MURI is a DOS-style shooter from Remar Games and Ludosity. After the colonization of Mars, a team of scientists design an armor suit of cataclysmic power, sparking a conflict between several factions. When Mars suddenly vanishes, one woman sets out to discover the fate of humanity.
User reviews: Very Positive (323 reviews)
Release Date: Dec 6, 2013

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"It's kind of like Duke Nukem 1 and 2 in a robot suit with slightly smoother controls. Run, jump, duck, and shoot up robots while collecing points. -Sam"
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About This Game

MURI is a DOS-style shooter from Remar Games and Ludosity.

After the colonization of Mars, a team of scientists design an armor suit of cataclysmic power, sparking a conflict between several factions. When Mars suddenly vanishes, one woman sets out to discover the fate of humanity.

Inspired by the games of its time, MURI is an authentic '80s experience, with the focus often changing between run-and-gun action and more tactical combat.

Game features
* PC speaker music and sound
* 16-color EGA graphics
* Optional TURBO mode!

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Pentium 4 @ 1,5 GHz
    • Memory: 512 MB RAM
    • DirectX: Version 9.0c
    • Hard Drive: 50 MB available space
Helpful customer reviews
14 of 16 people (88%) found this review helpful
3.0 hrs on record
Posted: March 29
MURI took me by surprise. I was expecting a thrown out piece of garbage when I looked at the screenshots, however here I am again, enjoying another extremely well put together indie title.

Gameplay is very simple, I only died about three times throughout the whole game, but I had an absolute blast with this metroidvania type action side scroller. Plenty of different weapon types, wide variety of bad guys to squish, the only downside I would say is the bosses are really no challenge at all, they are basically just a bigger, longer version of a normal fight.

I cannot recommend MURI enough, however I don't see there being any replayability once you finish it once, and the story mode took me about three hours to complete.

Keep an eye on the bundles as I suspect this will appear in them a lot.
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4 of 4 people (100%) found this review helpful
1.8 hrs on record
Posted: April 3
MURI is a throwback to classic DOS platformers but will it hit the mark or fail ? We play as Adwoa. She is one of the creators of the MURI suit which is like a suit made to absorb life forms. After a failed missions it's up to us to restore balance in the world. So how is MURI ? All i can say this is a must play for any DOS game fans. This feels a lot more polished than the classic DOS games like Duke Nukem. The game is a platformer in which you start at point A and you need to get to point B. MURI has outstanding level design and it's overall a really well made game. The game is also quite short only around an hour long. Overall there's not a lot to say about this game. It's a really fun and a well made game. The only gripes i have with the game is that it's too short. I would have loved more levels. But overall MURI is a must play and with the price tag it's a must buy. I give MURI a 7.5/10
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3 of 3 people (100%) found this review helpful
2.9 hrs on record
Posted: January 2
Short but sweet DOS Game, reminds me a lot of the original Duke Nukem games. Has about 1~2 hours of gameplay depending on the difficulty you play on.

Recommended if you're a fan of old DOS games. Pick it up on sale or in a bundle.
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3 of 3 people (100%) found this review helpful
1 person found this review funny
2.9 hrs on record
Posted: January 19
Pretty fun DOS style shooter!
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3 of 3 people (100%) found this review helpful
1 person found this review funny
6.3 hrs on record
Posted: April 8
A surprising gem of a game! Reminiscent of old Apogee games like Duke Nukem 1+2; MURI does the retro thing right. Complete with lots of secret areas, weapon upgrades and bonus "score" pickups.

Worth a play-through, which shouldn't take you more than 4-6 hours depending on how much you like to hunt for secret areas.
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2 of 2 people (100%) found this review helpful
1.5 hrs on record
Posted: December 13, 2014
I bought this game by 25 cents in a certain promo, and it is actually pretty good. The music in the main menu is bad and you'll want to play the game fast, but once into it, it is actually pretty fun to search for the 100% in the stages. I also really liked some weapons.

The last stage is harder than the rest though, and you'll want to play it cautiously, since it is actually really easy to not lose a life in the first three stages.

But it has some trading cards and, if you buy it in a promo, the cards will pretty much cover the game's price, so there's also that.
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2 of 2 people (100%) found this review helpful
2.3 hrs on record
Posted: December 31, 2014
Bought the game launched it and played all four episodes in one session.
Game seems to use orginal Duke Nukem ( Nukum ) Engine or similar.
I enjoyed the game very mutch.

Game had story too :) without pressing the F1 to read it like usually the games of that age had.
Sounds where also great and controls too.

Ending was bit sad and happy.

I recommend this game for younger generations too what games were like back early 90's.
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2 of 2 people (100%) found this review helpful
1.3 hrs on record
Posted: January 3
I didn't get to experience much of the golden age of PC gaming, but I can appreciate the appeal of those games. Muri really captures the charm of old PC side scrollers and still remains a satisfying experience to play.

I don't even mind the lack of music. Kinda reminds me of the Atari days.

Also, you can jump on enemies! 10/10
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2 of 2 people (100%) found this review helpful
1.5 hrs on record
Posted: January 24
Designed to look, sound and play like a DOS game, this is a paean to the power of the aesthetic. It could almost be running via DOSBox, such is the atmosphere of the game. A platform action game at heart with a lot of shooting, this is a fun albeit short-lived experience. The graphics are suitably EGA like; there is no in-game music and the sound effects are pleasingly simplistic.

Some of the deliberate constraints may annoy those not used to playing old-style games: weapon selection is automatic - the most powerful weapon is always chosen. The frame rate is choppy, but you can make it smoother in the menu. There is no map or indicator of where to go next; fortunately the stages are not a sprawling affair - you can get through most levels quickly if you decide to.

There are some concessions which help make it less frustrating for some folk. There are several small rooms hidden from view, usually with a power-up or scoring items. You are briefly invincible when hit, enemies' bullets are large and easy to see and you can repeatedly bounce on most enemies to damage them. There are several difficulty levels and the cut scenes can be skipped. You have all this fun with no need to add commands like DEVICEHIGH=C:\WINDOWS\EMM386.EXE RAM into your AUTOEXEC.BAT file.
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2 of 2 people (100%) found this review helpful
2.6 hrs on record
Posted: January 30
"It's pretty darn good." <-- My short review to a friend.

I set this game off for awhile because I didn't have a controller to play it on but I was highly satisfied by my purchase. One of the best retro games I've played in a long time based on old DOS games. Weaponry is diverse, tons of secrets to discover, amazing stroyline, variety of enemies, this game has alot to offer. The best part about it is that it is incredibly cheap and goes on sale pretty decently often. Only things I see what could be improved on is that there should be a global leaderboard, seeing as it is an arcade game. Also, I wish there were achievements in the game, because believe it or not that's one of the reasons I even buy games on Steam. After I beat the game I had no real reason to revisit old levels to try and get a better score or discover something new.

Some of the best two hours you'll spend playing a retro game.
8/10
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3 of 4 people (75%) found this review helpful
1 person found this review funny
1.6 hrs on record
Posted: April 15
This game nails the feeling of Duke Nukem 1 so hard that it actually completely eclipses it. It's faster, smoother, full of satisfying weapons and intense combat encounters. There's some clever design elements, like finding cell keys that mostly contribute toward helping with bosses. Every level is full of paths, secrets and unique elements that keep interest up throughout. I started the game mostly carried by my nostalgia, but in the end it held up as a unique, strong title of its own.
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4 of 6 people (67%) found this review helpful
3.7 hrs on record
Posted: December 26, 2014
Best 2.4 MB that I ever had
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7 of 12 people (58%) found this review helpful
1.4 hrs on record
Posted: December 27, 2014
This game is what it claims to be, a retro-styled throwback to DOS platformers, particularly the Duke Nukum line. However, this game is almost painfully easy, rarely a challenge in it at all. Nothing to overcome. Lots of invisible exploration passages, some over-powered weapons, the final chapter even lets you have an unlimited version of the most powerful weapon if you spent some time in the previous levels exploring. The story is... insane. Not well thought through. I'm giving it a 'no', because the game just felt too hollow. Here, after one and a quarter hours, I have completed the whole thing. The story wasn't engaging, the gameplay was light, there just isn't enough meat on this bone to make me able to recommend it.

HOWEVER, if you're alright with a platformer on the easy side, with a half-baked story, and just want to kill a few hours, this game is perfect for it. If they make a sequel, I probably will look into it. I just hope there's more to it than this one.

Edit: There is also no way to rebind the keyboard controls. That's inexcusable for a PC game anymore, even one attempting to be a throwback like this. On top of that, there is a problem where the game does not exit properly.
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1 of 1 people (100%) found this review helpful
3.7 hrs on record
Posted: March 24
A really fun and difficult action platformer with great nonlinear level design, i highly recommend it. :)
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2 of 3 people (67%) found this review helpful
1.2 hrs on record
Posted: December 26, 2014
Coming on 4 flopies* its epic adventure from the futuristic cities into depth of earth core itself
Featuring stuning EGA graphics !!!
8 Way Smooth Scrolling !!!
6 Bombastic Weapons !!!
Tons of Secrets !!!
4 game modes !!!**
Multi Stage BoSSES !!!
Possiblity to run in 32 fps !!!***
Mysterious story!!!
Dangeours Enemies!!!
Various enviroments!!!
4 Episodes!!!****

*for 5¼" version ask your local game retailer
**we call it game modes not difficulty setting it sounds more cool on box
***to be able run in 32 FPS you computer needs to have Intel 80386 33Mhz and 2 MB Ram or better
****for shareware version containing episode 1 send prepaid envelope with empty FDD or with 1,99 USD to our office adress on the bottom of this message
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2 of 3 people (67%) found this review helpful
2.1 hrs on record
Posted: December 26, 2014
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3 of 6 people (50%) found this review helpful
2.6 hrs on record
Posted: January 14
Disappointed in this game's short length and lower quality compared to Remar's previous efforts Iji and Hero Core. Go play those good games for free instead. The only reason I didn't regret paying for this is the low price and the fact that Remar deserves the money for his previous work. Sorry I can't recommend this, maybe only on sale.
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194 of 210 people (92%) found this review helpful
2.5 hrs on record
Posted: December 6, 2013
Do you enjoy EGA DOS platform games, à la Duke Nukem 1? Then check this out. It is superb (and cheap!)
There are a couple nitpicky things, like a lack of a savegame feature and the way your guy stays facing the same way as long as you're shooting, but nothing terrible. There are reasons for both being there and you get used to them.
Personally I loved it. Over in about 2 hours and a blast the entire way!
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61 of 71 people (86%) found this review helpful
5.6 hrs on record
Posted: December 7, 2013
MURI was love at first sight.

I don't know where it suddenly came from, but it's returning me right back to my gaming roots of EGA-platforming in DOS. It looks, sounds and feels right from the start. It even lets you play in those jerky 16 frames per second that the old games used to have (optionally allowing you to smooth that out to 32 frames though). Seems like the developers sticked to the proper 16 colors palette most of the time too (to be 100% sure of that I had to look up color-tables, but... no, I am too lazy). It's really beautiful for the most part, in that 1991 kind of way of course. Kudos to whoever made the sprites and tiles, that person sure knew how it's done right. Some parts of the game are actually really atmospheric, like the dark and abandoned laboratory - very effective visual design, and quite impressive how little is actually needed to get the point across.

What's most important though, this isn't "fake" retro like most indiegames - where pixelated crap is branded "retro" to get away with it - this is truly well done and could sneak right in between Duke Nukem (the very first one, not 3D) and BioMenace.

The attention to detail doesn't stop with the nice visuals, the sound - being pretty much PC speaker beeps and bops - is spot on too. It's ridiculously cool hearing these "noises" in 2013 - not catchy chiptunes but genuine low modulation frequencies. The guys behind this made some smart choices too, like not having sound-effects on every step your character makes or an annoying bleep! when our hero jumps as it was in the original Duke Nukem.
Again, this feels like the real thing - and thus goes along nicely with the visuals. Sadly there is only one real piece of music in the game, but considering it reminds me of the first part of the Zak McKracken-theme when played via PC speaker, I am okay with that.

What really makes MURI great is the excellent gameplay. It's really simple - explore mazes, find goodies, find "cells" (which act as keycards) and use various weapon-upgrades to dispose of enemies. The mazes aren't overly complex, they feel shorter than most of the original Duke Nukem stages and aren't as complicated either, since you don't really have to get any special items like the boots or hook. Instead of making it too metroid-ish, the developers went for a more action-oriented approach - reminiscent of Turrican. Maybe even Thexder. There are tons of secret areas too - that you usually "unlock" by shooting certain walls or simply going through a wallsection that looks solid but really isn't. It's primitive, but actually quite motivating thanks to the straightforward nature of the various levels. Combat feels just as satisfying, just don't expect Metal Slug or Contra and you will be good. Particularly the higher tier weapons have a nice powerful feeling to them and are a blast (!) to use. What's nice are little modern touches like holding the attack-button making your weapon "lock" in position, so you can basically "strafe". Oh, and when I am writing "modern" I am talking about features that would have been implemented in games from say, 1992 to 1993 and weren't really common in a early nineties title like the ones this is based on. Mainly due to the fact that having pretty smooth scrolling was unbelievable tech-wizardry at the time and unless your game was REALLY rubbish the fact that it did scroll in all directions was enough reason to keep us motivated.

Enemy-variety is good as well, most scifi/retro-tropes you would expect are present here (wall-turrets, nasty bioweapons, humanoid robots). Attack-patterns have been suitably modernized to being more exciting (and challenging on higher difficulties) than actual games had back then, yet these more modern ones still feel simple enough to fit the games overall style (again, think slightly less early 90ies). Same goes for the bosses.

Going back and forth between exploration and combat helps in keeping the game fresh, relatively short levels are a boon too. You won't really get stuck and there is nearly no need for backtracking. Again, there are little modern touches that help you get along - like visible cables that lead from blown up reactors right to the now open door. MURI may look dated, but they really made sure it as playable as possible.

Finally, there is an entertaining sci-fi story happening while you keep playing, complementing the action nicely with a rather epic (in scale, at least) anime-esque tale of experiments on Mars gone wrong (where have I heard that before?) mobile-armour (Bubblegum Crisis much?), and a mother trying to save her family. Even here the game manages to mix the oldschool with some very modern flavours (especially the characterdesign of the heroine was an interesting touch).

To sum it up, MURI really surprised me in a very positive way and exceeded expectations when playing it. It's an extremely well crafted bit of oldschool fun that you shouldn't miss out on if you are familiar with the titles this game seems based on. But it doesn't need nostalgia to carry it - I do admit however it's authenticity regarding proper retro-styles did sell me on it right away. I do believe MURI stands well on it's own as an excellent example of simple but motivating gameplay done right and might be a good history lesson for the aspiring gamedesigner of tomorrow. When it comes to Retro, it is one of the finest on Steam right now.
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34 of 34 people (100%) found this review helpful
3.5 hrs on record
Posted: October 19, 2014
Muri is one of the best "retro games" I've ever played, but I don't think I could recommend it to someone who didn't live through the EGA era. Though if you did, it's the best two hours you'll spend today.
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