Classic gameplay. New experience. Panzer Corps Wehrmacht is the award-winning turn-based strategy game that the press has called “…nothing short of brilliant” and “the spiritual successor to the Panzer General series”, with high rankings and praise around the world.
Análises de usuários:
Muito positivas (485 análises) - 94% das 485 análises de usuários deste jogo são positivas.
Data de lançamento: 10/jul/2011

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Pacotes que incluem este jogo

Comprar Panzer Corps Collection

Inclui 14 itens: Panzer Corps, Panzer Corps Grand Campaign '40, Panzer Corps Grand Campaign '41, Panzer Corps Grand Campaign '42, Panzer Corps Grand Campaign '42-'43, Panzer Corps Grand Campaign '43, Panzer Corps Grand Campaign '44 East, Panzer Corps Grand Campaign '44 West, Panzer Corps Grand Campaign '45 East, Panzer Corps Grand Campaign '45 West, Panzer Corps Sea Lion, Panzer Corps: Afrika Korps, Panzer Corps: Allied Corps, Panzer Corps: Grand Campaign '39


Atualizações recentes Ver todos (11)

21 de abril

Panzer Corps free weekend on Steam +75% Discount!

Are you ready, general?

Panzer Corps, the award winning and universally praised strategy game, gets a free weekend on Steam!

It will be possible to everyone to try the game and play for free on Steam for the duration of the whole weekend, starting later today at 7PM CEST / 5PM UTC / 1PM EDT.

But there is more!
During that time there will be a 75% discount on the base game and a 50% discount on all the DLCs!

And it’s not over!

To celebrate this amazing occasion we will showcase a Panzer Corps marathon stream: 28 hours of stream on our official twitch channel over the course of the weekend featuring popular youtubers playing the game!

10-12 – Agrippa – Fall Weiss Campaign part 01
12-15 – CB – Soviet Corps Campaign part 01
15-17 - Agrippa – Fall Weiss Campaign part 02
17-19 - Lord Cucumber – Sea Lion
19-22 – Agrippa – Fall Weiss Campaign part 03
22-24 - CB – Soviet Corps Campaign part 02

10-13 - CB – Afrika Korps Campaign part 01
13-16 – Agrippa – Allied Corps D-Day Campaign part 01
16-18 – Sukhoi – What if Scenario
18-22 – CB – Afrika Korps Campaign part 02
22-24 – Agrippa – Allied Corps D-Day Campaign part 02


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14 de abril

Panzer Corps: U.S. Corps new screenshots!

As the development of the U.S. Corps DLCs continues, we have some new screenshots to show you, one for each DLC!

U.S. Corps ’42, U.S. Corps ’43 and U.S. Corps ’44-‘45 are an innovative set of DLCs for Panzer Corps, and they follow the whole western front of WW2 from the american perspective with a unique carryover system between three different campaigns!

Fighting in Tunisia (1942)

We have reached the Gulf of Naples! (1943)

Assaulting a beach in Normandy! (1944)

Follow your war veterans throughout four years of warfare!

The DLCs are scheduled to be released in late May, so be sure to stay tuned for more news.

More information on each individual DLC can be found here:

Panzer Corps: U.S. Corps '42
Panzer Corps: U.S. Corps '43
Panzer Corps: U.S. Corps '44-'45

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“A solid and loving overhaul of the classic Panzer General”
96% – Gamershall

“Hard to stop playing”
93% – GamerTell

“Panzer General is Back!”
80% – DigitallyDownloaded

Novo conteúdo adicional disponível

Panzer Corps is now revisiting the Great Patriotic War and other minor conflicts from 1939 to 1945, from the Soviet point of view. All of the iconic battles of the Eastern Front of WW2 such as Moscow, Stalingrad and Kursk are included in Soviet Corps, which features a massive branching campaign with more than 25 unique scenarios! This huge expansion also introduces more than 60 new regular and special elite units to give more strategic options to the players.

Sobre este jogo

Classic gameplay. New experience.
Panzer Corps Wehrmacht is the award-winning turn-based strategy game that the press has called “…nothing short of brilliant” and “the spiritual successor to the Panzer General series”, with high rankings and praise around the world. Brought to fruition by a team of experts and a community of hundreds of fans, Panzer Corps - Wehrmacht has evolved into the ultimate strategy classic that will find a home on any wargamer’s shelf!

Set in World War II, Panzer Corps - Wehrmacht puts players in the general’s tent in charge of the Axis armies, across 26 scenarios in one large campaign tree, carrying core forces through the war. This core force can gain experience and upgrade to new weaponry as it becomes available. With over 800 unit types, divided into 20 unit classes there is a huge amount to explore. Make use of your unit’s strengths and your enemy’s weaknesses and seize victory.

Looking for a more ‘human’ challenge? Panzer Corps’ multiplayer is deservedly popular, with thousands of games running on the server at any given time. Find an opponent online quickly and easily throughout the world with Slitherine’s award-winning PBEM++ asynchronous multiplayer system. Play historical battles or balanced scenarios created specifically for multiplayer, where both sides have equal chances to win. Panzer Corps supports cross platform multiplayer, so you can even battle owners of the iPad version of the game!

Developed by Flashback Games and The Lordz Games Studio, Panzer Corps - Wehrmacht replicates a classic wargame and upgrades it to 21st century standards for a new generation of wargamers.

Main Features
• 800 unit types, divided into 20 unit classes with 20 detailed parameters to identify unit’s abilities, 24 terrain types affecting gameplay in various ways. Panzer Corps will celebrate the glory days of strategy gaming with the aim of attracting new players to the genre;
• Campaign: all 26 scenarios are combined into a large campaign tree with several entry points at various stages of the war. Depending on the outcome of each battle (decisive victory, marginal victory or defeat), the player will be faced with different challenges and a progress along different parts of the campaign tree;
• More than 30 nations represented in the game: Germany, Italy, Poland, France, Great Britain, USA, USSR, Norway, Belgium, Netherlands, Albania, Romania, Greece and more.
• Core units that travel with you throughout the campaign gaining experience and that can be upgraded as new weapon technologies become available.

Additional content
For players who enjoy the game, there is a lot of quality content which will keep them busy for months.

The Grand Campaign consists of 10 campaigns that bolt together to create a staggering 150 scenario Grand Campaign which cover the entire war from 1939 to 1945 in great detail. You can play them all linked together or each as a standalone campaign.

The Afrika Korps expansion consists of 24 scenarios, new terrain and units and explores Rommel’s North Africa campaign.

Panzer Corps: Allied Corps is an expansion for Panzer Corps. Allied Corps includes more than 25 new scenarios, over 50 new regular and special elite units, and modified version of existing units to cover the entire war in detail from the Western Allies perspective.

And if this is not enough, Panzer Corps comes with a bunch of modding options and a powerful editor, and there are dozens of free user-made campaigns readily available for download from the Internet.

All Panzer Corps content is also available on iPad, so this strategy gem can be played everywhere!

96% -
Panzer Corps is a solid and loving overhaul of the classic Panzer General. Technical implementation and graphic design leave little room for any criticism.

93% -
Easy to learn, simple interface, hard to stop playing once you start, you don't have to be a serious wargamer to appreciate.

9/10 - CPU Gamer
When it comes to being Panzer General, Panzer Corps beats the pants off the competition.

90% - Armchair General
Overall, PanzerCorps is one of the best “beer and pretzels” turn based wargame releases in years. The game is very polished and stable. It is fun to play.

90% -
...nothing short of brilliant.

9/10 - RTSguru
This was seriously one of the best games that we have ever played. If you do not pick this up, you are missing out.

9/10 -
If one asked how would Panzer General be like if it was released today? The answer is simple - it would be Panzer Corps.

9/10 - EntDepot
Panzer Corps has me dreaming in hexagons nowadays.

A- -
Now that the official review is complete, if this were any other game it would go on the shelf next to other games that have been “finished” but I have every intention of firing it up again.ລ

Requisitos de sistema

    • SO: Windows XP/Vista/7/8
    • Processador: Pentium 4 or equivalent
    • Memória: 1 GB de RAM
    • Placa de vídeo: 64Mb Video Card
    • Armazenamento: 500 MB de espaço disponível
    • Outras observações: If you use a newer OS than Windows XP, you will need at least 2 GB of RAM
    • SO: Windows XP/Vista/7/8
    • Processador: Pentium 4 or equivalent
    • Memória: 2 GB de RAM
    • Placa de vídeo: 128Mb or more
    • Armazenamento: 500 MB de espaço disponível
Análises úteis de usuários
227 de 264 pessoas (86%) acharam esta análise útil
4 pessoas acharam esta análise engraçada
21.4 horas registradas
Publicada: 6 de dezembro de 2015
This is one of those games I wish I could give a neutral rating to but since I can't, I'm giving it a thumbs down. This game has great ratings, so you can read many other reviews on why PC is a good game. It does many things right - a neat branching scenario structure, solid foundation and some good voice overs to introduce the scenarios. For me, thats not enough and thus I'm going to explain why I don't think it's good enough to get a thumbs up.

Simply put, PC is a remake of the old Panzer General games. And after playing this for 20 hours and playing those, I still think they're better games for one main reason: the Panzer Corps scenarios are usually very flawed.

Panzer Corps makes the mistake of having too many units on too small of a map. There is little to no room for manuever. Thus the game is more puzzle-based than it is tactical. It's just a matter of figuring out that at "x" chokepoint I need 3 infantry, 1 arty and a tank to bust through. Once I know that, it's a matter of going to the next chokepoint. The time frames are always very tight, which rewards perfect unit usage and not necessarily good tactics. Seriously, whether you win or lose in any given map is often decided by your first half dozen combat results - if they're very favorable you're golden. If not, you're probably totally screwed.

There are two types of battles - you're on the offense and you're on the defense. If you're on the offense, the AI is going to just sit back and let you come to them. There's no ebb and flow here - it's all a matter of finding the "right" way to knock down yet another brick wall. After playing a number of these scenarios, I felt like the Allies trying to fight through the German hedgerows - frustratingly slow, brute-force combat tactics because you can't manuever. It gets old, fast.

If you're on defense, you can expect overwhelming odds since the AI isn't as effective as a human. So those scenarios are gamed up to present a challenge in numbers since the AI can't do it otherwise. They were, in a nutshell, disappointing.

There are other issues as well. I find the map to be muddled and not attractive. It's a wargame, I know, and it doesn't need to be beautiful. But I'd personally rather have counters than the muddled color scheme presented here. The branching campaign is pretty neat but has some real issues - for instance, if do well enough as Germany and you're going to presented with an almost unwinable scenario in the USA. Do slightly worse and delay the US invasion by two years and you'll have a far more winnable scenario. That's just bad design. Sea power has almost no part in the game as well, so it's all ground and air combat. Combined arms need not apply in most scenarios.

But it all goes back to scenario design - too many units, too small maps, no manuever and thus no imagination. I found them constricting. So why would I advocate paying for Panzer Corps (and don't get me started on the absurd DLC prices) when the old Panzer General II does it better? I can't. I'd rather play PG than PC and therefore PC gets the thumbs down. For those who are interested in the genre, I recommend Order of Battle: Pacific. It's a very similar game with larger maps, more fluid combat, combined arms and the maps aren't as muddled. To me it's a far superior game and easily worth the price difference.
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24 de 25 pessoas (96%) acharam esta análise útil
1 pessoa achou esta análise engraçada
31.8 horas registradas
Publicada: 11 de fevereiro
About the game:
First off, it's a hex grid, turn based strategy game. You know, one of those old strategy games from the 90's! It's actually an attempt to recreate Panzer General, which is a strategy game loved by many. By ME, anyway! If you don't know what Panzer General is, it's a virtual board game with hidden dice rolls, pretty basic audio and very minimal animation.

Some of you might be turned off by the sound of that, but I think that this game incredibly immersive. I get frustrated when my enemy scores a rugged defense that thwarts my planned attack! I am fillled with joy when one of my units decimates the enemy and a hero emerges. I'm quite confident in saying that when you lose one of your units either due to a bad roll or just poor judgement, you will consider loading an older save to try and keep them alive.

Some mechanics of the game:
Each mission begins with specific set of auxilliary units. Auxiliary units are specifically set for only that mission so you won't have control of after them after the mission is finished. You could use them for dangerous situations because there's no real consequence for losing them. I wouldn't suggest just throwing them away, but sometimes that's what they are there for. Auxiliary units are represented by a grey color around the strength box. You are given "Prestige" at the start of each mission which is the currency of the game, used to buy your core units and reinforcing units (you also gain prestige by defeating enemies and capturing strategic points). Core units are what you will have throughout the campaign so take good care of them! They have a golden ring around the strength box.

Core units will perform better than auxiliary units in almost all occasions due to having higher experience which gives your units bonuses. Throughout the campaign new units will be unlocked and it's a good idea to upgrade your units. Upgrading your old Panzer II's up to Panzer III's for example. Your units gain experience through combat, medals through participation or deeds, and like I mentioned before, heroes through excellence. When you reinforce a damaged unit you can either use fresh recruits which are cheap but it reduces the experience of the unit as a whole, or veteran replacements which cost significantly more, but alow you to keep your current experience value.

Your units are represented by an icon and a strength number. The strength number represents the number of men available in the unit who can fight (it isn't literally 10 men or tanks, it's just a representation on a scale of 1 to 10+). Over time, through combat, your units can gain experience and levels. When they gain a level they can be reinforced to be an 'over strength' value. Over strength meaning that they can be brought up to 11, 12 or even 13 strength value. They will perform better of course, but the trade off is that it costs substantially more to reinforce the unit above 10.

Your units have more detailed statistics which range from:

Attack values against soft (infantry, some artillery, trucks, etc), hard targets (tanks, half-tracks, bunkers, etc), air targets (.. planes, planes, etc) and naval attack (against ships der)

Defense values for ground or air attacks and also what type of defense your unit uses (soft, hard, air or naval).

View range (how many hexes they can reveal)

Movement distance and what type of movement they use. Certain movement types travel over certain terrain types more easily than others. There is tracked, wheeled and good ol' fashion 'Leg'!.

Close Defense is how well the unit defends itself in urban or forest areas or when they are ambushed.

Finally, 'Range' is how far the unit can attack from. Your standard infantry or tank unit can only attack enemies next to them. Artillery on the other hand can attack from a distance usually 2 to 3 hexes away.

Units also have an ammo count and if applicable a fuel count which both need to be resupplied after a while. Ammo is how many attacks or defensive shots you can make before needing to use a turn to be resupplied (a unit without ammo cannot return fire which is something you can exploit!). Fuel is fairly self explaining, a unit uses 1 fuel for every hex it travels. Resupplying restores both ammo and fuel, so it's got that going for it..

The game, while it may look fairly simple by it's screenshots or videos, has a lot of complexity to it for you to use to your advantage and I find it highly rewarding.

Something about the campaigns:

You start out with having tutorials teaching you the basics (you'll have to come up with your own strategies and tactics to get decisive victories!). Then you move into the campaigns. You can choose from 4 with the base game which determine the time you want to start the war at and the battles you'll take part in. Some of the missions overlap in the campaigns but it depends on your choices and victories / losses.

Someone made a neat chart that tells you which missions are in each campaign:

As you can see on that chart, the base game has in total 40 different missions. Add to that that you can change your core army around which can make the same mission play very differently and you have yourself a lot of replayability! Want an army heavy with panzers and mechanized infantry to flank and destroy enemies from behind? Or how about one focusing on a large number of pioneers and artillery to break through ANY defense? The choice is yours and there are a lot of choices.

The game follows history to a certain degree, like when the war began and certain historical battle dates, but you can drastically alter history. For example: you can go as far as conquering the United States after conquering Russia.

I'd say that the 'Grand Campaign' DLC's are the way to play this. The base game is great, but it's sort of a 'lite' version. The GC goes into further detail with the stages of the war. Instead of 4 missions conquering Poland it's 10 or so (14 all together but there are branching choices and situations) but this is straying into a review for the DLC now.

[h1TLDR again?;[/h1] This game can be simple yet complex. Bland yet immersive. Yet, yet yet! Honestly, I think it's worth well over $20. It goes on sale once in a while so if you're on the fence just wait for one of those. This is definitely a game no strategy fan should miss.

I apologize for this poorly structured novela of a review. This is my first real 'review' and any feedback or discussion is greatly appreciated. Want me to never write again? I'll see what I can do! Thanks for checking it out!
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21 de 25 pessoas (84%) acharam esta análise útil
1 pessoa achou esta análise engraçada
3,423.3 horas registradas
Publicada: 29 de novembro de 2015
Great WW2 game - simple yet challenging - even better in multiplayer. Very good graphics and simple input makes a user friendly game which anyone can master in no time - a real jump right into game. This allows for you to fight a scenario or campaign and learn the little things which make it a great game as you learn the system. The use of core and non-core units with experience gained for combat makes a player utilize his forces differently - thus modifing scenario play once again increasing replayability. I have the most time ever invested in this game 3000hrs of Steam time and at least another 2000hrs before Steam added the game and time became tracked! I have left the game alone for a month or two then keep coming back - once again because no other WW2 game offers so much satisfaction, simplicity, and great multiplayer. Plus - for the price no better value!! The developers did not stop with the game but supported it with DLC's and several other versions - Allied & Africa Corp adding even more challenges!!
I am disappointed in one thing - muliplayer does not give the option of tracking wins and loses. I don't want it to do so automatically, however I do want the option available.
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13 de 14 pessoas (93%) acharam esta análise útil
51.4 horas registradas
Publicada: 18 de janeiro
I had a hard time liking it at first. It was very difficult to understand coming straight from Unity of Command (which is also a great game) and was unprepared for what lay before me. After a while of learning little tricks and taking time to understand the pros and cons of the units I began to play more. I am playing the grand campaign of the base game now. I am at Operation Sea Lion 40' after demolishing Poland, Belgium, and France in decisive victories. Its a great game for many other reasons. One being that it has the minor countries in it as well as the large ones. Romania, Bulgaria, Canada, Hungary, Belgium, and others. The only one it doesnt have is Finland but in the Soviet Corps that is coming out soon I saw it in there. I love this game so much now. I cant wait to play even more when I get the many expansions for the game.


- Large variety of units and countries

-You can limit/turn off RNG rolls (I turn RNG off so that what it says might happen will happen)

-Many other stuff


-Bit of a learning curve

-Nothing else really

So if you feel like it go out there and buy the game. It's Awesome!!!!
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18 de 24 pessoas (75%) acharam esta análise útil
1,116.6 horas registradas
Publicada: 14 de dezembro de 2015
This is probably one of the best panzer general clones I've ever played this is truly Panzer Generals successor I have over 700 hours and still playing strong a must buy for any fan of Panzer General or Panzer General 2.
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