familiar with Laxius Power/Force games from years ago, you'll know exactly how to game the system. And if you don't, it's this: biggest numbers for lowest cost, repeat.
The story was everything I expected having played Laxius Force 1-3--characters with personalities dealing with global threats that no one else seems to be bothered with undertaking (and they note this, I guess to add humor?). There is plenty of dialogue to read, and it can change based on characters recruited/etc. Seriously, this is a fleshed out universe, but it's one that feels devoid of soul.

While I enjoyed the second hour or so of this game, I just don't want to spend the amount of time required to complete this kind of game anymore. We all have to grow up sometime, and jamming the action button against everything just isn't fun for me anymore.
Posted: September 28
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2 of 4 people (50%) found this review helpful
13.8 hrs on record
Enjoyable classic JRPG style that is still worth playing.
Posted: September 27
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0 of 4 people (0%) found this review helpful
0.2 hrs on record
doesnt work crashs when i click play cant find any way to fix it and make it work looks like a fun game but still i want a refund cuz it crashs the monment i click play
Posted: October 10
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30 of 38 people (79%) found this review helpful
5.0 hrs on record
The Book of Legends is the second collaboration between Aldorlea Games and newcomer Ensorcelled Games.The Book of Legends uses the stock visual assets from the Samurai Pack add-on for RPG Maker VX.The Samurai Pack adds new sprites, tiles, character art, and other sundry visual assets in a medieval Japanese motif, and Aldorlea uses many to their fullest extent.Before the book begins, though, players have to choose either a "Casual" or "RPG" mode. Casual mode slightly lowers the encounter rate, allows partial healing after battles, and auto-saves after every fight as opposed to after every ten fights.The Book of Legends plays out similarly to a Star Ocean game in that the overall plot, including major boss battles, is scripted while player decisions influence the trajectory from Point A to Point B.The game has 31 potential party members, including a slew of talking animals, so players have a lot of characters to keep track of.The game requires some grinding here and there, but unused characters gain partial EXP from battles. Babysitting is unavoidable, especially when new recruits join at low levels, but partial EXP gain is better than none at all.The best part of The Book of Legends is the music. The compositions fit the samurai fantasy theme of the resource packet, but my favorite pieces are the more modern sounding pieces, such as the title theme.The Book of Legends is a good RPG Maker game worthy of Aldorlea's pedigree, but it has the potential to be more.
Posted: August 6
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16 of 18 people (89%) found this review helpful
38.8 hrs on record
The Book of Legends is a great RPG that has massive replay value. I almost NEVER replay games more than once because I have only limited time. However, the Book of Legends was enjoyable enough that it makes me want to replay to see a different ending and try out different characters. I highly recommend this game if you enjoy unique characters, meaningful player decisions, important party decisions and an oldschool style of difficulty that features some tough boss fights and requires a bit of leveling up.

What sets this game apart from others is the fact that you make actual meaningful decisions that can affect the plot, your party's competition, and the ending. There are 31 characters in the game (some are well hidden) and you get to pick who to allow to join you, who to use, who to level up etc. It's pretty interesting and it isn't simply about leveling up the "4 best" characters. Some boss battles require you to have 2 or even 3 parties of 4 characters so your choices about who to pair together adds an element of strategy. In the first few hours of the game, decisions you make will actually affect you throughout the game, which is pretty rare to see these days.

Each of the characters have interesting personalities and are pretty unique. They have fun personalities and the dialogue between them is often funny and usually interesting and well written. The main character is a bit of a jerk and very sarcastic with often hilariously rude replies. The plot itself is quite good and there's lots of sidequests. I finished the game in about 39 hours, completing 8 of the 27 quests. I also did some optional stuff in the arena. The speedrun for beating the game is 20 hours or less, but I recommend taking your time and it would be pretty difficult without building up a few extra levels as well. There's lots of NPCs to talk to in each town and lots of side paths to explore in both the dungeons and world map.

The Book of Legends reminds me of an oldschool RPG in that it can be quite difficult. Combat can be pretty challenging, especially bosses. Even when I thought I'd powerleveled quite a bit for a boss fight, I'd end up getting a challenging fight so that was enjoyable. When you reach a new area on the map, the regular enemies are pretty tough but as you level, they get easier. Combat itself is pretty good. There's a nice "rush" feature that lets you stomp easy enemies quickly,
the characters have quite a few skills and it is cool to try different combinations of parties. You also have the choice of trying to keep all of your characters high level, or just focusing on certain characters.

The world itself is quite huge, dungeons are big and sometimes require multiple visits to get all the way through. There are many hidden areas in the game. Finding hidden secrets in dungeons and even on the world map is fun and rewarding. It is also worth noting that there is a strategy guide available for sale on Adorlea's website. I finished the game without it, but I did read up on the forums a few times. I played the game in "RPG" mode which is the more difficult version of the two.

As far as negatives, I would say that the first hour of the game is actually the worst. For a long time, I was lost in the forest with a stupid dead rooster, wandering aimlessly. Luckily, the game gets a LOT better. Also, you can get a free sample of the strategy guide which has a map of the forest, which I found was the most confusing map in the game. The economy in this game is VERY tight. The best weapons and armor are EXPENSIVE and even getting enough healing and magic potions
can be pretty expensive. Also, due to the difficulty of bosses, you'll need to grind levels for both money and xp. This can be a bit dull, but it was pretty much the norm for old school RPGs so I didn't mind it too much. I probably spent about 3 to 4 hours building levels and getting money (while raising up weaker characters as well) out of the 39 hours played.

There are a few optional bosses that are really really tough and the game doesn't necessarily warn you about it, which I didn't like. (The cave early in the game is the worst offender) Just remember to save before a boss and that you cannot beat everything right when you fight it. Some stuff you have to come back for later.

Overall, the Book of Legends is a real gem of an RPG. The unique characters, humor, strategic party composition, important player decisions, solid plot, and massive replayability make this game stand out. There's a bit too much grinding but the end result is well worth it. The only game I could compare this to might be Suikoden V, due to the amount of playable characters in both games. However, the characters in BoL have more personality and you get to choose which ones to use in a more impactful way. Highly recommended- 9 / 10!
Posted: May 21
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17 of 20 people (85%) found this review helpful
25.2 hrs on record
Another awesome retro rpg game by aldorea, Its fun, a bit wordy at first to set the story in motion. It plays well on keyboard or mouse. Windowed or full screen. There is casual or normal mode. The story is nicely thought out. the characters are a bit limited in you cant choose which skills or abilities or stats to raise. You do however have a nice and humorous selection of characters-people and animals :) I am five hours in to the game and I dont know where the time went. The sounds are well done, not annoying or such. The graphics are classic retro in style of earlier final fantasy games. The combat is turn based. There are set combats and random combats to keep the game interesting. The combats can be tough when it comes to the bosses, you need to be set up well and think out what to do, not just hack and slash style combat. I found no bugs, glitches, crashes or screen freezes what so ever. However the end fight is unbalanced and for me unbeatable and this game is so confusing in parts..I never googled up a game for help as much as I did this one.
Posted: June 28
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18 of 23 people (78%) found this review helpful
64.9 hrs on record
So far, this game has been fun. Kinda what I was expecting from an RPGmaker game experience. Except, the main character's personality is really rude. I wonder if he will change over the course of the game?

I am about 12 hours into it and am ready to take on the second demon in the storyline.

For me, the pacing of the game seems slow. Stopping every so often for a fight feels like a destraction.

I enjoy clicking on the animals in the game. You get some funny things. I think the best so far is when I 'speak' to cats in the game and the game makes a 'meow' sound. It is this sound that freaks out my cat in real life thinking that there is another cat in the house and she is confused about it.

More details later as I progress through this game.
Posted: September 7
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28 of 43 people (65%) found this review helpful
43.5 hrs on record
First off, let's be clear that I can't recommend this game due to it's price, but I can recommend it at a price below 5$. The price is currently at 80% of Baldur's Gate, and the price is higher than several far better JRPGs.

Essentially, this game seems like a very high quality work of a high schooler, who put a lot of work into it. There is a story, many areas to discover, a variety of companions to join the party, and lots of optional sidequests.

The weakest point of the game is the intro. For the first hour, combat is trivial, boring, and unavoidable. Gamebalance also often relies on the player doing some things which the player can't know about - Didn't find some hidden party members? Combat will be easy until the next boss fight, then you're screwed. Didn't grind to buy that awesome sword before moving to the next continent? You'll now have to grind at least 30 minutes more to become strong enough to continue.
This will get better over time. Once there are ~6 party members all at level 20-30, combat becomes less trivial and the game doesn't try as hard to screw you for not findiong a hidden party member or item.

The second weakest point is the writing. The dialogues are okay, but not great. This is where the impression that the game was written by a high schooler comes from. Humor is attempted. The entire setting is not fleshed out and the story is simple. There is dialogue tough, which does at least make the party members somewhat likable.

The third weakest point is the combat system. Some stats make a huge difference, but the entire combat system is not documented, not even on the developer's forum. You have spells to create or cure status effects which are not explained. You have abilities that cannot be used in some fights. You have new weapons that increase the damage dealt by a factor of 10 or 20.

SUMMARY: The story is weak, the game takes a while before combat becomes non-trivial, and in the early game the game balance often depends on doing things "right" without having any clue what "right" is.
Posted: May 16
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12 of 15 people (80%) found this review helpful
44.0 hrs on record
Book of Legends is one of the best RPG Maker JRPGs I've played so far. The battle mechanics are very basic - you have your Fight, Skill/Spell, and Item options, as well as Rush (everybody attacks random enemy) and Escape, but it's the quality and quantity of content that make this game.

There are tons of playable characters, and most of them are well written and often have something interesting and/or funny to say when you speak to NPCs. Jordan, the main character, is, well, an ♥♥♥, who doesn't shy away from telling people what he really thinks of them, or from poking fun of standard JRPG tropes such as NPCs who just stand around saying the same line all day.

I was surprised when the game offered me the choice to kill the first potential companion who offered to join, a cute anime girl at that. There was very reasonable (paraphrased from memory) explanation of "You just tried to kill me, and when that didn't work you know offer to work for me? How can I trust you not to try to kill me again when my back is turned?" I chose that option, and the story went along with it.

By the end of the game you'll have many characters accompanying you - some optional, some required. You can only have 4 members in the active party, but you can juggle your party around any time outside of battle/cutscene. Inactive party members still gain experience when the party wins battles, but at a greatly reduced rate. Still this keeps them useful when it's time for boss battles which often require you to field two to three non-overlapping parties for concurrent fights.

There are tons of side quests, secrets, items, spells/skills, etc to keep a JRPGer occupied, and I found the story and dialog well written and engaging.

One thing to keep in mind is that the main character is ridiculously overpowered for the starting area, and can still easily solo most enemies for some time afterwards - but he is supposed to be a badass after all. Don't worry, battles come soon where you actually have to rely on your companions.

Another thing worth mentioning is that while the game has "random" encounters, the time period between the encounters is not random. In Casual difficulty you'll have an encounter every 50 steps, and in RPG difficulty every 40 steps. I found this a very welcome change of pace from JRPGs who seem to throw you into combat every couple steps.

My only issue with this game was from the UI perspective. It's generally pretty good, but a couple pieces of missing functionality stood out:

1. The game has plenty of status effects which your characters can deal out or be dealt in combat, but no explanation of just what those effects do. "Poisoned" and "Paralyzed" are self-explanatory, but "Diseased", "Dazed" and "Distracted"? And after beating the game, I still don't know what the difference between "Paralyzed", "Lost" and "Numb" is (though based on observation I think Lost enemies took more damage or were more susceptible to critical hits).

2. When shopping for equipment, you only see which of the 4 characters in your active party can use any given piece - to know if any of your dozen+ reserve members can use it before buying, you gotta swap them in. And lack of item descriptions for equipment in the inventory means that not only do you know know which character can wear that "Full Moon" you just found, but until you find one that does you don't even know which equipment slot it's for!

TL;DR I recommend this game to any fan of the JRPG genre.
Posted: July 20
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4 of 4 people (100%) found this review helpful
24.4 hrs on record
I'm not that far in the game, but up until now, I like it. The main character has a very sarcastic humour that makes me laugh every now and then. The story is classic, but well done. The difficulty is balanced, with some combats very challenging if not prepared. There are a lot of hidden things to find out, a lot of playable characters you can get in your team (some hidden ones too, and sometimes only recrutable in a given period of time), so you can go through some playthrough and experience different things (a few characters can only be recruited by leaving other behind; there are at least two moments where you have to decide between some characters of others).
On the other side, there are some flaws in my point of view : the impossibility to ajust the image ratio in fullscreen, some information not clearfully displayed (like, in combat, you can't see what is the max hp or mp the character has, but only the current amount he has), some status not explained (there is a big variety of status you can get or inflict in combat, some classic and well known, like paralyse, poisoned, silenced, but other original and you can't always tell what they do, like lost, scared, ... ; also, you have more caracteristics than in most games, without really knowing their effects, like you have physical defence and magic defence, but you also have resistance, an it might be difficult to choose which one is the most important and therefore, choice of armors and accessories can be difficult).

Overall, there is a good complexity, a lot of searching for those seeking to find everything, a good story, despite not very original and a good gameplay, despite a lack of explanation on some features. Imo, it is worth buying if you like old school RPG.
Posted: September 2
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4 of 4 people (100%) found this review helpful
4.1 hrs on record
Offers a lot of gameplay with an interesting story combined with a lot of jokes and pleasant progress.(Team up with chickens and dogs.)
Posted: June 22
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3 of 3 people (100%) found this review helpful
8.3 hrs on record
This game provoked me into playing something on my Steam library instead of ignoring it.
Posted: June 25
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3 of 3 people (100%) found this review helpful
4.6 hrs on record
Alright, so I cannot recommend this game for the $15 asking price (as of writing this review), however it's worth about $5-10. The game itself is pretty basic, you fight similar enemies with similar skills the whole way though. Once you get a few more party options the game gets a little more interesting. I am satisfied with the amount of grind to it (so far very little), but the combat is uninspired to say the least. I have to say that the story and characters are well worth pushing through the game. They interact enough that they're memorable, but not so much that the game is centered on interactions. It's good for a few hours of fun at the very least.
Posted: August 22
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4 of 5 people (80%) found this review helpful
1.1 hrs on record
I got ambushed. Hans died a brutal death. Saddest character death in the history of games.
Posted: August 20
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4 of 5 people (80%) found this review helpful
0.3 hrs on record
Based on my playthrough before becoming available at Steam.

If you like the retro style games that were so much fun on the old NES, SNES, and other, older platforms ---- this game is a must have.
If you are somewhat unfamiliar with those old games ---- what a treat is in store for you with this game.

One of three games (3 Stars of Destiny, Millenniun - A New Hope are the others) currently offered on Steam, this one is a stand alone epic tale told with the imagination, the skill, and the humor necessary to hold your interest completely in a game this long. And I mean very long. You can read for yourself in the game description all the variants to this game, but it takes a lot of expertise to combine all those elements into a cohesive whole. And that is exactly what Aldorlea has done ---- yet again.
Full of all kinds of adventuring, multiple twists and turns, loads of different and unique areas (including multi-level dungeons) that all warrant very careful exploration, there are also different choices to make that affect the outcome and direction of the story.

I thought the graphics were fantastic (just what you would want for this style of game).
The music is wonderfully appropriate.
And the characters (including the NPCs) are all very well done.

In a word ---- the game is awesome. I have played it through a couple of times, and now, with all the Steam achievements (plus a little time gone by) it will be a whole new game for me to play. I completely recommend this game ---- a true masterpiece! I hope many other games from Aldorlea will be here soon.
Posted: June 9
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3 of 4 people (75%) found this review helpful
4.1 hrs on record
really enjoyable and fun :)
Posted: June 3
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