In the old days man tried to catch a glimpse of the future in the strangest of ways.Experience the ancient Swedish phenomena of year walking through a different kind of first person adventure that blurs the line between two and three dimensions, as well as reality and the supernatural.
User reviews:
Very Positive (12 reviews) - 100% of the 12 user reviews in the last 30 days are positive.
Very Positive (1,120 reviews) - 94% of the 1,120 user reviews for this game are positive.
Release Date: Mar 6, 2014

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9/10 – Edge

9/10 – Eurogamer

5/5 – The Telegraph

About This Game

In the old days man tried to catch a glimpse of the future in the strangest of ways.

Experience the ancient Swedish phenomena of year walking through a different kind of first person adventure that blurs the line between two and three dimensions, as well as reality and the supernatural.

Venture out into the dark woods where strange creatures roam, on a vision quest set in 19th century Sweden. Solve and decipher cryptic puzzles, listen for clues, and learn about mysterious folklore creatures in the built-in encyclopedia as you seek to foresee your future and find out if your loved one will ever love you back.

Mysteries and clues await everywhere in Year Walk, but to fully understand the events that took place on that cold New Year's Eve, you will have to delve deeper than the adventure and lose yourself between fact and fiction.

This edition of Year Walk features several new additions:
• New locations within the game
• Map
• Updated art
• New puzzles
• Integrated Encyclopedia about the mysterious myths and creatures encountered in the game
• Hint system
• Steam Achievement Puzzles
... and more!

System Requirements

Mac OS X
    • OS: Windows XP
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: Pixel Shader 2.0, 256 MB
    • Storage: 1100 MB available space
    • OS: Windows 7 (or later)
    • Processor: 3 GHz
    • Memory: 4 GB RAM
    • Graphics: Pixel Shader 2.0, 1GB
    • Storage: 1100 MB available space
    • OS: OS X v10.5 Leopard
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: Pixel Shader 2.0, 256 MB
    • Storage: 1100 MB available space
    • OS: OS X v10.7 Lion (or later)
    • Processor: 3 GHz
    • Memory: 4 GB RAM
    • Graphics: Pixel Shader 2.0, 1GB
    • Storage: 1100 MB available space
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Very Positive (1,120 reviews)
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Most Helpful Reviews  In the past 30 days
10 of 12 people (83%) found this review helpful
2.1 hrs on record
Posted: October 6
Published by: Simogo
Developed by: Simogo
Genre: Puzzle, Indie, Horror
Release Date: 7 March, 2014
Time to complete: 1.5 hours

A puzzle game with a twist; Year Walk is a horror interpretation of the Ancient Swedish folklore ‘Årsgång’.

Set in the 19th Century, you venture through the woods full of unsettling creatures and a dark foreboding atmosphere, taking part in a Year Walk. The scenery starts off pleasant enough, a picturesque snowy woodland. As you walk further and further, more secrets unfold and the eerie surroundings become more and more intense (and in some cases, outright disturbing). A lot of navigating and exploration is required to work out the puzzles; there is a map to help with this however, and also hints should you find yourself stuck. The story unravels as you unlock more puzzles, often adding to the mystery rather than solving it. I rather like both puzzle and horror games, and enjoyed the creepy combination of the two in this very well-made folklore rendition. There’s plenty of reading material (especially at the ‘end’, don’t skip the end credits!) which I enjoyed going through.
Though the puzzles were really well formulated in my opinion, my favourite part was piecing everything together in the end and discovering the story myself; seeing all the initially puzzling scenes come together to tell the whole story. I like how subtle the clues were, encouraging me to unlock all the secrets and dig deeper into the background of the story.

Graphics & Art
The game is beautiful, that much can be observed by looking at the store page; it’s set in a dreary yet alluring snowy woodland. Even the disturbing aspects are somewhat beautiful in a twisted way. The art is bright yet dark, pretty yet depraved; a perfect amalgamation of two opposite forces creating something so very captivating.

Replay Value
Being a puzzle game, once you’ve worked out all the clues there is little point playing it again. The entire purpose of Year Walk, or at least in my opinion, is slowly allowing the clues to unfold as you play.

The instrumental soundtrack is pleasant to listen to, with unsettling tracks and effects throughout to accentuate certain scenes.

Not all achievements are obtainable by playing the game through (one being ‘Year Run’ which is essentially a speedrun, and fairly impossible to do on the first playthrough). There are guides available to help with the trickier achievements if you are stuck.

Difficulty & Challenge
The mechanics are very simple, but don’t let that fool you; some puzzles and their corresponding clues can be terribly vague. At times, the clues can be found before you even realise what puzzle they are for. For this reason, I suggest you take note of your surroundings (potentially even writing them down). A lot of the puzzles do seem simplistic, but because of the ambiguity of the clues (and the fact that you often find them before even knowing what to do with them), they seem a lot harder and did leave me somewhat perplexed on a few occasions.

Overall Verdict
I find that horror games are often lacking in the narrative department, being more about a few jump scares here and there and a few bloodied creatures lurking around the place, rather than venturing into the domain of why (e.g. sure having a random creature jump out at you as you explore is frightening, but it’s irrelevant to the story). This is where Year Walk stands out from the rest; not only does it have unsettling visuals and audio, it proves that a well-written story is enough to send chills down your spine. Year Walk doesn’t rely on the standard scare-tactics of your average horror game, because it doesn’t have to.

Overall Score: 9/10
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7 of 8 people (88%) found this review helpful
1.6 hrs on record
Posted: September 25
Year Walk was game I had in my library for quite a long time. I was always sure, that eventually I get to the point of playing it ... Well, I finally reach that point.

Let me say from the get go - this is one BEAUTIFUL looking, sounding game, with great atmosphere and lore behind it.

There is not much into the mechanics, you walk left-right-forward-backwards, interact with things, but that doesn't matter at all, because story is the meat of this game. You wonder around, doing back and forth to progress, to reach the end, that is maaaaaaaaaaaaybe kinda predictable, but still will leave uncomfortable feeling inside you.

I enjoyed myself a lot, but without proper guide (thanks Hen City guest ) I would be completely miserable and wouldn't know what to do in preper manor and full sanity levels - I'm really dumb like that with puzzles in game and IRL.

You, Dear Reader should definitely pick this one from your library when you are not sure what to play.
I'm sure Year Walk will leave you in awe, and wanting explore more with journal and second ending(!), and maybe to go on a Year Walk by yourself - who knows?
And please do one more thing: Don't expect horror. Just don't.

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1 of 1 people (100%) found this review helpful
1.9 hrs on record
Posted: October 7
Creepy, but cool. Worth the couple hours it takes to play it. Nicely done hint system.
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1 of 1 people (100%) found this review helpful
5.0 hrs on record
Posted: October 9
This game is an experience.

It may be a dumb thing to say. After all, playing any game is an "experience. But while I can recommend many games for their rich story, challange they provide, interesting gameplay mechanics or simply beacuse they're entertaining, Year Walk is one of few games that I think should be played just to be experienced.

The atmosphere is amazing. Persanally, I took interest in this title because it had "Horror" in it's tags, but it's so much more than that. The world, while not big, feels rich, magical and mysterious. Inclusion of things based on the Swedish folklore in the major reason for that.
Still, I can't say that it lacks in the horror department. It can be unnervingly creepy at times.

Game's art style is just gorgeous to look at and intensifies the tone of the game dramatically.

Gameplay is fairly simple. It focuses on exploration and solving dofferent puzzles, which are not too hard nor too easy. It shouldn't be the problem for any time of gamer.

If this game peaked your interest, you love a good atmosphere, and you like solving brain teasers while traveling alone in the woods filled with strange creatures, then you should give Year Walk a try. You won't regret it.
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1 of 1 people (100%) found this review helpful
3.8 hrs on record
Posted: October 21
I cannot recommend this game enough! The story is positively wonderful, the puzzles are very unique and not hard enough that you have to look up a guide, the graphics have a very stylized quality that perfectly fits the atmosphere and game, the sound/music design is so well crafted and gives the game perfect atmosphere.

I love how this game is relatively short, but you have to play through a couple times to get all the achieves and the ending. The achievements themselves are clever and enjoyable, again, not hard enough to have to look up how to get them.

The entire game is just so well written and executed, it had me so excited to solve all the puzzles and figure out what was happenning in the story. Please do yourself a favor and buy this game! It's so good!
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Most Helpful Reviews  Overall
111 of 120 people (93%) found this review helpful
1.4 hrs on record
Posted: December 14, 2015
(Full review follows below)

  • Game Name: Year Walk
  • Original Release: 2014
  • Genre Tags:; Minimalist; Puzzle; Atmospheric; Casual
  • My Overall Grade: B+
  • Estimated Playtime (Campaign): 1-3 hours
  • Multiplayer Aspect: None
  • Recommended To: Established fans of the genre; Novelty seekers; Puzzle game aficionados; Casual gamers

Year Walk is one of those abstract games that more closely resembles a piece of art than a video game. The gameplay is extremely minimal, while the true soul of the game lies in its ambiance, art direction, and core concept. This is the type of game which won’t appeal to everyone. For those who appreciate the occasional artsy game with minimal gameplay, then you will probably find Year Walk interesting, relaxing, and enjoyable. If you are looking to play a traditional video game, you shouldn’t be looking here.

The gameplay is roughly 3 parts “walking-simulator” and 1 part puzzle game. Navigating the area is your primary “challenge,” with the addition of a few puzzles you will have to solve. The answers to these puzzles can be a bit obscure, but there is a competent hint system if you want to avoid being stuck for too long and just want to enjoy the zen of the game.

The core concept of the game is also quite interesting. Year Walk is based on the Swedish folklore of Årsgång, which I had never heard of before playing this, and which I found to be interesting. After learning a bit about it, I was able to see that the developers did an outstanding job bringing the idea to life in video game form, even despite its inherently simplistic design.

The art direction, soundscape, and overall ambiance of the game make for a mysterious atmosphere which is very well aligned with the core concept. Admittedly, the graphics are quite simple; but the simple graphics fit the simple game.

Short, interesting, and atmospheric: Year Walk makes for a fun little experience that is well-produced and should be easily enjoyed by anyone who truly appreciates the genre.

Follow my curation page to see more of my recommendations!
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100 of 107 people (93%) found this review helpful
5 people found this review funny
1.5 hrs on record
Posted: November 1, 2014
Year Walk is one of those rare bits of media that lingers in your mind long after you've finished it. It makes you feel like a part of you is missing after you've finished it and, like a junkie, you become desperate for more. Don't let the "ending" fool you. There's more. Find the Journal. Open the box. It's not too late.

You know what to do.
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100 of 108 people (93%) found this review helpful
2.5 hrs on record
Posted: August 1, 2014
Descending through Year Walk is liking having an ice cube put down the back of your shirt, then being pushed into the Artic Ocean. It's chilling and unnerving in a way that messes with your head, transcending its own existence into something that feels tangible; too close for comfort and so well crafted it causes you to second guess your own instincts that this is nothing but fantasy. As I sat staring at "The End" plastered across my screen, I could still feel my quickened pulse as I tried to shake the feeling of being on edge, something no piece of entertainment in any medium has managed in what feels like a very long time.

Year walking is a practice (largely found in Sweden) in which a ritual is performed by the walker through which they are given a glimpse through time at what the future holds. However, it comes at a grave cost, and there is no guarantee the walker will even make it through alive.

Walking through a forest at midnight, snow blanketing the ground around you, you come face to face with the horrors that befall those that dare to year walk: The Watchers, twisted and greedy spirits, who demand their sacrifice for showing you what is to come. The deeper you get, the more vile and disturbing these encounters become, before you finally enter the church and see your fate.

This is when the game first ends, but it also marks the point at which the game truly begins. Up to this point you've been bustled along through this story with little in the way of explanation or reason. It's artistically brilliant and frightening to be sure, but all the same largely disconnected and without any real purpose, meant to alarm but ultimately lacking any substance. It's not then until you begin to walk again and the curtain is pulled away that the pieces fall into place and the true meaning behind your circumstances become clear. Terrifyingly so.

Year Walk is a master at what it tries to be. It lets nothing on and leaves you wandering in the dark for a good while, which only makes it more unnerving when it finally lays its cards on the table. The expert use of Swedish folklore ties its world and ours together as it attempts to break the forth wall as it weaves together fantasy and psychological horror into a brief but immensely compelling narrative. If you've gotten this far you've likely realized I've said a lot of nothing in all these words, and that's entirely intentional, as to say what makes Year Walk so brilliant would be to completely ruin it the experience. No, this is one walk that you have to take for yourself, though I promise you won't regret it.

You can read more of my writing on Kritiqal.
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89 of 93 people (96%) found this review helpful
4.4 hrs on record
Posted: March 6, 2014
It's been months since I first played Year Walk on iOS and I still think about it regularly. The Steam version of this game is as beautifully made as the original, and the changed puzzles feel at home on the PC. The atmosphere is greatly enhanced in this version of the game, providing a creepier mood than the iOS version - so much so that surprises I knew were coming still got jolts out of me. The story behind this game is so intriguing and mysterious that I wish there was more information about it online; Year Walk is an amazing introduction into Scandinavian folklore that everyone should play.
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77 of 85 people (91%) found this review helpful
2.7 hrs on record
Posted: March 6, 2014
First off, there are two things I must mention: one, I have had absolutely zero experience with the iOS version of Year Walk; this review is based 100% on the PC version currently available on Steam. Two, I almost exclusively dislike "puzzle games." I find them annoying and tedious. That being said, I found Year Walk to be a mesmerizing and enjoyable little game.

In terms of its gameplay, Year Walk doesn't break the mold - there's nothing revolutionary to be found here. The puzzles are relatively simple and only required me to doodle a few things down on a scratch pad to help me solve the majority of them. They're not overly difficult. And if you do find yourself stuck, there's a Hint system in-game that's actually useful.
The controls for the PC work well overall, and I had no problems or confusion in how to do anything. So, as a port from a touch based device, this aspect is done fine.

So, then what makes this an excellent game? As I said, the puzzles presented in the game are not challenging. In fact, as I finished this game I came to the realization I had been tricked. This game wasn't about the puzzles at all. It was about the experience; the visuals, the music, the story, and the atmosphere it all creates. The puzzles are just a way to move you along.
Year Walk is ultimately all about the experience. And it's definitely quite the experience. It's visually striking - the art style is unique and hauntingly beautiful, and the music fits perfectly in with it. Together they enhance a weird, dark, and rather sad story.

In the end, Year Walk feels fleshed out and solid. It creates a unique atmosphere that's hard to compare and even harder to forget. Despite not liking puzzles games, I really found myself engrossed in the world that Year Walk so successfully creates.

Addendum (3/19/2014) - After playing through the game completely, twice, and also messing around with extras and some achievements, I feel that I have to make note that this is a short game, and more importantly one that lacks replayability. I'd still recommend the game, it's just something to bear in mind when making a purchase.
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Recently Posted
2.6 hrs
Posted: October 22
I'm not altogether certain what I just played. I think I liked it. I liked the puzzles; I felt...accomplished when I solved them without help and explored the world that I had been dropped in. I loved the music. As for Daniel and his story....dude. I'm not certain. I love the concept espeically seeing as we do (no spoilers are hard) but... I don't like the finality.
If you've ever wanted to play in a world where felt cutouts meets brain games and norse mysticism, this game is a definite. It's short, you have the time. And Daniel, sadly, does not.
Helpful? Yes No Funny
Nino Rata
3.9 hrs
Posted: October 22
Helpful? Yes No Funny
6.2 hrs
Posted: October 11
Very interesting, lovely art-work and music, however you may require a walkthrough for those who are not keen at solving things.
Helpful? Yes No Funny
4.2 hrs
Posted: October 8
Wonderful music, wonderful lore, nice and chilling at times! Definitely recommed!
Helpful? Yes No Funny
1.3 hrs
Posted: October 5
Great game, looks fantastic! Teh down side is that most people will require a's cryptic a hell.
Helpful? Yes No Funny
2.3 hrs
Posted: October 5
Great game,it was short,but entartaining.
P.s Mill girl dies
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