Dex is a 2D, side-scrolling, open-world cyberpunk RPG with a focus on exploration and non-linear gameplay.
User reviews:
Recent:
Positive (47 reviews) - 97% of the 47 user reviews in the last 30 days are positive.
Overall:
Very Positive (461 reviews) - 82% of the 461 user reviews for this game are positive.
Release Date: May 7, 2015

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Recent updates View all (41)

April 21

New Update + New Game Announcement

Hi everyone!

After two months of development we re finally coming to you with a new update. Monitoring community forums we were once again able to repair some of the bugs you encountered and we hope the update will improve your future game experience even further.

A lot has happened during the last two months. We've reached the magical 80% on Steam user reviews, which is a huge milestone for the team. Thank you again for all the support, it really means a lot to us. The Dex is slowly making its way to consoles and finaly - we have started a brand new project named Ghost Theory!

https://www.youtube.com/watch?v=zwMS9p8qxso

Ghost Theory is a single-player ghost-hunting adventure focused on stealth and exploration. We like to call it "a serious take on paranormal research" because of its realistic conception together with the stories and locations inspired by the real haunted places. Ghost Theory is now in the middle of Kickstarter campaign, so if you like the idea, check out: http://ghost-theory.com/ks for more. We are welcoming any feedback and support.

List of most important changes:

  • fixed GSV-2 terminals problem (old GSV-2 terminal room saves may stop spawning enemies)
  • some obsolete particles repaired
  • improved loading and memory management
  • singularity ending crashes fixed
  • title stability improvements
  • fixed cursor problems in main menu
  • overflowing GUI labels changed
  • all localization improved
  • Italian and Hungarian save slots layout

Your Dex Team

12 comments Read more

February 8

Polish and Italian translations are now available!

Hi everyone!

We have released a new update today including the Polish and Italian translations as well as some bug fixes.

New languages are coming very soon! Stay tuned!

Cheers,
Dex Devs

12 comments Read more

Reviews

“Dex is great for a lot of reasons. It combines expressive 2D sprites and nostalgic platforming with some grade-A, modern action-RPG mechanics and does it generally well.”
8,5/10 – Arcade Sushi

“What we have here is a standout in multiple ways. Almost best in class, really.”
8/10 – Chalgyr's Game Room

“Dreadlocks has left no stone unturned in its quest to craft an authentic cyberpunk world.”
Strategy Informer

About This Game

Discover the truth behind an enigmatic AI striving to reach the Singularity, a theoretical “event horizon” in which artificial intelligence will surpass human intelligence and all bets about the future will be off. How will you play your part in the story?

Explore the futuristic city of Harbor Prime and meet its many inhabitants, answer the challenges the city has to offer, roam the neon-lit streets, and augment your character with skills and implants.

Designed as a tribute to the classic RPGs from the ‘90s, updated for a modern audience, Dex invites you to become part of a living, breathing cyberpunk universe as you decide which ultimate path you will embrace.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Microsoft Windows XP (SP2 or newer) / Vista / 7 / 8 / 10
    • Processor: Intel Pentium/AMD, 2.0 GHz or faster
    • Memory: 1536 MB RAM
    • Graphics: NVIDIA® GeForce® 8800 / ATI™ Radeon™ 2600 or better
    • DirectX: Version 9.0c
    • Storage: 8 GB available space
    • Sound Card: 100% DirectX 9.0c compatible sound card
    • Additional Notes: Keyboard and mouse or Windows compatible gamepad
    Recommended:
    • OS: Microsoft Windows 8.1 or newer
    • Processor: Intel i5, 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GT 650M / AMD™ Radeon™ HD 5770 or better
    • DirectX: Version 9.0c
    • Storage: 8 GB available space
    • Sound Card: 100% DirectX 9.0c compatible sound card
    • Additional Notes: Keyboard and mouse or Windows compatible gamepad
    Minimum:
    • OS: Mac OS X 10.8.5 or newer
    • Processor: Intel Pentium/AMD, 2.0 GHz or faster
    • Memory: 1536 MB RAM
    • Graphics: NVIDIA® GeForce® 8800 / ATI™ Radeon™ 2600 or better
    • Storage: 8 GB available space
    • Additional Notes: Keyboard and mouse or Mac OS X compatible gamepad
    Recommended:
    • OS: Mac OS X 10.9.1 or newer
    • Processor: Intel i5, 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GT 650M / AMD™ Radeon™ HD 5770 or better
    • Storage: 8 GB available space
    • Additional Notes: Keyboard and mouse or Mac OS X compatible gamepad
    Minimum:
    • OS: Ubuntu 10.04 or newer / SteamOS
    • Processor: Intel Pentium/AMD, 2.0 GHz or faster
    • Memory: 1536 MB RAM
    • Graphics: NVIDIA® GeForce® 8800 / ATI™ Radeon™ 2600 or better
    • Storage: 8 GB available space
    • Additional Notes: Keyboard and mouse or Linux compatible gamepad
    Recommended:
    • OS: Ubuntu 10.04 or newer / SteamOS
    • Processor: Intel i5, 2.4 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA® GeForce® GT 650M / AMD™ Radeon™ HD 5770 or better
    • Storage: 8 GB available space
    • Additional Notes: Keyboard and mouse or Linux compatible gamepad
Customer reviews
Customer Review system updated! Learn more
Recent:
Positive (47 reviews)
Overall:
Very Positive (461 reviews)
Recently Posted
Moebius
( 34.4 hrs on record )
Posted: May 4
Rather easy & with a few bugs, but overall a very nice experience to play. The skill system allows for some customization (mostly your combat style: melee, ranged or augement/hack based, the non-combat ones add some flavor), the story / cutscenes / background create a nice Cyberpunk atmosphere. First playthrough took me about 15-18h, subsequent ones 4-7h (worth it, there was some hidden stuff / ending modifiers / choices that I missed the first time around). The only thing that disappointed me is the length, but in a good longing-for-more way.
Helpful? Yes No Funny
Dr34dd
( 25.1 hrs on record )
Posted: May 4
Do I recommend? Short answer: Yes.
A few years ago, for Aprils Fools, Square Enix teased a 2D demake of deus ex: human revolution. And like many people, I didn't actually think it would be the worst idea ever. Dex comes close to being that game. The area you explore is probably not as big as a deus ex game but it's loaded with points of interest and side quests. Play the augments right and you'll have full access to pretty much everywhere long before the game ends and there is plenty to discover as you go along. The plot line is pretty standard cyber-punk, man-or-machine fare and the twists aren't too suprising, but I think the voice acting and writing do a good job of carrying the game. So overall, I'd say that if you like RPG, cyberpunk, and free form gameplay and aren't hung up on having only the shiniest graphics, then you're not going to be sad spending money on this.

The free DLC they released also adds some pretty cool tech, so be sure to add that to your account, if you buy the game.
Helpful? Yes No Funny
Kellis
( 9.9 hrs on record )
Posted: May 3
Overall well done, with few glitches. The story isn't overly complex or surprising, but does the job well and kept me interested. The ending left me wanting to see what happened next - because it's one of those "make you think" endings - or it can be, if you choose for it to be.
Helpful? Yes No Funny
monday
( 10.6 hrs on record )
Posted: April 25
Great game.
Helpful? Yes No Funny
Micah
( 12.4 hrs on record )
Posted: April 22
You can definitely tell this is game was made on a budget. That said, it's great cyberpunk stuff and decent moment-to-moment gameplay if you're into metroidvania-style mechanics.
Helpful? Yes No Funny
Snowmew❅Alice
( 14.5 hrs on record )
Posted: April 21
Damn, this game... It's pretty thrilling. I wouldn't say it's worth the retail price - wait for a special or something, maybe?? - but I can say that it's a valuable timesink. The game felt a lot longer than it actually was, which only speaks highly of how enthrilling this game is. If you wear headphones and play in a dark room, you -feel- like a part of DEX.

The endings, however? ♥♥♥♥. No offense to the team but after you "defeat" the main big baddie, you have a choice of three possible endings. Every single one leads to a 3-second cutscene before the ending credits pop up.

That being said, JUST BEFORE the end of the game is beautiful. In fact, the entire game is beautiful! A friend likened it to "Shadowrun without dice, then?" when I was playing. I like it. I like this game a lot. Again, not worth the $20 price tag but definitely worth getting for less
Helpful? Yes No Funny
jcqn2000
( 1.8 hrs on record )
Posted: April 21
The game is really good, I love it a lot, however there is a big issue for Mac users with xbox360 pad, the pad is not correctly recognized, and totally unusable in the game. The left stick works, but non of other button works. I really hope the issue to be fixed soon, so I can enjoy it with game pad.
Helpful? Yes No Funny
NiKE2002
( 5.5 hrs on record )
Posted: April 21
Great Game, great art design, big THX to the developers!!! Would buy Dex2 if it ever should be made!
Helpful? Yes No Funny
Maenardil
( 21.9 hrs on record )
Posted: April 21
Great game!
Helpful? Yes No Funny
Ason
( 11.1 hrs on record )
Posted: April 21
Very cool 2D Roleplaying game with lots of quests augments and places to discover. I loved the fist-combat and the overall music.
Helpful? Yes No Funny
starfox611
( 10.3 hrs on record )
Posted: April 20
I will be honnest here, I am terrible at games like these and while I tried I simple failed to much so I proceeded to play this game with a trainer, though later on things get a bit more manageable when you start to unlock more things and gain more control over the fights.

To me however what drew me to this game was a combination of art style and story. The overal main red line of the story is as to be expected one done many times over, it is hard to avoid and frankly the least important factor of the story. Now what made the story great for me are all the little bits, the mistakes you can make without knowing the way you see everything play out and than get that subtle hint that you could have done better. I think now I completed my first playthrough I will certainly do an other as I missed some side quests and I like to see if I can do better with some of the things I did.

Overal I would recommend this game if it is up your ally gameplay wise and story wise. I certainly have no regrets and with 10 hour baseline time for a single quick play through which can be 15 hours or a bit more if you go into everything it is an overal enjoyable experience.
Helpful? Yes No Funny
No Handshake
( 12.5 hrs on record )
Posted: April 20
Dex has been a very pleasant adventure from start to end so it's with a joyful heart that I am writing this review. I don't intend this to be a full-scale review so I will simply sum up what I liked and what I disliked:
+ responsive, fast-paced, fun to play
+ well-written scenario and dialogues
+ rich background environement, both in texture details as in the narrative
+ very successfully rendered atmosphere of the 80s-90s cyberpunk novels or graphic novels, without comprimising to much in favour of tasteless fan-service

- don't think you can even begin to appreciate the game if you don't pay thorough attention to the side quests
- main character lacks in psychology (OK i get it that you want some template any player can fill in, but the rebel/teenager attitude falls a bit short sometimes)
- Cyberspace tasks too easy even with basic hacking abilities

This game is a must for any cyberpunk fan/maniac/nostalgic
This game should be given a shot if you'd like an immersive universe and story that seems to have a life of it's own but don't have too much time to play.

Helpful? Yes No Funny
Shockwave
( 17.6 hrs on record )
Posted: April 17
Dex is an action platformer set in a cyberpunk dystopian future where mega corporations rule the world with hackers rebelling against them. The setting is a bit reminiscent of the Shadowrun series, although not quite as gritty.

There is a good mix of exploration, fighting, leveling, scavenging, story dialog and side quests. While no one element is ground breaking, the varied gameplay keeps the game engaging till the end.

There are lots of choices but not much in the way of consequences. Save for some side quests needing to be completed a certain way for some achievements there really isn’t a huge difference in the outcomes of the different dialog choices other than getting slightly different responses and maybe a bit more or less EXP. The game can just be saved and loaded to see all of the different outcomes, I didn’t really see the point of playing through the game twice.

-Playtime-
A good 16 hours to complete the game with all side quests.

-Achievements-
Most of the achievements you will get just by progressing through the game normally. There are several for getting the “good” result of many of the side quests. With a guide for these I got 100% on my first play through.

Recommended on sale.
Helpful? Yes No Funny
Burn
( 13.1 hrs on record )
Posted: April 16
I just loved the aesthetic of this game. Dex proves that you don't need a game to be all grey and brown to show a gritty setting. Once I understood the mechanics of the gameplay (combat and hacking) it was tons of fun and very satisfying. This game reminded me a lot of Deus Ex Human Revolution - not only by the cyberpunk theme, but also the way you can complete missions (through combat, hacking, stealth or talking). I think the game captures the cyberpunk feel perfectly. The art, oh man, the art is truly superb. The character sprites look great, and the environments are very colorful and beautifully done. A must buy in my gaming books. http://steamcommunity.com/sharedfiles/filedetails/?id=666698621 http://steamcommunity.com/sharedfiles/filedetails/?id=605370233 Unlocked all achievements!
Helpful? Yes No Funny
Contergancat
( 18.8 hrs on record )
Posted: April 15
!!!Attention: Most of the negative reviews in steam as well as some reviews in the net are outdated!!!
This version of dex is the enhanced version (last bug-patch 15th November 2015) - which is as I experienced: flawles (bugless at least).

So if you're uncertain (like me before buying/playing the game) to buy because of the moderate metascore of that game don't falter if youre into:

+ jump and runs
+ cyberpunk
+ story rich games (with great story and some twists)
+ RPG's
+ moral choices
+ nice Art and fitting music
+ good atmosphere
+ voice acting (most dialogues)
+ no bugs (i didn't experience any)
+ replayability
+ beat em ups (only if youre playing a melee-built)
+ stealth games (playstyle dependent)

things that are neutral/negative:
o well i can't imagine playing this game with gamepad (i didn't try either)
- sometimes (i mean rarely) exits or doors collide with dropped items so you try to interact with the item but go trough the door (yeah i know its nothing ...)

just for the info:
I played: a melee-cyborg-hacker
Helpful? Yes No Funny
timothyrollin
( 16.9 hrs on record )
Posted: April 12
Really enjoyable gameplay with good cyberpunk atmosphere and story.
The fighting, missions and upgrade system is satisfying.

The only downside i can think of is the finite amount of enemies.
Eventually you run out of missions and there arent any places where enemies respawn so once you kill everyone they are gone for good.
Helpful? Yes No Funny
Ethan
( 12.2 hrs on record )
Posted: April 9
Great cyberpunk RPG. A lot of depth for a sidescroller/platformer and the gameplay stays interesting. The combat gets a bit stale toward the end, but the cyberspace mode is really unique and keeps it engaging.
Helpful? Yes No Funny
Babar
( 17.9 hrs on record )
Posted: April 8
This is a nice little game. Quests are really well done and the story moves along at a nice pace. Really enjoyed the freedom of action and the atmosphere of the city.

Lots of NPCs make it a believable world that you can experience. Be warned that this is NOT a metroidvania. Combat is rudimentary at best and the upgrades are only there for alternate path routes - not hard requirement.

Despite its limitations i really enjoyed my time i there.
Helpful? Yes No Funny
DT
( 14.2 hrs on record )
Posted: April 7
A few minor annoyances here, and there, but overall it was a very good and quite unique experience! Great art, atmosphere, music, and interesting story.
Helpful? Yes No Funny
tuckboat
( 4.2 hrs on record )
Posted: April 6
Perfectly decent game that had just enough charm and personality to make up for poor combat controls and somewhat awkward exploration mechanic. Hacking in this game feels and looks like playing asteroids on my T-9 calculator back in middle school. For those of you too young or unaquainted with that comparision it is not a flattering one. Still the game has some good things going for and I enjoyed the atmosphere story enough to say it's worthy installment to a video game library on sale.

I'd say it's 5/10 and maybe a slight bump for fans of cyberpunk.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
15 of 15 people (100%) found this review helpful
Recommended
13.1 hrs on record
Posted: April 16
I just loved the aesthetic of this game. Dex proves that you don't need a game to be all grey and brown to show a gritty setting. Once I understood the mechanics of the gameplay (combat and hacking) it was tons of fun and very satisfying. This game reminded me a lot of Deus Ex Human Revolution - not only by the cyberpunk theme, but also the way you can complete missions (through combat, hacking, stealth or talking). I think the game captures the cyberpunk feel perfectly. The art, oh man, the art is truly superb. The character sprites look great, and the environments are very colorful and beautifully done. A must buy in my gaming books. http://steamcommunity.com/sharedfiles/filedetails/?id=666698621 http://steamcommunity.com/sharedfiles/filedetails/?id=605370233 Unlocked all achievements!
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3 of 3 people (100%) found this review helpful
Recommended
25.1 hrs on record
Posted: May 4
Do I recommend? Short answer: Yes.
A few years ago, for Aprils Fools, Square Enix teased a 2D demake of deus ex: human revolution. And like many people, I didn't actually think it would be the worst idea ever. Dex comes close to being that game. The area you explore is probably not as big as a deus ex game but it's loaded with points of interest and side quests. Play the augments right and you'll have full access to pretty much everywhere long before the game ends and there is plenty to discover as you go along. The plot line is pretty standard cyber-punk, man-or-machine fare and the twists aren't too suprising, but I think the voice acting and writing do a good job of carrying the game. So overall, I'd say that if you like RPG, cyberpunk, and free form gameplay and aren't hung up on having only the shiniest graphics, then you're not going to be sad spending money on this.

The free DLC they released also adds some pretty cool tech, so be sure to add that to your account, if you buy the game.
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1 of 1 people (100%) found this review helpful
Recommended
4.2 hrs on record
Posted: April 6
Perfectly decent game that had just enough charm and personality to make up for poor combat controls and somewhat awkward exploration mechanic. Hacking in this game feels and looks like playing asteroids on my T-9 calculator back in middle school. For those of you too young or unaquainted with that comparision it is not a flattering one. Still the game has some good things going for and I enjoyed the atmosphere story enough to say it's worthy installment to a video game library on sale.

I'd say it's 5/10 and maybe a slight bump for fans of cyberpunk.
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Most Helpful Reviews  In the past 90 days
5 of 5 people (100%) found this review helpful
Recommended
21.2 hrs on record
Posted: February 22
I had to review this because Dex is pure awesome! I think this game needs to get more attention. I found this game by accident! Do keep in mind, I played the Enhanced edition with all the bug fixes so my experience was very stable. Some are writing about the save game bugs that are fixed at this point.

Pros:

- Great gameplay mechanics that fits and works very well together.
- The theme and universe are very strong and right up my alley. I love cyberpunk so if you do too, get this game!
- Dex has better rpg elements than many other modern AAA rpg games. You have to make difficult choises and live with the consequences.
- Surprisingly good voice acting. Biggest surprise for me. Every character is voice acted, and they did a great job!
- Almost no bugs in Enhanced version, not even one crash for me.
- Long enough to get immersed. If you do all the side quests, it's about 20h or so.

Cons:

- There are a few quests that are not very clear what you need to do or where to go to get them done. I ended up having 2-3 side quests in my log that I just didn't know how to finish. I may have just missed some door, ladder or an item that was needed. Not a big problem.
- Hacking is very difficult at the beginning. Some balancing would fix it maybe... You absolutely have to put skill points in it and buy shields etc. AR seemed so hard the few times I tried it that I just gave up and just blasted my way through.
- I felt the ending was a bit anti-climatic. The choises and reasons behind it all were not explained well enough.

Go buy it and start playing!
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4 of 4 people (100%) found this review helpful
Recommended
17.7 hrs on record
Posted: February 15
Excellent game. Much as others have said, this is like a Deus Ex in 2-D. The graphics, though pixelated are very good. The combat system, while a tad awkard at first to master, leaves you feeling like a ninja at the end when you insanely powered up. (Invest in your xp and mods!) The music is good, memorable and comparable to Deus Ex. The background and story is fairly rich, but could use more I feel. A few things that drove me nuts: Dex's cutscene face/self was gorgeous as was her voice acting.. But your character's pixel self you play as.. All I could see was a man's face. I know, it's a peeve really, and it doesn't take away from gameplay but its one of those things that annoyed me. Some blue lips on the pixel character like the cutscene face would have fixed this. If not, you get to hide her face with the DLC costumes you can get. The quests were fairly engagin and not uber repetitive.. at least as story involved with them, They werent generic. However, there is one quest that the way they set it up made me (and a number of others I found) wonder if it was a broken quest by a bug. It's not. I will simply say you need to go back wayyyyy to the beginning to finish it. Good luck on that one. Lastly, and this annoyed me to no end: One of the DLC costumes you get renders you invisible. I'm not sure if it was this or something else, but when I came out of invisibility, I was unable to physically interact (beat the sh!z) out of the enemies... but they could beat me down. I could only fix this by saving my game and exiting to the main menu. I have a fast PC so i was able to do this quickly but it was just annoying. These are my only gripes. This was an amazingly fun game for its look and price. I'm considering giving it another run with my 'skills' i developed handling my character and building up again. :D 9/10
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3 of 3 people (100%) found this review helpful
Recommended
28.9 hrs on record
Posted: February 11
Dex is a 2D-open-world-point-and-click-adventure-platformer-hybrid with some rpg elements, moderately recommended for fans of cyberpunk storytelling.

I feel the hybrid nature of this game is its biggest draw. On the adventure side, the world of Dex is simply stunning. Every character and set piece is beautifully hand-drawn making RPG staples, like the weapon and item shops, ambient and memorable. There are a lot of really creative visual tricks used to make the city feel alive and populated. This alone is almost worth the price of admission. On the action side, the combat borrows from classic beat-em-ups during the Sega Genesis era. You'll use a variety of kicks and punches and a light assortment of weapons to take care of various baddies. It's not particularly mind-blowing, nor is it the main focus of the game, but I enjoyed after leveling to faceroll status and unlocking a few stat enhancing outfits.

Alas, the hybridity of Dex also creates numerous challenges the game fails to tackle. The combat is inimical to the rest of the game. It's difficult and repetitive at the start. Like a Zen master who makes potential students wait for days on the stairs of the dojo before allowing them to train, Dex demands sacrifice before unfolding itself. After learning a few tricks, combat becomes so easy it is irrelevant, making the end of the game a drag. Moreover, the open world design betrays the adventure aspects. Often one will run into a random piece of equipment and add it to the inventory with no comment. Eventually you'll talk to a npc who will say something like, "Oh I wish I could go running if I just had shoes!" and your character will reply, "Oh good thing I picked up these dusty old running sneakers two maps ago!" As if completing a jigsaw puzzle where all the pieces are perfectly square, upon discovering a part, one sort of shrugs and goes "I guess this will fit in somewhere." I quickly found myself disengaged from the story and relentlessly smashing the interact button upon every npc encounter.

Not to say the characters that make up the world of Dex are not engaging. They all have unique personalities and the game features a cast of more than twenty voice actors. What draws away from them is the banality of the story. I found the plot to be cliched, although it may be appealing to those experiencing the cyberpunk genre for the first time. Poor story telling is not always bad as long as it's sealed off from the gameplay, but I found the lack of innovation in the tale-telling to be infectious. Going the extra mile for secret intel should be rewarding, but most of the private information found through the hacking mini-game are email messages along the line of "Dear Boss: The SECRET PLAN is going according to schedule, and by the way, I killed all those INNOCENT PEOPLE you asked me to. Regards, John Henchmann" Story elements and some of the sprites are reused carelessly. It becomes insulting when you enter a base of anti-technology fanatics that is filled with the same cyborg toughs from every other stage, or have to reunite estranged family members for the third time.

One thing that is wholly unique in the cliched world of Dex is what I would explain as a genuine female lead. When I speak about a genuine female lead I want to draw a contrast between the major publishers' idea, which entails giving Super Soldier X an optional pair of breasts at character creation. Dex's gender is integral to the story. You'll meet a protective older man, male escorts who are obsessed with their enhanced members, and a pervy doctor who relishes the chance to have an unconscious babe on which to install cybernetic mods. These encounters made me uncomfortable as a male, but are assuredly archetypes of the everyday female experience. The empathy I experienced in these moments, though sadly not gained from the plot as a whole, is something rarely gleaned from the video game medium.

If you are looking for a solid adventure game with some combat wedged in, pick up Dex. If you are looking for a competent action sidescroller with a story, look elsewhere.
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3 of 3 people (100%) found this review helpful
Recommended
18.6 hrs on record
Posted: March 1
I gave this game a shot despite not being much of a cyberpunk person because it had a female main character.

Let it be known that this game was what finally got me into cyberpunk.

It's so beautiful and plays so well and I got so attached to the characters. This is an A+ game.

Or at least it would be if not for the following:
1) cutscenes stuttered and fluttered worse than my grandma's parkinson hand.
2) the periodic game-breaking bug in the hacking minigames where the avatar (and, more frequently and less game-breakingly, the enemies) turboed so hard into the wall it clipped through and became lodged in the vast unplayable space.
3) the one 90s RPG thing they should have left in the 90s... the $@C%ing awful ending. I understand there's more than one, but I honestly doubt the others wrap things up any better.

On the plus side, it was nigh-literary and you do have the option to climb on top of a tall building and fling yourself into the abyss.
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1 of 1 people (100%) found this review helpful
Recommended
18.2 hrs on record
Posted: February 14
I didnˇt have any bugs and I really enjoyed whole gameplay and story of Dex the bluehair girl. (maybe it is a Chloe from LiS???)
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1 of 1 people (100%) found this review helpful
Recommended
12.1 hrs on record
Posted: April 2
Atmospheric, clever, pure cyberpunk. Highly recommend.
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2 of 3 people (67%) found this review helpful
Recommended
24.2 hrs on record
Posted: February 8
An amazing Cyberpunk experience. It's seems like a Playstation 1 release (graphics/ voices), but the more I play this game, the more I want to spend time in it's world. It's almost Skyrim-esque in it's ability to side quest forever!

The fact that the DLC (costumes) are built into the game is an amazing plus, and I salute the developer for not being greedy asshats!

If they release another cyberpunk-style game, I'll grab it release day!
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1 of 2 people (50%) found this review helpful
Recommended
17.8 hrs on record
Posted: April 3
Dex is a game that is most similar to Deus Ex in 2D. And it is a game that i thoroughly enjoyed.
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1 of 2 people (50%) found this review helpful
Recommended
13.1 hrs on record
Posted: April 3
In short? A smaller version of Deus Ex in 2D.
Long version? A good cyberpunk RPG. And as far as I know it contains everything related to cyberpunk:
- hacking? check
- cyborgs? check
- combat? check
- stealth? check
- conspiracy? check
- corporations? check
And, it's a true RPG. You have choices, both plot related and how to approach obstacles. You can hack them, silently take them down, convince them, bribe them, punch them or shot them. Yes, I know, no everything can be solved in every way, but still, this feels and plays like Deus Ex.
Graphics? Good 2D backgrounds. good 2D characters.
Sounds/voice - good sound design. Music is nice, feets the game. All NPCs are voiced, you character is not (Fallout 1-New Vegas style).
Controls - simple, but you will to get used to combat. Can be difficult at the begging of the game when you are fighting multiple enemies. But hey, you don't have to fight, you can dodge/sneak.
Hacking - simple visually but very nice twin stick shooter. Like a mini game.
Overall, I can't find anything bad with this game. For me, this felt like a good Deus Ex style game, with branching paths, side quest.
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4 of 8 people (50%) found this review helpful
Recommended
31.5 hrs on record
Posted: March 14
Status: 100% completed

The original version didn't have a manual save system, but Enhanced Edition fixed that. This game is hard to put down, but the decent save system is extremely important in such games and EE delivers just that you would expect in that department.

Presentation

The character art is as great as in Shadowrun trilogy. The animation of talking heads may seem funny to some, but you get used to it and I was more listening and reading most of the time anyway.
The style of everything else (character sprites, enemies, environments, etc.) probably wouldn't be to everyone's taste. It reminds me of Residue, maybe it's the same artist. Overall the art is definitely not bad and there is an incredible amount of details, but it has that “dirty” look, so, I how said, it wouldn't be to everyone's taste. It's still better than Residue, though. The animations could use more frames, but they're also fine the way they are.

Sound / Music

ALL voice actors did a great job portraying their characters, 100% fit. Well, maybe except Holm, but there's a reason why he talks that way. Still, it feels like the actor didn't understand how his character should talk like.
I always was waiting for actors finish their lines (except Holm). The voice acting is really, really good.

The music stays with you even if you're not in the game. The tunes are memorable and fit whatever is happening in the game perfectly. It's worth noting that they used the real orchestra to record the soundtrack.
The main theme strongly reminds me of the main theme in Deus Ex: Human Revolution and I'm kinda sure Dex theme was inspired by it.

The in-game sounds are fine and do the job. Although Dex could use a bit more sounds for jumping, she only has two of these “uh-oh” and it may get tiresome or funny when you jump a lot on your way to somewhere.

Story

Can't say that something original was brought to the table, you will see most cyberpunk tropes you could see in a cyberpunk media.
What's important, is that HOW the story is told, and the storytelling is absolutely brilliant here, especially the dialogues. Each character is unique and talks and behaves accordingly to who they are, be it an Irish sailor or a fat nerd who spends all his time in the Internet. They all feel alive. Everything, from journal logs and item descriptions has the same quality of writing.
Considering it's a game from Czech company, it's a huge achievement, because it doesn't feel like the game was made by non-Native speakers. No mistakes, no typos, not even a little one.

Gameplay

The game design here reminds me a lot about Deus Ex, well, as if it was mixed with some metroidvania (because the game is 2D). Many hidden spots and ways to approach the target, invest points in skills to be a trained melee fighter or a great gunner. However, hacking is a something you can't skip in this game, so be sure to invest in that skill as it would be really hard without upgrading it, especially the last boss.

Speaking of hacking, unlike many other cyberpunk games, it's made the way the arcade games in 80s were made, and it's great. You control a small spaceship-like sprite and shoot your way through the cyberspace. In my opinion, it's much fun than node hacking in Deus Ex: HR.

The choices you do throughout the game really matter, sometimes they even change the locations around you (besides BioTech scandal you can also bomb some locations twice in the game, which will change them forever).
There are three main endings, two of them depend entirely on what you did at the some point of the game.

Now, the battle system. Another thing which won't be to everyone's taste. You get used to it though. The enemies have their own patterns which you quickly learn and react accordingly, it's all about reacting most of the time.
I like screwing around enemies, jumping and running around, spamming that hit button to see if I hit anything this time.
The Takedown ability (silent kill from behind) is extremely important, it changes a lot the way you approach the enemies – learn their walking patterns, hack all cameras in the area and then take them down one by one without a fight.
So does the evade rolling. If an enemy has a gun and you don't, you can quickly roll to him, land a jump kick which will make him fall down and then proceed with a series of punch combos).

It's a must play for fans of cyberpunk RPG games and it's quickly became one of my favourite games. It's the game where you want to find every secret, see all quest outcomes and main endings. Absolutely recommended.

The review copy provided by the developer.
Sasha Darko for Game Obscura
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Most Helpful Reviews  In the past 180 days
47 of 51 people (92%) found this review helpful
3 people found this review funny
Recommended
22.1 hrs on record
Posted: December 8, 2015
Dex is a 2D science fiction action roleplaying game that might seem linear at the first glance but is full of surprises and will eventually make you consider your choices, once you face the consequences. Needless to say, from the Storytelling perspective, it will punish you for mistaking this game as a sidescroller. It is, in fact, a roleplaying game and a proper one, I might add. - Oh boy, I have no idea where to start. This might take a while and a bit reading.

Dex combines many elements from different genres together and does it quite well. At least this is my opinion, since I've felt exactly like I'm playing a damn good, well put together, professionally written RPG. Therefore you get a set of interesting approaches to playing the game; while the character progression will allow you to improve your abilities, and they will actually improve how you play the game as you progress on different skills, your interaction with the environment will heavily be affected by the choices you made - not to mention that the implants you're going to get will seem optional but the game will continuously itch the urge to upgrade your augmentations and/or install new ones in order to avoid various obstacles that are not necessarily mandatory for the main progression. Yet you will run around for more quests, more experience and more money to get implants, buy softwares and progress on side stories, because you will be having your fun.

The main story, however, is relatively short. This is true if you take the side quests as optional activities. But, believe me, they are not. The progression you will have on side activities will greatly help on your main course and will actually affect the future steps of your progression. - For example, before going on a main mission, completing side activities and talking to people who you have done jobs for in the past and learning about your main quest will end up in several side quests that will not only make your main quest relatively easier, it will also end up with more experience and more money you earn in return. - This approach alone should tell you that Dex is not just another attempt to recreate what has been done in the past, but a product of the good perspective what we call "if it ain't broken, break it and build something better" - it is exactly what has been done in this project.

Now, it is to be expected from a cyberpunk theme that hacking should exist in such games. Dex's hacking is a minigame that is affected by your character progression. As you progress on your hacking skills, your minigame will become easier -of course, the damn black holes are there to torture our bloody souls- but there's always side progression to it; software upgrades can be bought and there are also usable items while in Augmented Reality. - This also is a huge help while in hand-in-hand combat, because you can just go into AR and hack into your enemies' implants and stun them for a while, which is also a part of the stealth system. - and, oh yeah, there is stealth. You can takedown your enemies from behind, you can get into cover, get invisible for a while. But there's also using enemy turrets against them and letting the tools do your dirty work.

Implants are a bit dull, unfortunately. Nothing actually that interesting there. But who cares, you can jump higher, regenerate health, become invisible, change your field of view, detect enemies etc. - Fun little things. They do greatly affect the gameplay, however. So It wouldn't be wise to say they aren't mandatory, but aside from the jumping the rest is pretty much optional; Things like an inhaler and immunity to electricity are quite the quality of life improvements.

Before getting into the story and the characters, I have to point out some notes. - There are some sound design flaws. Character Voices and Background Music sound levels have certain problems. However, I played the game on GNU/Linux, which shouldn't be a problem at all, but after experiencing some launch issues on almost every DE and hearing sounds overlapping, I had to guess that there are problems somewhere between ALSA drivers working poorly with the engine and unpolished state of the game. - Now, I have to point out the elephant in the room, Dex is an unpolished game. No, it is not an unfinished game, it is an unpolished game. I don't know why this is the case, but you will encounter some ugliness. But will this affect your gameplay? No. Not at all. In fact, you will easily forget about the problems like words overflowing the dialog screen, or pretty much every menu content running over the menu textures and things like inconsistent scrolling.

Again, these are minor problems. Doesn't affect the game in a great way. So, they didn't really bug me at all.

Voiceacting is outstanding. Actors did gave life to every single one of these characters - a professional approach of narrative. Infused with lovely, extremely good animated cutscenes and the well written lines describing the heavy atmosphere and the reactions of characters, the quality of the production does speak for itself. There's nothing more to say about this, really. I loved every bit of it. I listened every bit that characters had to offer and loved every line. Dex, truly is not a wasted potential. In fact, it's a perfect begining for an independent team.

Of course, you might not be into such artstyle. Which is completely understandable.

Karel Antonin did an amazing job with the Soundtrack. - and Dex's Soundtrack Album became one of the Soundtracks that I wanted badly. A good friend of mine acted way before me and gifted me the album, for that I am really, really thankful. Because make no mistakes folk, this is an extraordinary work for an Independent Game - actually, forget about the Independent label, Dex's Soundtrack is an artistically accurate approach to this game and I salute the people who put the time and effort to compose and release this piece of artwork. And, you know what, if anything; I highly recommend buying the soundtrack. It does worth the price. I, kid you, not.

Now the hard part, the Storyline. - Well, Dex takes place within a futuristic society and you play as Dex, a woman you hardly know anything about. Has absolutely no skills whatsoever, just trying to stay alive. At this point the narrative is so strong that while you're running away, the music, the background the jumps you have to make, in the very first ten minutes, the game makes you feel like you're living these moments from her perspective and you literally live for her. - and then, you find yourself on an elevator, going down, you see the logo with a beatifully composed theme. You are living in the movie, you are experiencing the game. - and believe me, as someone who has experience in the industry, this art direction, this story driven introduction is pure professionalism; it is idealism. For that, I very much so in love with everyone who's involved with this project.

From that point forward, Dex has to meet with a couple of others who has been driven into this corporate level series of conspiracies and she has to make vital decisions, with consequences. - Her character is in your very hands.

Dex is one of those well-written hidden gems with great design decisions and a product of sincere endeavour. If you are into science fiction; if you love cyberpunk theme, this piece of art is here, waiting in the shadows, glowing. All you need to do is to take a look. You will see the potential and you will see the artistic effort. - Support these people. Believe me, they will deliver more and they will deliver better.

Note - I wrote this review at 4 in the morning. So, I'm terribly sorry about the typos.
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11 of 12 people (92%) found this review helpful
2 people found this review funny
Recommended
29.1 hrs on record
Posted: December 18, 2015
This game is one of those rare jewells you can find this days in the big chaotic universe that is the gaming world. It has a solid and interesting story, nice characters, good voice acting, a solid combat system, different approachs to many situations (not all, mind you, but no game ever does).

Go pick it up (it's worth the full price, beleive me), and enjoy. :)
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9 of 9 people (100%) found this review helpful
1 person found this review funny
Recommended
18.9 hrs on record
Posted: January 30
TLDR - Great cyberpunk game, be sure to use the free DLC.

Dex is definitely my kinda game. I saw it at GDC Next 2014 at The MIX booth, where I got a review key for a broadcast on my channels. I don't think it was completely finished at that point, so I had my fun with it but put it on the shelf. I finally came back to it recently, and played through the full ~10 hours of gameplay offered in the span of a week, picking at it here and there when I could, often sitting and playing more than I really intended in any given sitting.

I like Cyberpunk and there's a damn good reason - dystopian near-future where we are relying on modern technology while still struggling like the working class of really any era. Instead of cell phones and internet, it takes things a step up to cybernetic implants for medical aid, augmentation, pure aesthetics, and direct access to networks with a datajack in your brain. Even more, corporations have gotten so powerful that they have no qualms about overriding police and local laws to do whatever they want. All of this is represented quite well in Dex, and stays completely true to the style in every way.

For story, single play-through 10/10, and there's the option to save frequently in different slots so you can replay each branching decision as desired. There are a lot of NPCs giving quests, but instead of feeling like a stupid grind, you really have a feeling of wanting to help these folks and engage in the intrigue related to their request.

Gameplay gets 8/10. Some stiffness, some awkwardness, but I really like the perpetual AR layer and the hacking sections. I also liked that enemies never respawn unless an area is being repopulated, which is extremely rare. It means getting lost is no biggie because you are still making progress (even grabbing clues for later quests), and it also means that enemies aren't able to be farmed to pursue max level. I also didn't know there was a free DLC with 3 extra suits that have bonuses, which I easily would have gotten through gameplay if I'd included the DLC when I started. Combat itself mainly resorted to AR hacking enemies and using takedown for an instant kill, and for the two enemies that doesn't work on I either punch-and-roll or pull out the shotgun or SMG and close in for heavy damage. There are many ways to play the game, but I found a particular way to be rather effective. Also, all NPC interactions are considered in a box rather than a rectangle, so it is easy to exploit left and right screen edges but top and bottom are clipped relative to AI interactions. Melee weapons would have been nice, too.

Art gets 9.5/10 - its beautiful, I just wish there were a few more frames for many of the animations to help smooth out some of the stiffness. Everything looks grimy and run-down, even in the nice areas, just as I'd expect for the style.

Audio gets 8/10. The voice actingis great, and everything sounds the part, but the fidelity and overall quality of the sounds wasn't particularly memorable to me.

I wish there was more of this game, or more in this environment. Very fun, very cyberpunk, definitely kept me playing. I also would have hoped for a bit more agency and choices mattering, as it seemed like many of my choices had the same result plus or minus a transaction or some extra experience. But that would have made it a much larger project - it would potentially still be in the works!

And a little bit more, if you are interested.... but it is definitely spoilerish.
Lockpick 2 gets you into 90% of the game. I got that and Charisma up to level 2 ASAP, followed by AR. I dunno how much Charisma 2 actually helped me. Afterwards I went endurance for max implants, but I feel like the only purchased implants I needed were jump, gas resist, elec resist, and health regeneration, and the rest were just filler. AR 2 is key though, it lets you safely hack all cameras, sentry turrets, and enemies, with extremely low chance of sustaining focus damage. AR early, AR often, you technically don't ever need to take any damage from anything after AR 2 is unlocked.

Crash's safe code is a pile of crap to solve. Its a very obscure code and clue - just look it up when you get to that point in the game. I never found Mr. Finch's safe code or clues either that I'm aware of, but I doubt what he had was important. When you get the final gun in the glass chamber, feel free to use it on all your non-takedown adversaries, as you'll find 5-6 magazines for it and likely not need every shot. The final battle really is as easy as it seems, just don't get bored and you'll eventualy get through it.
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9 of 13 people (69%) found this review helpful
1 person found this review funny
Recommended
18.6 hrs on record
Posted: November 26, 2015
If you like cyberpunk and RPGs, you will like Dex. It really got improved in the course of the previous months and I spent very pleasant 18 hours with it.
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4 of 4 people (100%) found this review helpful
Recommended
19.2 hrs on record
Posted: November 24, 2015
Dex is a indie Deus Ex wannabe in 2d graphics. That already checks quite a few boxes for being unique. Like it's inspiration, it shares action gameplay in the form of melee, ranged and some minor stealth with RPG elements. It also features a hacking minigame in the form of a twinstick shooter, and some minor platforming. You level up and can spend your points to raise your offensive and defensive capabilities and also some utility stuff like picking locks or convincing people of your ideas. You can freely explore most of the world and there are many great sidequests which are all voiced and often offer a multitude of outcomes.

Now, you can see that this game is ambitious as ♥♥♥♥! Just from what I said it sounds like the Deus Ex 2D, and it comes pretty close to it actually. Sadly, which is the biggest gripe I have with the game, it lacks a lot of polish. Levels are sometimes too dull, ranged combat feels not very rewarding, the skills could need more balancing, the stealth is poorly implemented and enemies can be tricked out in various ways. Melee combat gets messy all around and AR is too much of a hassle to use. The hacking gets dull very quickly and feels often too forced, enemies can see you as soon as you enter a room if you are unlucky, the saving system is partially punishing. There are bugs, the animations often look pretty lackluster, the art quality is fluctuating sometimes, some musicpieces get dull or repeat badly, the sfx got way too few work and sounds painful, the special effects are miniscule or unfulfilling, the main protagonist lacks charater throughout the whole game being between a completely silent character or a quirky, smack-♥♥♥ girl, the main storyline lacks cohesion and the major plotpoints lack power.

It has many issues, and you can see that the game was just way too ambitious for such a small indie studio, and therefore is a very rough experience all around. But, in the end, it IS THE 2D DEUS EX of games, or comes as far to it as no other game before. It could have been an all around amazing game with a lot more polish and reworking of some gameplay-systems and lines, but it would have probably never seen the light of day if it tried. But one can see what it tries to do, and finds in between the rough edges an extremely promising game, that realizes what many other games or developers are too scared of, which is too far away from mainstream to find large publicity, but which has the insight and background to create a experience for people willing to delve into it and see the shining spots.

So, ye, basically if you like 2D-action games with story, rpg-elements and a cyberpunk scenario, and the many small quirks don't hinder you to enjoy the better parts, I can wholeheartedly recommend to you.
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5 of 6 people (83%) found this review helpful
Recommended
16.8 hrs on record
Posted: December 14, 2015
Deus Ex in 2D, Finish the game 16h without break made a Sleepless Night. So it's a dope game. trust me. Old gameplay but Gold. The game is not exempt of fault but Dex (like Dishonored, Deus Ex, Bioshock 2) has multi choice, multi path multi gameplay.
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3 of 3 people (100%) found this review helpful
Recommended
33.3 hrs on record
Posted: November 20, 2015
A sci-fi-noir cyberpunk jewel of a game, if a little rough around some edges.

Very nice game with a retro-2D-style. I realy liked the story, even though it has some foreseeable / cliché twists.
The graphics are practical, but charming, the sound (music and ambient) is sublime, the voiceover is very nice (with some exceptions).
The gameplay is fun with challenging combat and / or sneaking, there is an interesting hacking system.

For everyone who liked Deus Ex, System Shock etc. and can do with a platformer-style gameplay.

I liked it so much I bought the soundtrack just to support the developers, even if i have little means of listening to it when I'm off my PC.
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