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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
I'm running a poll for this over on the official forums, but I figured I'd drop the question here, too...
So I've been getting lots of great feedback about the new magic system, but one thing which has come up a couple of times I'd like to address. Can I please get a show of hands about what people think of the rarity of spell gems?
Do you feel that the gems drop in loot:
a) Too frequently
b) About the right amount
c) Too infrequently
Let me know in the comments and I'll combine it with the results of the official poll! If I've got it wrong I'll fix it in the next update :)
“Old school RPG with modern technology? Check. Looking for funding? Check. Is Malevolence: The Sword of Ahkranox worthy of your money? Check.”
The Indie Game Magazine
“As a huge fan of games like the Might and Magic series ... I am pretty excited for this game.”
“There’s a glowing green circle on the dungeon floor. Should I stand on it? Of course I should. Green means go. Nothing bad is ever green. So I step into the circle, and it poisons me. But look, that’s OK. Hit points are falling off me in clumps, like hair off the elderly, but over there on the wall is a font of pure, life-giving water. I race toward it and drink: it is also poisoned. Stumbling and reeling, I step back from the vile stuff onto a spike trap and die.”
COPYRIGHT(C)2014 ALEX NORTON - VISUAL OUTBREAK
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