Last Dream incorporates the best features of classic RPGs: replayability and complete immersion into a vast world, rich with detail.
User reviews: Very Positive (183 reviews)
Release Date: Mar 13, 2014
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"Last Dream is an RPG that feels like the old Final Fantasy games. It captures a lot of the naivete and innocence those games had."
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October 1

Last Dream "Volcano" Competition

We’re pleased to announce the Last Dream "Volcano" Competition. Players will be ranked on the fewest steps to complete Mt. Gerra in Last Dream. The competition ends November 30th, 2014.

Key Details: No "Reborn" games, Easy difficulty, Saving in Designated Locations.

1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend.

2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone.

3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC
.
4th Place Rewards: The Last Dream Expansion and an Expansion NPC.

5th Place Rewards: The Last Dream Expansion.

Previous competition winners may exchange any Expansion related prizes for comparable prizes in Last Dream II.



Official Contest Rules for the Last Dream "Volcano" Competition

Participants shall submit a save file with the fewest steps to complete Mt. Gerra prior to November 30th at 11:59 pm EST.

"Completing Mt. Gerra" Definition:

Players will be defined to have completed Mt. Gerra when they have Defeated Ifrit and escaped Mt. Gerra.

After completing Mt. Gerra, players MUST save their game via any allowable method (e.g. at a Church, via a Sleeping Bag/Tent/Cottage on the World Map, or at a Designated Portal Save in a Dungeon).

Gameplay Rules:

• Difficulty level MUST be set to "Easy"
• Saving option MUST be set to "Saving in Designated Locations"
Altered "Game Options" (e.g. difficulty, saving options, etc.) are prohibited.
• "Reborn" games are prohibited.
• Any encounter rate is allowable
• The "New Game +" feature may be utilized.
• Any party combination
• All competitors must use the default Steam version of Last Dream.

Contest Sponsors and Promoters:

White Giant RPG Studios, LLC

• Andrew Walker – 597 Myrtle St., Los Alamos, NM 87544
• Josh Mellon – 66 High Country Rd., Weaverville, NC 28787
• Mark Cope – 20333 NW Anzalone Dr., Apt #356, Beaverton, OR 97006

Maximum Cost to Participants: $9.99 for the full game Steam version of Last Dream.

Special Eligibility Requirements: All participants must purchase the full version of Last Dream on Steam.

Competition Judges: Andrew Walker, Josh Mellon, and Mark Cope (the Creators of Last Dream) will use submitted save files to objectively determine the fewest steps to complete Mt. Gerra.

Selection of a Winner: All Last Dream save files submitted prior to 11:59 EST on November 30th to info@whitegiantrpg.com will be analyzed for the fewest steps to complete Mt. Gerra. Any save files that do not meet the criteria above will be disqualified, and the remaining entries will be ordered from fewest to most steps to complete Mt. Gerra. The five participants with the fewest steps to complete Mt. Gerra will be awarded prizes. If multiple participants complete Mt. Gerra in the same number of steps, then the participant with the fastest completion time will win the tie-breaker.

Competition Prizes:

1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend.

2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone.

3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC.

4th Place Rewards: The Last Dream Expansion and an Expansion NPC.

5th Place Rewards: The Last Dream Expansion.

Payments will be made via PayPal. Non-cash value prizes are not redeemable for cash.

Prize Details:

•The Last Dream Expansion, Last Dream: World Unknown, will be distributed to prize winners when it is released (in ~5 months).

•The "Expansion NPC" prize allows the prize winner to have an NPC named after themselves (or any other name of their choice, within the developers’ discretion) in Last Dream: Word Unknown. Prize winners will be contacted for information at the conclusion of the competition.

•The "Expansion Tombstone" prize allows the prize winner to have a Tombstone with text of their choosing (within the developers’ discretion) in Last Dream: World Unknown. Prize winners will be contacted for information at the conclusion of the competition.

•The "Expansion NPC with dynamic text" prize allows the prize winner to have an NPC named after themselves or any name of their choice and write text of their choosing (within the developers’ discretion). Prize winners will be contacted for information at the conclusion of the competition.

Previous competition winners may exchange any Expansion related prizes for comparable prizes in Last Dream II.

Other Rules:

Geographic Area of Competition: Residents of all countries worldwide and of all states in the U.S. are allowed to participate in this competition (except those in Colorado, Maryland, Nebraska, North Dakota, New Jersey, Tennessee and Vermont; entry fees are not lawfully permitted for competitions in these named U.S. states). This contest is void where prohibited. Contests and promotions are subject to all country, federal, state, and local laws.

Start and End Dates of Competition: The competition begins October 1st, 2014 at 12:01 EDT and ends at 11:59 EST on November 30th, 2014. Save files received after 11:59 EST on November 30th will not be considered.

Winners Documentation: The Prize Winners for the competition can be obtained from the Last Dream Community Hub on Steam on December 3rd by 11:59 EST.

Excluded Participants: Last Dream Creators (Andrew Walker, Josh Mellon, Mark Cope) and other White Giant RPG Studios, LLC owners (Chris Moore, David Moore) are excluded from participation in the competition, as well as anyone younger than 13 years of age.

General Release of Liability: Contest winners and participants agree to defend, indemnify, release and hold White Giant RPG Studios, LLC and the Last Dream Creators harmless against any and all claims or liability arising directly or indirectly from the prizes or participation in the contest.

Agreement to Rules: By submitting a save file to info@whitegiantrpg.com you acknowledge that you are fully aware of and agree with all the terms and conditions of this competition, per the Official Contest Rules for the Last Dream "Volcano" Competition.

Other Conditions: By participating in the contest, a participant agrees to have his or her name, avatar, or likeness used in any advertising or broadcasting material relating to this contest without additional financial or other compensation.

White Giant RPG Studios, LLC reserves the right to end this contest or amend these rules at any time, for any reason.

2 comments Read more

September 29

Last Dream v2.01 Update and 60% Off Sale

We're pleased to announce a major update (v2.01) to Last Dream. It includes over 100 bug fixes and balancing changes to the game. Many of these balancing suggestions have come from the community and include changes to the Monk and Gray Mage classes as well important economy changes to Fishing and the Casino in order to better balance the Thief. See the Last Dream development discussion for more information.

We've also updated the free 747-page Last Dream Strategy Guide to include 46 new pages of content. The Strategy Guide is now fully up-to-date with v2.01 of Last Dream.

Finally, you can purchase Last Dream on Sale for 60% off until next Monday (10/6). Thank you!

4 comments Read more

Reviews

“Last Dream is a nostalgic blast to the early RPGs of yore”
GameZone

“A must have for anyone who loves classic RPGs... brilliantly told.”
8/10 – endlessXgaming | EXG

About This Game


Last Dream incorporates the best features of classic RPGs: replayability and complete immersion into a vast world, rich with detail.

  • 40+ hours of dynamic gameplay
  • 15+ additional hours of immersive side quests
  • 1+ hours of interspersed flashbacks
  • 200+ compositions from talented, independent artists
  • 50 mind-bending puzzles
  • 200+ tracked achievements
  • 500+ unique paths by virtue of the non-linear gameplay
  • 701-page comprehensive Strategy Guide and walkthrough



Key Features


Follow the rise of your modest protagonists to epic heights in a sprawling RPG packed with a vast set of challenging puzzles, hundreds of original compositions, myriad side quests, and interspersed cutscenes within an in-depth, captivating storyline.

  • Thoughtfully-crafted storyline with memorable characters
  • Classic turn-based battle system and graphics
  • Adjustable difficulty level and custom scripts
  • 4-character party selected from 8 unique classes
  • Unlock a wide diversity of class skills
  • Build each character's attributes as you see fit
  • Leaderboards! (visit our website at WhiteGiantRPG.com)



A Deep Storyline Focus


Experience a highly non-linear RPG from an independent development studio with a sprawling storyline. You commence as a modest protagonist, lost in an unfamiliar world... As you struggle to find a way back home, you uncover an increasingly malevolent and time-twisted plot to devour the ancient creatures of Terra. You must confront this corrupted power to save Terra and ultimately, yourself.

Complex Role Playing – Explore a vast RPG where the decisions you make change the world around you. Will you gather and trade the Ancient Elven Relics for a Dorian ship, or trek through the uncharted depths of the Woods of Despair? By virtue of the choices available in Last Dream, there are over five hundred unique paths in your journey through the mystical land of Terra.

Tremendous Replayability – Last Dream allows the freedom to choose any 4-character party you wish from 8 distinctive character classes. With over 4,000 party variations, you’ll never run out of new experiences. In addition to myriad party combinations and various selectable difficulty levels, you can also build each character as you see fit, so the possibilities are nearly endless.

Side Quests Galore – Whether you love the rush of gambling at Lucky’s Casino, the sensation of adrenaline pumping through your gauntlet-covered veins as you stare down your opponents at Cecil’s Arena, or even the feeling of frantically racing your giant flightless bird to win first place, Last Dream is packed with gameplay enhancements.



Development


Our development team is comprised of people who deeply cherish the RPGs of our childhoods.

We began developing Last Dream to be the central element of our decades-running annual RPG Tournament among physics graduates. That is, we started with the sole desire to craft an enduring game that we would personally enjoy.

As Last Dream progressed and over 50 creative individuals became involved, we realized that other people might enjoy our game as well. Now, after investing thousands of collective hours in game development and testing, and after receiving such generous support from the Kickstarter and Steam communities (thank you!!), we present you with Last Dream - the first in a trilogy.

The Last Dream Expansion and Last Dream II are currently in development. Our progress can be viewed here: Last Dream Expansion and here: Last Dream II

Creator Interview




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System Requirements

    Minimum:
    • OS: XP
    • Processor: 1.0 GHz
    • Memory: 1 GB RAM
    • Hard Drive: 900 MB available space
Helpful customer reviews
2 of 2 people (100%) found this review helpful
34.1 hrs on record
Posted: October 30
Yes, this is clearly a game made in RPGMaker, which other titles have given a poor reputation, for good reason.

Despite that, there are so many things Last Dream gets right, that I would advocate it being worth $5-10.

1) The character selection is a clear callout to FF1, with designing a party of 4 from 8 very distinct classes. This makes for some thoughtful character development decisions as well a major contribution to improving the replayability of the game.
2) Character development... You have full control over how your level ups improve each individual stat. This does kinda encourage min-maxing, but in a very good way. Even your damage dealers gotta have something to provide defense.
3) The game is not afraid of hiding lots of valuable treasures away for people who want to look for them, in the form of side quests and a very open world map that encourages you to find these locations. This is kinda a double edged sword on balance/difficulty, but the main quest can only be made very easy by beating side quests that likely were much more difficult than the main quest to begin with.
4) The soundtrack is very full of variety and a whole bunch of excellent tracks... Many of which are recognizable by people who have snagged these tracks that are commonly freely available on the internet before. It's cheap, but it really is a solid implementation of doing with minimal resources.
5) Puzzles! In just about every dungeon in the game, there's at least 1 room with a different kind of puzzle that needs to be solved. This puzzle room is free of monster-spawning, and is completely optional, for the sake of getting more loot. For me, they struck a perfect balance between challenging and solveable.
6) Replayability: Learning all the tricks to the all the above ultimately leads to a major design decision the developer made. Lots of support/achievements for speed-running, accomplishing 100% of the side quests (there are a LOT), etc.

Some potential negatives that exist:
1) The game almost encourages you to go ahead and try and break the balance. To some, this is a system that works really well, and to others, well, that's understandable.
2) Pretty obvious reuse of a lot of RPGMaker graphical assets. Given the market for the game, I don't forsee this being much of an issue.
3) At one point of the main quest, you'll probably find yourself doing something that you don't want to do in order for the quest to proceed. (being ambiguous to avoid spoiler alert).
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2 of 2 people (100%) found this review helpful
55.6 hrs on record
Posted: November 14
I have to admit that I really hate RPG Maker games. The engine puts too many restraints on the developers, e.g. not being able to change the movement key bindings. The RPG Maker graphics are appealing, but lack uniqueness. But they convey a feeling similar to classic SNES games, which probably is the main goal of the engine.
That said, I really love Last Dream!
It is the only RPG Maker game which feels like it offers enough content for the price. The possibility to individualize each character is a great idea, but I would have preferred if they had taken it to the next level and left out character classes entirely. The story is simple, but decent enough and there is enough content to provide many hours of entertainment.
Even the price is reasonable.
If you like classic SNES RPGs, try Last Dream! Chances are you will enjoy it.
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3 of 4 people (75%) found this review helpful
2.9 hrs on record
Posted: November 3
A truly good example of a classic JRPG done right. The only complain I have is that it's not available on a current generation handheld.
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1 of 1 people (100%) found this review helpful
6.5 hrs on record
Posted: November 20
if you enjoy turn based combat, rpg's, good soundtrack and a sense of adventure, and options in your video game, then this is one you don't want to miss. this game is the definition of "classic rpg" taking the best elements from old-school rpgs, mixing them with a good soundtrack, simple and polished animations and a variation of options, from the very start of the game you can choose dificulty up from simple mob spawns, save points and even dungeon save points, this also includes you being able to change your party members from the start of the game setting it to your liking. The price is also very good and definetly worth it, and if you catch it on an offert, you won't regret it ever.
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1 of 1 people (100%) found this review helpful
43.7 hrs on record
Posted: November 13
The sheer amount of content in this game is outstanding, especially considering the price tag. If you grew up in the 80's or early 90's playing RPG's, you owe it to yourself to pick this up. This game to me stacks up with the great RPG's we grew up playing. As good as it gets on RPG maker in my opinion.
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1 of 1 people (100%) found this review helpful
18.1 hrs on record
Posted: November 13
It's like a cross between the old school 2D Final Fantasy games and Monster Hunter. If this idea appeals to you, you will lose many hours playing this game.
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1 of 2 people (50%) found this review helpful
5.7 hrs on record
Posted: November 8
You tell me. Its aight.
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1.8 hrs on record
Posted: November 21
Main problem with the game is it's obviously and blatantly cheap. The writing is uninspiring, some of the music is metal version of classics. Irritating.

Unlike most RPGs, this game allows to create your own party of faceless characters and to screw up their levelup progression.

Level design, battle system and puzzles look much better than the rest of the game though. Nostalgic. Enjoyable.
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27 of 31 people (87%) found this review helpful
187.1 hrs on record
Posted: August 1
This game is more amazing than you can possibly imagine while looking at the $4 price tag and the Final Fantasy 1 graphics. The game description lists its selling points well enough, but what really hooked me was being able to play on the highest difficulty and chase after very difficult or impossible achievements while never having played the game before. I loved starting off the game and getting my ♥♥♥ handed to me in the newbie dungeon against 3 slimes, then trying to figure out exactly which kind of improvement on the 10 stats on which characters might help me to take on these challenges with more success. There is a great deal of randomization involved here and always a chance that your healer will get two-shotted in the next round. Will this break you, or will your tank be able to last through the fight? Can you reach the dungeon exit with your three dead and one guy with 10% hp left or will you be seeing the Game Over screen? Anything might happen in this game, and that is why I love it.
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22 of 25 people (88%) found this review helpful
15.8 hrs on record
Posted: August 14
A great example of a JRPG. If you enjoy the genre, i would highly suggest this game.

It has a good system for classes, with a lot of diversity that can match anyone's gaming style. The combat system is very well made, especially for an RPG. The storyline is interesting and keeps you involved in the game, even with its sandbox like envrionment. I would buy this game, especially if it was on sale. It's worth the price it's at.
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18 of 20 people (90%) found this review helpful
85.4 hrs on record
Posted: August 15
If ever you loved old JRPGs, this game will make your year. Last Dream is a tribute to classic gaming with an original story, written with humour any FF or Chrono vet will enjoy. You can follow the plot... I guess... or you can sink hours into exploring every corner, hunting for the Guild, crafting, running errands, fishing, or being savagely beaten in roguelike dungeon crawls. There's a Cid. There's a Cecil. There's an airship. And amazingly enough, after all that, there's still a story.

I don't know what you had planned for the next few months, but I suggest rescheduling. This game will be worth every minute, and every penny.
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17 of 22 people (77%) found this review helpful
7.5 hrs on record
Posted: July 4
Very great game so many hours to use up in it and over 236 achivements the game reminds me of many elements from the original Final Fantasy such as creating everyone in your party and then farming gold for equipment and skills would play several playthroughs of this game many times cause i love the style of the game if you like old school classic JRPGS give this a try now
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10 of 10 people (100%) found this review helpful
4.3 hrs on record
Posted: September 1
I especialy am liking all the soundtrack music that comes with it. Great stuff!
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11 of 12 people (92%) found this review helpful
4.6 hrs on record
Posted: July 13
I like what the makers of Last Drea have done. They have made the game an adventure, RPG while making it almost exactly like the Final Fantasy games, and I am pretty sure that they even used some of the Final Fantasy music. It has a great story line and whenever you get a vision it really brings the story to life. If I could rate this game I would give it 9.5/10. That just shows how much I am into this game. And for those who love a challenge it has an option which you can make it that u can only save in a town and the battles are sure hard sometimes. I hope you get the same enjoyment I got through this game. :D :P
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9 of 9 people (100%) found this review helpful
34.7 hrs on record
Posted: June 5
I recommend this game only to those who like JRPGs, especially fans of the early Final Fantasy games. In particular, this game mirrors the original Final Fantasy (and improves upon almost every aspect). I imagine that the developers' goal was to "remake" FF1, or at the very least they loved it greatly and wanted to pay homage to it. Last Dream is a worthy successor.

Beautiful music, good art. Decent battle system, very interesting leveling system that offers a lot of customization, though certain classes inherently must build a particular way. Unlike FF1, LD is much less linear with many choices and sidequests throughout the game. The story is okay, the writing is decent.

My major complaint is poor development of map exploration constraints. FF1 did a great job of guiding the player to appropriate locations so that it was difficult to be overwhelmed by opponents. LD opens up too many exploration options at once. Often I would enter an area and not realize I wasn't strong enough until the first battle wiped my party. In some instances, the stronger enemies would be merely one screen away. If you play this, I highly recommend using the "Save Anywhere" option to avoid frustrations.
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9 of 9 people (100%) found this review helpful
89.4 hrs on record
Posted: July 6
Support this game people. This game is well polished, has absolutely fantastic character customization, as well as 8 classes to choose from in any combination (4 White Mages in this would be MUCH harder than the original Final Fantasy). It's obvious that a lot of time and care went into creating a bit of an open world experience with a very old school feel.

I've been playing RPG's since the NES days and back when Dragon Quest was called Dragon Warrior. I've seen so many positives in games, and a ton of things not to do. In short, if I were designing my own game using RPG maker, I can think of very, VERY little that I would do differently.

This game has it all from the aforementioned character classes, leveling up characters exactly the way you want, fantastic balance, great enemy varience, multiple arenas, mostly well designed puzzles (almost all optional if that's not your thing) that do a great job of adding variety, customizable on the fly difficulty and enemy encounter rate, no realistic level cap, and even a freakin hedge maze. There's a hedge maze in this game people.

The story is also well polished, and grew on me as I progressed.

The soundtrack in this game is also phenomenal, and it would a complete disservice not to mention it.

I know RPG's, and this is without question the best indie RPG I have played in my life, and maybe the best one I've played in years. This type of effort needs to be rewarded. At the bargain price it is, that's not hard to do. Go buy this game.
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8 of 8 people (100%) found this review helpful
31.9 hrs on record
Posted: June 15
This is one of the best RPGs I have played in a very long time.The character Leveling System and the party creation system makes it so each play through of this game will be different from the last. It is difficult, yet easy, in that you can not only choose the difficulty but you can farm to over-level your party to beat any road block you encounter. Great game! 5.5 out of 5 stars.
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8 of 8 people (100%) found this review helpful
68.3 hrs on record
Posted: August 18
If your attention span is short, just read the first line: I have never had so much genuine fun fighting through random battles in my life. While this may not be the best overall jRPG experience, it is the best jRPG gameplay experience I've ever had. I have been playing jRPGs for about 20 years, so that's saying quite a bit.

If you like the original Final Fantasy, you will fall in love. You simply select four out of eight possible characters to form a party (their descriptions are accurate, and you can take more than one of the same character). As you level up, you allocate points to different attributes, so the characters grow according to your needs. I adored the customization.

There are countless references to the Final Fantasy series, Lufia, and a few other titles as well. I'm almost done with my second playthrough, and I can say from experience that the way I handled combat and resource management completely changed with my party. It drags a little bit in the third quarter, but everything else is solid.

Other than that, I suppose my only nitpicking complaints are that your main character's backstory is a little cliche, and if your main is a female, she'll be referred to as 'he' and 'him', as I've discovered on my second playthrough. These oversights shouldn't be what you take away from this review, though.

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8 of 8 people (100%) found this review helpful
6.8 hrs on record
Posted: August 20
I'll admit, I have barely scratched the surface of this game and it is amazing. You are given so much choice it's ridiculous. I made a pretty standard RPG party (tank, thief, healer, black mage) and have been really enjoying my time. It is a true tribute to the SNES RPGs of my youth. It is a little grindy (what RPG from that era wasn't?) but it gives you so much customization and so many meaningful choices on how your characters grow that I just can't wait for the next level. It's also rather brutal on hard, or at least it seems like it for me. However, to me this isn't a downside...it just adds to the fun. Most of the modern RPGs of this style are so formulaic and easy to build the perfect party (Blue Dragon, Persona 4, just to name a couple) that I quickly got bored with the battles, although I loved the storylines. So far, every new enemy I have encountered added something interesting to the battle, or some new ability or twist (or just tons of damage my party was equipped to take) that it has kept it interesting. The story has barely started, but I am already looking forward to the many hours I will put into this game.

10/10. Would buy again. :)
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8 of 8 people (100%) found this review helpful
41.4 hrs on record
Posted: June 13
Do you long for the nostalgia of glory days Nes/Snes Jrpgs? Loved Lufia, Final Fantasy 1-6, Dragon Warriors? Pick up a copy of this homage to the greats. Well refined mechanics a 709page strategy guide and tons of class customization. If this came out in the 90's it would be fetching a hefty sum like gems such as Earthbound. But rejoice it's modestly priced at 10 dollars, and worth every penny.
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