As a player who has over 2,400 hours into this game, i would have to say that I like it. For people who like building things this game provides an outlet to not only be creative, but to also try to put together new and interesting mechanical functions and systems.
So, what is the game?
Fundamentally, it is a complex vehicle designer with a focus on water based ships, and flying things which you then use to destroy other designs either in the vehicle designer, or in the massive campaign.
As a new player you will first be heading to the Vehicle designer to figure out how to build something. Here you can use blocks to build the shapes of the vehicle you want. Anything from Small boats to battleships, jets to spaceships, hydrofoils, helicopters, submarines, even rudimentary ground units (Wheels and ground stuff are rumored to be improved in the future)
You can mix and match as you please too, want a ship powered by large jets? Fine, go for it, its all up to your creativity.
The weapon systems are also highly customizable, you dont just choose a gun from a list and smack it down on the ship, no in FTD you build the weapons block by block. Want cannon? Well do you want fast firing machine guns? That will take many auto-loaders and ammo boxes and little or no gauge increases. Want it to shoot Armor piercing rounds or Explosive? Gotta added those blocks to the gun too. Your gun knocking your ship over with each massive shell? Better add some recoil suppression to the cannon barrels.
Do you like missiles? Big ones or small, fast, or slow, Fragmentation, Explosive or EMP? In the water? You bet you can make torpedoes! Mines? Check! Dumb fire bombs, Absolutly! Laser firing sharks tied to a rocket?!?!? Posi…wait, no you cant do that one, but maybe its in development.
All weapon systems are modular (except simple weaopons).
These systems are currently
All of which can be customized to function in multiple ways.
So, now you have your awesome first design? What do you do with it?
Go play the campaign! You load onto a world named Neter where you have a tiny wooden fortress and a dinky little boats. In the campaign you gain resources by mining it in zones, so when you start you may not be able to afford your awesome boat you designed so you will have to go design a smaller cheapers boat (in campaign or in the designer)
Now, you have this tiny sad little wood boat, probably with some missiles on it, what to do? Well, there 8 factions out there waiting to be destroyed or destroy you. You can control your boat yourself, or send it out to fight under the control of the ships AI, which you will need since you will have many ships in a fleet. You are already at war with the Deep Water guard, and they are coming to get you. As you build up more resources by mining and destroying enemy ships you can in turn build up bigger ships of your own.
So, now you've destroyed everything in Neter and you own the world? What do you do now?
Well, a recent addition to FTD is the world Editor, here you can build your own world and your own factions to go blow up, or share the world with friends so they too can blow up YOUR world.
This game has limitless potential, with a Developer who literally works WITH the community. I dont mean he reads suggestions, no he actually puts the design of enemy ships and enemy factions in the hands of the community and puts in new things based on the suggestions of the community.
Give it a try, once you get the hang of it you will be rewarded over and over when you build something new and more awesome than your last creation.