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If you've been dreaming about making a game then your dream is about to come true. Welcome to the GTGD Series. In S1 you will learn how to develop an awesome little multiplayer FPS from scratch using Unity Free and the C# programming language. I’ve designed these tutorials for gamers who have no experience with using Unity.
Release Date: Feb 13, 2014
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Weeklong Sale 28 July 2014

July 27th, 2014

A simple sale to give more exposure to GTGD S1 and GTGD S2 and promoting my in development game Defender's Sky!


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New Launcher For S1 Complete!

April 8th, 2014

I've been working on overdrive and here it is :). No need for QuickTime anymore or manual navigation to the project folders directory. The new launcher is complete and you'll all be finding a 5 gig download coming your way when you restart Steam. The old install is removed and the new and improved one put in its place.

I've also included a Unity 4.3.4 project folder as well.


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Thank you to everyone who helped bring GTGD S1 to Steam!

About the Software

If you've been dreaming about making a game then your dream is about to come true. Welcome to the GTGD Series.

In S1 you will learn how to develop an awesome little multiplayer FPS from scratch using Unity Free and the C# programming language. I’ve designed these tutorials for gamers who have no experience with using Unity. This package includes all video by video project folders to make it easier for you to debug your mistakes and accelerate your learning.

GTGD S1 was made with Unity 3.4.0 and it works fine in Unity 4 with some minor edits to the code. Video S2.2 explains what bits of code need to be changed.

GTGD S2 is out!

What gamers on my YouTube channel have said about S1:

Frederik Petersson commented:
“Hey man, I just wanna say that I started following these tutorials a long time ago when they were new, and because of them, today I am studying game development at the IT university and I'm employed at a games company part-time. Thanks for making this series! I can say for sure that following this series really made me understand coding and gave me the push and the lust for learning more
Thank you!”

Numgun commented:
“Thank you a lot for finishing this massive project, you've done a huge service to anyone wanting to make a proper game in Unity (like me), so I'm very grateful for your work. I do admit its sometimes hard to watch these videos because they are long, slow and you have a very pleasant, calm voice, which all has a relaxing effect on the viewer, but this series shows the complete picture of making a game in ALL its aspects, which makes it very valuable and important, so screw that complaint.”

Tlk1985 commented:
“Amazing tutorials!
You are one of the few that can balance teaching “noob” steps and advanced steps without making either overbearing or lacking.
Keep up the awesome job!”

Ithkuul commented:
“Some of you might think the Series is too long, but it's the best tutorial set I have seen for Unity. Its worth every hour spent. Thank you so much for this series GTGD! :)”


S1 comes with a fast launcher that gives you quick access to all S1 resources. The launcher will open the video tutorials in your default media player. Videos are in 720p.

System Requirements

    • OS: XP with SP2 or later, Windows 7 with SP1 or later, Windows 8
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Graphics: Graphics card with DirectX 9 level capabilities
    • DirectX: Version 9.0
    • Hard Drive: 8 GB available space
Helpful customer reviews
97 of 103 people (94%) found this review helpful
160 products in account
2 reviews
89.6 hrs on record
I am a 30+ year developer that decided to finally try game development. I'm currently working through the tutorials and find they are full of good information on unity and its tools. I can recommend GTGD S1 for anyone that already has a good understanding of programing and just looking to pick up unity development.
The author is obviously self-taught and talented but, that said, there are glaring mistakes in code that could be confusing to a novice programmer. His copy and pasting of code instead of creating a function, his misunderstanding of how some construct work and a general lack of OOP can be a bit of a distraction or teach bad habits to a novice developer.
I suggest anyone new to software development to find tutorials on C# that focus on “Object Oriented” programming first. Once you have an understanding of the basics these tutorials become more of a “What Can Unity Do” tutorial then a programming tutorial.
Even with the issues with the coding, I will recommend this as a good way to learn the basics of unity. The fact that this is based on Unity v3.4 is not that big a deal. The information should migrate to the next version with only a minimal effort; migrating code normal in software development and just another lesson.
Posted: March 13th, 2014
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20 of 26 people (77%) found this review helpful
18 products in account
1 review
2.7 hrs on record
These tutorials are great. I love game devolopment and I never actually used unity.
The only thing is that I dont agree with the price, $24.99. The videos are free on Youtube, so paying for this makes not
that much sense. The only reason I payed was to support this guy. His videos are awesome and really easy to follow.

Just a recommendation, Can you maybe lower the price?

- The Roll Cat (aka Agent_Bucket)
Posted: March 11th, 2014
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10 of 11 people (91%) found this review helpful
11 products in account
1 review
2.8 hrs on record
After FINALLY having the time to look into this. I finally started the series! I began watching the first 2 and so far I haven't been lost yet. Very professional. Very straight-forward. Very quick to the point without leaving you in the dust.

However, I'm a little disappointed on the price... When I first purchased this. I bought it within a few days it was released and the price originally was about $25. Now I see the price has been dropped to only a couple of bucks which is a little bit of a bummer to me :/
Posted: April 10th, 2014
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5 of 5 people (100%) found this review helpful
817 products in account
12 reviews
6.0 hrs on record
You can try it out for free on the author's website, but for only a dollar or 2, to get all the project files and local video, you can't go wrong.
Posted: July 9th, 2014
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5 of 5 people (100%) found this review helpful
94 products in account
8 reviews
0.2 hrs on record
As a Unity newcomer, I found this series to be extremely beneficial.
The author takes you step-by-step through building a multiplayer FPS game that will introduce you to many features of Unity and C#.

The first dozen+ videos cover all the aspects including server/client communication, player movement and behavior, simple weapons, menus and other GUI elements, health bars, and more. You'll even pick up a little texture experience using GIMP (free photoshop-like app). Later in the series, you'll explore other elements like block building/destruction reminiscent of Minecraft, some advanced weapon stuff, and then the real fun stuff like terrain and water.

I really enjoyed the journey, and appreciate all the time the author put into putting together this in-depth learning experience. I highly recommend this series to anyone interested in learning Unity. By the end, you'll gain a lot of knowledge, and will have a nice base to build your own game on top of. You really do end up with a fully-working game as shown in the preview videos.

Other Notes
The install comes with all of the source files for each step of the series, which means you can skip over parts - I myself started skipping some parts later in the series, as some of the exploration of other topics weren't interesting to me.

Quite a bit of time is spent early-on dealing with client/server setup, and the videos really get you thinking about the challenges that arise when building a multiplayer game.

I found the app didn't work so great with my version of Quicktime, which is required to use it. As it is just a container for the videos, I simply opened up the Steam installation directory and played the videos directly (this is probably why it shows 0 hours on record for me).

Sometimes, the videos move a little slowly, especially if you start to get comfortable with C#. I simply upped the playback speed in Quicktime, and adjusted the pitch a bit to cover the resulting reverb from the mic. This helps get through some of the longer videos more quickly.

Although I'm new to Unity/C#, I do have extensive programming experience in other languages. If you have a similar background, you might find some of the coding trivial, and you'll probably move more quickly through the C# bits. You might also find yourself chuckling a bit at the author's nomenclature and naming conventions.

The tutorial does have some age, and it points you at the suggested older version of Unity to use (version 3.1 I believe). I recommend following the advice, as the newer versions of unity are very different looking. I had no problems editing, running, or building the project files in a later version of Unity once I upgraded to 4.3.4.
Posted: March 17th, 2014
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