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So good news, I'm close to release the 2.0 update, it's time for a wide test, on all platforms, so I just made available builds for Windows, Mac and Linux.
The beta is still on the "beta_gamepad" branch, and you should be able to use a controller in any OS. I changed the game controller code to use SDL, in order to provide a better compatibility with game controllers on all 3 platforms. Personally I've tested with a Xbox 360, Xbox One and PS4 controller (Windows. For Mac and Linux I was able to get it working with a a wired 360.
Right now, when you enter the game, if a controller is connected, you are presented with a "Press A or Enter Key" if you press the A on the controller it will use the full gamepad mode, if a keyboard is pressed the current control scheme (kb + mouse) is used.
The idea is to have this on the beta branch until the end of the month, after that I'll move it to the main version, at which point more achievements will be available also. I intend to leave the old version in a separate branch so people who end up having problems (or prefer the old one) can continue having fun as usual.
Info on how to opt-in the beta and feedback: http://steamcommunity.com/app/270050/discussions/0/616187839340027833/
As usual feel free to leave comments, or poke me on twitter if you like: http://www.twitter.com/DJ_Link
|+Graphics||"16-bit retro artistic look"|
|+Gameplay||Turn based dungeon crawler - The world is randomly generated - You have to kill monsters and Bosses while progressing from chamber to chamber , leveling up , acquiring new armor+shields+weapons(No visual change, only makes you more powerful) and skills like an attack that make the monsters paralysed or an earth quake. 4 Different characters that change the gameplay. Oh and Permadeath Suckers! The bad side of the gameplay can be seen in easy and normal difficulty where you can abuse the turn based system by waiting or turning around in circles like a jackass in order to gain your health back and also the spells cooldown. You can actually still do the spells cooldown in even in hard and hell difficulties.|
|Storyline||"An unspecific evil Dark Lord has stolen all the light, so your mission is to enter his lair and defeat him. That's it, now go get him."|
|+Soundtrack||Nice descent soundtrack that can get a bit repetetive.|
|-customization||Non Visual, all the different weapons and armors just makes you more powerful.|
|+Enemies||Different enemies and bosses . most of them attack with melee while some others attack from distance.|
|+Steam Achievements||Most of them are achievable|
|Difficulty||4 : Easy (finished the game in it) Normal (Same) , Hard and hell .|
|+Characters||4 : 1/Warrior : The melee based class. 2/Wizard : Mage ranged based class. 3/Assassin(Most powerful class) : Archer ranged based class. 4/Shaman : a mixture of ranged and melee class. Apperently he can learn to use swords like the warrior wich will probably make him more powerfull in melee attack, i actually never found the spell to learn to do that so untill then he is the weakest character.|
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