Dex is a 2D, side-scrolling, open-world cyberpunk RPG with a focus on exploration and non-linear gameplay.
User reviews:
Overall:
Very Positive (458 reviews) - 82% of the 458 user reviews for this game are positive.
Release Date: May 7, 2015

Sign in to add this item to your wishlist, follow it, or mark it as not interested

 

Recent updates View all (41)

April 21

New Update + New Game Announcement

Hi everyone!

After two months of development we re finally coming to you with a new update. Monitoring community forums we were once again able to repair some of the bugs you encountered and we hope the update will improve your future game experience even further.

A lot has happened during the last two months. We've reached the magical 80% on Steam user reviews, which is a huge milestone for the team. Thank you again for all the support, it really means a lot to us. The Dex is slowly making its way to consoles and finaly - we have started a brand new project named Ghost Theory!

https://www.youtube.com/watch?v=zwMS9p8qxso

Ghost Theory is a single-player ghost-hunting adventure focused on stealth and exploration. We like to call it "a serious take on paranormal research" because of its realistic conception together with the stories and locations inspired by the real haunted places. Ghost Theory is now in the middle of Kickstarter campaign, so if you like the idea, check out: http://ghost-theory.com/ks for more. We are welcoming any feedback and support.

List of most important changes:

  • fixed GSV-2 terminals problem (old GSV-2 terminal room saves may stop spawning enemies)
  • some obsolete particles repaired
  • improved loading and memory management
  • singularity ending crashes fixed
  • title stability improvements
  • fixed cursor problems in main menu
  • overflowing GUI labels changed
  • all localization improved
  • Italian and Hungarian save slots layout

Your Dex Team

11 comments Read more

February 8

Polish and Italian translations are now available!

Hi everyone!

We have released a new update today including the Polish and Italian translations as well as some bug fixes.

New languages are coming very soon! Stay tuned!

Cheers,
Dex Devs

12 comments Read more

Reviews

“Dex is great for a lot of reasons. It combines expressive 2D sprites and nostalgic platforming with some grade-A, modern action-RPG mechanics and does it generally well.”
8,5/10 – Arcade Sushi

“What we have here is a standout in multiple ways. Almost best in class, really.”
8/10 – Chalgyr's Game Room

“Dreadlocks has left no stone unturned in its quest to craft an authentic cyberpunk world.”
Strategy Informer

About This Game

Discover the truth behind an enigmatic AI striving to reach the Singularity, a theoretical “event horizon” in which artificial intelligence will surpass human intelligence and all bets about the future will be off. How will you play your part in the story?

Explore the futuristic city of Harbor Prime and meet its many inhabitants, answer the challenges the city has to offer, roam the neon-lit streets, and augment your character with skills and implants.

Designed as a tribute to the classic RPGs from the ‘90s, updated for a modern audience, Dex invites you to become part of a living, breathing cyberpunk universe as you decide which ultimate path you will embrace.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Microsoft Windows XP (SP2 or newer) / Vista / 7 / 8 / 10
    • Processor: Intel Pentium/AMD, 2.0 GHz or faster
    • Memory: 1536 MB RAM
    • Graphics: NVIDIA® GeForce® 8800 / ATI™ Radeon™ 2600 or better
    • DirectX: Version 9.0c
    • Storage: 8 GB available space
    • Sound Card: 100% DirectX 9.0c compatible sound card
    • Additional Notes: Keyboard and mouse or Windows compatible gamepad
    Recommended:
    • OS: Microsoft Windows 8.1 or newer
    • Processor: Intel i5, 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GT 650M / AMD™ Radeon™ HD 5770 or better
    • DirectX: Version 9.0c
    • Storage: 8 GB available space
    • Sound Card: 100% DirectX 9.0c compatible sound card
    • Additional Notes: Keyboard and mouse or Windows compatible gamepad
    Minimum:
    • OS: Mac OS X 10.8.5 or newer
    • Processor: Intel Pentium/AMD, 2.0 GHz or faster
    • Memory: 1536 MB RAM
    • Graphics: NVIDIA® GeForce® 8800 / ATI™ Radeon™ 2600 or better
    • Storage: 8 GB available space
    • Additional Notes: Keyboard and mouse or Mac OS X compatible gamepad
    Recommended:
    • OS: Mac OS X 10.9.1 or newer
    • Processor: Intel i5, 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GT 650M / AMD™ Radeon™ HD 5770 or better
    • Storage: 8 GB available space
    • Additional Notes: Keyboard and mouse or Mac OS X compatible gamepad
    Minimum:
    • OS: Ubuntu 10.04 or newer / SteamOS
    • Processor: Intel Pentium/AMD, 2.0 GHz or faster
    • Memory: 1536 MB RAM
    • Graphics: NVIDIA® GeForce® 8800 / ATI™ Radeon™ 2600 or better
    • Storage: 8 GB available space
    • Additional Notes: Keyboard and mouse or Linux compatible gamepad
    Recommended:
    • OS: Ubuntu 10.04 or newer / SteamOS
    • Processor: Intel i5, 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GT 650M / AMD™ Radeon™ HD 5770 or better
    • Storage: 8 GB available space
    • Additional Notes: Keyboard and mouse or Linux compatible gamepad
Helpful customer reviews
45 of 49 people (92%) found this review helpful
3 people found this review funny
22.1 hrs on record
Posted: December 8, 2015
Dex is a 2D science fiction action roleplaying game that might seem linear at the first glance but is full of surprises and will eventually make you consider your choices, once you face the consequences. Needless to say, from the Storytelling perspective, it will punish you for mistaking this game as a sidescroller. It is, in fact, a roleplaying game and a proper one, I might add. - Oh boy, I have no idea where to start. This might take a while and a bit reading.

Dex combines many elements from different genres together and does it quite well. At least this is my opinion, since I've felt exactly like I'm playing a damn good, well put together, professionally written RPG. Therefore you get a set of interesting approaches to playing the game; while the character progression will allow you to improve your abilities, and they will actually improve how you play the game as you progress on different skills, your interaction with the environment will heavily be affected by the choices you made - not to mention that the implants you're going to get will seem optional but the game will continuously itch the urge to upgrade your augmentations and/or install new ones in order to avoid various obstacles that are not necessarily mandatory for the main progression. Yet you will run around for more quests, more experience and more money to get implants, buy softwares and progress on side stories, because you will be having your fun.

The main story, however, is relatively short. This is true if you take the side quests as optional activities. But, believe me, they are not. The progression you will have on side activities will greatly help on your main course and will actually affect the future steps of your progression. - For example, before going on a main mission, completing side activities and talking to people who you have done jobs for in the past and learning about your main quest will end up in several side quests that will not only make your main quest relatively easier, it will also end up with more experience and more money you earn in return. - This approach alone should tell you that Dex is not just another attempt to recreate what has been done in the past, but a product of the good perspective what we call "if it ain't broken, break it and build something better" - it is exactly what has been done in this project.

Now, it is to be expected from a cyberpunk theme that hacking should exist in such games. Dex's hacking is a minigame that is affected by your character progression. As you progress on your hacking skills, your minigame will become easier -of course, the damn black holes are there to torture our bloody souls- but there's always side progression to it; software upgrades can be bought and there are also usable items while in Augmented Reality. - This also is a huge help while in hand-in-hand combat, because you can just go into AR and hack into your enemies' implants and stun them for a while, which is also a part of the stealth system. - and, oh yeah, there is stealth. You can takedown your enemies from behind, you can get into cover, get invisible for a while. But there's also using enemy turrets against them and letting the tools do your dirty work.

Implants are a bit dull, unfortunately. Nothing actually that interesting there. But who cares, you can jump higher, regenerate health, become invisible, change your field of view, detect enemies etc. - Fun little things. They do greatly affect the gameplay, however. So It wouldn't be wise to say they aren't mandatory, but aside from the jumping the rest is pretty much optional; Things like an inhaler and immunity to electricity are quite the quality of life improvements.

Before getting into the story and the characters, I have to point out some notes. - There are some sound design flaws. Character Voices and Background Music sound levels have certain problems. However, I played the game on GNU/Linux, which shouldn't be a problem at all, but after experiencing some launch issues on almost every DE and hearing sounds overlapping, I had to guess that there are problems somewhere between ALSA drivers working poorly with the engine and unpolished state of the game. - Now, I have to point out the elephant in the room, Dex is an unpolished game. No, it is not an unfinished game, it is an unpolished game. I don't know why this is the case, but you will encounter some ugliness. But will this affect your gameplay? No. Not at all. In fact, you will easily forget about the problems like words overflowing the dialog screen, or pretty much every menu content running over the menu textures and things like inconsistent scrolling.

Again, these are minor problems. Doesn't affect the game in a great way. So, they didn't really bug me at all.

Voiceacting is outstanding. Actors did gave life to every single one of these characters - a professional approach of narrative. Infused with lovely, extremely good animated cutscenes and the well written lines describing the heavy atmosphere and the reactions of characters, the quality of the production does speak for itself. There's nothing more to say about this, really. I loved every bit of it. I listened every bit that characters had to offer and loved every line. Dex, truly is not a wasted potential. In fact, it's a perfect begining for an independent team.

Of course, you might not be into such artstyle. Which is completely understandable.

Karel Antonin did an amazing job with the Soundtrack. - and Dex's Soundtrack Album became one of the Soundtracks that I wanted badly. A good friend of mine acted way before me and gifted me the album, for that I am really, really thankful. Because make no mistakes folk, this is an extraordinary work for an Independent Game - actually, forget about the Independent label, Dex's Soundtrack is an artistically accurate approach to this game and I salute the people who put the time and effort to compose and release this piece of artwork. And, you know what, if anything; I highly recommend buying the soundtrack. It does worth the price. I, kid you, not.

Now the hard part, the Storyline. - Well, Dex takes place within a futuristic society and you play as Dex, a woman you hardly know anything about. Has absolutely no skills whatsoever, just trying to stay alive. At this point the narrative is so strong that while you're running away, the music, the background the jumps you have to make, in the very first ten minutes, the game makes you feel like you're living these moments from her perspective and you literally live for her. - and then, you find yourself on an elevator, going down, you see the logo with a beatifully composed theme. You are living in the movie, you are experiencing the game. - and believe me, as someone who has experience in the industry, this art direction, this story driven introduction is pure professionalism; it is idealism. For that, I very much so in love with everyone who's involved with this project.

From that point forward, Dex has to meet with a couple of others who has been driven into this corporate level series of conspiracies and she has to make vital decisions, with consequences. - Her character is in your very hands.

Dex is one of those well-written hidden gems with great design decisions and a product of sincere endeavour. If you are into science fiction; if you love cyberpunk theme, this piece of art is here, waiting in the shadows, glowing. All you need to do is to take a look. You will see the potential and you will see the artistic effort. - Support these people. Believe me, they will deliver more and they will deliver better.

Note - I wrote this review at 4 in the morning. So, I'm terribly sorry about the typos.
Was this review helpful? Yes No Funny
15 of 15 people (100%) found this review helpful
13.1 hrs on record
Posted: April 16
I just loved the aesthetic of this game. Dex proves that you don't need a game to be all grey and brown to show a gritty setting. Once I understood the mechanics of the gameplay (combat and hacking) it was tons of fun and very satisfying. This game reminded me a lot of Deus Ex Human Revolution - not only by the cyberpunk theme, but also the way you can complete missions (through combat, hacking, stealth or talking). I think the game captures the cyberpunk feel perfectly. The art, oh man, the art is truly superb. The character sprites look great, and the environments are very colorful and beautifully done. A must buy in my gaming books. http://steamcommunity.com/sharedfiles/filedetails/?id=666698621 http://steamcommunity.com/sharedfiles/filedetails/?id=605370233 Unlocked all achievements!
Was this review helpful? Yes No Funny
11 of 12 people (92%) found this review helpful
2 people found this review funny
29.1 hrs on record
Posted: December 18, 2015
This game is one of those rare jewells you can find this days in the big chaotic universe that is the gaming world. It has a solid and interesting story, nice characters, good voice acting, a solid combat system, different approachs to many situations (not all, mind you, but no game ever does).

Go pick it up (it's worth the full price, beleive me), and enjoy. :)
Was this review helpful? Yes No Funny
9 of 9 people (100%) found this review helpful
1 person found this review funny
18.9 hrs on record
Posted: January 30
TLDR - Great cyberpunk game, be sure to use the free DLC.

Dex is definitely my kinda game. I saw it at GDC Next 2014 at The MIX booth, where I got a review key for a broadcast on my channels. I don't think it was completely finished at that point, so I had my fun with it but put it on the shelf. I finally came back to it recently, and played through the full ~10 hours of gameplay offered in the span of a week, picking at it here and there when I could, often sitting and playing more than I really intended in any given sitting.

I like Cyberpunk and there's a damn good reason - dystopian near-future where we are relying on modern technology while still struggling like the working class of really any era. Instead of cell phones and internet, it takes things a step up to cybernetic implants for medical aid, augmentation, pure aesthetics, and direct access to networks with a datajack in your brain. Even more, corporations have gotten so powerful that they have no qualms about overriding police and local laws to do whatever they want. All of this is represented quite well in Dex, and stays completely true to the style in every way.

For story, single play-through 10/10, and there's the option to save frequently in different slots so you can replay each branching decision as desired. There are a lot of NPCs giving quests, but instead of feeling like a stupid grind, you really have a feeling of wanting to help these folks and engage in the intrigue related to their request.

Gameplay gets 8/10. Some stiffness, some awkwardness, but I really like the perpetual AR layer and the hacking sections. I also liked that enemies never respawn unless an area is being repopulated, which is extremely rare. It means getting lost is no biggie because you are still making progress (even grabbing clues for later quests), and it also means that enemies aren't able to be farmed to pursue max level. I also didn't know there was a free DLC with 3 extra suits that have bonuses, which I easily would have gotten through gameplay if I'd included the DLC when I started. Combat itself mainly resorted to AR hacking enemies and using takedown for an instant kill, and for the two enemies that doesn't work on I either punch-and-roll or pull out the shotgun or SMG and close in for heavy damage. There are many ways to play the game, but I found a particular way to be rather effective. Also, all NPC interactions are considered in a box rather than a rectangle, so it is easy to exploit left and right screen edges but top and bottom are clipped relative to AI interactions. Melee weapons would have been nice, too.

Art gets 9.5/10 - its beautiful, I just wish there were a few more frames for many of the animations to help smooth out some of the stiffness. Everything looks grimy and run-down, even in the nice areas, just as I'd expect for the style.

Audio gets 8/10. The voice actingis great, and everything sounds the part, but the fidelity and overall quality of the sounds wasn't particularly memorable to me.

I wish there was more of this game, or more in this environment. Very fun, very cyberpunk, definitely kept me playing. I also would have hoped for a bit more agency and choices mattering, as it seemed like many of my choices had the same result plus or minus a transaction or some extra experience. But that would have made it a much larger project - it would potentially still be in the works!

And a little bit more, if you are interested.... but it is definitely spoilerish.
Lockpick 2 gets you into 90% of the game. I got that and Charisma up to level 2 ASAP, followed by AR. I dunno how much Charisma 2 actually helped me. Afterwards I went endurance for max implants, but I feel like the only purchased implants I needed were jump, gas resist, elec resist, and health regeneration, and the rest were just filler. AR 2 is key though, it lets you safely hack all cameras, sentry turrets, and enemies, with extremely low chance of sustaining focus damage. AR early, AR often, you technically don't ever need to take any damage from anything after AR 2 is unlocked.

Crash's safe code is a pile of crap to solve. Its a very obscure code and clue - just look it up when you get to that point in the game. I never found Mr. Finch's safe code or clues either that I'm aware of, but I doubt what he had was important. When you get the final gun in the glass chamber, feel free to use it on all your non-takedown adversaries, as you'll find 5-6 magazines for it and likely not need every shot. The final battle really is as easy as it seems, just don't get bored and you'll eventualy get through it.
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
21.2 hrs on record
Posted: February 22
I had to review this because Dex is pure awesome! I think this game needs to get more attention. I found this game by accident! Do keep in mind, I played the Enhanced edition with all the bug fixes so my experience was very stable. Some are writing about the save game bugs that are fixed at this point.

Pros:

- Great gameplay mechanics that fits and works very well together.
- The theme and universe are very strong and right up my alley. I love cyberpunk so if you do too, get this game!
- Dex has better rpg elements than many other modern AAA rpg games. You have to make difficult choises and live with the consequences.
- Surprisingly good voice acting. Biggest surprise for me. Every character is voice acted, and they did a great job!
- Almost no bugs in Enhanced version, not even one crash for me.
- Long enough to get immersed. If you do all the side quests, it's about 20h or so.

Cons:

- There are a few quests that are not very clear what you need to do or where to go to get them done. I ended up having 2-3 side quests in my log that I just didn't know how to finish. I may have just missed some door, ladder or an item that was needed. Not a big problem.
- Hacking is very difficult at the beginning. Some balancing would fix it maybe... You absolutely have to put skill points in it and buy shields etc. AR seemed so hard the few times I tried it that I just gave up and just blasted my way through.
- I felt the ending was a bit anti-climatic. The choises and reasons behind it all were not explained well enough.

Go buy it and start playing!
Was this review helpful? Yes No Funny