If you've been dreaming of making a computer game then you've come to the right place, I'm the developer who made Guild Commander, which is currently in Greenlight. GTGD S1 is an in-depth set of video tutorials through which you will develop an awesome little multiplayer FPS from scratch, using Unity free.
User reviews: Positive (34 reviews)
Release Date: Feb 13, 2014
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July 27

Weeklong Sale 28 July 2014

A simple sale to give more exposure to GTGD S1 and GTGD S2 and promoting my in development game Defender's Sky!

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Thank you to everyone who helped bring GTGD S1 to Steam!

About This Software

If you've been dreaming of making a computer game then you've come to the right place, I'm the developer who made Guild Commander, which is currently in Greenlight. GTGD S1 is an in-depth set of video tutorials through which you will develop an awesome little multiplayer FPS from scratch, using Unity free. I've designed these tutorials for beginners so you won't be lost. Check out my YouTube channel to see my teaching style. This package has the added benefit of all video by video project folders to make it easier for you to debug your mistakes and accelerate your learning.

GTGD S1 was made with Unity 3.4.0 and it works fine in Unity 4 with some minor edits to the code. Video S2.2 explains what bits of code need to be changed.

GTGD S2 is out!

What gamers on my YouTube channel have said about S1:


Frederik Petersson commented:
“Hey man, I just wanna say that I started following these tutorials a long time ago when they were new, and because of them, today I am studying game development at the IT university and I'm employed at a games company part-time. Thanks for making this series! I can say for sure that following this series really made me understand coding and gave me the push and the lust for learning more
Thank you!”


Numgun commented:
“Thank you a lot for finishing this massive project, you've done a huge service to anyone wanting to make a proper game in Unity (like me), so I'm very grateful for your work. I do admit its sometimes hard to watch these videos because they are long, slow and you have a very pleasant, calm voice, which all has a relaxing effect on the viewer, but this series shows the complete picture of making a game in ALL its aspects, which makes it very valuable and important, so screw that complaint.”

Tlk1985 commented:
“Amazing tutorials!
You are one of the few that can balance teaching “noob” steps and advanced steps without making either overbearing or lacking.
Keep up the awesome job!”


Ithkuul commented:
“Some of you might think the Series is too long, but it's the best tutorial set I have seen for Unity. Its worth every hour spent. Thank you so much for this series GTGD! :)”

Launcher

S1 comes with a fast launcher that gives you quick access to all S1 resources. The launcher will open the video tutorials in your default media player. Videos are in 720p.

System Requirements

    Minimum:
    • OS: XP with SP2 or later, Windows 7 with SP1 or later, Windows 8
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Graphics: Graphics card with DirectX 9 level capabilities
    • DirectX: Version 9.0
    • Hard Drive: 8 GB available space
Helpful customer reviews
2 of 2 people (100%) found this review helpful
1.9 hrs on record
Posted: November 15
Pros:
- Lots of video and text guides on helping you code
- C#
- cheap price
- Basic GUI
Cons:
- Requires Unity, therefore more money
- "Download this, download that..."
Was this review helpful? Yes No
3 of 4 people (75%) found this review helpful
1.7 hrs on record
Posted: October 29
First of all this tutorial is one of the best (and really few) resources for unity networking you can find at the time of this review. The author goes really in depth in most problems anyone will face building a multiplayer system. It is not for the beginner. You have to be able to understand programming concepts like classes, objects, inheritance e.t.c, to follow along. I'd say this is for the intermediate programmer who wants to grasp the multiplayer gaming concept. For that price you really can't go wrong, i mean you get a full set of tools that with a little modification can fit any game and save you many headaches...But again, you have to know what you are doing. This is not "make my multiplayer game for me"...such thing does not exist. So bottom line, don't get this if you're totally noob and don't understand basing concepts of oop. Absolutely go for it if you have a basic oop backround and want to learn more about multiplayer and networking in general.
Was this review helpful? Yes No
0 of 2 people (0%) found this review helpful
15.9 hrs on record
Posted: November 12
Well isn't this swell?

i was really into the idea of learning and giving it my all right after watching the trailer,But after 6 hours of just trying to get the old version of unity(even trying with manual activation) which by the way is now unable to connect to server (thank you for that btw) i was forced to use the new version just to get the shít started. it was about this time i started to eat my own face when i realized not only can i get all of this information for free, but also unity is unavailable to save in the new update as free 30 days/free.

At this time i tried to be optimistic,
"Hey, maybe i can still use this info to get somewhere, i´ll just watch the prepaid youtube videos"
But oh my fúcking god this is like learning from someone more annoying than navi from zelda OoT with a speech impediment.
why am i paying for this if everything that is shown and presented is free and easy obtainable?!

more then a gamer?!
more like: more then dissapointed!

so what is my diagnosis?
well i do believe this tutorial suffers from a case of severe cancerous bull-shít

i can learn c# from microsoft for free and for unity, who the fúck used unity anymore, right?
Hope my 5 bucks was worth the effort to píss me off.

tl dr; if you like eating a bag of dícks then this is the tutorial for you
Was this review helpful? Yes No
3 of 18 people (17%) found this review helpful
1.2 hrs on record
Posted: October 26
It makes you download other stuff, if you are okay with that then this is for you.
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2 of 25 people (8%) found this review helpful
0.1 hrs on record
Posted: November 2
I DO NOT RECOMMEND THIS! You dont even use their software to develop you use Unity which isn't free! DO NOT WASTE YOUR MONEY ON THIS
Was this review helpful? Yes No
0.4 hrs on record
Posted: November 16
I have 1 year of formal C# instruction under my belt, and about 5 hours of Unity and GIMP experience combined (mostly just navigating the windows and learning the controls). I've made a few 1-2 (imported) texture landscapes without any objects or anything. I have a good grasp on what each of the different softwares used in this tutorials series does, but very little experience actually using them first-hand (besides c# programming).

I'm on video 4 of the series (So take my review with a grain of salt, I may update after I finish the series) and I've just completed creating a projectile object which can be fired from the user as if it were a bullet of some kind. The video is very easy to follow, even using a never version of Unity (not reccommended).

I would warn buyers that the video series does not aim to teach you how to code in c# or how to use the different technologies showcased. It's more about following along, monkey-see-monkey-do style so you can see what goes on behind the scenes in game making. You will still need to learn more on your own to understand how everything works (especially the code).

For people who have never coded, or used any sort of game development technology, this will be hard to understand - easy to follow. By that I mean. You won't learn a ton about how the C# language works, you might not understand how Unity keeps track of all the objects or how it applies materials, and you might not become a GIMP artist, but you will be opened to a wonderful world of possibilities.

I highly suggest anyone without any programming or gamedevelopment experience consider buying this series and following every spoken word to the letter (most important when coding so you can keep track of the variables he's referring to). If you are a parent of gamer children, this would be a good series to get them into so they can get an idea of how games are made.

For those with programming experience, you will get the most out of this series if you take a look at the documentation to expand on
Was this review helpful? Yes No
15 of 15 people (100%) found this review helpful
12.2 hrs on record
Posted: July 3
GTGD is the akronym of "gamer to game developer".
It's a tutorial series which teaches the basics of developing a game in the Unity 3D engine (you can do 2D games as well, don't worry) by creating a simple multiplayer shooter.
It also includes some awesome feature programming like placing blocks.


This tutorial series has a very high production value. Both the sound and the resolution of the videos are very good and all the project files and scripts for the finished project are included in the download.

The tutor does a good job of explaining all the steps and tasks, not to slow or to fast and with a good amount of detail. Most importantly he does not skip anything, so you won't feel left alone.

A big part of this tutorial is coding. Make no mistake there is no way around that if you want to make your own games.

That said, even if you are a complete beginner at coding you should be able to follow the tutorial, though I would encourage you to at least read up on some basics (What is a class? What is a function? What is a variable?).
You will need them sooner or later anyway no matter what engine or programming language you use.

If you are intermediate the scripting won't bore you either. From a software development standpoint the scripts are very well structured, both in the way they interact and in and of themselves.
The scripts are kept simple and make no mistake, that is a big endorsement.
(If you don't know what I mean google the KISS principle.)
Still the tutor does not miss out on important elements of Unity coding and I was very happy to see some co-routine programming included where appropriate.
The tutor does an awesome job of commenting everything he writes and explaining what everything does, which makes it very easy to follow his train of thought.


If you are an aspiring gamedeveloper, beginner or intermediate, this tutorial series is well worth your money.
You do not need to buy any other software since both the game engine Unity 3D and the script editor MonoDevelop are free.
Yes, Unity has a commercial "Unity Pro" version but you don't need to worry about that at this point. The extra features included there are very specific and well beyond what you need to make most games, not to speak of just getting started in game development.
So all you need besides this tutorial is patience and time.
Learning takes effort and anyone who tells you otherwise is a charlatan and a liar.

But while there is no fast way to become a cometent developer, as far as learning effectiveness, pacing of content and completeness are concerned this is the best you will find.

So good luck and many squeals of delight ;).
Was this review helpful? Yes No
12 of 15 people (80%) found this review helpful
6.0 hrs on record
Posted: July 9
You can try it out for free on the author's website, but for only a dollar or 2, to get all the project files and local video, you can't go wrong.
Was this review helpful? Yes No
3 of 3 people (100%) found this review helpful
0.5 hrs on record
Posted: August 8
I originally said this sucked but it was my fault that it wasn't working. And the dev of game to game developer told me how to fix it! I definatly recomend this to anybody who has a dream of making easy games by themselves.
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A developer has responded on Aug 9 @ 5:44pm
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2 of 2 people (100%) found this review helpful
0.5 hrs on record
Posted: June 25
An amazing tutorial, the launcher doesn't work properly for me, but everything else does. Really good indepth tutorial for next to nothing. Keep up the good work, 11/10
Was this review helpful? Yes No
3 of 4 people (75%) found this review helpful
36.1 hrs on record
Posted: July 27
this is truly amazing. if you've ever been interested in developing games, you need to give this a shot. its also available FOR FREE on his website - gamertogamedeveloper.com
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1 of 1 people (100%) found this review helpful
0.2 hrs on record
Posted: August 7
This is the best multiplayer starter kit I have ever seen 10/10!
Totaly recommend for people wanting to learn the Unity interface and programing language!

PS Best price for it to!
:D
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1 of 2 people (50%) found this review helpful
109.2 hrs on record
Posted: July 18
yes i think this is a very cool software
Was this review helpful? Yes No
2 of 4 people (50%) found this review helpful
0.3 hrs on record
Posted: October 16
I find the whole thing organized and is what you want if you are going to create a game! 10/10
Was this review helpful? Yes No
6 of 25 people (24%) found this review helpful
0.7 hrs on record
Posted: July 28
I went into this thinking that i am gong to make a game simple and easy, and that is what is advertised, but after the main screen of the software I notice it is just a load of videos which can be viewed on his website for free. Then I realized I payed a $1.49 for videos. They might be helpful but I gave up on it as soon as I realized that there was downloads for unity and gimp. Not that i am have negative views of those but unity only gives you a 30 day free trial, then you have to pay, I didnt make it past that point because I could not download unity. This might be a helpful software for new game devs, but it isn't very appealing when you are forced to download things that should've come with GTGD. The instructor says to dowload the programs but doesnt teach you how to dowload them, although that might seem crazy to teach them how to download a program but it might just help the listener understand what is happening. I can see this being a helpful program, but if you want to learn how develop games and you dont want to pay, and you are have no experience, use Scratch. It might seem childish but it is a start.
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A developer has responded on Jul 28 @ 9:27pm
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6 of 30 people (20%) found this review helpful
0.7 hrs on record
Posted: July 30
Please don't buy it!!! It's for free on http://www.gamertogamedeveloper.com/home Steam is making money with it, but Steam has no rights to do that!!!
Was this review helpful? Yes No
12.0 hrs on record
Posted: July 25
this is so epic .. its hard to understand at the beggining but after you finish the whole video tutorials this is so easy
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113 of 120 people (94%) found this review helpful
89.6 hrs on record
Posted: March 13
I am a 30+ year developer that decided to finally try game development. I'm currently working through the tutorials and find they are full of good information on unity and its tools. I can recommend GTGD S1 for anyone that already has a good understanding of programing and just looking to pick up unity development.
The author is obviously self-taught and talented but, that said, there are glaring mistakes in code that could be confusing to a novice programmer. His copy and pasting of code instead of creating a function, his misunderstanding of how some construct work and a general lack of OOP can be a bit of a distraction or teach bad habits to a novice developer.
I suggest anyone new to software development to find tutorials on C# that focus on “Object Oriented” programming first. Once you have an understanding of the basics these tutorials become more of a “What Can Unity Do” tutorial then a programming tutorial.
Even with the issues with the coding, I will recommend this as a good way to learn the basics of unity. The fact that this is based on Unity v3.4 is not that big a deal. The information should migrate to the next version with only a minimal effort; migrating code normal in software development and just another lesson.
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24 of 31 people (77%) found this review helpful
2.7 hrs on record
Posted: March 11
These tutorials are great. I love game devolopment and I never actually used unity.
The only thing is that I dont agree with the price, $24.99. The videos are free on Youtube, so paying for this makes not
that much sense. The only reason I payed was to support this guy. His videos are awesome and really easy to follow.

Just a recommendation, Can you maybe lower the price?

- The Roll Cat (aka Agent_Bucket)
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45 of 71 people (63%) found this review helpful
0.6 hrs on record
Posted: February 14
I'm not very good with reviews, just know that GTGD S1 is worth every penny!

It's great for anyone thinking of developing their own indie video game using Unity.

The video tutorials are worth every penny to anyone getting into Unity and indie game development. They are in fact as good or better than anything else that maybe available out there.

They are very through professional made series of video tutorials that walk indie game developers step by step from beginning to end in the development of a multiplayer video game from start to finish.

Also when you buy this you also get a fully working starter video game and complete source code for it that you can use to help you get started with your game. The starter game with source code itself is easily worth $50, just go to unity asset store and see how much other multiplayer starter games cost and you get much more than that..

So you can go through the tutorials type in the source code or save the time and use the included source code.

And what the author did not get into series one because they are more advances topics he is working on in series two!

So I encourage everyone interested in creating their own indie video game to pick up a copy it it well worth it.

I myself purchased on my own the video tutorials and completed them recently and I've tried just about every tutorials out there for Unity and this is the very best I've found.

Finally, its well over 30 hours of material. If you just watch the tutorials it will take 30 hours, but if you go through them and type in the code and do all the work it will easily take many more hours than that. I've been at it now for over 8 months. Doing localization now and moving constants to config files...
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