Dex is a 2D, side-scrolling, open-world cyberpunk RPG with a focus on exploration and non-linear gameplay.
User reviews:
Recent:
Very Positive (48 reviews) - 83% of the 48 user reviews in the last 30 days are positive.
Overall:
Very Positive (528 reviews) - 82% of the 528 user reviews for this game are positive.
Release Date: May 7, 2015

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Recent updates View all (42)

May 9

Dex is coming to consoles and GoG!

Hey everyone!

As you may know, Dex has already been refused twice by GoG and it looked like that was, well, that. But we hate giving up, so we contacted GoG again and reopened negotiations. Successfully this time. So, it is with great joy that we announce Dex is set to become available on GoG in the coming months and will include support for achievements via GoG Galaxy.

Dex will be made available on GoG in its special edition, which includes the soundtrack, new art book and other bonus materials.

https://youtu.be/Qd3CIjKGKmw

We’d also like to take this opportunity to announce that Dex is coming out on consoles on 8th of July 2016. Under the wings of our publisher, Badland Games, Dex will be available for Xbox One as a digital version and for PS4 as both digital and physical versions.



We are still working on a version of Dex for PS Vita and Wii U. Stay tuned. We’ll announce those release dates as soon as we can.



And for those of you who haven't caught the tail of they hype – we are in the last few days of a Kickstarter campaign for our next game: Ghost Theory, a first person paranormal-investigation horror game where you solve real-world haunting cases. If you haven't backed us yet and would like to – http://www.kickstarter.com/projects/dreadlocks/ghost-theory-a-serious-take-on-paranormal-research.



Outpourings of thanks!

Your Dex team

24 comments Read more

April 21

New Update + New Game Announcement

Hi everyone!

After two months of development we re finally coming to you with a new update. Monitoring community forums we were once again able to repair some of the bugs you encountered and we hope the update will improve your future game experience even further.

A lot has happened during the last two months. We've reached the magical 80% on Steam user reviews, which is a huge milestone for the team. Thank you again for all the support, it really means a lot to us. The Dex is slowly making its way to consoles and finaly - we have started a brand new project named Ghost Theory!

https://www.youtube.com/watch?v=zwMS9p8qxso

Ghost Theory is a single-player ghost-hunting adventure focused on stealth and exploration. We like to call it "a serious take on paranormal research" because of its realistic conception together with the stories and locations inspired by the real haunted places. Ghost Theory is now in the middle of Kickstarter campaign, so if you like the idea, check out: http://ghost-theory.com/ks for more. We are welcoming any feedback and support.

List of most important changes:

  • fixed GSV-2 terminals problem (old GSV-2 terminal room saves may stop spawning enemies)
  • some obsolete particles repaired
  • improved loading and memory management
  • singularity ending crashes fixed
  • title stability improvements
  • fixed cursor problems in main menu
  • overflowing GUI labels changed
  • all localization improved
  • Italian and Hungarian save slots layout

Your Dex Team

17 comments Read more

Reviews

“Dex is great for a lot of reasons. It combines expressive 2D sprites and nostalgic platforming with some grade-A, modern action-RPG mechanics and does it generally well.”
8,5/10 – Arcade Sushi

“What we have here is a standout in multiple ways. Almost best in class, really.”
8/10 – Chalgyr's Game Room

“Dreadlocks has left no stone unturned in its quest to craft an authentic cyberpunk world.”
Strategy Informer

About This Game

Discover the truth behind an enigmatic AI striving to reach the Singularity, a theoretical “event horizon” in which artificial intelligence will surpass human intelligence and all bets about the future will be off. How will you play your part in the story?

Explore the futuristic city of Harbor Prime and meet its many inhabitants, answer the challenges the city has to offer, roam the neon-lit streets, and augment your character with skills and implants.

Designed as a tribute to the classic RPGs from the ‘90s, updated for a modern audience, Dex invites you to become part of a living, breathing cyberpunk universe as you decide which ultimate path you will embrace.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Microsoft Windows XP (SP2 or newer) / Vista / 7 / 8 / 10
    • Processor: Intel Pentium/AMD, 2.0 GHz or faster
    • Memory: 1536 MB RAM
    • Graphics: NVIDIA® GeForce® 8800 / ATI™ Radeon™ 2600 or better
    • DirectX: Version 9.0c
    • Storage: 8 GB available space
    • Sound Card: 100% DirectX 9.0c compatible sound card
    • Additional Notes: Keyboard and mouse or Windows compatible gamepad
    Recommended:
    • OS: Microsoft Windows 8.1 or newer
    • Processor: Intel i5, 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GT 650M / AMD™ Radeon™ HD 5770 or better
    • DirectX: Version 9.0c
    • Storage: 8 GB available space
    • Sound Card: 100% DirectX 9.0c compatible sound card
    • Additional Notes: Keyboard and mouse or Windows compatible gamepad
    Minimum:
    • OS: Mac OS X 10.8.5 or newer
    • Processor: Intel Pentium/AMD, 2.0 GHz or faster
    • Memory: 1536 MB RAM
    • Graphics: NVIDIA® GeForce® 8800 / ATI™ Radeon™ 2600 or better
    • Storage: 8 GB available space
    • Additional Notes: Keyboard and mouse or Mac OS X compatible gamepad
    Recommended:
    • OS: Mac OS X 10.9.1 or newer
    • Processor: Intel i5, 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GT 650M / AMD™ Radeon™ HD 5770 or better
    • Storage: 8 GB available space
    • Additional Notes: Keyboard and mouse or Mac OS X compatible gamepad
    Minimum:
    • OS: Ubuntu 10.04 or newer / SteamOS
    • Processor: Intel Pentium/AMD, 2.0 GHz or faster
    • Memory: 1536 MB RAM
    • Graphics: NVIDIA® GeForce® 8800 / ATI™ Radeon™ 2600 or better
    • Storage: 8 GB available space
    • Additional Notes: Keyboard and mouse or Linux compatible gamepad
    Recommended:
    • OS: Ubuntu 10.04 or newer / SteamOS
    • Processor: Intel i5, 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GT 650M / AMD™ Radeon™ HD 5770 or better
    • Storage: 8 GB available space
    • Additional Notes: Keyboard and mouse or Linux compatible gamepad
Customer reviews
Customer Review system updated! Learn more
Recent:
Very Positive (48 reviews)
Overall:
Very Positive (528 reviews)
Recently Posted
Tahrlass
( 14.1 hrs on record )
Posted: July 25
It's a non-linear story, which is nice. I'm not sure which paths are more... fun? I might see about doing things differently. I went for a melee/hacking build the first run. Using guns is like the first Resident Evil, not Contra. That threw me off. And would it be too much to ask for melee weapons? She's a super hacker, but can't even pick up a baseball bat, much less a really cool vibro katana.

All in all, worth the money I plunked down. It's been a long time since a game kept me up until dawn.
Helpful? Yes No Funny
Emod
( 18.8 hrs on record )
Posted: July 22
While not a unique theme, Dex presents the player with a fun cyberpunk storyline that asks many of the same questions often found in cyberpunk literature (morality, humanity). The majority of the game, including side quests, can be completed in less than 20 hours. This is long enough to gain a connection with the main character, Dex, and reveal the world in which she lives without being so long as to challenge your attention. Combat and hacking are a little underwhelming, but not to the point of being detrimental. Overall, it was a good game that I'd recommend to friends.
Helpful? Yes No Funny
ChaosEvolution
( 24.6 hrs on record )
Posted: July 22
Dex is a nice game, sure it isn't long but instead very compact, every place feels like it could really be in a real city and has its own feeling to it where other 2D games get repetitive after a while and I really like that. The Cyberpunk-atmosphere is really good and additionally I liked the combat-system (melee, guns are just not as interesting), especially the part at the beginning where you literally are just a normal person to which every single enemy is a threat. And the story, well that is something I think everyone should decide for themselves.

Two additional things more:
-If you don't know to go melee or ranged, go melee it really gets used more and is more interresting (imo)
-Download the Extra-Outfit-DLC, it's gratis but it doesn't get downloaded automatically (nice little addition)
Helpful? Yes No Funny
Slore
( 13.9 hrs on record )
Posted: July 19
The game is short, I finished it in 13.9 hours. That's only 82% achievement completed, but I would consider going back to play through again for the decisions I didn't make. You can read a lot of reviews for "what it's like and what it draws from", so I'll just talk about the game "briefly" and not give spoilers.

It's a steampunk environment with a story and world that drew me in and left me wanting more. It took me to a time where it was difficult to take breaks, because I was wondering what the hell was going on. Who were these people? Why are they interested in me? Why do bad things happen to good people?

Combat is not really fluid, but was still enjoyable. I think I died like 15 times before finally understanding my limitations as a character. I focused mostly on melee because it was just the most readily available. There are only a few guns in the game, but this isn't COD or BF. You don't need to have a huge selection of guns. Rapid fire, shotty, pistol, taseresque, and a laser beam. If the laser beam was on the head of a shark, that'd really be the cherry on the whipped cream that was this game.

Would I buy the game again? Absolutely. Would I spend full price on it? Iffy, but I would certainly get it on a sale again. If there was a Dex 2, would I get that at the right price? You're darn tooten, Tex.
Helpful? Yes No Funny
oli3012
( 19.3 hrs on record )
Posted: July 18
Great story and memorable characters, the world is believable and fun to explore. The dialogues and exploration reminds me of Vampire the masquerade bloodlines. I wish there was more games like that. A rare gem.
Helpful? Yes No Funny
Dr Funfrock, Esq.
( 10.2 hrs on record )
Posted: July 17
Dex is a sidescrolling cyberpunk adventure. For most of the way through I was thinking Shadowrun by way of Castlevania, but it's more Deus Ex than Shadowrun. No matter how you look at it, Dex hewes pretty closely to cyberpunk tropes: from the rain-soaked neon-lit city in the intro, to the machinations of shadowy megacorps and the threat of globe-spanning AIs. Dex wears its influnces proudly. Case in point: Your mentor through the game is a "retired" hacker by the name of Decker, which hearkens back to the "deckers" of Shadowrun and Rick Deckard of Blade Runner.

So, is it any good? Yes, and no. Let's start with the good. The writing, while not phenomenal, manages to be entertaining throughout. It's full of cliches, sure. It does put together a memorable cast of characters, though. Some of the quests are groan-inducingly standard (help, a gang stole some of my stuff), but others are more memorable (ie. the singer and her superfan). There are e-mails and notes to read scattered throughout the game, but thankfully not an overwhelming amount, and they do a good job of sketching out a city full of people just doing what they must to get by.

The art is both good and bad. The cinematics and character dialog portraits are quite good, as are the environments. The character models, though... ugh. Dex is flat-out ugly, as are most people you meet. The character artist seems to have trouble with faces. Well, not just faces. The human body in general; try not to shudder when you see the "sexy" dancers on display at Afterlight. Animations are also pretty stilted.

The combat system is best described as awkward. It's also hard as balls, until you get a few upgrades under your belt. I probably save-scummed my way through the first 20-30% of the game, until I had enough skills to "hack" enemies with relative ease and and rely mostly on stealth takedowns of all but the strongest enemies. When it's down to just one-on-one, it's pretty easy to cheese out a hand-to-hand combat victory without taking any damage at all.

Ranged combat is an option, and a terrible one, as far as I could tell. There's only like 4 different guns in the whole game, and no way to block or dodge enemy fire. I found it best to get up close and personal, at which point the gunslingers would just try to kick and punch you, which was each to block or dodge. I ended up putting all my upgrade points into the non-combat options (hacking/lockpicking/conversation) which I think served me much better. That is, until a couple of sequences at the very end where gunplay was completely unavoidable. Really, was nothing learned from Deus Ex: Human Revolution?

Oh, and I haven't mentioned hacking yet. Do you like arena-shooters? Your answer to that question will determine how much you enjoy "hacking". Like the regular combat, it's ridiculously hard until you get a few upgrades about 25% of the way through, at which point it changes into a cakewalk.

Pros:
+ Story & Characters
+ Art (cutscenes, portraits, environments)
+ Pretty much all the cyberpunk tropes you can imagine

Cons:
- Combat
- Art (characters, animations)
- Pretty much all the cyberpunk tropes you can imagine

Meh:
= Hacking
Helpful? Yes No Funny
Baphomet
( 14.4 hrs on record )
Posted: July 16
Dex is a 2d sidescrolling metroidvania set in a futuristic cyberpunk world where corporations secretly rule over the impoverished masses. Set in a location known as Harbor City, you play the hero Dex, a young woman with latent and mysterious cybernetic powers who is caught in a conspiracy involving various shadow organizations scheming to control the world.

The majority of your time in this game will be spent in one of two worlds: meatspace, where you run around on foot and battle with various enemies, and cyberspace, where you move around an avatar and break various defenses in order to hack systems. The meatspace parts of Dex are fairly simple and straightforward and also offer a kind of “hacking” via augmented reality, allowing you to disable opponents and cameras or hack turrets so they fire on enemies instead of you. Combat can be resolved by either gunplay or melee, and both methods are equally effective when done properly. In cyberspace, you have a variety of obstacles to negotiate and 3 special types of attack, each suited for different kinds of enemies (along with a few one-use items that can do things like clear the screen or shield you).

Besides combat, you will have to interact with many different kinds of people as you unravel mysteries and complete quests, and the game gives you a multitude of different ways of dealing with each encounter. You can opt for the more diplomatic route (charisma) and convince people that your way is the best way, or just put a gun to their face or use some form of deception to get what you want. Each choice you make will have actual consequences later on in the story and sometimes even immediately afterwards. Exploration has the same level of variety, with different avenues depending on your skill-set such as a door that can be lockpicked or a vent to crawl through.

Graphically, the game is kind of a treat with the way it pulls off the whole retro-aesthetic. At first you might feel that it’s kind of deliberately ugly but after a few hours of play it sort of grows on you and becomes pretty in its own unique way. The devs were also not afraid of portraying a believable cyberpunk universe in all its grime, blood, and general unsavoriness. The musical score is catchy enough and the sounds reminiscent of what one would expect from a title in this genre (little bleeps and boops in cyberspace for example).

Dex is incredibly well rounded for what it’s worth, I only felt that maybe it could have possibly been two games as the last portion of the game seems almost like it could have been its own adventure. Additionally the sound could use some normalization for the cyberspace sequences, which are way louder than the rest of the game and forced me to reach for my volume dial each time. Overall though, I had no real problems with the game itself and would recommend it to anyone who enjoys the cyberpunk genre, especially if you liked (D)eus (Ex).
Helpful? Yes No Funny
icepicknico
( 10.1 hrs on record )
Posted: July 14
Probably one of the best games I played this year. It's an indie game but it has the story arc and the possibilities that many Big Fat Games lack.
Try it. Try it now.
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Gaihun
( 26.5 hrs on record )
Posted: July 13
Dex is a Platformer, Action RPG, "Open-World", based on a Cyberpunk world.
Dex have two gameplay styles, one as Dex(the platformer) and one while hacking stuff(Twin-Stick Shooter).
I Strongly recommend for everybody who loves Flashback, Neuromancer and Deus-EX.
One of best indie video games i ever played.
The story is very solid, the gameplay is fine(i used a PS3 controller), and the musical textures sent you directly through the screen as you play.
Great game.
Helpful? Yes No Funny
Dukecze
( 11.0 hrs on record )
Posted: July 13
This game is nice game which offers enjoyable gameplay, nice graphics and good soundtrack. But this game could be much more. Seems like developers run out of time or money at the end as the ending cutscenes are pretty short and only very last decisions forms the possible outcomes. The story is not bad in general though.

This game suffers from low optimisation (I wouldnt expect laggs in games like this) and low replayability (because it doesnt matter what you do in 95% of the game).
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
21 of 24 people (88%) found this review helpful
1 person found this review funny
Recommended
15.8 hrs on record
Posted: July 2
Alright, this one is done and dusted.
My playtime shows tobe right at 15 hours. I'd say that is probably a little off. My own counter is closer to 12 hours.

Anyway, I thought this was an excellent game. What would happen if The Matrix, the Deus Ex series, and Shadowrun had a 2D, open world metroidvania-ish RPG baby? Dex.

The story was pretty engaging with various twists and turns. The side quests all had reasons for doing them beyond the typical go here do that type deal. They had their own nicely encapsulated stories where they werent tied to the main storyline.

The gameplay was reasonably seamless. I noticed a little lag on occasion, but nothing that would close to crashing the game. However, the game did freeze and crash occasionally (unrelated to the lag issue). Since there is both manual saving and automatic saves when you enter new game areas, this wasnt a big deal.

The combat was decent. For melee, it was essentially a brawler with a couple cool moves that could be unlocked as you level up. Ranged combat was handled as twin stick shooting.

The upgrade system was easy to use and efficient. You had a few primary ability categories and a coupe secondary ability categories. All were useful and allow you to really choose how you want to play Dex, be it more stealth oriented, run and gun, kick ♥♥♥, charismatic talker, and what have you. Of course, combat is obligatory in a lot of situations, but how you handle it fairly well correlates with how you handled your upgrades as you leveled up. There is a lot of dialogue, so the social upgrades find equal relevance in the game, and at some points, even allow you to avoid some difficult battles or at least give you another advantage once the battle begins.

The graphics looked very nice. Classic cyberpunk world.

There is fast travel accessed via the menu as well.

The platforming, such as it is, more or less consists of reasonably precise jumping and climbing.

Also, augments....so in addition to the skill upgrading via leveling up, you also can buy augments. The amount of slots you have available relates to how you spend your skill upgrades, but even if you dont increase that at all, you can still have a few augments, which range in power from immunity to toxins, electricity, combat boosts, damage reduction, xray vision, and so on.

Anyway, as I said in the intro, I thought this was an excellent game and highly recommend it.

8 clones unknowingly released into the general population out of 10 possible (or more.....bwahahahahaha)
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7 of 9 people (78%) found this review helpful
Recommended
20.5 hrs on record
Posted: June 29
Deus Ex in two dimensional form is the easiest way to explain what this game's about.

You explore a huge 2D city in a cyberpunk world, trying to solve a corporate conspiracy and finding all sorts of related sidequests along the way. The setting is rather inspired and well executed, with a proper sense of mystery and decay that'll be very familiar to pretty much anyone who already played, read or watched something in the cyberpunk genre.

The gameplay is quite simplistic, offering constant combat that's mostly melee oriented, with some gunplay throw into the mix. It's possible to mix different strategies in, like taking enemies down through stealth, hacking skills or straight down shooting at everything you can see. The shooting is probably the weakest aspect of the game, but it's not a problem per se.

There's a wide array of customization options available through cybernetic implants that give you stat boosts, as well as useful skills that complement stealth gameplay. You can also level your character up, which completes the set and allows the player to spec their character in the way they find most useful (and fun!), and it gives that satisfying sense of progression that people so enjoy when playing RPGs or metroidvanias.

Dex is an enjoyable experience that does everything it sets out to do competently. The combat has a few rough spots (and I almost forgot to mention that there's a hacking minigame that's sorta crap and will be forced on you quite a few times), so it's not a perfect game by any means, but it's a pretty good one still.
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4 of 4 people (100%) found this review helpful
Recommended
10.7 hrs on record
Posted: June 27
Dex is a surprisingly enjoyable 2D, side-scrolling, RPG with some extremely nice artwork. The controls are very responsive and the world opens more when you get more augmentations. The side missions have multiple ways they can be completed and will keep you busy. The only fault with the game is the cyberspace hacking I found these sections the most frustrating. Over the game was worth the price even if it was a bit short.
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3 of 3 people (100%) found this review helpful
Recommended
10.1 hrs on record
Posted: July 14
Probably one of the best games I played this year. It's an indie game but it has the story arc and the possibilities that many Big Fat Games lack.
Try it. Try it now.
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2 of 2 people (100%) found this review helpful
1 person found this review funny
Recommended
13.1 hrs on record
Posted: July 8
This was a great little gem of a game. It nails the classic, William Gibson-esque cyberpunk setting better than pretty much any other game I can think of (trenchcoats and sunglasses for everyone!; garrish neon, sleek chrome, and dingy gray all co-mingling; etc.), though the plot is somewhat generic "hackers vs. corporation/shadow organization" story that you often see in cyberpunk literature and media.

It plays well, reminding me of a modern, somewhat more action focused take on a Flashback-style game, with a Geometry Wars-lite hacking minigame thrown in. You run around a focused (some would say "small") open world taking on quests to help the downtrodden and fight the power while raising funds to augment yourself in order to more effectively continue helping the downtrodden and fighting the power. That makes it sound a bit repetitive, and I guess it is, but it doesn't feel that way, especially given the game's pacing and how interesting many of the sidequests are. There are even moral choices for you to make, though it seems like there are only three or four that will end up having a significant impact on the ending, which may limit replay value.

There were also times I ran into a few minor bugs, such as character portraits not changing when speakers change in dialogue or brief periods of stuttery movements from the main character, but none were game-breaking and they only happened once or twice each. Speaking of movements, while the sprites are all well-designed and interesting, there were some somewhat stiff, awkward animations at times, particularly with background characters. It was often easy to overlook, but other times, it was distracting or comical. For instance, one location featured background characters who were supposed to be dancing seductively, but it ended up looking more like they were attempting to do the Robot.

Overall, though, the good far outweighs the bad with this game, and the few bad things are relatively minor in most cases. If you like action-adventure games with a helping of RPG-like progression or need a cyberpunk fix, I suggest you give Dex a shot.
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3 of 4 people (75%) found this review helpful
Recommended
18.2 hrs on record
Posted: July 10
So, you're Dex

Can you imagine how a 2D side-scrolling open world action RPG looks like? I couldn't. But we have a blue haired protagonist in a cyberpunk world and I wanted to see it. Probably you should, too.

13807001

You're playing Dex, a blue haired young girl who wakes up in her bed and finds herself being chased. Apart from the very first section where you have a specified place to reach, you can move freely in the beautifully crafted 2D city of Harbor Prime. The whole city is truly amazing! A great mix of the modern future with the reality of the lowlifers. Sometimes you feel you just have to stop and inspect the ads or the graffities on the walls. And you do all these while listening to the pretty nice music themes associated with each district.

Close your eyes, little bird

The game comes with a few localization included. I haven't checked this before purchasing and I was totally surprized that the game even supports Hungarian. And mostly it's a great localization, but at some (not much, only a few) places it was mixed with the original English texts which caused some confusions. I was doing a mission and I had two dialog choices. Unfortunately both of them were the same. The only difference was that one of them was in English, the other one was in Hungarian. Because they were the same otherwise, I could not decide what to choose. Picked one randomly, it turned out I just refused to help that person further. So yeah. And the translation also had some spelling errors in it. Despite of this, it's still a very nice addition to have and I'm grateful for the developers that they were doing this.

They are coming for you

You can develop your lovely character by putting points to her abilities when leveling up and you can get augmentations too. Plus, there is a free DLC you should install which provides three special suits to choose from with unique abilities. You can get the one which suits your playstyle.

Once you start doing missions, you can fight, shoot, run. And you can also enter the cyberspace to hack vending machines, cctv cameras, enemy turrets and computers. For real-life fights you use your health pool, for cyberspace hacking you use your focus points. Once they are gone you are dropped out from the cyberspace and suffer a little damage too.

Spending skillpoints is possible on hacking abilities, weapon mastery, agility, etc. I played through the game by not putting a single point for weapon mastery since I preferred hacking myself through it. So if you want to blast through with weapons, or want to hide and go through vents as much as you can, you can totally do that. That was not my style however, so I rather stunned people by hacking then got close and beat them. To ease this process, I got a health regen augmentation and a suit which regenerated my focus points over time. After getting that, plus the proper skill points, I was just fine with my fists.

Tomorrow's a new world, little bird

The artstyle of the game is amazing, the music is fantastic, and while the characters are not exactly high-res models, it's a pleasure to look at them. I experienced some microstuttering in the scrolling when I was running through the districts without stopping, but it wasn't a huge deal. You can save, but it doesn't really saves your actual progression rather it seem to be saving the status of your game when you entered to the area. So if you want to make sure you don't lose any of your progress when saving, you need to go through a loading screen first by going another district or another part of the level and save the progress after that.

Pros

  • The city is beautifully made. Amazing neon lights, beautiful graffities. It's a living city, it feels real.
  • I liked the music
  • The story is nice too, despite the fact that you can predict it at some point
  • The hacking is fun once you get the upgrades
  • The controls are responsive and works like expected
  • Great voice acting

Cons

  • Some microstuttering while scrolling
  • You don't get recommendations on the quest order so it's easy to start doing something you don't have the ability for
  • While I loved the story, the ending was a little overcomplicated and you have more questions than answers

Get the game if you'd like to play a truly amazing cyberpunk game with nice 2D graphics and story.
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3 of 4 people (75%) found this review helpful
Recommended
36.9 hrs on record
Posted: July 5
Dex is a very good game.

The world seems small for a metroidvania, but does not suffer for it's size.

As far as the RPG aspect of it, Dex does pretty well. There are multiple outcomes to quests, which affect things in both the short & long term. & the story is fairly compelling.

Combat takes a little getting used to, but isn't terrible. I had a couple issues with it overall. It seems like skilling up mele is the only way to go. And until you get used to mele combat & where hitboxes are. You're going to be throwing a lot of wiffs at your enemies. I could be entirely wrong about the shooting side of combat. I didn't have the courage to level it up for 2 reasons. Steam controller is terrible with aiming in general & using the gun with no points added to the skill, was already horrible. For example - Dex would aim at 11 o'clock. I'd barely move my thumb to adjust the aim & now she's aiming at 8 o'clock. There was hardly ever a middle ground. To compensate I aimed as close to where I wanted as possible & then just walked into position. Again, I may be wrong & throwing some points into the skill could correct the accuracy, but I didn't try & the controller's failings steered me further away from trying.

I enjoyed the hell out of this one.
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1 of 1 people (100%) found this review helpful
Recommended
18.7 hrs on record
Posted: July 11
The first game in a long time to keep me playing until past 3 AM. Kept doing one quest after the other!

The graphics are pretty in a retro-kind of way but without resorting to pixel art. The music is epic, and most importantly the writing is super-immersive. Dark, dangerous and brimming with ethical dilemmas. This game is cyberpunk done right!

As for the mechanics, the real-time combat is difficult, but in a fun way. I found the levelling system simple but with just enough depth. There's a bit of Metroid in there. The hacking mini-game is an interesting take. Nothing exceptional, but surprisingly functional. The game has a couple of puzzles, only one of which really had me resorting to Google.

The cutscenes are few and far in between, but the in-game dialogue system tells the story so well that there hardly seems a need for them. There's some good acting here, too, though as with any game beware of the stinkers (looking at you, Holm).

Charming game, do buy!
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1 of 1 people (100%) found this review helpful
Recommended
15.8 hrs on record
Posted: July 12
Charming game with a nicely unfolding story. Totally do recommend.
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1 of 1 people (100%) found this review helpful
Recommended
11.7 hrs on record
Posted: July 13
This game is really great. Getting Augmented, digging through the dirt of the Cyberpunk world feels just great. I'm even reading what people are saying, because I care... and I usually don't.
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