Shadow Blade is an action-platformer set in a visually striking world where the ancient teachings of ninjas and samurai clash upon a modern landscape. Sprint through stages littered with traps, slaying enemies along your path without hesitation as Kuro, the blade of shadow!
User reviews: Positive (30 reviews)
Release Date: Jul 21, 2014
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We believe early access can be a highly valuable option for us at this stage since it would enable us to get real feedback from the early adopters and select the best tweaks to make this a great game for the rather hard core PC gamers. We use game analytics services and the indirect data from the user behavior is another major factor that can help us in the design of the PC version of the game.

We are working on a user level editor for the PC version. We can make sure its features are what the users can easily use to make new levels for Shadow Blade. Direct feedback from the players would help us very much in tuning the level editor.”

Approximately how long will this game be in Early Access?

“We plan to be in Early Access for 3 months. If some community positive feedback requires us to modify or add other things that we have not planned at the moment, we could extend the Early Access phase to 5 months.”

How is the full version planned to differ from the Early Access version?

“The full version will have more levels, complete local multi-player features, more integration with steam features like workshop, leaderboards, achievements and cloud and game modes and more polished overall.”

What is the current state of the Early Access version?

“The game can be enjoyed with limited levels. The basics of the level editor are usable.”

Will the game be priced differently during and after Early Access?

“No, the price will be the same during the early access period and after the final release.”

How are you planning on involving the Community in your development process?

“A. We need to find the proper game balance for the PC gamers interested in the platforming genre. We have two possible options to increase the challenge and fun for the PC players:

1 – Adding certain elements to the combat and enhancing the enemy AI. (More depth to combat)
2 – Modifying the level structure and increasing the platforming challenges in the game.

We have a lot of ideas for fine tuning the game that fall in the above categories.
We would like to listen to our audience and incorporate their feedback into our future development sprints.

B. We believe that providing a level editor for the players so that they can create their own levels and share it with everyone else on steam can be a highly valuable feature. We have the initial design for the level editor but we need to make sure it has the right features and the necessary usability for the average players to make their own levels. We are planning to polish the level editor with the help of the community and direct feedback from them.

C. Selecting the best levels made by the community and integrating them in the main game will enhance the value of the final product very much and also provide value for the community in general.

D. The game event data we gather from every play session contains gameplay related information like player death locations. These data that are generated from the play sessions of the community can help us refine and enhance the levels and ensure the game has the proper pacing for PC players.

E. In case there is additional modding interest from the community, we can expand the modding features from new game levels to player avatar and enemy mesh/animation changes and level art modifications.”
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Recommended By Curators

"Shadow Blade follows in the spirit of Strider or Shinobi with its straightforward levels and their memorable designs. A speed runner's paradise."
Read the full review here.

Recent updates View all (14)

May 27

Update version 0.9 is here!

This update includes all the game story, narrated in motion comics format. All game levels are in, the main boss fights will be added with the next update.

Getting very close to full release.

1 comments Read more

February 28

Version 0.85 with big enhancements!

The update for version 0.85 is available with big enhancements!

2 New Chapters with Hardcore/MasterClass Difficulties (Dungeon, Dojo) Added
New Boss Fight
New Enemies (drones)
Chapter 5 Art (hugely) Improved
Many storytelling, gameplay and visual Improvements for the first 4 Chapters
Shadow Challenge Mode Added (contain first 10 shadow challenges)
Visual Loading Hints Added
Hints to Pause menu
Gallery Added
Credits Added
Some Control Improvements
Scoring System Updated
Various Bug Fixes

0 comments Read more
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Steam Big Picture

About This Game

Shadow Blade is an action-platformer set in a visually striking world where the ancient teachings of ninjas and samurai clash upon a modern landscape. Sprint through stages littered with traps, slaying enemies along your path without hesitation as Kuro, the blade of shadow!


Darkness and chaos are once again creeping into the world of man. The covenant made in a time almost forgotten has failed, the three clans now in a violent struggle for dominance. The medallion is almost made whole again and it falls upon Kuro?s shoulders to restore balance. All his training has led up to this one moment, where the fate of the world will rest in his blood-stained hands.

Key Features

  • Epic NINJA Platforming: Test your skills in fast-paced platforming, mastering the skills of the ninja to breeze through challenging levels.
  • Vicious NINJA Combat: Kill your enemies with extreme prejudice through the mastery of the katana, shurikens and kusarigama!
  • Shadow Ninja: Attack the guards before they see you and alert all other mobs.
  • Story Campaign: Fully voiced motion comics tell the story of Kuro?s plight to restore balance!
  • More than 50 Challenging Levels: Environmental hazards, rifle-toting warriors and many more challenges await a hardened warrior.
  • Level Secrets: Raw speed doesn?t guarantee the highest rank. A true ninja is ever vigilant, aware of any possibly hidden areas.
  • Ninja = Hardcore: Cleared the normal campaign? Prepare for the ?Hardcore? variation and if you dare, the ultimate ?Master Class? version awaiting only the foolhardy.
  • Challenge Modes and Leaderboards: Feel the need to gloat? Challenge yourself in these specially crafted stages only for the masters. Compare your stats with friends and other players as you fight for the top of the leaderboards!

Additional Features

Level Editor and Workshop Integration: Create and upload your own levels to Steam Workshop for your friends and other players to check out. Become the ultimate Dojo Builder!
Stylish 3D World: Feast your eyes on a world where ninja and samurai clash in a modern landscape.
Achievements: Unlock a full list of achievements as you embark on your mission to restore balance.
Cloud Saving: All progress saved through the Steam Cloud for pick-up-and-play on any steam powered device.

Follow the development on Twitter

System Requirements

Mac OS X
    • OS: Windows XP and up
    • Processor: Intel Core Duo or faster
    • Memory: 1 GB RAM
    • Graphics: Dedicated video card recommended
    • Hard Drive: 900 MB available space
    • OS: OS 10.6+
    • Processor: 2.8 GHZ Intel Core 2 Duo or better
    • Memory: 1 GB RAM
    • Graphics: Dedicated video card recommended
    • Hard Drive: 900 MB available space
Helpful customer reviews
27 of 32 people (84%) found this review helpful
21.5 hrs on record
Posted: July 23, 2014
Early Access Review
Gone from the days of gaming are the distilled shots of adrenaline and the twitch based action from titles such as Shinobi or Strider that pressed us to try again and again. Now replaced with fluff and filler, the complex tutorials and drawn-out narratives that take the place of what could be great gameplay. Shadow Blade follows in the spirit of the aforementioned hacknslash titles with it's to-the-point levels and their memorable designs.

Shadow Blade: Reload is a speed runner's paradise, through and through.

It includes all of the usual markings you'd expect from a solid action game from it's straight-forward yet deceptive level designs, to the quick arcade-like combat and addictive score chasing incentives. Your initial runs will be easy but they will be sloppy, and as you play you'll discover tricks and shortcuts that make conquering your past efforts a serious treat. The levels come in bite-sized pieced which keep the pace perfect and easy to jump into again and again to tackle your previous scores.

With 60 levels and counting set across 4 differently themed stages and a wealth of modes like easy and robust level-editor and a multiplayer Race mode for up to 4-players that brings Speed Runners style competition, this is already showing some serious potential in it's Early Access state as it continues to receive updates.

It's also received a hefty amount of changes and polishes to the combat since it's highly acclaimed mobile origins, most importantly the layer of depth and strategy added by Shurikens for well planned ranged shots, effecting how you approach each situation. With the addition of new levels, more secrets, more exploration and features, it's easily worth it even for those who have played the hell out of the original version.

Seemingly simple first glance, Shadow Blade really begins to shine as the player revisits past stages and begins to explore it's possibilities for a faster run. There are loads of hard to spot tricks and little shortcuts that will cut down on your time, and going back to discover them and besting your previous scores just feels really good. All in all, this is the kind of game that should be played from the perspective of a speed runner to be enjoyed to it's full extent.

Shadow Blade: Reload hits the spot and keeps you coming back for more long after you've overcome the obstacles of it's many cunning levels.
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16 of 19 people (84%) found this review helpful
5.5 hrs on record
Posted: July 21, 2014
Early Access Review
This game is quite enjoyable. It’s fast, fun and often requires quick thinking. There are a ton of levels and a bunch of unique mechanics that can really be challenging at times. I particularly liked how upping the difficulty morphs the level – giving it harder paths, adding more traps, but it still has the same general layout. The controls feel responsive, the animations are nice and the music and sound effects are pretty cool too.

There’s even a degree of replayability, as you can always go back and try and beat your best scores on levels you’ve already completed, and if the devs end up adding leaderboards like they are planning to it will only add to that. Also, this is one of the few games that actually has a level editor. As it stands though, the editor is quite basic so could definitely do with a bit more stuff in it (I will update this bit if it changes upon the games release). Anyway, I’ve had a ton of fun with this and would definitely recommend it to anyone who’s into the Side-Scrolling Action-Platformer type genre.

If you are looking for a short video to show you what the game is, here’s a link to a 2 minute one:

And if you’re looking for a more in depth look at the game, here’s a link to an approximately 15 minute video:
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10 of 12 people (83%) found this review helpful
32.0 hrs on record
Posted: July 21, 2014
Early Access Review
What I like most about Shadowblade, is that even though you can have a lot of fun casually beating levels, a completely new kind of gameplay begins when you decide to do everything absolutely perfect. And when you do that, you can see the mastery of a real ninja on the screen. So much that you can watch your screen capture video for every single level and enjoy them all!
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7 of 8 people (88%) found this review helpful
2.4 hrs on record
Posted: January 6
Early Access Review
A nice little speed running focused game with ninjas and evil cyborgs.
The controls are pretty tight (but still occasionally glitchy due to early access stuff, not too much though).
Levels are very well designed - there are enough variety in movement, enemies positions, traps, collectibles locations, and all that stuff. You never get bored or feel like you are playing the same level again and again. Which is a good thing!
There are several boss fight that have been set up using speed running mechanics. Adds even more variety to the gameplay.
Overall, a very solid and pleasant experience if you are into the genre. Pulling off some tricky sequences can be extremely gratifying.

On the downside - still some minor glitches here and there, but the game is updated quite frequently and they are getting fixed pretty quick.
And if you are not into the speed running genre, you are probably going to be bored pretty quickly.

For slightly more detailed look see the video below:
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4 of 5 people (80%) found this review helpful
22.9 hrs on record
Posted: July 31, 2014
Early Access Review
Shadow Blade somehow remind me of Super Meat Boy! Why? Do you familiar with this sense of screwing the level pace just for a second delay? Then pausing the game and restarting level is what you will do a lot in Shadow Blade. Of course you can play through all levels easily if you neglect 2 Hidden Marks and collectibles scatter in levels and prefer casual approach but you know, who wants to be a casual Ninja? So you run, jump, dash, throw shurikens and mixture of those to whether overcome platforming challenges which is the core of the gameplay or bringing enemies down. At the current state game has 4 chapters each consisting 15 levels and if they're not enough, there's also a Masterclass and Hardcore Edition of each levels which some of them are ready now and others under development. You can also jump in Dojo Editor and creates the levels you want to play or maybe challenge your friends but unfortunately there's no possibility right now to share created levels via Steam Workshop, a feature we will be assure that will add just doing ASAP guys! Shadow Blade is fast paced enough to hook you and will reward action fans well enough. Its control was not but now is solid and standard for the genre while best result achieved with Controller but you can play it with keyboard pretty well too.
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