Set out on a cross-country journey to win back the love of your life and endure the hardship of making story-defining choices that affect your life and the lives of those around you.
User reviews:
Recent:
Mostly Positive (12 reviews) - 75% of the 12 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (1,710 reviews) - 77% of the 1,710 user reviews for this game are positive.
Release Date: May 21, 2014

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Buy Always Sometimes Monsters: Soundtrack Edition

Includes 2 items: Always Sometimes Monsters, Always Sometimes Monsters - Soundtrack

 

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May 21

2 Year Anniversary Patch - ASM 126

Today marks 2 years since we released Always Sometimes Monsters. We thought about running a sale to help celebrate the occasion, but thought it would be a more meaningful gesture of appreciation for all your support if we updated the game instead.

Thanks to all of you for playing, and supporting us this far.

ASM 126 - PATCH NOTES
==============================
- Updated swimming pool sprites with new bathing suits
- Replaced vent-crawling sprites with more appropriate animation
- Changed some dialogue in the Faith Beach pre-wedding scene
- Fixed casino toilets so Sam can use them
- Updated conversation with Bellinger at casino
- RasmusMan received improved score calculation for efficiency
- Prevented Markansas sequences from misfiring
- Secret alternate ending added
- Improved player guidance with concierge in Union Club House
- Expanded conversations with Jake/Justin
- Fixed impassable safe bug in Warehouse Office
- Save import preparation for Sometimes Always Monsters

19 comments Read more

Reviews

“Always Sometimes Monsters deals in chaos and quantum theories – in every second of our lives, we make choices that forever impact our timelines going forward, dictating whether we keep or lose friends, maintain a job or succeed in our goals. We are the masters of our destinies, Always Sometimes Monsters says – but we can't control other people's lives. That's where it gets tricky.”
4/5 – Joystiq

“It's an earnest look at life under tough economic pressure, at love when things don't go according to plan and at a creative career during its shittiest lows. It has a lot to say, and importantly, it speaks from the heart.”
8/10 – Polygon

“Always Sometimes Monsters isn't the first game to get clever with morality. It's not the first game that's had a few grey areas. It also isn't about either of those. It's about perspective. It's about empathy. It's about who we are and why we do what we do. That narrative is one of contradiction and hypocrisy, because that's what real people are about.”
9/10 – Eurogamer

About This Game



Out of money and out of luck you find yourself heart broken and on the verge of collapse. Your landlord's taken the key back, you can't finish your manuscript, and your beloved is marrying someone else. With no choice but to handle whatever life throws at you, you set out on the open road on a mission to win back the love of your life. The story from there is up to you. Can your life be salvaged, or are we always sometimes monsters?

Choice
A story-driven experience focusing on relationships and emotional bonds rather than traditional RPG combat and adventuring. Indecision is your enemy and empathy is your weapon in a quest to earn one last chance to win back the love of your life.

Circumstance
Choose from characters of different gender, race, and sexual preference and live through the common experiences and unique hardships of each based on your selection. NPCs may treat you differently based on your gender, race, or sexual preference opening and closing different paths along the way.

Consequence
Each playthrough is filled with a staggering number of diverging paths that can be discovered through both overt actions and subtle choices in conversation. The journey you experience will be tailored to your personal ethical compass as your decisions both conscious and subconscious change your fate.



Download the original Always Sometimes Monsters soundtrack by LASER DESTROYER TEAM featuring 15 remastered tracks from the game. Available on Bandcamp.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP, Vista, 7, or 8 (32-bit or 64-bit)
    • Processor: Intel Pentium 4, 2.0 Ghz or faster
    • Memory: 512 MB RAM
    • Graphics: 1024 x 768 desktop resolution or better
    • Storage: 500 MB available space
    • Additional Notes: No Steam Overlay Support
    Minimum:
    • OS: OSX 10.7
    • Memory: 2000 MB RAM
    • Graphics: OpenGL 2.0 capable graphics card
    • Storage: 500 MB available space
    • Additional Notes: Steam Achievements not supported, Steam Overlay enabled
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Mostly Positive (12 reviews)
Overall:
Mostly Positive (1,710 reviews)
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1,451 reviews match the filters above ( Mostly Positive)
Recently Posted
Brother Alpha
38.4 hrs
Posted: September 24
Always Sometimes Monsters is a RPG of sorts. You don’t fight monsters and level up. You instead make choices and these choices affect your story. It is a very interesting story with lots of decisions to make, with a couple of flaws. There are some parts that are really tedious. (Making tofu and boxing to make money are the two worst examples.) Also, there is more of an illusion of choice in some cases. That said, it is worth playing through more than once, so it is worth $10 to pick up.
Helpful? Yes No Funny
BradyBrade
2.0 hrs
Posted: September 24
I hear there are some creative story elements later in the game but after 2 hours of no monsters and even worse, no fun. It isn't worth my time. Could be good for those with patience to stick it through the awful beginning, but not for me.

Helpful? Yes No Funny
Cthulhu Himself
10.4 hrs
Posted: September 19
I picked the "Shoot" option and the game ended. I don't want to pick the "Listen" option. So that is all the game has to offer to me. It feels like the very first decision of the game is not a real decision since I'm not allowed to progress the game if I choose "Shoot".
Helpful? Yes No Funny
scythesthetaru
8.5 hrs
Posted: September 16
Wonderful game.
The only problem I had with the game was the need to grind cash to progress.
Great story.
Helpful? Yes No Funny
Stetz
9.7 hrs
Posted: September 16
One of the better attempts at using RPG Maker to do something interesting. 6.5/10.
Helpful? Yes No Funny
Zabil
10.3 hrs
Posted: September 16
I honestly hated the game at the beginning but it started to grow on me. For a game built in RPGMaker it has an ambitious scope and a lot of choices that can affect the story in unexpected ways.

This isn't meant to be a fun game. Far from it. It deals with a lot of dark subject matter and doesn't shy away from approaching subjects that might make some players feel uncomfortable. Unfortunately, story segments are separated by gameplay segments that I suspect have been intentionally been designed to be boring. Which isn't unusual in video games. The "work" mini-games in Shun Mue come to mind.

The story starts with a tragic beginning as the protagonist's life is a mess and the game makes it clear that its their fault. In fact, the game makes a point of this by having NPCs remind you of your past mistakes through out the game several times. This troubles me because it feels like the player is meant to clean up the protagonist's mess with no reason to feel sympathetic to them aside from them being the underdog. In a game about choices, you start halfway in a person's life story where a lot of bad choices have been made on your behalf and you are meant to cope with the consequences.

Ultimately, I wouldn't recommend the game because I can't accept the character's motivation as something a normal and healthy person would do. I won't reveal what the motivation is but it gave me the impression that the protagonist is creepy and possessive.
Helpful? Yes No Funny
Beneath The Wreckage
0.1 hrs
Posted: September 12
Always Sometimes Boredom.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
11 of 11 people (100%) found this review helpful
Recommended
5.0 hrs on record
Posted: August 30
Great narration, this game constantly challenges your morality by offering non-linear quests and objectives. Almost every quest can be completed with more than one ways. Loved the story. If you like adventure games with great story then knock yourself out. this one's great.
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8 of 10 people (80%) found this review helpful
Not Recommended
4.1 hrs on record
Posted: August 30
I'm a narrative freak. I love my video game stories and I really dig a game that goes beyond the norms of gameplay to tell a potent story. ASM does tell a good story but in a form that is just a drag to experience.
It takes somewhere around 10 hours to grind through the story, picking up monotonous jobs along the way which consist of boring "work" instead of doing anything worthwhile to move the story along in a game engine that is super limited with a super clunky UI and menu systems. Low resolution creates a huge black border around the game (even when it's set to fullscreen mode) and I feel like I'm playing some kind of a GBA ROM of a bad game.
The RPG aspects are boring and underdone and don't really matter. You just need to grind for money so you can eat and sleep in your own apartment. This may be a design choice because I truly felt like a bored zombie trying to get through some days as soon as possible and get to the next. But as gameplay, this is just grueling and boring. Especially when it's presented in such a rudimentary way (both aesthetically and experiencially) that doesn't give you any incentive to keep playing unless you're really interested to see the story to its end.
To be honest, the story does go to some very amusing places but it's just too much work to see it to the end. This could have been a 2-3 hour game with MUCH better pacing and I would have fallen in love with it, however ASM is just about stretching an idea too damn thin for my tastes.
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12 of 20 people (60%) found this review helpful
Not Recommended
10.5 hrs on record
Posted: September 1
I really wanted to like this game, because I like encouraging indie game developers and new game genres. This was a great idea for a game that kind of went awry. It's a pure story role-playing game, where as a character you mainly make choices, have experiences and move the story forward. This part was great! However, the following dragged down the game:

- Unsympathetic characters (a.k.a. losers) that were hard to like, especially the main character
- Dialog that tried really hard to be deep, but wasn't
- I hate it when writers write about writers (the main character is a writer). This is lazy writing. Writers really need to get out there into the world and experience things, so that when they "write about what they know" they actually have something interesting to say
- Did I mention that the main character was a loser? We deliberately lost the game because we thought the main character was such a doorknob that they didn't deserve the love interest.
- Mini games that were uninteresting and repetitive, but that you were often forced to endure
- A theme of "you only get true love once!" UGH
- I could never get the game to go fullscreen, and it was impossible to remap the controls to something less awkward

So, it was a game with a lot of potential, but it didn't live up to that potential. I look forward to seeing other games delve into this pure story RPG genre and succeed where Always Sometimes Monsters failed.
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3 of 3 people (100%) found this review helpful
Recommended
9.7 hrs on record
Posted: August 29
Always Sometimes Monsters is a slice-of-life story about a down-on-their-luck writer determined to travel across the country to win back their ex, who is to be married in a month. Despite the beginning (which I didn't really enjoy too much) the game picked up for me and I enjoyed it quite a bit by the time I finished it.

Pros
-Story starts off simple and is easy to get into.
-When the humour works, it works.
-LOADS of branching paths and decisions really makes it feel like your character is truly unique.
-The developers have really done a good job of making your journey seem like a struggle. I mean, not like it's a BAD thing...it's trying to emulate an experience of a broken person's cross-country journey after all...

Cons
-In my opinion it's a bit too easy to make some decisions you'll regret regarding the ending. You might understand this once you finish the game. However, this can be seen as a pro as well (since the game revolves around making choices that are hard to make and could change everything).
-When the humour doesn't work, it REALLY falls on its face.
-People who don't care for this slice-of-life stuff would be wasting their money on this game.
-The ending itself was pretty disappointing in my opinion.

To sum it up: Fun game if you're into this stuff but ten dollars is a bit of a steep pricetag. Hopefully this review helped potential-buyers make a decision. Have a good one!
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2 of 2 people (100%) found this review helpful
Recommended
12.6 hrs on record
Posted: September 21
Absolutley amazing game. I went in with low expectations and came out the other end questioning all the choices I have made in life thus was the effect it had on me!
I can't possibly recommend this game highly enough. Play it now! :)
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2 of 2 people (100%) found this review helpful
Recommended
11.4 hrs on record
Posted: September 13
Always Sometimes Monsters is a very simplistic looking game, it looks really easy and like it wouldn't be that great a game but honestly, it's an extremely fun and complex game, i've now finished the entire story of this game and I loved every second of it, from balancing the amount of money needed and also food and energy to making sure I get to the wedding on time to reminicising about the past, this game is beautifully written and has some beautiful little easter eggs like the companies own building which will have you crying in laughter, there's also a very beautifully done story in this game and it's just done brilliantly, it really makes you think about what you need and makes you aware of the limitations you have while also having incredibly interesting mechanics (especially the character selection). This game has you breaking friendships and partnerships and occasionally brutally murdering people with consequences and it's beautifully well done. I highly recommend this to anyone.
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2 of 2 people (100%) found this review helpful
Recommended
14.4 hrs on record
Posted: August 30
I liked this game, even though I probably got a really bad ending or whatever. Indie games have this capacity of explore things, in this case humans, it's quite interesting I didn't though i liked it as much as I did.
I felt the story was realistic, you could see people living this kind of things and that was nice. Narrative was nice, gameplay was easy, but I guess it's okay for the type of game it is.
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4 of 6 people (67%) found this review helpful
2 people found this review funny
Recommended
13.3 hrs on record
Posted: August 27
Sucked a guys ♥♥♥♥ so I had a place to sleep, but hey that's normal as im gay anyways.

10/10 for letting me play as a gay hobo just like in real life.
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1 of 1 people (100%) found this review helpful
Recommended
1.0 hrs on record
Posted: August 28
It's an interesting game, you play as a writer trying to survive and get your way to a wedding, a simple idea but it intertwines philosphy and other ideals like morality. Personally, I suggest you get this game if your into a relaxed RPG based on your choices and decisions in life. If you like more action packed, ultra-violent themed games with impactful choices then this game is not for you, you MIGHT enjoy it but I doubt.
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1 of 1 people (100%) found this review helpful
Recommended
10.9 hrs on record
Posted: September 8
Can I just say I LOVE the titel of this game? It`s so good!

Presentation:
Right away I saw this as just another RPG maker game, and it can be hit or miss for me when it comes to them. They have been flooding the market and I am personally getting a bit tired of seeing them everywhere, but I was postively suprised by this game.

The begining of the game, shows the end of the game to start with, whitch sets up a lot of explanation for the main charecter to do, via the main game, whitch og couse is a retelling of the events leading up to the end, this really draws you in, and you really want to know how you got there.

Gamepaly:
The gameplay is very simple, since there are no combat in this game. You just have to walk around and solve all your problems throug interactions with other charecters.¨

You get some huge areas to explore right away and you can solve a problem from diffrent angels deppending on how you did things, in the area you are in.

The game is centered around player choice, and all the choices you make throught the game, will impact the ending, and other parts of the game. As a huge fan of player choice games, like The Walking Dead, this game really got me to invest in my own story very much.

Charecters:
In this game, you chosse your carecter in the beginning, and afterwards make choices based on the situation you are in. What I love abbout this game, is the many diffrent charecters that are presentet to you, and how you interact with them. Sometimes, they can seem eaither good or evil, in terms of thier intentions, but many of the charecters are in a gray area, where it is not easy, to put them as a bad guy or a good guy.

This really helps the game, since you have to deal with these gray area charecters, and need to really find out, where you stand on the matter they present to you. This could for example be the beginning choice where you best friend wants to blackmail a doctor, becouse he dose not want to help his girlfrined fom an overdose.

These amazing cases are such an awsome experince to go through, and really highlights this game as great.

Visuels:
The game is a pixelated game, but really uses this to the max, some of the art pieces in this game look really good, and still give you a great atmospher overall.

Music:
The music in this game is amazing! The soundtrack is even out as DLC. The diffrent themes throught the game really help the areas atmospher, and are amazing to listen to outside the game.

Story:
The story is really great and here is the reason; grayzone. I have already talked about this, but it really is what makes the game shines. So in the beginning of the game, you chose a charecter and there boy or girlfriend, afterwards, you are given an author dealm whitch starts the real game. Here you have been left by your lover, and the author deal is going really bad. But then you are invited to your X´s wedding.

This sends you on a journy to find out why he or she invited you, and who she dumped you for. Along the way, many charecters ask why you are doing this, and the game is really good at making you qeustion your own quest, or really be determend to get your X back, so you can have a good life again.

To get too the wedding, you must travel around diffrent areas earn money, and in the end confront the beginning of the game, and make really hard choices.

Conclution:
This game is amazing. It presents the player with a deep thiking issue, and makes them deal with it, in any matter they see fit. It also shows how far you as a person would go, in order to maybe have a chance at anything, that could set your life strait.

It is truely a game about taking chances and explore the gray areas of youself, since you may or may not find out, what you would do in hard situations liek the one the main charecter is presented to.

If you are looking for a game with action, don`t play this. But if you are looking for a great storyline an amazing plot and ending, hard chocies and amazing chareccters, then I would highly recorment this game.
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