The third person shooter genre is one of the most overused game genres these days,
it seems like every other movie adaption that isn't a first person shooter is a third person. Not many of these games have been enjoyable due to tight time restraints or lazy developers, but Gun Metal is one of the rare examples where it's done right. It's kind of like a spirtual successor to Slave Zero. You're in a mech, you blow things up, you look cool, and things start looking like a micheal bay movie set.
The story is one of the simpliest I've seen. The government has created a mech called "Gun Metal", you pilot it, aliens are invading earth, you blow those aliens up. There's nothing complex to it, and it doesn't try to tell a gripping narative about a hardened military soldier who lost everything and now just seeks revenge over some guy with a different skin colour because america.
Gameplay revolves around using a wide assortment of weapons to blow aliens and their buildings up, to defend a base and get rewarded more weapons, to blow more aliens up with. The gimmick of this game is that you can transform from a land mech to an airplane, so maybe you can pretend this is a good transformers game.
Land mode, while slower, and can take more damage thanks to a regenerating shield. Airplane mode doesn't have a regenerating shield, but it has blazingly fast speed and you can't make it stay still so it's possible to run into a lot of enemies. Each mode has multiple weapons that can be changed before each mission, though you can only carry 4 of these at once.
You have one unlimited weapon, two explosives, and a slot for a special weapon. Weapons range from generic machine pistols, to guass cannons, to triple rocket launchers that destroys all. I cannot think of a single thing in third person shooters that is as cool as blowing entire armies up with triple rocket launchers and guass cannons. The enemies you get to fight are varied, too. Ground soldiers that can be easily killed, tanks, aircraft, and even motherships.
Levels in the game are either really good or somewhat annoying. Most of the time, I was having a blast, watching everything explode like some sort of deadly fireworks show, and then on a rare occasion, I was about ready to smack someone. There's a mission where you have to defend your base from two motherships, and then a gigantic ship with a one hit death ray. It took me quite a few tries to know what to do there. The missions should last you about four hours total, which isn't terrible considering the game doesn't go for much money, but another hour wouldn't have hurt.
Sound-wise, the weapons sound powerful and awesome. Even shooting something as simple as a machine pistol is made awesome. Music is pretty generic "get you pumped for the action) stuff though, but it's not bad. Graphics, however, are surprisingly good. A few things are outdated, but other than that, it's pretty appealing.
Though, one weird issue, and this probably comes from the game being an Xbox title ported over to PC, it's capped at a weird psuedo-30-FPS. I was running the game at about 500 FPS when not recording, and even trying to cap the game at 60, it still looked like 30 FPS. There's not really an excuse for that other than laziness.
Overall, Gun Metal stands out as one of the best third person shooters. It doesn't try to have any super amazing gimmicks that get shoved in your face. Everything here works great and it's just a blast to play. If you want to pick it up, it's 10 dollars on Steam and works with no issues on Windows 7.