Last Dream incorporates the best features of classic RPGs: replayability and complete immersion into a vast world, rich with detail.
User reviews: Very Positive (297 reviews) - 83% of the 297 user reviews for this game are positive.
Release Date: Mar 13, 2014

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"Last Dream is an RPG that feels like the old Final Fantasy games. It captures a lot of the naivete and innocence those games had."
Read the full review here.

Recent updates View all (10)

October 10

Last Dream Now Available on Linux and Mac OS-X

Last Dream has now been ported to Linux and Mac OS-X using mkxp. In addition, an mkxp version for Windows significantly reduces lag.

We've also incorporated a large number of bug fixes which can be seen below:

1) Reduce overall lag.
2) Thieves cannot use Odin's Spear or Hermes' Lance.
3) Stupefy doesn't work properly.
4) Can walk on a wall section near the first treasure in the Ancient Ruins.
5) Avid Fisherman achievement is broken.
6) Status buff window doesn't hold more than 38 buffs.
7) Update Backstab description for two turns of +100% CRT.
8) Locke does not have dialogue under certain situations during the Guild Super Bosses.
9) Can not chat with the half-succubus' husband to get him to return to her. New Game +.
10) Targeting a spell on a dead party member does not display their name in the target bar.
11) Dead party members buffs remaining turns don't change.
12) Steam leaderboards' difficulties appear 1 level off.
13) Can skip "bridge will collapse" text for a Mines of Dvergar bridge and be unable to cross the bridge unless you go back and activate the text.
14) Opening the tutorial while already in the tutorial will break the game.
15) Descriptions need to be on two lines rather than one.
16) Any battle that ends with Merton and immediately rests afterwards reduces HP by 100 after resting.
17) Character sprites changed to Moas.
18) Bug with the Submersible to Boat transformation while trying to dock.
19) Rarely, the Ice Cave Number puzzle tiles occupy the same slot forcing you to reset.
20) Encounter and defeated counters can become offset without running from a battle.
21) Display error on EXP screen when equipped with EXP boosting equipment.
22) Avid Submariner achievement doesn't work properly across multiple games.

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“Last Dream is a nostalgic blast to the early RPGs of yore”

“A must have for anyone who loves classic RPGs... brilliantly told.”
8/10 – endlessXgaming | EXG

About This Game

Last Dream incorporates the best features of classic RPGs: replayability and complete immersion into a vast world, rich with detail.

  • 40+ hours of dynamic gameplay
  • 15+ additional hours of immersive side quests
  • 1+ hours of interspersed flashbacks
  • 200+ compositions from talented, independent artists
  • 50 mind-bending puzzles
  • 200+ tracked achievements
  • 500+ unique paths by virtue of the non-linear gameplay
  • 701-page comprehensive Strategy Guide and walkthrough

Key Features

Follow the rise of your modest protagonists to epic heights in a sprawling RPG packed with a vast set of challenging puzzles, hundreds of original compositions, myriad side quests, and interspersed cutscenes within an in-depth, captivating storyline.

  • Thoughtfully-crafted storyline with memorable characters
  • Classic turn-based battle system and graphics
  • Adjustable difficulty level and custom scripts
  • 4-character party selected from 8 unique classes
  • Unlock a wide diversity of class skills
  • Build each character's attributes as you see fit
  • Leaderboards! (visit our website at

A Deep Storyline Focus

Experience a highly non-linear RPG from an independent development studio with a sprawling storyline. You commence as a modest protagonist, lost in an unfamiliar world... As you struggle to find a way back home, you uncover an increasingly malevolent and time-twisted plot to devour the ancient creatures of Terra. You must confront this corrupted power to save Terra and ultimately, yourself.

Complex Role Playing – Explore a vast RPG where the decisions you make change the world around you. Will you gather and trade the Ancient Elven Relics for a Dorian ship, or trek through the uncharted depths of the Woods of Despair? By virtue of the choices available in Last Dream, there are over five hundred unique paths in your journey through the mystical land of Terra.

Tremendous Replayability – Last Dream allows the freedom to choose any 4-character party you wish from 8 distinctive character classes. With over 4,000 party variations, you’ll never run out of new experiences. In addition to myriad party combinations and various selectable difficulty levels, you can also build each character as you see fit, so the possibilities are nearly endless.

Side Quests Galore – Whether you love the rush of gambling at Lucky’s Casino, the sensation of adrenaline pumping through your gauntlet-covered veins as you stare down your opponents at Cecil’s Arena, or even the feeling of frantically racing your giant flightless bird to win first place, Last Dream is packed with gameplay enhancements.


Our development team is comprised of people who deeply cherish the RPGs of our childhoods.

We began developing Last Dream to be the central element of our decades-running annual RPG Tournament among physics graduates. That is, we started with the sole desire to craft an enduring game that we would personally enjoy.

As Last Dream progressed and over 50 creative individuals became involved, we realized that other people might enjoy our game as well. Now, after investing thousands of collective hours in game development and testing, and after receiving such generous support from the Kickstarter and Steam communities (thank you!!), we present you with Last Dream - the first in a trilogy.

The Last Dream Expansion and Last Dream II are currently in development. Our progress can be viewed here: Last Dream Expansion and here: Last Dream II

Creator Interview

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System Requirements

    • OS: XP
    • Processor: 1.0 GHz
    • Memory: 1 GB RAM
    • Hard Drive: 900 MB available space
Helpful customer reviews
15 of 17 people (88%) found this review helpful
22.8 hrs on record
Posted: August 16
Take everything that's great about 16-bit RPGs and distill it into a single product, and you end up with Last Dream, one of my favorite 2D turn-based RPGs of the last few years.

Mixing the spirit of games like Final Fantasy and the Gaia series with a strong attention to detail and world-building, Last Dream feels like it could have legitimately been released on an SNES in the 90s and no one would have batted an eye. The game combines standard RPG tropes with a deep skill system, lots of loot and a world full of things to explore for a very fulfilling experience.

The plot follows a father who discovers a portal while on a vacation with his kids at a beach. Sucked into the world of Terra, he discovers a plot regarding an entity named "The Dark Lord" who plans to overthrow the world by harnessing everyone's soul. From there, you start taking on missions to explore the region and find a way to get home with a crew of companions and working to destroy the Dark Lord once and for all. The plot is bog-standard stuff, but has enough twists going on throughout that it never feels overly boring.

The world is chockful of side activities and jobs to complete. There's a very robust arena mode with multiple tiers, unique character boosts and high-level rewards. There's a 50-level dungeon that ties into the backstory of one of the antagonists. There's a massive racing circuit (that helps you gain an item to craft some of the best armor in the game) and a fully-fledged "monster hunting" set of missions that is incredibly satisfying and difficult in equal parts. There's an entire casino full of mini-games. There's even lots of minor activities like puzzles to complete in the various dungeons, treasure hunting and a massive fishing sidequest(!).

It almost feels like there's too much to do. By the time I completed my playthrough (about 22 hours, rushing through with the help of a guide), there was still a lot of content I never touched. Players taking their time will easily get 40-50 hours of playtime out of this, and the massive number of achievements encourages full completion.

Last Dream is interesting in that it rewards player experimentation and "going off the beaten path". When the game begins, you have a choice of taking one of two paths to retrieve the items necessary to secure the purchase of a boat. Yet, you can go back and do both courses before you move on with the plot, or try to take on high-level bosses earlier than you're supposed to.

This is the first game I've played in a long time that makes the player feel like there's weight to the actions they make during the storyline. There are several moments in the story where, depending on whether you have the right specialist/take on a specific challenge, you gain greater rewards and characters throughout the gameworld acknowledge your feats. This even affects a large chunk of dialogue and cutscenes during the ending, and I found myself feeling incredibly satisfied when I watched the finale and saw how characters in the world reacted to my actions and accomplishments (final scene aside, which ends on a vague sequel hook and doesn't answer what happened to your other party members).

On the flipside, however, there are many moments that feel... uncharacteristically violent. There's a cutscene that alludes to the sexual assault of a minor character by one of the villains, there's a town that can be permanently wiped out by a volcano if you don't have a certain party member, the main plot advocates nuking a populated city and the final boss is dispatched by casually stabbing him in the heart. It clashes with the focused (but generally light) plot that was set up through most of the game.

There are also parts that can be extremely frustrating for first-time players. I'll warn you now - if you hate button-mashing or remembering patterns, you are going to loathe Moa racing and the puzzles. I ended up giving up on the latter by the very end, and barely finished the former (which requires you to mash sequences of buttons for three minutes, in a race that is going to kill your fingers). On the flipside, there are also ways to exploit the plot or certain characters to get a boatload of amazing gear, weapons and/or money much earlier in the storyline, so it balances out.

This is also a title that was made with RPGMaker, which can be an automatic turnoff for a lot of people. However, the game utilizes the program's tilesets incredibly well and never feels phoned-in or lazy.

In the end, Last Dream has me very excited to see what will occur in the upcoming expansion pack and the eventual sequel. This is one game you should definitely check out - for the amount of content you'll get out of it, this is a no-brainer for any RPG fan.
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9 of 12 people (75%) found this review helpful
47.4 hrs on record
Posted: July 29
Well, here goes. My first ever steam review. I must say this game is like finding the old love that got away. If you liked the old final fantasy games and all the other rpg gems that came out in the SNES era you will like this game. It has that cozy feeling that i havent felt since i was a young boy sitting in my room playing SNES:) Bsides the feeling the game itself is really fun. There is fun grinding were u really notice the differnce when leveling up and choosing what skills to learn and were to put your stat points. The games world is also huge, i mean really huge with alot of towns and dungeons packed with fun puzzels that you often get a really nice reward from in form of gear or items. Then we have the music and story. The story is maybe not "the last of us" but it is what you expect and sure it draws you in. But the music is really good in this game, several times i just dropped my controller and juts listend:) Like good ol cain would have said: Stay awhile and listend! So do yourself a favour and buy this game if you have any love for oldschool rpg and also the developers deserves it:) Enjoy
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8 of 11 people (73%) found this review helpful
78.9 hrs on record
Posted: May 26
Do you like that old school jrpg from the days of snes? Then you will probably like this. You get to chose 4 characters with different classes. The game has a good amount of side things to do too(more than most of the the good ole days games). It kind of goes open worldish eventually more so than the games of my youth. Ships, submarines, airships..chocobo..yep. Side quest, arena battles, monster hunting, casino...yep..its got them too. You can set to different difficulty settings and you can even set how you want the save game system to work. You want it hard old school where you can only save once in a while... you can do that. You want it so you can save anytime..yep you can set it like that too. This is the most fun I had on one of these "new" old games. Rpg maker it may be but it has so much in it those people must have really loved what they did and put a ton of time into it's creation. Heck I regret I got it in a humble bundle for so cheap I would pay more. Better believe I will gladly pay for the next one!
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4 of 5 people (80%) found this review helpful
1 person found this review funny
838.7 hrs on record
Posted: August 9
Personally this game is as far as I am aware the one that I have played the most, and I am a rather hard to please kind of guy. I admit I prefer rpgs but only if their story is nice enough, but above all the gameplay must be enjoyable to me. Most of the possible problems are either addressed via the free strategy guide or with the patches. The storyline is a bit light for this particular game but enjoyable to me. In fact it has two features I would wish were in all games, the ability to fast forward tedious events, and ability to turn off and or skip cutscenes. You can build your characters stats to fit your needs, choose your preferred classess, or experiment easily enough to make quite an enjoyable experince. An added bonus for me is that you can quite easily watch youtube or listen to music if you at least have a dual core computer.
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5 of 7 people (71%) found this review helpful
76.6 hrs on record
Posted: May 11
40 something hours and I'm still going. With multiple character types, you can play and replay several times to try new strategies with different compositions. Very FFIV-ish overworld with lots of exploration and nooks and crannies.

The end game is broken by literal P2W ( with in game currency hahahah), since you can Casino exploit gold, and with gold comes free skill points, items, and all the other things that make the game more simple. It is extremely fun and customizable though. Overall, as for a 2-D throwback, it hits the mark dead on. Forget the RPGM aspect, the game is quality as all hell. 9/10.
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