Last Dream incorporates the best features of classic RPGs: replayability and complete immersion into a vast world, rich with detail.
User reviews: Very Positive (172 reviews)
Release Date: Mar 13, 2014
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Recommended By Curators

"Last Dream is an RPG that feels like the old Final Fantasy games. It captures a lot of the naivete and innocence those games had."
Read the full review here.

Recent updates View all (7)

October 1

Last Dream "Volcano" Competition

We’re pleased to announce the Last Dream "Volcano" Competition. Players will be ranked on the fewest steps to complete Mt. Gerra in Last Dream. The competition ends November 30th, 2014.

Key Details: No "Reborn" games, Easy difficulty, Saving in Designated Locations.

1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend.

2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone.

3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC
.
4th Place Rewards: The Last Dream Expansion and an Expansion NPC.

5th Place Rewards: The Last Dream Expansion.

Previous competition winners may exchange any Expansion related prizes for comparable prizes in Last Dream II.



Official Contest Rules for the Last Dream "Volcano" Competition

Participants shall submit a save file with the fewest steps to complete Mt. Gerra prior to November 30th at 11:59 pm EST.

"Completing Mt. Gerra" Definition:

Players will be defined to have completed Mt. Gerra when they have Defeated Ifrit and escaped Mt. Gerra.

After completing Mt. Gerra, players MUST save their game via any allowable method (e.g. at a Church, via a Sleeping Bag/Tent/Cottage on the World Map, or at a Designated Portal Save in a Dungeon).

Gameplay Rules:

• Difficulty level MUST be set to "Easy"
• Saving option MUST be set to "Saving in Designated Locations"
Altered "Game Options" (e.g. difficulty, saving options, etc.) are prohibited.
• "Reborn" games are prohibited.
• Any encounter rate is allowable
• The "New Game +" feature may be utilized.
• Any party combination
• All competitors must use the default Steam version of Last Dream.

Contest Sponsors and Promoters:

White Giant RPG Studios, LLC

• Andrew Walker – 597 Myrtle St., Los Alamos, NM 87544
• Josh Mellon – 66 High Country Rd., Weaverville, NC 28787
• Mark Cope – 20333 NW Anzalone Dr., Apt #356, Beaverton, OR 97006

Maximum Cost to Participants: $9.99 for the full game Steam version of Last Dream.

Special Eligibility Requirements: All participants must purchase the full version of Last Dream on Steam.

Competition Judges: Andrew Walker, Josh Mellon, and Mark Cope (the Creators of Last Dream) will use submitted save files to objectively determine the fewest steps to complete Mt. Gerra.

Selection of a Winner: All Last Dream save files submitted prior to 11:59 EST on November 30th to info@whitegiantrpg.com will be analyzed for the fewest steps to complete Mt. Gerra. Any save files that do not meet the criteria above will be disqualified, and the remaining entries will be ordered from fewest to most steps to complete Mt. Gerra. The five participants with the fewest steps to complete Mt. Gerra will be awarded prizes. If multiple participants complete Mt. Gerra in the same number of steps, then the participant with the fastest completion time will win the tie-breaker.

Competition Prizes:

1st Place Rewards: $75, the Last Dream Expansion, an Expansion NPC with dynamic text, an Expansion Tombstone, and a free steam key to share with a friend.

2nd Place Rewards: $50, the Last Dream Expansion, an Expansion NPC and Tombstone.

3rd Place Rewards: $25, the Last Dream Expansion, and an Expansion NPC.

4th Place Rewards: The Last Dream Expansion and an Expansion NPC.

5th Place Rewards: The Last Dream Expansion.

Payments will be made via PayPal. Non-cash value prizes are not redeemable for cash.

Prize Details:

•The Last Dream Expansion, Last Dream: World Unknown, will be distributed to prize winners when it is released (in ~5 months).

•The "Expansion NPC" prize allows the prize winner to have an NPC named after themselves (or any other name of their choice, within the developers’ discretion) in Last Dream: Word Unknown. Prize winners will be contacted for information at the conclusion of the competition.

•The "Expansion Tombstone" prize allows the prize winner to have a Tombstone with text of their choosing (within the developers’ discretion) in Last Dream: World Unknown. Prize winners will be contacted for information at the conclusion of the competition.

•The "Expansion NPC with dynamic text" prize allows the prize winner to have an NPC named after themselves or any name of their choice and write text of their choosing (within the developers’ discretion). Prize winners will be contacted for information at the conclusion of the competition.

Previous competition winners may exchange any Expansion related prizes for comparable prizes in Last Dream II.

Other Rules:

Geographic Area of Competition: Residents of all countries worldwide and of all states in the U.S. are allowed to participate in this competition (except those in Colorado, Maryland, Nebraska, North Dakota, New Jersey, Tennessee and Vermont; entry fees are not lawfully permitted for competitions in these named U.S. states). This contest is void where prohibited. Contests and promotions are subject to all country, federal, state, and local laws.

Start and End Dates of Competition: The competition begins October 1st, 2014 at 12:01 EDT and ends at 11:59 EST on November 30th, 2014. Save files received after 11:59 EST on November 30th will not be considered.

Winners Documentation: The Prize Winners for the competition can be obtained from the Last Dream Community Hub on Steam on December 3rd by 11:59 EST.

Excluded Participants: Last Dream Creators (Andrew Walker, Josh Mellon, Mark Cope) and other White Giant RPG Studios, LLC owners (Chris Moore, David Moore) are excluded from participation in the competition, as well as anyone younger than 13 years of age.

General Release of Liability: Contest winners and participants agree to defend, indemnify, release and hold White Giant RPG Studios, LLC and the Last Dream Creators harmless against any and all claims or liability arising directly or indirectly from the prizes or participation in the contest.

Agreement to Rules: By submitting a save file to info@whitegiantrpg.com you acknowledge that you are fully aware of and agree with all the terms and conditions of this competition, per the Official Contest Rules for the Last Dream "Volcano" Competition.

Other Conditions: By participating in the contest, a participant agrees to have his or her name, avatar, or likeness used in any advertising or broadcasting material relating to this contest without additional financial or other compensation.

White Giant RPG Studios, LLC reserves the right to end this contest or amend these rules at any time, for any reason.

1 comments Read more

September 29

Last Dream v2.01 Update and 60% Off Sale

We're pleased to announce a major update (v2.01) to Last Dream. It includes over 100 bug fixes and balancing changes to the game. Many of these balancing suggestions have come from the community and include changes to the Monk and Gray Mage classes as well important economy changes to Fishing and the Casino in order to better balance the Thief. See the Last Dream development discussion for more information.

We've also updated the free 747-page Last Dream Strategy Guide to include 46 new pages of content. The Strategy Guide is now fully up-to-date with v2.01 of Last Dream.

Finally, you can purchase Last Dream on Sale for 60% off until next Monday (10/6). Thank you!

4 comments Read more

Reviews

“Last Dream is a nostalgic blast to the early RPGs of yore”
GameZone

“A must have for anyone who loves classic RPGs... brilliantly told.”
8/10 – endlessXgaming | EXG

About This Game


Last Dream incorporates the best features of classic RPGs: replayability and complete immersion into a vast world, rich with detail.

  • 40+ hours of dynamic gameplay
  • 15+ additional hours of immersive side quests
  • 1+ hours of interspersed flashbacks
  • 200+ compositions from talented, independent artists
  • 50 mind-bending puzzles
  • 200+ tracked achievements
  • 500+ unique paths by virtue of the non-linear gameplay
  • 701-page comprehensive Strategy Guide and walkthrough



Key Features


Follow the rise of your modest protagonists to epic heights in a sprawling RPG packed with a vast set of challenging puzzles, hundreds of original compositions, myriad side quests, and interspersed cutscenes within an in-depth, captivating storyline.

  • Thoughtfully-crafted storyline with memorable characters
  • Classic turn-based battle system and graphics
  • Adjustable difficulty level and custom scripts
  • 4-character party selected from 8 unique classes
  • Unlock a wide diversity of class skills
  • Build each character's attributes as you see fit
  • Leaderboards! (visit our website at WhiteGiantRPG.com)



A Deep Storyline Focus


Experience a highly non-linear RPG from an independent development studio with a sprawling storyline. You commence as a modest protagonist, lost in an unfamiliar world... As you struggle to find a way back home, you uncover an increasingly malevolent and time-twisted plot to devour the ancient creatures of Terra. You must confront this corrupted power to save Terra and ultimately, yourself.

Complex Role Playing – Explore a vast RPG where the decisions you make change the world around you. Will you gather and trade the Ancient Elven Relics for a Dorian ship, or trek through the uncharted depths of the Woods of Despair? By virtue of the choices available in Last Dream, there are over five hundred unique paths in your journey through the mystical land of Terra.

Tremendous Replayability – Last Dream allows the freedom to choose any 4-character party you wish from 8 distinctive character classes. With over 4,000 party variations, you’ll never run out of new experiences. In addition to myriad party combinations and various selectable difficulty levels, you can also build each character as you see fit, so the possibilities are nearly endless.

Side Quests Galore – Whether you love the rush of gambling at Lucky’s Casino, the sensation of adrenaline pumping through your gauntlet-covered veins as you stare down your opponents at Cecil’s Arena, or even the feeling of frantically racing your giant flightless bird to win first place, Last Dream is packed with gameplay enhancements.



Development


Our development team is comprised of people who deeply cherish the RPGs of our childhoods.

We began developing Last Dream to be the central element of our decades-running annual RPG Tournament among physics graduates. That is, we started with the sole desire to craft an enduring game that we would personally enjoy.

As Last Dream progressed and over 50 creative individuals became involved, we realized that other people might enjoy our game as well. Now, after investing thousands of collective hours in game development and testing, and after receiving such generous support from the Kickstarter and Steam communities (thank you!!), we present you with Last Dream - the first in a trilogy.

The Last Dream Expansion and Last Dream II are currently in development. Our progress can be viewed here: Last Dream Expansion and here: Last Dream II

Creator Interview




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System Requirements

    Minimum:
    • OS: XP
    • Processor: 1.0 GHz
    • Memory: 1 GB RAM
    • Hard Drive: 900 MB available space
Helpful customer reviews
5 of 5 people (100%) found this review helpful
44.0 hrs on record
Posted: October 5
Amazing game, was not expecting this much. This game plays like the old SNES Final Fantasy games, but adds some of the complexity and sidequests found in later entries in the series. You party is very customizable, and you control your members' level ups.
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5 of 5 people (100%) found this review helpful
0.5 hrs on record
Posted: October 8
I can highly recommend this game! It is made with so much passion for the characters,the detailed world and the story.Last Dream is a gem,I´m happy I found it:)
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2 of 2 people (100%) found this review helpful
25.4 hrs on record
Posted: October 15
Feel very much like the final fantasy games of my youth would highly recommend
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2 of 2 people (100%) found this review helpful
30.9 hrs on record
Posted: October 17
This is an exellent game. Last Dream is a labor of love. It harkens back to the old jrpgs; the Final Fantasy's and Dragon Warriors. The soundtrack is a bit odd, I admit, alternating between Rock, Metal, Classical, and a style that I can't identify. The plot seems good, but I'm only in the first few hours. If your looking for graphics, look elswhere. This is a game that tugs at your heartstrings, making you yearn for games of old while also fulfilling that need. 5 Stars, Three Thumbs up (I got my dog in on it). Look up Extra credits review of it, on James Recommends for more info.
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3 of 4 people (75%) found this review helpful
5.6 hrs on record
Posted: October 28
This game offer big RPG Maker cities, and seems to be huge, with a lot of options. Sadly, it's very generic, has semi-boring battles, and monsters, and a dull storyline. I especially hated the world map, and often I wouldn't know where to go. All in all, there's better RPG Maker games out there. Avoid this one.
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0 of 1 people (0%) found this review helpful
2.8 hrs on record
Posted: October 14
Went to an area, monsters were hitting 2's and 3's. Moved to the next map, monsters are hitting 80+ same level.
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0 of 2 people (0%) found this review helpful
46.7 hrs on record
Posted: October 2
30 hours of story! 20 hours of side quests! 50 hours of weird lag! Amd endless replayability. Seriouesly 10/10 will lag through the adventure again.
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0 of 4 people (0%) found this review helpful
1.4 hrs on record
Posted: October 11
Terrible keyboard controls with no reasonable remapping options. I've tried multiple times to get used to them, but even with a cheatsheet they're wonky enough to be beyond frustrating. It's probably a good game, but I've given up trying to find out - the controls are a dealbreaker.
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0 of 5 people (0%) found this review helpful
0.1 hrs on record
Posted: October 16
Unsuited to keyboard and Valve should not be selling garbage like this for the PC platform. Could be a decent game but I won't even play it and wish I could get my money back just due to the ridiculously lame keyboard controls.

If I wanted to play games with a controller I'd revert to my childhood and buy a console system.
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2 of 11 people (18%) found this review helpful
19.4 hrs on record
Posted: October 4
i couldn't make it to level 2 because my character is trapped in the sewers perpetually running to the right, also my down arrow stopped working while i was trying to fix the right arrow.. I've tried many things to fix it, but why would i want to invest more time into this game if it could potentially bug out like this after i've sunk hours into it
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63.7 hrs on record
Posted: October 20
A fine game, worth the money. Good job guy.
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149.6 hrs on record
Posted: October 13
This is a great game. If you liked any of the older Final Fantasies (I-IV), this is right up your alley.

The combat system is typical turn based JRPG. You control how you level down to each stat choice, and 8 different classes to choose from means your party has a large number of combinations to try out.

The game world is very vast and there is quite a lot to explore. It's RPGMaker, so you get what you get, but aside from those limitations,

The music is diverse and gives the game a great atmosphere as the song choice was very good for each location you visit.

There are many mini-games to play that are fun. The world is filled with 50 puzzles, some hard, some easy, all puzzling. Racing Moas (Read: Chocobos), battling monsters in the Arena, and gambling in the casino give you plent to do alongside the side quests and main story.
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60.3 hrs on record
Posted: October 13
A nice dose of nostalgia. Plays like an old Final Fantasy game. Not the best control system, but that's typical of RPGMaker games and it's not terrible, just takes some getting used to.
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10.5 hrs on record
Posted: October 14
if you're someone that likes the final fantasy tactics games I highly recommend this game is based on the style of the final fantasy team tactics somewhat the same type the characters and storyline but the plot differs in some different ways it reminds you of the school graphics the only thing I don't like is when it tells you okay in a load of and full-screen you have to hit F5 and it gives you a bigger version but not quite a screen is also really good and able to use a joystick and Xbox style or the PC basically very fun game play for lots of hours and you cannot deviate the very cheap price specially if you're one to old-school RPG's
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37.1 hrs on record
Posted: October 24
- overall: recommended if you like party RPGs (or JRPGs)

- playtime: around 40 hours for a single playthrough on "normal", not finishing every single questline (but most of them). high replayability.

- story: at first it seems like an excuse for a hack'n'slash, but then it gets actually interesting, especially mid game. the final cutscene can be VERY annoying if it's late and you just want to finish the game and go to sleep. (it's a ~15 min cutscene).

- gameplay/combat: overall good, though some things are a bit unbalanced (thief's throwing stars, I'm looking at you). once you get the powerful abilities it gets a bit repetitive, since you just spam them and one-hit almost every non-boss. but I have to admit I was a bit overleveled by the endgame. other than that, bosses are (usually) a real challenge.

- gameplay/character progression: fantastic, you build them the way you want. LOTS of options, and not just "flavour" ones, every decission matters.

- level design: overall good. I didn't noticed anything annoying regarding it, so, that's a good signal. on the other hand, I'm not sure I liked the "flavoured" dungeons, e.g. the dread woods (was that one?), where it seems to be a perpetual storm. sure, it added immersion, but it was kinda difficult to see where you were going....

- puzzles: some of them are actually intelligent ones, but some of them are just a matter of skill (eg. run following a pattern). overall good. also, you can skip them if you want.

- graphics: they fit the game. but obviously, if you are looking for fancy 3D graphics (like skyrim's), then looks elsewhere. this game is not about graphics.

- bottom thoughts: maybe I haven't played anough JRPGs to make a better comparison, but it kinda reminded me of pokemon. It has that kind of replayability, sadly, my backlog is too huge to starti it again now. It will have to wait a bit. also, be sure to take a look at the manual/guide. I'm not saying you need to follow the walkthrough, but in some points, it's well worth it to take a look at where you are supposed to go next. else you could keep wandering around for some time.... or finish a dungeon before you were supposed to start it. (say, I got to the end of the marsh before getting the crystals... and the medallion wasn't there, lol. it was a difficult dungeon, so I ended up overleveled. but it was FUN to take such a high-level dungeon a few levels under the recommendation. maybe I need to try a higher difficulty on my next playthrough)
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21.4 hrs on record
Posted: October 26
If you are a fan of the old school Final Fantasy give this title a try you wont be disappointed.
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34.1 hrs on record
Posted: October 30
Yes, this is clearly a game made in RPGMaker, which other titles have given a poor reputation, for good reason.

Despite that, there are so many things Last Dream gets right, that I would advocate it being worth $5-10.

1) The character selection is a clear callout to FF1, with designing a party of 4 from 8 very distinct classes. This makes for some thoughtful character development decisions as well a major contribution to improving the replayability of the game.
2) Character development... You have full control over how your level ups improve each individual stat. This does kinda encourage min-maxing, but in a very good way. Even your damage dealers gotta have something to provide defense.
3) The game is not afraid of hiding lots of valuable treasures away for people who want to look for them, in the form of side quests and a very open world map that encourages you to find these locations. This is kinda a double edged sword on balance/difficulty, but the main quest can only be made very easy by beating side quests that likely were much more difficult than the main quest to begin with.
4) The soundtrack is very full of variety and a whole bunch of excellent tracks... Many of which are recognizable by people who have snagged these tracks that are commonly freely available on the internet before. It's cheap, but it really is a solid implementation of doing with minimal resources.
5) Puzzles! In just about every dungeon in the game, there's at least 1 room with a different kind of puzzle that needs to be solved. This puzzle room is free of monster-spawning, and is completely optional, for the sake of getting more loot. For me, they struck a perfect balance between challenging and solveable.
6) Replayability: Learning all the tricks to the all the above ultimately leads to a major design decision the developer made. Lots of support/achievements for speed-running, accomplishing 100% of the side quests (there are a LOT), etc.

Some potential negatives that exist:
1) The game almost encourages you to go ahead and try and break the balance. To some, this is a system that works really well, and to others, well, that's understandable.
2) Pretty obvious reuse of a lot of RPGMaker graphical assets. Given the market for the game, I don't forsee this being much of an issue.
3) At one point of the main quest, you'll probably find yourself doing something that you don't want to do in order for the quest to proceed. (being ambiguous to avoid spoiler alert).
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24 of 27 people (89%) found this review helpful
187.1 hrs on record
Posted: August 1
This game is more amazing than you can possibly imagine while looking at the $4 price tag and the Final Fantasy 1 graphics. The game description lists its selling points well enough, but what really hooked me was being able to play on the highest difficulty and chase after very difficult or impossible achievements while never having played the game before. I loved starting off the game and getting my ♥♥♥ handed to me in the newbie dungeon against 3 slimes, then trying to figure out exactly which kind of improvement on the 10 stats on which characters might help me to take on these challenges with more success. There is a great deal of randomization involved here and always a chance that your healer will get two-shotted in the next round. Will this break you, or will your tank be able to last through the fight? Can you reach the dungeon exit with your three dead and one guy with 10% hp left or will you be seeing the Game Over screen? Anything might happen in this game, and that is why I love it.
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19 of 21 people (90%) found this review helpful
15.8 hrs on record
Posted: August 14
A great example of a JRPG. If you enjoy the genre, i would highly suggest this game.

It has a good system for classes, with a lot of diversity that can match anyone's gaming style. The combat system is very well made, especially for an RPG. The storyline is interesting and keeps you involved in the game, even with its sandbox like envrionment. I would buy this game, especially if it was on sale. It's worth the price it's at.
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16 of 17 people (94%) found this review helpful
85.4 hrs on record
Posted: August 15
If ever you loved old JRPGs, this game will make your year. Last Dream is a tribute to classic gaming with an original story, written with humour any FF or Chrono vet will enjoy. You can follow the plot... I guess... or you can sink hours into exploring every corner, hunting for the Guild, crafting, running errands, fishing, or being savagely beaten in roguelike dungeon crawls. There's a Cid. There's a Cecil. There's an airship. And amazingly enough, after all that, there's still a story.

I don't know what you had planned for the next few months, but I suggest rescheduling. This game will be worth every minute, and every penny.
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