Frozen State is a game about the adversities faced whilst existing and surviving in a dying Siberian city, Duga 40. The experimental city has been infested by an extraterrestrial parasite that has obliterated the native population.
User reviews: Very Positive (251 reviews) - 88% of the 251 user reviews for this game are positive.
Release Date: Jul 1, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Frozen State is still very early in development. Despite this fact, many core features are already in place and the game is playable as it is, though it’s still evolving and improving. It means many things can change over the course of development. For that reason, we would like to take you with us on this journey and make those changes and improvements based in part on your feedback.”

Approximately how long will this game be in Early Access?

“We have a certain number of features and content we want to implement, but because we also would like to have deep involvement from the community, it is hard at the moment to set any definite deadlines or time frames. However, we plan to release regular, fortnightly updates.”

How is the full version planned to differ from the Early Access version?

“The full version will have a considerably larger world to explore, more content, NPCs and quests.”

What is the current state of the Early Access version?

“The current version is a pure sandbox experience, it doesn't have any goals or objectives, except surviving as long as you can. The game has 27 locations, covering just over one three kilometres combined, dynamic weather, randomly generated interiors, crafting and stealth elements.”

Will the game be priced differently during and after Early Access?

“The price will be gradually growing over time as we reach important milestones. The fully completed game will cost around 20$.”

How are you planning on involving the Community in your development process?

“We'd like to have a deep community involvement in the development of Frozen State. If you have interesting ideas or suggestions, please share them with us on the Frozen State Forum.”
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Recommended By Curators

"Frozen State still has a long way to go, but as far as open-world procedurally generated horror games go, this one isn't likely to disappoint."

Recent updates View all (56)

November 14

Small Hotfix

Hi guys,

This hotfix should eliminate the following issues:

- flickering footprints
- disappearing corpses
- animals stand up idling after being killed
- closing side panel
- loot from the animals

Thank you,


1 comments Read more

November 8

Version 0.85 build 180

Hi all,

It's been a really incredible and emotional month for me. Just over two weeks ago I got married) It still feels odd saying that I'm a married man, but it is one of the most important steps in my life. In spite of the stress and time spent on preparation for the wedding, we've managed to make quite a big update with a long requested feature - to add wildlife in the game. So here it is, the new update is ready and waiting to be played.

The full changelist:

- wildlife - the game is now populated with different wild animals : fox, boar, bear, moose, deer, hare. Wild animals are randomly generated throughout the world and their number and kind can vary from playthrough to playthrough. The animals have a higher chance to spawn in forest areas than in urban-suburban locations. All animals leave trails of footprints so you can track them. Hybrids can hunt and kill animals too.

- new craftable items fur coat and reinforced fur coat from the hides of wild animals
- new items: hide, raw animal meat, roasted steak.
- Humans and some hybrids leave footprints on the snow
- Inventory window was slightly changed, the bags slots were moved to the right side next to the armor, making more room for the items list
-Antrazidol is now visible in the inventory along with the other items
- Crafting level for the handcrafted axe was reduced to zero
- procedural snow shader was fixed
- Attack animation bug was fixed
- German localisation was added, big thanks to our community member Omnicron. But bare in mind it’s still work in progress.
- bags durability fixed
- sight cones of the enemies and friendly NPCs have different colours
- small fixes

known issues:
- invisible soldier ( if you meet him, send us the save)
- main menu GUI glitches

The bug when your character could stuck in doorways. We’ve found and fixed one issue that might have caused this, but if you come across this again send us your save with output_log.

Thank you,


15 comments Read more
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About This Game

Frozen State is a game about the adversities faced whilst existing and surviving in a dying Siberian city, Duga 40.

The experimental city has been infested by an extraterrestrial parasite that has obliterated the native population. Once infected, the parasite causes its victims to become vicious alien hybrids…

However, the grotesquely disfigured creatures are not the only menace that threatens the surviving citizens – hunger, and the bitter Siberian cold, will force them to behave in a Machiavellian fashion with one another

Frozen State is still very early in its development. Some features have not yet been implemented or may not work properly. However, we are continually working to improve Frozen State and eagerly anticipate your feedback and suggestions.

Planned Features:
• Three main characters - each with their own different play style.
• Diverse enemies
• Open world - the city consists of separate locations sewn together in random order with every new session.
• Dynamic weather conditions
• Randomly generated building interiors
• Stealth
• Crafting
• Transport
• Basic needs (hunger, thirst, sleep, etc)
• NPCs and Quests

Already in the game:
• Three main characters
• Three types of enemies
• 39 locations (just over 3.35 square km in total)
• Dynamic weather
• Randomly generated building interiors
• Stealth
• Simple Crafting and Cooking
• Basic needs (hunger, thirst, sleep, etc)
• Building structures and fortifications

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows Vista
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: Nvidia 9800M GTS or Radeon HD 6770M
    • Storage: 4 GB available space
    • OS: Windows 7 or higher
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 8 GB RAM
    • Graphics: Nvidia GT 650M or 750M (strongly recommended)
    • Storage: 4 GB available space
    • OS: Mac OS X 10.8
    • Processor: 2.4 Ghz Core i5
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 650M
    • Storage: 4 GB available space
    • OS: Mac OS X 10.8
    • Processor: 3.0 Ghz Core i7
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GT 750M
    • Storage: 4 GB available space
    • OS: Ubuntu 14.04
    • Processor: 2.4 Ghz Core i5
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GT 650M
    • Storage: 4 GB available space
    • OS: Ubuntu 14.04
    • Processor: 3.0 Ghz Core i7
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GT 750M
    • Storage: 4 GB available space
Helpful customer reviews
51 of 56 people (91%) found this review helpful
2 people found this review funny
58.4 hrs on record
Posted: July 16
Early Access Review
What can be said for a game like Frozen State? A lot.
It's a great game in that it's genuinely tense. The stakes are high and you can't just reset the gambles you make. I have been playing it since, I think about the first month it came to Steam, and it has changed dramatically.
When I first bought it, I was afraid at first, it would be the same generic kind of survival game that has been washing up on the shores of Steam like rotten flotsam. Frozen State is like a big, ice coated barge crashing into the shore and unleashing a horde of the undead onto your normal beach going day.
I have some key things to say about it. The first is that I survived 20 days. That is my current maximum. I found the Mansion, and it was there I died.
Word of warning? Humans Aren't your friend. But I did find a car, and by god, that was the most satisfying feeling on the planet to be able to avoide the Piercers, Jackals, Widows and other horrible monsters occupying the wastelands. I could explore so much easier and take a nice deep breath knowing I had a moment of peace.
I expect the developers will eventually take the feature of beaing safe in a car, away, but if I could ask them not to, it would make playing the game in the future so much easier.

The game is like the era of Playstation 2 horror titles like the Silent Hill series, it's filled with suspense. Every action you do could give you away or get you killed if you aren't careful. I would even say this is a tougher game than Don't starve and I Love how ruthless that game is.

I hope for so much of this game, and that's why I delayed my initial review but as it stands, this game is WORTH your 10 dollars. It is Worth your time. The game is hard, which it should be. It's survival horror and it places a hard pitch on the actual survival aspect. If I hadn't been stupid? I could have gone on for probably close to another 30 days with the supplies I found, but one wrong decision, one wrong choice and you're done. Example? I had gotten to the point to use a series of molotovs and had 6 fistfuls of fire to chuck at Reapers in one of the houses and I was an idiot and caught myself on fire. The heat, the sound, it drew the Jackals and I booked it like a mad man back to my car just to slather Stas in Burn Ointment to compensate for my own recklessness. I barely escaped, but I did by the skin of my teeth.
On a technical level I will give a moderate review as follows:

Graphics: Appropriate - It could be better, but I understand the level and it's satisfactory. I can see things, I know what stuff is. I can make out details and it does the job more than enough.

Difficulty: Hard - This isn't Minecraft. This isn't Don't Starve. This is a hard game with definite rules and hard physics in play. Sure you can carry 13 logs in your inventory, but the point is that you need to be careful and cutthroat with what you have and what you take. You can't just plop down some bricks or garbage and block your enemy and you are lucky if outrun your enemies. Don't expect an easy start.

Gameplay: Stern but fair - This sounds like a difficulty but as mentioned in the previous sections of this review, this game is about what you are willing to do and how careful you are to prepare for the Icepocalypse surrounding you. It is fun, sneaking past your enemies, hoping to god their cone doesn't spot you so you can get home, getting your base built, HAVING A GUN (with limited bullets) SO YOU DON'T HAVE TO MELEE ENGAGE; all these aspects are some of the rewarding elements to it. Being lucky and being careful are the greatest measure a player can have aside from their own preparedness.

Current Cons and suggestions:

Character progression is hard. I wish the developers would consider giving you some of the Level-Up Pills every 5, to 10, to 15 days. I have had such a hard run of the game because I couldn't become tougher in-game, only smarter in how I play.
I wish you could make matches out of gunpowder or maybe use infected meat to make like tallow or some kind of grease to make some kind of natural igniter.
Maybe a lantern not like the flashlight you can build out of scrap metal that you can place would be nice.
If there were anything else, right now that I could ask for? Maybe either the ability to armor plate your car with scrap metal or maybe a scrap metal sword or knife so you can make a spear or have something other than the nailed club or axes to kill stuff with.

Overall opinion: The game is hard, it's like squeezing water from rocks, but when you get it together it can be so much fun. And while I appreciate the game being hard, as it should be, I wish that the guy I killed at the Manor had dropped at least his axe. All he dropped was bedsheets. To bandage my ♥♥♥♥♥ ♥♥♥ up.

Beginners tips?
Stones can be thrown as distraction items to lure enemies away.
Behind your house is an underground silo thing that you can access in the back-left corner, usually in there are the thermometer and watch. Sometimes a bed and a workbench. It usually has a plethora of goodies in it.
Crafting will be your biggest ally as some of the weapons you make are invaluable, and you need to upgrade it to make your armor and weapons better.
ALWAYS CARRY SPARE FIRES AND MATCHES and when you find an extra sleeping bag? That also.
Trying to upgrade your weapons can cause them to break. I lost my starting axe and a double barreled shotgun this way. Upgrades are always a gamble.

Buy it out of 10.
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18 of 21 people (86%) found this review helpful
3 people found this review funny
0.8 hrs on record
Posted: August 15
Early Access Review
Frozen State is a very promising indie project developed by Snow Arc Studio Ltd. An old house and the atmosphere of loneliness resembles This War of Mine. The first impression has developed specific.

At the beginning, we will have a choice between the three characters. Which one to choose? Definitely, there is no choice because every character is unique. It all depends on your personal preferences. I can only say that Mary really stands out from the other two characters.

The story line is not yet there but it can be observed, that developers have built the foundation for his writing. The plot will unfold around the Siberian town. Perhaps we need to figure out what happened here. However, history can always be exciting and unpredictable. Now the gameplay based on exploration of locations. Principle of explore here is the same as in This War of Mine.
Come in various buildings and take away as much as you can carry. Sometimes you will encounter enemies so you have to kill to survive. You should attract your attention to crafting system. It is only alpha-stage but the quality of the work can be visible.

There is the possibility to create various buildings, weapons, food, etc. Of course, gather up the required amount of materials you can build tower, fence and bench. Note that you can craft a huge number of guns from a stick with nails finishing with a crossbow. There is a very interesting skill system. You want to stay invisible to the enemy? Definitely develop your stealth skills. You love to blow up? Then you should pay attention to talent «Explosives». Like the melee? Melee skills will help you to deal with the enemy in seconds. Particularly noteworthy are two amazing talent. Hearing and vision, and they definitely do not just save your skin.

The atmosphere is now one of the main trump cards of the game. During the playing you are completely immersed in the silence and solitude of the Siberian days. Along with the characters you begin to experience all of the emotions. You try to survive by any means. Build your shelter, create some weapons and try to find some food. All you are doing for the sake of his protagonist.

As a result, I can say that the developers are on the right path. If they can keep that same bar that originally laid, perhaps, we will see a masterpiece. First, I advise to pay attention to the product fans This War of Mine.

System of skills
The emotional component
Addictive gameplay
Low price
Each character has it’s unique sides
The crafting system

The lack of storyline
The modest number of buildings
You can’t disassemble items

Total: 7/10

*I got the key from developer.

If you like this review, you can read more in our group:
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6 of 7 people (86%) found this review helpful
34.3 hrs on record
Posted: June 12
Early Access Review
Great game! Love it! Watched some Let's Plays before purchasing and I am thrilled with the content in this game! I also love how involved the dev(s) are and how quick they respond to and resolve issues (I personally haven't had any issues or glitches with this game yet). Very promising game and I can't wait for more updates! Thanks for your hard work that results in my entertainment!
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10 of 15 people (67%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: September 15
Early Access Review
I really like the feel of this game the creepy and depressing setting coupled with little to no human interaction is really well done. It makes the whole you gotta survive on your own mentality surface.

+ Hack and slash combat
+ Being able to build/craft everything you need to survive.
+/- Choose from 3 playable characters, I would have preferred creating my own character but that's just me.

So far its a great game, and I'll make sure to keep this review updated as I get more play time into it.
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6 of 8 people (75%) found this review helpful
24.5 hrs on record
Posted: June 6
Early Access Review
I've only survived 23 days and its by far the best zombie like game I've ever played but there called hybrids, The games great but I think there should be more hiding mechanics and plus I love that you have plasma guns in the game and I'm a big fallout fan and the plasma weapons were my favorite but this game is great you can choose to live in the house that u started out in or build your own base or just fortify the house and looting is the great thing about this game never know what your going to get, I totally recommend this game its great you should give it a chance you won't regret it, Oh one more thing the goal of this game is to survive as long as possible that means be careful!!
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