What can be said for a game like Frozen State? A lot.
It's a great game in that it's genuinely tense. The stakes are high and you can't just reset the gambles you make. I have been playing it since, I think about the first month it came to Steam, and it has changed dramatically.
When I first bought it, I was afraid at first, it would be the same generic kind of survival game that has been washing up on the shores of Steam like rotten flotsam. Frozen State is like a big, ice coated barge crashing into the shore and unleashing a horde of the undead onto your normal beach going day.
I have some key things to say about it. The first is that I survived 20 days. That is my current maximum. I found the Mansion, and it was there I died.
Word of warning? Humans Aren't your friend. But I did find a car, and by god, that was the most satisfying feeling on the planet to be able to avoide the Piercers, Jackals, Widows and other horrible monsters occupying the wastelands. I could explore so much easier and take a nice deep breath knowing I had a moment of peace.
I expect the developers will eventually take the feature of beaing safe in a car, away, but if I could ask them not to, it would make playing the game in the future so much easier.
The game is like the era of Playstation 2 horror titles like the Silent Hill series, it's filled with suspense. Every action you do could give you away or get you killed if you aren't careful. I would even say this is a tougher game than Don't starve and I Love how ruthless that game is.
I hope for so much of this game, and that's why I delayed my initial review but as it stands, this game is WORTH your 10 dollars. It is Worth your time. The game is hard, which it should be. It's survival horror and it places a hard pitch on the actual survival aspect. If I hadn't been stupid? I could have gone on for probably close to another 30 days with the supplies I found, but one wrong decision, one wrong choice and you're done. Example? I had gotten to the point to use a series of molotovs and had 6 fistfuls of fire to chuck at Reapers in one of the houses and I was an idiot and caught myself on fire. The heat, the sound, it drew the Jackals and I booked it like a mad man back to my car just to slather Stas in Burn Ointment to compensate for my own recklessness. I barely escaped, but I did by the skin of my teeth.
On a technical level I will give a moderate review as follows:
Graphics: Appropriate - It could be better, but I understand the level and it's satisfactory. I can see things, I know what stuff is. I can make out details and it does the job more than enough.
Difficulty: Hard - This isn't Minecraft. This isn't Don't Starve. This is a hard game with definite rules and hard physics in play. Sure you can carry 13 logs in your inventory, but the point is that you need to be careful and cutthroat with what you have and what you take. You can't just plop down some bricks or garbage and block your enemy and you are lucky if outrun your enemies. Don't expect an easy start.
Gameplay: Stern but fair - This sounds like a difficulty but as mentioned in the previous sections of this review, this game is about what you are willing to do and how careful you are to prepare for the Icepocalypse surrounding you. It is fun, sneaking past your enemies, hoping to god their cone doesn't spot you so you can get home, getting your base built, HAVING A GUN (with limited bullets) SO YOU DON'T HAVE TO MELEE ENGAGE; all these aspects are some of the rewarding elements to it. Being lucky and being careful are the greatest measure a player can have aside from their own preparedness.
Current Cons and suggestions:
Character progression is hard. I wish the developers would consider giving you some of the Level-Up Pills every 5, to 10, to 15 days. I have had such a hard run of the game because I couldn't become tougher in-game, only smarter in how I play.
I wish you could make matches out of gunpowder or maybe use infected meat to make like tallow or some kind of grease to make some kind of natural igniter.
Maybe a lantern not like the flashlight you can build out of scrap metal that you can place would be nice.
If there were anything else, right now that I could ask for? Maybe either the ability to armor plate your car with scrap metal or maybe a scrap metal sword or knife so you can make a spear or have something other than the nailed club or axes to kill stuff with.
Overall opinion: The game is hard, it's like squeezing water from rocks, but when you get it together it can be so much fun. And while I appreciate the game being hard, as it should be, I wish that the guy I killed at the Manor had dropped at least his axe. All he dropped was bedsheets. To bandage my ♥♥♥♥♥ ♥♥♥ up.
Stones can be thrown as distraction items to lure enemies away.
Behind your house is an underground silo thing that you can access in the back-left corner, usually in there are the thermometer and watch. Sometimes a bed and a workbench. It usually has a plethora of goodies in it.
Crafting will be your biggest ally as some of the weapons you make are invaluable, and you need to upgrade it to make your armor and weapons better.
ALWAYS CARRY SPARE FIRES AND MATCHES and when you find an extra sleeping bag? That also.
Trying to upgrade your weapons can cause them to break. I lost my starting axe and a double barreled shotgun this way. Upgrades are always a gamble.
Buy it out of 10.