Dex is a 2D, side-scrolling, open-world cyberpunk RPG with a focus on exploration and non-linear gameplay.
User reviews: Positive (37 reviews)
Release Date: Aug 13, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Earlier on, we offered Early Access only privately to our Kickstarter backers. Now, with the more advanced version of the game, we’ve decided to go with a more open Early Access so that everyone can join us on our cyberpunk journey. We want to start building a community – and we want to hear your feedback and involve you in the development of Dex.”

Approximately how long will this game be in Early Access?

“We expect the final version of the game to be released in the first quarter 2015. However, the exact launch date and total development time will depend, to some extent, on the input and feedback we receive from the community.”

How is the full version planned to differ from the Early Access version?

“The full version will include additional features (omitted in the current build) and will have full English voice acting. The full game will, of course, offer much more content and variability than the Early Access version in terms of items, NPCs, quests, locations – everything, really.”

What is the current state of the Early Access version?

“The current version is limited in both content and features. Right now it is a small tour of the cyberpunk universe we are crafting. You can do a couple of quests and visit a handful of locations in the city of Harbor Prime. After that you’ll be able to follow along with the development as we progress.”

Will the game be priced differently during and after Early Access?

“The current Early Access version is slightly discounted compared to the full version. As we progress towards the final release, the price will gradually rise. Dex Early Access thus allows you to try the game early and for a discounted price. The Early Access price, of course, includes the final version when it is released.

So it’s: buy now, play now, and receive all future updates as well as the final version for free.”

How are you planning on involving the Community in your development process?

“We are eager to hear your feedback on the game! You can join forums here on Steam or our dedicated Dex forums. Tell us what you like and dislike, share your ideas about how to make Dex into fully fleshed-out RPG!”
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Recommended By Curators

"Showed at Gamescom 2014 - The world needs more cyberpunk RPGs."
Read the full review here.

Recent updates View all (10)

December 18

“Developer Let’s Play” of Dex - Live Streaming!

Hi Everyone,

Just a short notice this time: We will be streaming one of the newly added quests from the High Life update for Dex. Live today!

The streaming will be done in English and you are invited to join the chat.

Our team will be represented by Axel Droxler, our Senior Quest Designer, who was responsible for designing the new quests for the High Life update. He is the best person to talk about the demo and answer any questions you might have.

The streaming will go live today, Thursday 18th December 2014. Times and time zones for live streaming are:

  • 6 PM GMT+1 (Czech Republic, Slovakia, Poland, Central Europe)
  • 5 PM GMT (England, France, Western Europe)
  • Noon (12 AM) EST (USA/Canada, East Coast)
  • 9 AM PST (USA/Canada, West Coast – Greetings to our friends from LA!)

Developer GamesPlay of Dex with Axel Droxler (English):
https://www.youtube.com/watch?v=SJQ86vv5jQk

2 comments Read more

December 18

High Life Update (Early Access Phase 3)

Hi Everyone!

We’re happy to announce a major content update that introduces several new quests and new locations, as well as over ten new NPCs and loads of minor additions and improvements!

We’ve made a new trailer that summarizes the cool new stuff: https://www.youtube.com/watch?v=0CY90HeZqqQ
Detailed changelog as follows:

  • Four new major quests (with various branching points and outcomes based on player’s decisions).
  • Three new locations within Harbor Prime (Highrise, Docks, and Red Light District), one new location outside the city (Eclipse), and over ten new interior locations.
  • Over ten new NPCs, each with a unique back-story, art, and branching dialogues – and with each NPC somehow involved in the quests and events in the city.
  • Three new enemy types (Armagear Mercenary, Security Guard, Robot) and one unique boss-type enemy (no spoilers here, you’ll have to discover him/her on your own!)
  • New Skill: Charisma (Unlocks new Convince options at important points in dialogues, enabling added solutions to certain quests and situations. Each additional Charisma point gives a higher chance of succeeding with Convince; it also gives a discount for purchases and an increased sale price when selling items to traders.)
  • Skill-level cap increased to six (Each skill can now be leveled up to level 6. And you will really need that for some of the more advanced quests!)
  • Several new mini-games and puzzles (Optional. The puzzles and mini-games are not necessary to progress in the game and/or finish the side quests. They mostly contain some extra reward once discovered and solved.)
  • Loads of in-game commercials (Billboards and commercials for in-game companies. These add spice to the dystopic feeling. Some of them are animated, some are really cheesy, and most are related to something in the real world.)
  • Quest log now gets progress updates (You now get Quest Updated notifications when reaching an important point in the quest. It is easier to keep track of where you stand and to get back into the quest after a break. Plus it just looks more complete and finished.)
  • Emails, PDAs, digital newspaper, and other data sources (Learn more of the back-story for the quests, locations, characters, and corporations through these additional in-game texts. Some of the emails are actually required in order to progress with the quests and find additional clues and leads, but most simply add depth to the story and the world.)
  • New Journal functionality (Similar to the way the Quest log keeps track of your quests, the Journal keeps track of all the PDAs, emails, and valuable data you have read, opened, or somehow acquired.)
  • Two new implants (Cannot be purchased, only received as unique quest rewards for one of the new quests.)
  • New Audio system and over a hundred new or improved sound assets (We moved all of our current sounds to a new audio system. While this may not be very recognizable from within the game itself, it gives our sound designer a lot of new ways to tweak the sounds and adjust their parameters, so this will result in better overall audio quality. Plus we added a lot of new sounds to the new locations, enemies, and events).
  • More elaborate level-up system (The XP and Level Up system is now more elaborate and should enhance the progressive aspect of the game. Originally, you simply got 2 skillpoints per 500 XP. In this more complete solution, the steps between the levels increase in size –500 XP, 1000 XP, 2000 XP – and the skillpoint rewards increase as well; levels 1-9 give you 2 skillpoints per level up, levels 10-14 give you three skillpoints per level up. etc.)
  • Over twenty new items to be found/bought/sold/received (including some new cool art pieces, valuables, quest items, postcards, collectibles, etc.)
  • Many minor fixes, tweaks, balances, improvements, and fixes all through the game.

Enjoy!

We look forward to your feedback!

Dex Team

PS: Since this is really a major update addressing almost every part of the game, please be patient about possible bugs. We tested the new quests thoroughly, but we almost surely missed some stuff (hopefully, only minor issues). Thanks!

4 comments Read more
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Reviews

“Dreadlocks has left no stone unturned in its quest to craft an authentic cyberpunk world.”
Strategy Informer

“Dex has a very nice look to it, if you ask me, and it’s ticking all the boxes.”
Rock, Paper, Shotgun

“I have enjoyed what I have seen so far and would love to see this game kick on to be a real re-awakening for an almost forgotten generation of cyberpunks.”
D-Pad

About This Game

Explore the futuristic city of Harbor Prime and meet its many inhabitants, answer the challenges the city has to offer, roam the neon-lit streets, and augment your character with skills and implants.

Designed as a tribute to the classic RPGs from the ‘90s, updated for a modern audience, Dex invites you to become part of a living, breathing cyberpunk universe as you decide which ultimate path you will embrace.

Bullet Point Breakdown

The current Early Alpha (as of December 2014) offers:
  • Over ten hand-crafted locations to explore within an open-world futuristic city
  • Several NPCs, traders, and quests givers
  • A couple of side-quests
  • Seven enemy types
  • Raw version of the combat system (brawler-style, arcade melee combat)
  • Raw version of the stealth system (field of view, backstabs)
  • A handful of hours to complete all the content present in Early Alpha
  • Limited character development options (several skills are implemented and around ten implants are available for augmenting your character)
  • Limited inventory item set (to be expanded in development)
  • High chance for your feedback, suggestions, and ideas to actually influence the final game



Important aspects missing at the moment:
  • Cyberspace and hacking functionality (A big update with this feature set will be released in early 2015.)
  • Main storyline (The version you can play right now is “open world/exploration”-style with no beginning and no end – only characters to talk to or trade with, enemies to deal with, side missions and puzzles to solve, and opportunities to explore.)
  • No tutorial (You can access the Help screen for controls under F1. There is no tutorial yet, so as of this moment, the game is recommended for more experienced players. We intend to integrate a tutorial during the final phase of development.)

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: XP SP2 or later / Vista / 7 / 8
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory: 1 GB RAM
    • Graphics: DirectX compatible 3D graphics card with at least 512 MB of addressable memory
    • DirectX: Version 9.0c
    • Hard Drive: 8 GB available space
    Minimum:
    • OS: OS X "Lion" 10.7 or later
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory: 1 GB RAM
    • Graphics: DirectX compatible 3D graphics card with at least 512 MB of addressable memory
    • Hard Drive: 8 GB available space
    Minimum:
    • OS: Ubuntu 10.04 or later
    • Processor: x86-compatible 1.4GHz or faster processor
    • Memory: 1 GB RAM
    • Graphics: DirectX compatible 3D graphics card with at least 512 MB of addressable memory
    • Hard Drive: 8 GB available space
Helpful customer reviews
4 of 4 people (100%) found this review helpful
3.4 hrs on record
Posted: December 14
Early Access Review
By far this seems to be a good game, especially for cyberpunk fans. Works good on Linux (a big advantage for me). The graphic is great, and so is the music. I cannot wait for the main storyline and other features (like hacking and armors).

As for feedback, it would be really nice if a character could shoot and run at the same time (would really help in battle). Also, when you browse your augmentations, you should see a number of slots left/available (currently you can only see it while buying augmentations).
Was this review helpful? Yes No
33 of 39 people (85%) found this review helpful
5.3 hrs on record
Posted: August 15
Early Access Review
This game is worth to buy it.
It's an early alpha#1 build - and i don't expect to much from this.
now at first to the bad things:
- serveral bugs (gun reload bug, gun won't shoot bug, items dissappear in inventory)
- no main story line
- the quests implemented are cool to play, should be side quest
- the abandoned chemical factory: there is a place where i can't jump further - i always die (it's really tough) [need some screenshots?] UPDATE: this wasn't a bug - it was because of a my character which wasn't build enough to survive the place!!!)

to the good things:
- really nicely crafted animations and graphics
- music is great
- i like the setting
Maybe the "bad things" list is bigger then the good things; but just keep read the summary!

Summary:
Dex feels for me like an Deus Ex : Human Revolution with mixed part from the game "Flashback". I really love those two games and Dex re-defines those two genres. I like it!
I'm looking forward to the progress of this game.
Hopefully with a story line (main quest) and the possibility to talk to "useless/other" NPCs - with some infos to the story, or even just chickchat - like an RPG ;-)
Was this review helpful? Yes No
21 of 22 people (95%) found this review helpful
2.6 hrs on record
Posted: August 21
Early Access Review
As of v1.0.0.2:
Dex is a 2d RPG in a cyberpunk setting.
It has an amazing style, aesthetics, design, world, soundtrack and any other audio-visual aspect you can name.
It feels like a 2d Deus Ex, and that's pretty awesome.
The problem is that at the moment combat mechanics are pretty horrible - melee combat is a mess if you have to fight more than one enemy, shooting is nigh to impossible unless you stop and wait for a few second to get your gun out. Running with a gun out? Nope, too complex!
But, well, it's alpha released only after ~half a year of development. It'll most likely be fixed.

TL;DR It does looks extremely promising. but it is has very raw mechanics at the moment.

More detailed overview in the video:
https://www.youtube.com/watch?v=SCYK5R53qbA
Was this review helpful? Yes No
24 of 28 people (86%) found this review helpful
3.9 hrs on record
Posted: August 16
Early Access Review
I think, that Dex is very promising and interesting game. Currently it is in early alpha, so there are bugs, incomplete content etc.

As with any other game with Early Access, you should consider this: Do you want to get that game as soon as possible and participate during developement with your bug reports? If you do, then go and buy this game. The devs really care about your opinion and bug reports (replied to every single one on their forum and fixed these bugs).
But if you would like to play finished and polished game, then wait. Or at least until next big update ;)

By the way, from what I heard from developers, this game will get A LOT of content in the future :)
Was this review helpful? Yes No
10 of 11 people (91%) found this review helpful
1.4 hrs on record
Posted: August 18
Early Access Review
As a Kickstarter backer I'm pleased how the first alpha turned out. There are some issues though, such as inventory bugs when using weapons (sometimes they work, sometimes they don't) and some control related issues. Certainly, this game is meant to be played on a gamepad, but there should be options for alternative controls as well. I tried to play it on a keyboard on my MacBook Pro and I can't say I liked the experience when it comes to controls... actually there are lots of things to gripe about, but again, this is an early alpha.

It does show promise and it really is reminiscent of Blackthorne in many ways (except BT was more natural to play on a keyboard). The atmosphere is definitely what I've would have wished for when it comes to gloominess and music, but in many ways many elements of the game (such as lockpicking) feel like placeholders for true mechanics - which is ok at this stage.

The game does have potential, but it's still far from a decent beta stage.
Was this review helpful? Yes No
8 of 8 people (100%) found this review helpful
0.8 hrs on record
Posted: October 5
Early Access Review
This game has amazing potential. It's Shadow complex meets Shadowrun Returns. Great Music, Amazing Art Design and great gameplay mechanics. I am very excited to see whats to come.
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10 of 13 people (77%) found this review helpful
4.9 hrs on record
Posted: August 20
Early Access Review
Greate game, esspecialy for early access. I'll start out with the positives.
+The few missions there are turn out to be fun and engaging
+Combat is fun and difficult, which puts more emphisis on stealth.
+Stealth system is greate
+Movement is fun and fluid
+Wonderful stylized graphics
+Very smooth animation

Now the negatives

-In areas with lots of people or particle effects the game slows down a bit (May just be my pc)
-Even if you zoom out(Scrollwheel) Enemies can see you at a greater difference than you can see them
-Sometimes it can be difficult to distinguish things from foreground to background
-Not any story, and barley any missions.
-World is pretty small

Overall, it's a greate game, and totaly worth the money even in this state. With the difficulty level it'll take you at least a few hours, and with a planned release at the end of 2014, I'm sure the world will be expanding shortly, as well as graphics options in case you have a terrible computer like me.
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10 of 13 people (77%) found this review helpful
0.7 hrs on record
Posted: November 9
Early Access Review
Dex creates an incredibly vivid cyberpunk atmosphere to those seeking a nostalgic, oldschool gaming experience. Dex is a 2D sidescrolling RPG beat 'em up with an incredibly appealing artstyle. There is a lot of attention to detail, which enhances the immersive feel of the game. The Early Alpha Build of the game is not without its issues, but from what I have seen, I am sure to invest a great amount of time into it.

If you like a cyberpunk atmosphere similar to Deus Ex and Shadowrun, be sure to pick up Dex.
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5 of 6 people (83%) found this review helpful
3.1 hrs on record
Posted: August 24
Early Access Review
As a big fan of classic 80's/90's cyberpunk I was really sold on this one from the aesthetic alone. There's a lot of potential in the design but as it stands Dex is still a way off from being the immersive experience it promises.

The best aspect of the game currently is the environments; juxtaposing grime and gloom against neon and advanced technology in the manner genre aficionados will know and love. It's a style which has become curiously nostalgic but it's thrilling nonetheless to see it realised so effectively in the side-scrolling format. There's plenty to explore, climb or break into even with much of the city still closed off and the main story/quest absent at present.

Sadly the general gameplay doesn't fare so well; as many have noted gunplay is severely imbalanced at present, with off-screen enemies chipping away at your health bar often making more challenging combat encounters frustrating and unfair. Hand to hand fighting is much better but is still hampered by the imbalances and the fixed control scheme.

It should also be mentioned that the experience is frequently marred by the plethora of current bugs. I was stopped from exploring one building completely as I got stuck in the doorway, while I've also had guns disappearing or requiring reloads in-spite of a full clips.

Dialogue could use some polish too being riddled with grammatical errors and bizarre wording, it's a small gripe but another area where I find my immersion being broken. If the game is to deliver on its story heavy focus the delivery is key.

The bottom line; as an early access title none of this should be particularly surprising. What's in place is looking very good and I'm sure the rough edges will be tidied up in ensuing updates. I'd recommend it on this promise alone but with the caution that at present much remains to be delivered and that frustration is still a little too frequent for this build to be enjoyable.

Regardless, cyberpunk enthusiasts should keep an eye on this one. I'm sure the support will be well worth it in the long run.
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6 of 8 people (75%) found this review helpful
2.3 hrs on record
Posted: September 7
Early Access Review
This game is looking quite promissing.
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3 of 4 people (75%) found this review helpful
2.9 hrs on record
Posted: August 30
Early Access Review
i have been playing Dex a little over the last day and I can say it's beautiful, really cool world, nice atmosphere. But...

It is WAY too hard, I am no stranger to hard games, I grew up with a Spectrum 48k, but you cannot survive for more than a few seconds against basic 'gun goons'. This will need to be rebalanced at some point.

However, this is a great alpha, just wandering the streets is cool, woudl love to see the concept art for this game.

Right, off to watch Blade Runner....
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3 of 4 people (75%) found this review helpful
6.1 hrs on record
Posted: September 18
Early Access Review
For those that played Another World and Flashback back in the day can really appriciate the feel this game has, those that enjoyed Shadowrunner on Snes and as a Pen and paper RPG will also enjoy it.

I loved this, and cannot wait for it to become a finished product, the only flaws that I can really complain about is the Firearms and how they work. Reload while running would be nice, and perhaps a toggle function on X for the firearm draw function.

but I am sure that such things will be fixed before the game is finished. Also a Stealth skill and augmentations would be cool. I know that there are some that reduces noice made and the two innate implants to see sound waves you make and where the enemy is looking, but I would like some improvement to stealth. Skills that reduces noice production, and perhaps something from Alpha Protocol that makes it so that once you are seen you become invisibile for a few seconds to give you time to hide again. Those kind of things would I really enjoy to see, and if camo augments get added the camo augment could improve that ability.

Regardless, this game is a true cyberpunk game and I cannot wait for it to be finished.
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3 of 4 people (75%) found this review helpful
3.0 hrs on record
Posted: September 28
Early Access Review
Dex looks like it will shape up to be a great game, but right now the amount of content only lasts around 2 hours. It would be best to wait until a sale, it gets more updates, or gets released.

Video showing some gameplay:
https://www.youtube.com/watch?v=1FYe_KyVkV0

Follow my curator list for future early access game recommendations:
http://store.steampowered.com/curator/6856568-Should-You-Play-This-Game/
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4 of 6 people (67%) found this review helpful
0.9 hrs on record
Posted: August 24
Early Access Review
I really enjoyed this game (ignore the negative reviews they dont do it justice). This is just a quick video of highlights of the game and my impressions on it.


https://www.youtube.com/watch?v=2eT3ygwzY98&list=UUZpHYQ4vkdLgFzrPW6UiOXw
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2 of 3 people (67%) found this review helpful
0.6 hrs on record
Posted: September 16
Early Access Review
Hi guys - Preview DEX\\\Dreadlocks tried to create something special and that is now in the increased demand, directly, as Manga in Steam. Here only because of VERY early access which is able to frighten off potential buyers, I wouldn't advise to pay to it attention at least a month more! I will explain why …

First, to understand a plot, all its artful designs and it is simple not to blunder at a choice of some answer, for example, from you it is required language skills, thus at quite high level! There is a lot of text dialogues that on the one hand can't but please, always there is an option, let and imaginary (for us already all solved), they interesting also tighten, but with another … without even English postscoring it is boring! Really, boringly … Secondly, management! Because in Dex of tinctures is also not present, in general, will be to adjust it under itself to owners of ordinary keyboards incredibly difficult, especially to shoot. Clear business that before us nearly the first working alpha, hotfiksa and which updatings leave with velocity of light, but in a type of misinformation from outside whether the bought critics, whether someone else — people take it in hope to see SOMETHING, and receive … ahem, %5 of the read! For this reason I don't write reviews on games that are at a testing stage, it and is ridiculous and sad …

The fighting system quite good, everyone will be able to find itself whether it be in the fighter of near fight, whether it be distant and if go to the technician's branch which to us is promised to enter that in general is excellent! Now even pumping as that isn't present, there are standard brace bits, but this business such — not clearly works it or not, for acquaintance it supposedly with what everything began and where came, but for passing … not its! Potential is, quests, non-standard and though hinting at the Sensuality, but … jumping off at the most inappropriate moment especially were pleasant. Wash to you council, for a start run all over the city, look that to what, collect all tasks, visit the dealer's bench but only after that go beyond his line, without speaking already for skirmishes with enemies! I as terribly curious person, made differently and time two was lost because on me some bandits flew from all directions, forcing down from feet and simply causing a fabulous loss, and after all coming back to management — it still that madness …

Generally, game has a future but as truly noticed Dreadlocks — wait for the termination of September but only after that pronounce it a sentence! No training, meanwhile, will exist, we press Esc or F1 and we are brought up to date. Without the same Nostromo, for example, it is necessary to you oh as it is heavy, considering that gamepads also don't work … Already kind month and I can tell game one — advance is felt forward.

The visual component in Dex is excellent, a portrayal on 5ku, optimization tightened, a soundtrack unless, still merges with a background because of what it isn't perceived properly. To be trained in all subtleties and to understand that want from us it is possible in the first hour of game! Though stop, to one seems to me, what main "heroine" resembles the man who replaced a floor more? For everything that time that I carried out in it at me NEVER there were feelings that I play for the girl, it is rather for some trance …

If you love something unusual, with soul and created with love, but in a look there isn't enough budget and to that being in a stage of early access — buy all! Support developers dollar, eventually, you thereby will accelerate its end!<3 I hope you enjoy a preview, thanks.
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3 of 5 people (60%) found this review helpful
0.5 hrs on record
Posted: September 1
Early Access Review
It is just on the beginning before absolute release. It needs lots to do to be completed, but now (in this alfa version) it seems to have great potencial and to be one of the best games in its genre.

For enthusiasts: give it a chance, buy it, try it, make some respond, but do not expect full game experience, only tasting what is comming. And I hope, it will come as soon as possible.

I cross my fingers...
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4 of 8 people (50%) found this review helpful
0.6 hrs on record
Posted: October 21
Early Access Review
I'm not a fan of "retro" gaming, but this one has real potential.
Graphics are really good, fluid and gritty enough for the theme.
It could grow into an awesome sandboxy cyberpunk universe, at least I hope.
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2 of 7 people (29%) found this review helpful
0.3 hrs on record
Posted: October 4
Early Access Review
recommend
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4 of 12 people (33%) found this review helpful
1.0 hrs on record
Posted: October 20
Early Access Review
love the design- happy to support your baby .
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5 of 35 people (14%) found this review helpful
2.3 hrs on record
Posted: November 17
Early Access Review
odd and cumbersome combat, shovelware graphics, strange itemization choices (npcs dropping porn cds, porn magazines and tatoo magazines erm), interface leaves a lot to be desired. Cyberpunk theme is more or less reduced to buying implants to boost jump height, resists etc.

plenty better 2D platformers around, skip this one
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