Length of Time Played: 2 Hours
Distance Played: Survived to Wave 12
Personal Grade: C+
Opinion of Each Aspect
Grading System - Outstanding, Excellent, Good, Acceptable, Poor, Horrendous, Abysmal
Notes: + (Positives), = (Small Gripes), - (Negatives)
+ Difficulty increases steadily with each level by making zombies tougher and deal more damage.
+ A good arsenal of weapons with each having a function. Weapons can go on sale to help with cash.
+ Camping behind barricades punishes you by not allowing you to reach cash drops.
+ For $2, you definitely get a few hours of fun.
+ An absolute blast in multiplayer with friends.
= Certain weapons become near useless by Night 8 or so.
= Turrets require a mounted gun and ammo to be able to shoot. They should at least be equipped with a pistol upon purchase.
= Some more ambient music would be nice.
- Sound effects are muffled and none of the guns sound convincing. Zombie sounds are okish but leave a lot to be desired.
- While most guns are useable, there just isn't quite enough weapons to keep you amused.
- In the end of it all, you will end up behind barricades, fiercely fighting to keep yourself alive with super-strong zombies that take more than 1 clip of ammo to kill each one.