Humanity Asset is a Metroid-style 3D platformer that pays homage to the traditional retro classic shoot ‘em up genre. Aliens have invaded Earth to strip the planet of its resources, to save their own dying planet. As in all classic shoot 'em ups, only you can save the day - now there’s a surprise!
用户评测: 多半差评 (185 篇评测)
发行日期: 2014年2月20日

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关于这款游戏

Humanity Asset is a Metroid-style 3D platformer that pays homage to the traditional retro classic shoot ‘em up genre.

Aliens have invaded Earth to strip the planet of its resources, to save their own dying planet. As in all classic shoot 'em ups, only you can save the day - now there’s a surprise!

With 16 levels, over 400 stages and a multitude of awesome weapons, you must hack, slash and shoot your way to survival and victory.

系统需求

    Minimum:
    • OS: Windows XP/7/8
    • Processor: Core 2 Duo E4300 1.8GHz
    • Memory: 512 MB RAM
    • Graphics: GeForce 6600
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Shader model 2.0
    Recommended:
    • OS: Windows XP/7/8
    • Processor: Core 2 Duo E4700 2.6GHz
    • Memory: 1 GB RAM
    • Graphics: GeForce 7800 GT
    • DirectX: Version 9.0c
    • Hard Drive: 1 GB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: Shader model 2.0
有价值的用户评测
7 人中有 6 人(86%)觉得这篇评测有价值
3.1 小时(记录在案的)
发布于:8月25日
这游戏操作会让你很难受,千万别用手柄玩,会让你恨不得用第三只手。
游戏音乐太吵闹,直接屏蔽。音效太二,无法忍受。
主角和敌人的动作啊,二刀无极限,总之就是智障。
千万别玩啊,兄弟们!!!
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
3.1 小时(记录在案的)
发布于:8月25日
good game
这篇评测是否有价值? 欢乐
2 人中有 1 人(50%)觉得这篇评测有价值
1.0 小时(记录在案的)
发布于:8月23日
这款游戏就像《洛克人》和《恶魔城》的结合体,广阔的可探索地图,多样化的枪械选择,难度极高的boss战...没错,在如今这个充斥着《i wanna》级别小游戏的时代,这款游戏的一切看起来都是这样美好,简直就是怀旧党的福音,然而很可惜的是,有几个糟糕的因素却毁掉了这款游戏,所以我在几番纠结之后还是决定给出不推荐的评价。

首先就是画面,这款游戏采用了3D横版的模式,不得不说,人物和场景的建模真的十分粗糙,颗粒感超强,这就咔嚓一声把玩家心中的期待完全击碎了,因为你几乎能从画面里看出劣质二字来。此外,主人公的形象也是非常的莫名其妙,脑袋像一颗橘子的宇航员?完全不能讨人喜欢。

其次就是糟糕的手感,身为一款动作过关游戏,这款游戏的操作手感本来还算可以,然而频繁的原因不明的慢动作卡顿却让人烦躁,四个字总结就是有心无力,你完全无法随心所欲地操作主角,甚至都不能流畅地进行游戏。

再说说枪械的手感,虽然作者设计了多种枪械,然而至少在我所玩到的部分,这些枪械射击的声音都是气枪和水枪的的水准,完全没有高科技武器的感觉,打在敌人身上的感觉也是像打在空气上一样软绵绵的,虽然作者很努力地制作了炮塔的爆炸效果,但是射击真的没什么快感。

最后就是游戏设计,敌人和boss的子弹都是长条形的激光,这就造成了一个很大的伤害判定的问题,很多时候我觉得boss的技能是无法闪避的,因为你的跳跃高度有限,而boss的弹幕密集而且有些无序,虽然主角在不停地回血(没错主角自带无限回血技能),你只要闪开一部分弹幕就可以和boss正面硬刚,然而这着实让游戏的乐趣和华丽程度大大下降了。

总体来说,虽然作者很有诚意地设计了广阔的地图,多样化的装备和boss,剧情上也有一些神奇的展开,还在上个月更新了全地图,真的算是很有诚意,然而糟糕的美工和差劲的操作手感却让玩家乐趣大减,这款游戏我强忍着玩了大概有几十分钟,关掉之后着实没什么再打开的想法了,在横版独立游戏大多沦为I wanna仿品的年代,能有这样试图重现洛克人系列的作品真的很好,但是糟糕的美工和操作手感确实让人完全玩不下去,着实可惜,如果能再精雕细琢一番应该会更好。
这篇评测是否有价值? 欢乐
57 人中有 38 人(67%)觉得这篇评测有价值
有 5 人觉得这篇评测很欢乐
10.0 小时(记录在案的)
发布于:6月11日
Who remembers the old shareware games from the 90s? How about the ghetto N64 and PSX games that most people forget, like Chameleon Twist or Quest 64 or Blast Chamber? The stuff that didn't make it into the history books. The stuff that had iffy graphics, slowdown, bugs and difficulty spikes. It wasn't really focus tested or target-marketed. Most people would call it "bad."

If you're anything like me, though, those games stayed with you despite the flaws. They had charm and a sense of discovery, and their problems were only capital-P Problems if you wanted to see them that way. For you, maybe they were just weird quirks to work around. Maybe you found out later that critics really attacked those quirks in their reviews. After that, maybe you became too quick to dismiss a game for those same reasons.

Playing Humanity Asset takes me back to the old days, before all the critics. Graphically it looks like the 2.5D sidescrollers from the N64/PSX period: stuff like Goemon's Great Adventure and Tomba. Those are not popular reference points for games these days--nostalgia junkies prefer the 16-bit look, for some reason--but that doesn't make them bad ones. Its gameplay also brings to mind games of that period, but mixed in with Mega Man and Metroid influences (it is not a Metroidvania, though).

Is there brutal slowdown? Yes. Is it a "polished masterpiece" like Mass Effect 2? No. But I uninstalled Mass Effect 2 after 2.8 hours because it bored me. It had no soul. Humanity Asset was made by the Thai one-man-team Browny Application, and you can feel the passion the creator put into it. The levels are interesting and (insanely) varied--you never feel like you're crawling through the same old corridor over and over. There are lots of charming little touches, like the way that every enemy has a name. The list goes on: incredible boss fights, tons of secrets, great music, weapons with vastly different attacks. The game doesn't hold your hand at all (unlike the sanitized "retro" games people make now), but it's easy enough to figure out your goals if you pay attention to the well-designed minimap.

As a translation from Thai by a no-budget developer, Humanity Asset's script is in broken English, like many now-classic Japanese games from the 80s and 90s. Still, the writing has charm, and you can figure out what people are saying when you pay attention. That, by the way, is a big reason for the negativity in this game's user reviews: gamers aren't willing to pay attention anymore. They're trained to be guided by the hand around beautiful, sterilized environments. If you can't play a game without a direction arrow, or without cutscenes, then stay away from Humanity Asset. Its magic will escape you.

For everyone else, I'd recommend it. If it'd been released on the N64, it would sit on the sleeper-classic shelf right next to stuff like Mischief Makers. It's priced a bit high at $10, so grab it on sale--or get it for free, like I did. Once you have it, brace yourself for a messy experience... but a fantastic one, and one that, if you let it, might stick with you for a very long time.
这篇评测是否有价值? 欢乐
12 人中有 12 人(100%)觉得这篇评测有价值
有 4 人觉得这篇评测很欢乐
3.1 小时(记录在案的)
发布于:8月22日
The controls arent that bad but the game is loaded with bugs. I looked at a dropped weapon and I got murdered because I could not get out of the popup screen no matter what button I pressed. The talk bubbles are so messed up it's funny. I think this game was dropped in the toilet before they released it. $9.99? Are you serious? Thank god it was free for me.
这篇评测是否有价值? 欢乐