Gear up and get ready for war! Take on hectic 2D action shooting stages with your deadly Gunhound mech.
User reviews:
Overall:
Mostly Positive (158 reviews) - 71% of the 158 user reviews for this game are positive.
Release Date: May 1, 2014

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About This Game

Gunhound EX is the PC version of the cult PSP mech action release that pits players' armored Gunhound mechs against scores of mechanized military foes.

In the search for a new renewable resource, humanity has discovered a powerful new one: neutron polymer. Integral to the expansion of modern society, alliances form and shatter as countries jockey to get their hands on the resource. A small southeast Asian nation is in the throes of civil war, but its concentrated deposits of neutron polymer are about to make the conflict a worldwide affair.


Features:
  • Eliminate robotic foes with your Gunhound across multiple stages of mayhem.
  • 360 degree aiming for precision strikes.
  • Unlock armor, weapons and more as you play the game
  • The PSP cult hit, available on PC for the first time!

System Requirements

    Minimum:
    • OS: Windows XP (SP3 or newer)
    • Processor: Core 2 Duo E4300 or better
    • Memory: 2 GB RAM
    • Graphics: 256MB VRAM and DirectX 9.0c support
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes:
    Recommended:
    • OS: Vista, 7, 8 (32bit and 64bit supported)
    • Processor: Core i3-530 or better
    • Memory: 4 GB RAM
    • Graphics:
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • Sound Card:
    • Additional Notes:
Customer reviews
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Overall:
Mostly Positive (158 reviews)
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96 reviews match the filters above ( Mostly Positive)
Most Helpful Reviews  Overall
46 of 48 people (96%) found this review helpful
Recommended
1.8 hrs on record
Posted: May 1, 2014
Very fun game, very similar to the old mech games from the SNES era such as Cybernator and Metal Warrior if you are fortunate to have played them. The ability to customize your mech with different weapons and even change the color scheme is also a nice feature to have even though I have not unlocked any new stuff they do give you a couple things to start with.

I will say that the only negative I can think of at the moment would be that the zero gravity missions have a very wonky feel to them as I have a hard time aiming and not spinning but this is most likely due to me not having enough practice with the controls.

So if you are a fan of old retro side scrolling mech games I think this game will fit the bill as I have not seen anything like this since the old SNES days.
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38 of 45 people (84%) found this review helpful
Recommended
29.5 hrs on record
Posted: July 6, 2014
Featured in Episode 99 of Bullet Heaven HD!

***We love our mecha-based run-and-gunners here on Bullet Heaven, and while Gigantic Army was well and good, we always had deep, tearful feelings for Gunhound EX, but she'd always been just out of our grasp. Thankfully, Playism (Active Gaming Media) has brought this fast-paced, super polished shooter west... but how does it stack up?***

https://www.youtube.com/watch?v=hNm2spGVyMQ
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30 of 33 people (91%) found this review helpful
Recommended
6.2 hrs on record
Posted: May 1, 2014
This game is great- it's a modern take on the Cybernator \ Assault Suits Valken \ Metal Warriors kind of shooter.

You pilot a "realistic" style mech (think something out of VOTOMS) and blast the hell out of anything in your way. The controls feel really good and weighty, the music is great, and it's just plain old fun.

If you like mecha, or quality 2D shooting games, get this. It's like a gem you'd find on the PS1.
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58 of 81 people (72%) found this review helpful
1 person found this review funny
Not Recommended
4.2 hrs on record
Posted: December 2, 2014
A pretty solid and enjoyable game in its own right, but there are a few things that hold it back enough to not be able to confidently recommend.

  • The primary issue with this game are the controls, which I was fighting with & tweaking, and trying to get accustomed to the entire time while playing. By the time I finally found a configuration that worked for me and had sufficient time to get used to it... the game was over; just when I thought it was gaining steam. If the game was much longer or had more content, then the fumbly controls would be a non-issue. But as it stands, the control_weirdness:gameplay ratio is not worth it.

  • Another issue are the unskippable cutscenes & dialog. The game isn't long enough to really warrant the mostly-mediocre story shoehorned into it, and does nothing but add frustration if you have to replay a part over and over. And since Gunhound is a Japanese game, it's more-so unforgiving than it is difficult, so you will find yourself restarting quite a bit in order to experiment and learn patterns. There's also a Mission mode that completely skips cutscenes & dialog, but nobody is going to use that mode on their first run.

  • The tutorial trials are also not very useful nor fun. They suffer from unskippable dialog, and they themselves are unforgiving, mostly-nullifying the entire point of them. If you want to learn the controls, my advice is to just walk around for a bit in the first tutorial and mess-around until you're comfortable - then go and play the campaign. Oh, and map Sprint to right-bumper if you're using a 360 controller.

  • The normal price is $17 CDN. That is way, way too much for what you may get out of it, and I feel like I didn't get my money's worth for $3.


With all that, I had a good time with Gunhound, and am glad I played it - but it's not something I can really recommend for the reasons above.
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17 of 18 people (94%) found this review helpful
Recommended
8.3 hrs on record
Posted: May 1, 2014
Very pleasantly surprised that this of all games got localized and released on Steam! Put some time into the Playism version and this seems like a great Assault Suit style game so far. It's great-looking, certainly a far cry from GIGANTIC ARMY, and probably in the same ballpark as Leynos 2. Very satisfying and hefty mech controls with awesome Valken-style dashing and landing. All signs point to this game being best played without using any continues, and it seems fairly challenging to do that. I'm looking forward to really digging in.
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18 of 21 people (86%) found this review helpful
1 person found this review funny
Recommended
13.6 hrs on record
Posted: June 14, 2015
Visceral gameplay, kickass presentation and stellar level design makes learning the at first unwieldy control scheme and lock-on system well worth it. There is also a time-based scoring system that greatly boosts the replay value of the game. Some of the best mecha action you can get on Steam.

The only major issue is that Gunhound's steam release is an almost direct port of the PSP original, so there are a lack of options in the game menus, be sure to press alt+enter if you want to go fullscreen, because there is no in-game option to do so.
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19 of 23 people (83%) found this review helpful
Recommended
3.6 hrs on record
Posted: May 3, 2014
I love games like this. It reminds me of a mix of Veigues Tactical Gladiator and Metal Slug.

This is a great port of the PSP version with some awesome new features!
One being able to sync your iOS or Android device to the game for real time events to play out on your device as you play the game! HOW AWESOME IS THAT!? :O

For a demonstration of what I'm talking about, watch my YouTube video showing it in action. :)
https://www.youtube.com/watch?v=Ndz3SsIJ94o

That alone makes me happy to play this game! :D
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11 of 12 people (92%) found this review helpful
Recommended
4.6 hrs on record
Posted: June 18, 2014
GOTY
This is the most awesome ♥♥♥♥ to come out in ages. Mix Neo Geo, with SNES, with muh animu and Gundam, and you got this ♥♥♥♥ rocker of an experience. You feel like you're piloting a 16-32bit mech, with anime women yelling YOKAI and the like in your ear the entire time. Story is good too, Yuri is likable. The gameplay can be difficult to learn, and even then is challenging. You feel like a genius when you find out what removing armor does. It's great that it doesn't just show you that, as it feels like a good retro game, with high quality sprites and full Japanese voice acting.
10/10, best game on Steam.
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11 of 12 people (92%) found this review helpful
Recommended
34.7 hrs on record
Posted: July 1, 2014
This game is absolute bliss, I've been watching the G-Rev trailers many times while drooling since it was released for PSP, and thought it'd never get a port. It's very much like an hybrid between the Assault Suit games and Wolf Fang (a.k.a. "Rohga: Armor Force" outside of Japan, an arcade game by Data East, check it out.) It's basically a run-and-gun mixed with a shooter in which you destroy as much stuff as you can and as fast as possible in a mech loaded with powerful weaponry. Just rush missions and destroy tons of baddies, it's as simple as this.

Music is scored by Hyakutaro Tsukimo famous for his works on the last games of the Thunder Force series by Tecnosoft, and the art is very 90's-like with gorgeous details.The character design is decent in my opinion, and the japanese voice acting is spot-on. However, being a straight port of the PSP version, it doesn't have high-def graphics or audio, which I can totally live with. The controls are top notch too, but hard to apprehend, you definitely need a joystick for this one.

Overall this game screams quality, which is amazing considering it started as a mere doujin. If you're a shooter/STG fan, enjoy mechs and big splosions with fierce head-banging music and lots of pew pew, or just kawaii uguu animay, this game is for you.
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14 of 18 people (78%) found this review helpful
Recommended
6.6 hrs on record
Posted: August 11, 2014
Here is my review. Look down. They're all thumbs ups, They are for a reason. If you ever liked a mech platform shooter tittle in your life, you owe it to yourself to pick up this tittle. For that matter if you've ever enjoyed any kind of platform shooter in your life, you're likely going to really enjoy this game and find a love for mechs.

As well, those of you just rolled out of the anime conventions like Otakon, and want to see an anime type story unfold, the more realistic types using decent psudo science, not screaming for five epesodes type, this is a platformer shooter with a very anime style background, and an unfolding story that you would expect from the likes.

Take a machine, avoid incoming fire, flutter the engines to masterfully not have to rely on the suspension alone for all the more grace as you get chop lifted and dropped into jungles, make your way down mountainous hills, and take up arms in another mechonizec war worthy of the kind of vibes you felt watching things like 08th Team, and endure the dangerious with your story granted comrades.

The only way this could be better, and I'm hoping someone really watches when I say this, is if someone took these suspension stomping, engine flaring, war environment changing like platformers and started giving them too us with co op play options.

Only Metal Warriors was ever two players that I can remember and it was vs. Whatever company starts delivering mech tittles like these and let people form their squads, maybe even community level editors or periodic epesodic levels and missions being dropped for people to play, it's going to be a company with some good sales.

Either way, mechs are back, and this is a great tittle to grab to celebrate it.

When it comes to gorilla warfare in mechs, and you got a chopper to drop you off where you need to start operations, you already have a good vibe for what you're in for.

No brush to tough, we dive at 5.

A 5, out of 5.
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Recently Posted
Moonglum
15.3 hrs
Posted: August 26
A PC port of a PSP port of a PC dojin.

I love this game, so will try to be as objective as possible. Gunhound takes a lot of cues from the Leynos/Valken/Target Earth games, and is a neat little side scrolling anime mech shooter that's a little on the short side. Controls need to be mastered before a proper good time is had, I think - controlling your little 2D mech is almost as involved as it is in a simulator. Nonetheless, it has a good learning curve and is very rewarding - especially when you obtain the cannon that can OHKO all of the bosses.

Port is generally OK but not great, getting controls mapped to controllers can be fiddly at first. I have also noticed a few sounds are absent (helicopters on 1st mission for example) that are present on other versions, not sure if it's just me.

Absolutely recommended if on sale, full price is a bit steep for what it is.
Helpful? Yes No Funny
All Might
6.1 hrs
Posted: August 13
A great mech-shooter that didn't try and just cash in on nostalgia. :)
Helpful? Yes No Funny
VigorousJammer
0.9 hrs
Posted: June 24
Really love the classic visual style and soundtrack, it truly feels like a 90s arcade game.
The controls do take a bit of getting used to, but after about 30 minutes of playing I felt like I had a good enough grasp on them where I could play well. I feel like they aren't quite as bad as people make them out to be, especially since they feel really good in terms of mobility and precision. Also, despite the overall challenge of the stages, any time I died, I felt like it was my own fault and not the game's.

Would absolutely recommend this game to fans of classic scrolling shooters or 2D mech games like Target Earth.
Helpful? Yes No Funny
DOBERMAN_AX
3.1 hrs
Posted: June 16
Did not enjoy the immense learning curve of the game. Even the tutorials seemed to be pretty unforgiving and left very little room for error. If you're a vet at bullet-hell types then you might get something out of it, but those new to the genre will more than likely be turned off by this title's initial challenges.
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-=WavE=-
4.1 hrs
Posted: June 14
It feels like you fight controls most of the time :(
Helpful? Yes No Funny
Lunya
36.1 hrs
Posted: June 13
This game is very good, but TAKES TIME to learn and master the controls.

You won't just start the game and shoot everything in sight.
This is NOT Contra.
First you got to do the Simulator Missions, which is the Tutorial. That will teach you everything you need to know to control your mecha, and you'll need, as it has alot of functions.

Then you can start the game, and if you manage to finish the game once, you'll probably have enough points for one or two new weapons, and then the game start to become really fun.
Every boss has a patern, and you need to observe, and LEARN. Again, this is not Contra.

And by the way, it works with Xbox 360 controller just fine, you just need to go to Options and remap the buttons, because it does recognize the controller, just isn't mapped yet. I'm using Xbox 360 controller and it works just perfect. I found the solution browsing by a few topics on Discussions.

The game sure needs a little bit more of improvement, to make it runs perfectly, but I highly recommend it.
Great sidescroller with lots of action.
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I love the lag
6.5 hrs
Posted: June 13
I love this game.

It has a lot of flaws. It's short as hell, the tutorial is long, the translation is bunk, it's not compatible with steam overlay (or alt-tab, much of the time) and you absolutely need a controller to enjoy it. The graphics are pretty so-so and the story isn't that compelling.

But once you get past all of that, you're left with an awesome arcade-style game with great-feeling controls, punchy music and good replayability. Unlockable weapons and one credit play are actually rewarding in a game that feels like this one. It's pretty fast but feels weighty and even if it could use some more levels it has a good spread of what the levels entail. The bosses are generally fun as hell.

The game plays like nothing else on steam- but again, consider how many hours of play you expect for your money and whether you have a controller, first.
Helpful? Yes No Funny
Sobou
12.3 hrs
Posted: June 1
Rapid-paced 2D giant robot action across 5 levels each with an enormous boss. 14 weapons for various loadouts and play styles. Full Japanese VA for a straightforward plot featuring a badass lead heroine. This is GUNHOUND EX in a nutshell.

Interested? Take my advice and the game will be a decent experience.

Controls can be remapped in Options and recognizes controllers (my xbox 360 controller worked perfect). Default confirm key is Z.

Do the tutorials. Practice. The controls are complex and physics take some getting used to compared to your typical 2D platformer or run \'n gun.

If default weapons aren\'t working for you, Customize your suit to the Light Frame and farm Tutorial 5 for points until you unlock the weapons you want. Score adds to a total score, which you need to cap at 99 million to unlock everything. But, default guns and Iron Claw are enough to get you through the game just fine. The Claw (and all melee weapons) will block and destroy any enemy bullet, so constant spam of your default gun with Claw auto-attack can help you breeze through things.

It\'s a challenging fun game, but not one you can just immediately jump in and expect to be good at. It\'s difficult, controls do not cater well to KB&M players, and requires a bit of practice. But honestly it\'s worth it.
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Willie
5.5 hrs
Posted: May 26
Game isn't as smooth and entertaining as it can be.
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Diebuster
16.6 hrs
Posted: May 23
Off the top of my head, I can't think of a better example of the Steam userbase downrating a game because they're complete garbage at it. I've yet to complete it from beginning to end using one continue, but I've beaten the final boss using keybard controls and the only thing I had a bit of trouble with was locking on to a direction and using secondary fire at the same time; even that, though, becomes easy once you've practiced enough.

Gunhound is a sidescroller with actual physics, and you're controlling a mech that's meant to feel heavy. That's it; that's what the "irredeemable horribleness" of the controls boils down to. As soon as you realize that you're not supposed to play this as if it were Mario or Megaman, it stops being an issue.

Presentation's not amazing, but totally fine. The music's fitting enough and the graphics get the job done. Most of the mechs are made of smaller sprites put together and spun around in a Mode 7-esque way, which can be an issue and feel unnaturally robotic in games featuring organic characters but is totally fine in a mecha-piloting game.

The silly anime story didn't amuse me as much as the one in Astebreed, but it's certainly easier to keep track of what's being said during gameplay given you can actually stop in your tracks in this game. Bonus points for a fairly likable female protagonist.
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