10/10 Would recommend
I have never reviewed a game on steam before, Usually they don't hold my interest for too long (Except KSP). But I've enjoyed playing this game a lot. I've had this want for a deep physics based building combat game and when I saw this game back in January I was like WHOA NICK SMART YOU NEED TOTAKE MY MONEY RIGHT NOW. It has so many things to make and mess around with that it keeps me delightfully interested and curious, exploring new aspects of this massive sandbox.
I have probably put around one hundred hours just making a large ship in the sandbox mode and having it face large ai ships. Watching as my watertight compartments become breached and seeing a rush of repair drones fly over frantically trying to keep the damage under control as the bow starts to sumberge, I continue to engage. A shell from an enemy heavy deck gun punches through the armor protecting my ships forward magazine, and the majority of the front deck of my ship disentregrates and flies everywhere with a huge explosion. My stern's array of 24 missile launchers fire possibly one last volley at the enemy battleship, and I score a hit on their fire control center, stopping their weapons from firing and giving me a small bit of time to do repairs to keep her floating.
Of course if sandbox isnt your thing there are missions and campaign mode as well. Soon there will be multiplayer as well, and I think that will be amazing, considering the copius amounts of fun I have only against the AI.
Cannons, guns, missiles, lasers, drills, rams... All are yours to build, and you don't just place them, you put down each block of that cannon to tailor its size, range, damage output, speed, and armor penetration to your liking.
Check out Youtube videos of this game if you need more convincing, espically the AplhaMaster tournament to see some crazy designed ships/aircraft on a budget. I made a goliath cannon that ran the length of its hull, turning into a fireworks show when it was hit once. It was quite amusing.
Theres something that the developer here does that almost no other early access game developers are doing: He actually works!! Wow! I have had a few buys of early access games that have become stagnant and unfinished, and that have not considered the players wants and suggestions (StarForge I'm talking about you). I feel that the developers from some early access games have stolen my cash and everyone elses cash, making empty promises. Not only do updates for From the Depths frequently come out with new content and fixes/optimisations, but Nick(the dev) is extremely active on the forums. It shows that he really cares about making this game for his players to enjoy. This is one of the few early access games that I can see the progress and feel satisfied that my money went to helping the developer make a game, not sit around.