Tango Fiesta is a top-down cooperative shooter for 1-4 players. Imagine the events from every single 80’s action film ever made actually happened to one guy - well you & up to 3 friends get to blast, shoot & knife your way through procedurally generated levels as the ultimate one (or 2, 3, or 4) man army!
User reviews: Mostly Positive (46 reviews) - 78% of the 46 user reviews for this game are positive.
Release Date: Sep 24, 2015

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"fun game, top down 2d indie shooter"

Recent updates View all (49)

September 28

TANGO FIESTA - post EGX launch mini patch

We've basically been at EGX since launch, but we wanted to get some fixes to bugs we spotted out to you as soon as possible:

- The default control pad labels for 'Shoot' and 'Melee' on the loading screen were mixed up. Now they're correct.

- If the player completed a mission whilst under the influence of something that slows them down (water, bushes or cobweb) then the game would set that as their new max speed. This no longer happens.

- We've reduced the slow down effect o players running through bushes in Jungle (world 2).

- We've rebalanced both Ghoul Squad & Bionic Cop (worlds 4 and 5) for slightly lower enemy numbers in co-op.It was getting a bit much for players during EGX. We may well tweak again if it seems too easy.

We're still planning our major update, but until then expect more, smaller patches to keep things ticking over nicely!

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September 24


The day has finally arrived! We’ve launched straight out of Early Access, there’s a MASSIVE launch discount (particularly the 4 pack) and a ton of new content! Read on for details...

To be specific:

Tango Fiesta is now v1.0! It is no longer in Early Access, but in Steam as a full product!

We’re doing a launch week deal where the game is 33% off! And we’ve reduced the price of the 4 pack so low that you can get it for less than twice the price of the single game!

We’ve updated the game with World 5 - fighting through the toxic rust belt of future Detroit, alongside Bionic Cop! So that’s 3 new levels, a brand new boss fight, 3 new weapons, 7 new enemies and some environmental hazards to fight against!

We’ve unlocked the full story mode! Just play the game as you normally would to experience the true story behind all your favourite 80’s action movies!

But that’s not all. We’re too stuck in the Early Access mindset to leave it be. There’s a ton of stuff we’d like to release into the game over the coming weeks, and here are some of the highlights you can look forward to!

Linux build!
Soon. We’d rather release it as bug free as possible, so we’re holding off for the moment.

New objective types!
We know some of you play the game so much you already want to see new challenges, so Hostage Rescue, Intel Hunt and more will be added to the game across every level, mixing into that procedural goodness.

New Game Plus!
Again you guys and gals keep tearing through it, so we’ll make sure you can keep playing and the game will just get harder and harder. Let’s sort the men from the boys and the women from the girls - we might even throw in a few twists to keep it really interesting.

Steam Workshop!
We’ve been trying to make sure this is bug free, but we’re just not happy releasing it at the moment. As soon as we are, you’ll be able to create your own heroes and play as them online and off, as well as share them with other players via steam!

More cool stuff!
Want a new gun? Or a new hero? Or even a new level based on your favourite movie? Why not suggest it in the discussion forums right now - we’re incredibly open to suggestions!

Some of these we promised from the start, others are ideas we’ve had brewing for ages - and we can’t wait to get all of them into your hands as soon as we can! Meanwhile, the trailer’s on the store page above here!

If you enjoy the game, please do consider leaving a review, it helps a lot.

If you encounter any bugs, please do let us know in the discussion forums. We’ll be keeping an eagle eye on it all and addressing any nasty bugs in the most sensible way we possibly can.

Now back to normal, here’s the details of the changes that you can expect to see, compared to the last Early Access update we did.


Brand New
Full story mode that stretches across every single one of the 20 levels.
3 new levels, including PUKE, a toxic hazard that could ruin your day.
7 new enemies, from the knife wielding Punks to the homing-RPG toting Riot Police, and even horrendous experiments gone rogue!
3 new weapons. The handy Muzzletite Puppy, the explosive Rocket Launcher and the poisonous Sludge Grenade. Unlock them through playing the new Bionic Cop world!
1 new boss. But we’ll keep him a secret. He’s the final boss!

Yatcha bleeds when you attack her. And as you know, if it bleeds, we can kill it
Bushes in Jungle die in a flurry of leaves
Ghost Trap has new explosion gfx
Reduced radius on Molotov
All boss fights now spawn goons as backup
Added 'noise' of single corridor bits to edges of rooms on the bounds of a map.
Bushes slow down the player in Jungle
Cobwebs slow down the player in Ghoul Squad
Full localisation of entire game, menus and story into French, German and Russian
Shop music now plays in the Gun Shop
Halved the time it takes to Hack a Radio Tower OBJ
‘TF’ room added to each world’s random generation
Spilt Milk logo splash screen added to boot up
Choppers now pick a new location only half the distance away compared to the previous system, to reduce backtracking
New cloud graphics in Island
All bosses now use a set seed each to ensure a fun battle arena

Bad guys & Killionaire bosses no longer spawn in walls
Player no longer has to tap 'swap weapon' twice for player to swap weapon
Co-op revival pop up bubbles now disappear when revival is complete
Metal objects have their own death noise
Hitting Start button on gamepads now unpauses the game if player is in any pause menu
Fixed a random bootup crash
After boss fights, locked guns are no longer available to the player
All dead zombies are removed from play
Invisible Hunter in Jungle no longer has visible large Arius A1 in its hands
Game no longer moves projectiles etc when new boss enters the fray in Killionaire
Game no longer unresponsive if a player backs out of the locked and loaded state
Game no longer gets confused about player slots if a player drops out during a revival
Pits now appear in Killionaire 100% of the time
Zombies rebalanced
Ghosts rebalanced
All ghost types now attack correctly
Killing a Radio Guy while they’re summoning enemies no longer bugs them out
All enemies attack the player during Let Off Some Steam
Player unfreezes at correct location if hit by Dr Frosty during Hack objective interaction
Player animates fully when unfrozen
Game sticks to spawn limits on all levels for all enemies.
Choppers no longer move out of bounds

Players can Invite friends via steam inlay
Client now sees props being removed.
Client vs Host revival systems all working
Client now has all enemies able to attack them
Client now sees all dead enemies die correctly
Clients no longer stops receiving packets when an objective gets damaged
Client now sees health bar on Choppers
Client now sees Chopper get destroyed
Host now sees Chopper shooting.
Clients now see Chopper bullets
Client’s second played level no longer auto-completes
Champion enemies now behave correctly on client side (faster bullets etc)
Host no longer crashes on boss loads from level-3 of any world.
All bosses behave as designed online.
Landmines now sync across networks
Client now sends adequate info on Host restart after death
Client cannot pause the game, but can access pause menus.
If host swaps weapon, game no longer crashes for everyone
If client swaps weapon they no longer get stuck in an endless swapping of weapons
When someone swaps a weapon, it is now seen by all other players
If host chooses to 'restart' mission after it fails the game no longer freezes on loading
Client no longer sees mist behind the ground tiles in Ghoul Squad
Gamepad now behaves properly on Lobby menu.
Host now sees Client progress to weapon select if Client backs up after being locked in.
Objective management on networking no longer gives rise to players inhabiting different levels (different objective types, different layout etc).
Client no longer gets super speed boost from pickups
Team Score is now sent to clients
Score popups are now appearing on clients
Combo Tracking display is now updated on clients
Story scenes are 100% controlled by the host
Grenades are all behaving properly across Host and Clients.
All bosses now work properly and as designed, across Host and Clients.

And that’s it! What a doozy!

Please do leave us a review if you enjoy the game, check out The Legend Of Tango for a short bit of fun, sign up to our mailing list to make sure you hear about any updates before anyone else, and see you all on the servers soon!

The Spilt Milk team

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About This Game

Tango Fiesta is an action packed top-down cooperative two stick shooter for 1 to 4 players. Set in a world where the events from every single 80’s action film ever made actually happened to one unlucky hero called John Strong, you and up to three friends get to blast, shoot, knife, and high score your way through endless procedurally generated levels in the ultimate true story behind all those amazing movies!

What’s in Tango Fiesta right now? All of this...


JOHN STRONG! The world’s least-known most-dangerous man.
MACMILLAN! John’s best friend and comrade in arms.
BIONIC COP! He thinks he’s a Cop. He thinks he’s a robot. But is he either? Both? NEITHER?

CONCHITA! Five feet three inches of pure dynamite, this wrongly-convicted felon is out to prove her innocence by killing everyone in her way.
DR HENK! he’s a doctor of parapsychology don't you know? He loves bustin' too, and this hobby just became his only means of survival!
MILLER! A slightly scary Australian man with a nice jacket and an even nicer sawn-off shotgun.


Team up with your friends to deal out death and destruction to the endless hordes!


Five worlds of procedurally generated mayhem means no two plays are ever the same across all 20 stages! 17 enemy types keep the action challenging and fresh!

Take in the sun (and avoid the bullets) on the golden sandy beaches of Gordon’s Island!

Dive for cover in the usefully-tough foliage that grows in the Central American Jungle!

Prove your innocence by killing your way through the fiendish death mazes in the world’s most popular TV show, Who Wants To Be A Killionaire!

Don't cross the streams! Busting ghouls and ghosts in the spooky, fog-laden Ghoul Squad!

Define the future of law enforcement fighting through the rust belts riddled through future Detroit!


Although our main inspirations are better known for their snappy one liners over their well developed character arcs we’re taking the opportunity to set the world to rights. Help John Strong as he unveils the true story behind all of your favourite classic 1980’s action flicks. Go with him if you want to believe!


Every Quaid needs his Richter. Every Ripley needs her Alien Queen. Every Matrix needs his Bennett. We’re going to cover you in so many iconic, hilarious, over the top and challenging bosses you’ll wish you’d never promised to save the world.


Will you choose the Oozy 9mm, Arius A1, Matrix 80, Sawn-off, Viper Combat Rifle, or one of the other 25 to crush your enemies with? Say hello to every little friend you could ever want - unlock them through play and then buy them for your hero!


Our heroes ain’t got time to bleed, but the rest of the world doesn’t get off so lightly. Getting overrun? Destroy those Spawn Huts to stem the tide of bad guys. Stuck between a rock and a hard place? Blast your way through any wall or structure - show those bricks who’s boss!

So the game’s out? So what! We’ll be updating it soon with even more awesome features!

STEAM WORKSHOP SUPPORT! Create your own heroes, share them and play with them online or off! Even if you don’t have them yet, you can see your friends’ creations in action! Think we’ve missed as 80’s action hero? Then get drawing!

LINUX PORT! We know how many people out there want this, so we’re going to deliver!

System Requirements

Mac OS X
    • OS: Windows Vista / 7 / 8
    • Processor: 2.0 GHz Dual Core Processor
    • Memory: 1 GB RAM
    • Graphics: GeForce 8800 or equivalent.
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 845 MB available space
    • Additional Notes: Controller Highly Recommended.
    • OS: OSX 10.6
    • Processor: Intel Core 2 Duo or equivalent, running at 2.2 GHz.
    • Memory: 1 GB RAM
    • Graphics: GeForce 8800 or equivalent.
    • Network: Broadband Internet connection
    • Storage: 845 MB available space
    • Additional Notes: Controller Highly Recommended.
Helpful customer reviews
1 of 1 people (100%) found this review helpful
1.1 hrs on record
Posted: November 14
Shooting guns! 80s action hero action! Decent twin stick shooter. Get it if you like 'em!
As someone who loved the classic 80's arcade shooter 'Commando', Tango Fiesta transported me back to those times in all the right ways, with its knowing retro styling and 80's action movie influences, this is a pure arcade shooter in the truest and most loving sense of the word!
I Give this game an 9.8 out of 10
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9 of 12 people (75%) found this review helpful
1 person found this review funny
3.3 hrs on record
Posted: October 1
This key was obtained from evolve.pr for purposes of review

The problem with Tango Fiesta comes down to a simple fact: it doesn't stand out. When you have games like Relic Hunter Zero that are free that does what Tango Fiesta is doing in a variety of ways, and the game is free, it's hard to give a recommendation. Especially with gameplay that does not complement the game design in question, as elements seem to work against each other in the over picture: a game that desperately wants to be faster then it is. Now the game has a goofy nature to it that executes rather well, and the presentation in terms of the visuals is enjoyable. But it lacks an oompf, a factor to make it stand out from the rest of the games in the industry even if its competently done, and at this price, it's hard to justify this purchase over other games of the genre. In the end, Tango Fiesta is a party that isn't very exciting.

Gameplay Footage and Video Review: https://youtu.be/r8adIbxJUkQ


  • Off the wall story done in a random yet very goofy kind of way that executes well in delivery.
  • Character models are nice, and the overall aesthetic of the game works in the big picture.
  • Controls are competently done in terms of execution, although there's a design element I'll elude to in the negative section.
  • Game is competently done all around. But unfortunately......

  • It lacks punch. The game doesn't shine in one area at all in any significant way. While the game has strengths, it just does nothing in terms of gameplay to really change up the formula in a very crowded field.
  • Don't see why the 8 access controls were necessary, especially with the control schemes implemented. Adds too much simplification of gameplay to my tastes.
  • Some enemies blend into the background and don't fit the theme of the game or themselves. Weird audio plays on what seems to be an invisible enemy that may be a dog of some sort?
  • Inconsistent rules with things like destructible environments that seem to hinder the gameplay.
  • Game shows its early access roots and this causes cohesion problems. In game UI has changed, but opening sequence and level preview shows old footage with a different UI set, almost a different game.

This review was reposted as the video linked to it unfortunately had a SLIGHT PROBLEM with youtube, because well youtube is a butt sometimes.
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4 of 4 people (100%) found this review helpful
2 people found this review funny
1.7 hrs on record
Posted: August 28
Early Access Review
I used to think to think this game was terrible, but as it turns out it's actually a surprisingly good, and well worth however much money it is. I got this game in a pretty garbage loot crate rip off, but this was definetely the gem on the top of that festering pile of feces. The controls and aiming takes a little bit of getting used to, but they may end up fixing that later, *wink wink give me mouse aiming plz thx* but yeah, if you can get past the slightly irritating aiming function, this game is a really good and simple indie game.
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2 of 2 people (100%) found this review helpful
0.9 hrs on record
Posted: October 8
Shooty guns! 80s action hero... uh... action! Decent twin stick shooter. Get it if you like 'em!
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2 of 2 people (100%) found this review helpful
0.6 hrs on record
Posted: October 9
Full Disclosure: I was given a copy for review on YouTube by the publisher.

Ever wanted to grab your friends and have an action movie marathon? Why would you do that when you could just play Tango Fiesta?! The game can be fun with a group of friends but it is pretty challenging. The controls feel slightly awkward as a twin-stick shooter with 8-directional shooting. Once you get used to the shooting, the game becomes pretty fun and wacky. There are still quite a few bugs, but Spilt Milk Studio is working on them, so i'd say it's a safe buy.

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