The vertigo continues as the highly anticipated sequel to Descent I and II takes the mind-bending, pulse-pounding experience to another level! This time around, you will experience not only the same frenzied, subterranean shooting action, but also the thrill of flying out of the mines into the planetary atmosphere; where you can soar...
User reviews: Mostly Positive (33 reviews) - 72% of the 33 user reviews for this game are positive.
Release Date: Apr 15, 2014

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About This Game

The vertigo continues as the highly anticipated sequel to Descent I and II takes the mind-bending, pulse-pounding experience to another level! This time around, you will experience not only the same frenzied, subterranean shooting action, but also the thrill of flying out of the mines into the planetary atmosphere; where you can soar above the surface of the planet, engage in combat with enemy air and ground forces and use 10 new, lethal weapons to obliterate the most sophisticated robots to date!

System Requirements

    • OS: Windows XP, 7, 8, 8.1
    • Processor: 1 Gigahertz or faster
    • Memory: 1 GB RAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 1300 MB available space
    • Sound Card: Sound Blaster compatbile
    • Additional Notes: Please see our forums for our recommendation on how to setup Descent 3.
Helpful customer reviews
182 of 190 people (96%) found this review helpful
1 person found this review funny
0.6 hrs on record
Posted: April 18, 2014
Descent 3 is an old favorite of mine. I learned to mouse-aim in this game before I had played any FPSes with a mouse. Playing it again, those robots are still hard to hit. Oh and the Steam version does come with Descent 3: Mercenary expansion pack. For those unfamiliar with the game, when you start a new game, select "Descent 3: Retribution" for the original single-player campeign. (Note: The first time it automatically runs you through training)

The game plays pretty well on modern Windows as long as you configure a few things correctly:
1. Launcher->Setup->Video tab: The DirectX renderer no longer works correctly; lots of messed up textures. The Steam version comes with the Glide emulation wrapper nGlide, so Glide mode seems to work the best. You can configure nGlide with the configuration tool in the Descent 3 directory. If you set nGlide to your native resolution and aspect ratio to 4:3, it can cut down the resolution changes in the game (it changes resolutions between gameplay and menus), but looks a little distorted.
2. If you have a modern SoundBlaster, you can restore 3D sound and EAX effects by using ALchemy, although you have to do so manually. See After following instructions at link, go to Launcher->Setup->Audio and select "Creative EAX".
3. While you are in setup, on the Speed tab, set the Detail to Very High. On network tab, set LAN and your internet speed; most likely it will be T1 ~1.5Mbps.
4. Game Main Menu-Options->Video tab: You can turn up resolution. 1600x1200 is native on a 1920x1200 monitor.
5. Detail tab: You should be able to crank all settings to max. If you have performance issues in outside areas, turn down the terrain detail and/or render depth.
6. Sound: Set quality to high, and quantity up.
7. General and HUD tabs: set to taste, with one caveat:
8. MOUSELOOK DOES NOT WORK! Under Options->General->Sensitivity or Options->Config->Joy/Mouse->Adjust Settings DO NOT choose Mosue Control: "Mouselook". Stick with "Flight Sim". Mouselook was an acceleration mode that was designed to assist low sensitivity mouses when the game was made. I'm pretty sure it doesn't work as intended any more, but either way is much much too sensitive to be usable. Also, in online play, Mouselook is considered cheating anyway.
8a. What does work for FPS mosuers: (Re-)Inverting the Y-rotation or pitch Axis - go to Options->Config->Joy/Mouse and click the (?) button to the left of the pitch setting, then click Invert: "Yes". This will be unintuitively "non-inverted" according to modern FPS nomenclature. Now you can have mouselook-style control that works; adjust sensitivity as desired under Adjust Settings dialog.
9. Config: An odd control scheme that I find enjoyable to use is to play the game holding the left side of a gamepad in my left hand and the mouse in my right. I configure the controls in a typical console-FPS way: Assign left stick Y-Axis to Throttle, left stick X-Axis to Slide Horiz, D-pad X to Slide Vert, D-pad Y to Bank (or if implemented as POV hat, to Slide Up & Down, Bank Left & Right), left shoulder to Afterburner. Mouse X is Heading, Mouse Y is Pitch (inverted). Mouse buttons as default: LRC as Fire Primary, Secondary, Flare; Cycle Primary and Secondary with Wheel Up/Down. Extra mouse buttons can be used with items or countermeasures. You can also configure the right side of the gamepad to duplicate these controls, so you can move your right hand between gamepad and mouse. In this case right stick Y is also Pitch (inverted) and X is Heading. You can flesh out the buttons from there.
10. Once in-game, F1 toggles a handy keyboard guide. Use F3 to toggle cockpit (I prefer without). Use "+" key (near backspace, not num-pad +) to scale up rendering to full screen size.

Phew, after all that work, enjoy a classic that still offers a challange.
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82 of 94 people (87%) found this review helpful
3.3 hrs on record
Posted: April 15, 2014
Had to get this since I put so many hours into Descent 2 multiplayer back in the day. It still has the good ol descent feeling to it, but if you want to play multiplayer you can only play with people on your steam friend's list.
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37 of 41 people (90%) found this review helpful
1 person found this review funny
0.4 hrs on record
Posted: May 8, 2014
I am thuroughly impressed with this steam version of D3. I was playing my original installation just yesterday, and I did some testing with the steam version today, and I can say that this version is miraculously more stable than the original installation. Everything feels 100% the way it should be in game as well.

I am also pleased that this comes with the Mercenary expansion, and is properly updated to Version 1.4.

And finally, I did some testing with the multiplayer. I am acknowledging that someone else who gave a review said that he could only play with Steam friends. He is wrong. I have all of the tools necessary and ports open to run a game, and when I went to check Descent 3 Game Tracker, my game was there. I would like to add that just yesterday when I was trying to host a game, Windows Firewall was giving me problems and turning it off was the only solution. With this, I had no problems with the firewall.
I also tried it out with the D3Server tool. No problems there.

In short, I am very pleased with this stable version and I will be migrating all of my old and custom stuff to the Steam installation. That is the beauty of Descent, the fact that you can copy and paste its stuff everywhere and it'll run with it all.
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30 of 34 people (88%) found this review helpful
1.0 hrs on record
Posted: April 16, 2014
I'm definitely liking this game so far. I bought and played the heck out of Descent 2, Descent: Freespace, and likewise games back in the day on my Windows 98. Sadly, I only had a demo for this game and never got to enjoy it to its full potential, until now.

This game requires some tweaking with the controls and settings when you first get it, as any older game released on Steam usually does. However, I did not have to install any patches to get it functioning properly, which was nice. (I have not tried joystick support but the mouse is way more sensitive in this one than the first two)

In case you were wondering this version released on Steam does include the "Mercenary" expansion pack as well as a few other tidbits to play around with so you won’t be missing any content or have to buy anything later.

The rest is for you to discover, will you take the Descent? <god that was cheesy...
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19 of 20 people (95%) found this review helpful
2 people found this review funny
Posted: December 14, 2014
"All that's left is to go home, get my money, and sleep for the next two years..."
400Mhz AMD K6-II, 128MB ram, Aureal 3D, and a Voodoo 3 3000 pci card...

The best game ever made.
I played this far more than any other game that has since come out.
On 56k we had 300ms ping and were proud of it!
Had to guess their location before they got there.
If only I could go back in time when servers were full and the game was new.
Seems to run ok. This game has always continued to run well on Nvidia cards over the years. Most complaints will be from those using ATI... I mean AMD.
Using Creative Alchemy I can reenable EAX in the game too.
I was glad to see this game showing up here. I hope it gains popularity.
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