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Hexcells is an ambient logic puzzle game for PC, Mac and Linux.
Release Date: Feb 19, 2014
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$2.99
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Packages that include this game

Buy Hexcells Bundle

Includes 2 items: Hexcells, Hexcells Plus

Buy Hexcells Complete Pack

Includes 3 items: Hexcells, Hexcells Plus, Hexcells Infinite

Reviews

“It quickly reaches those magnificent moments where you’re working out new rules on the fly, realising that if you apply previously acquired understandings you can make logical leaps and eliminate or highlight in a brand new way. Those are special moments that only very few puzzle games manage.”
Rock Paper Shotgun

About the Game

Hexcells is an ambient logic puzzle game for PC, Mac and Linux.

PC System Requirements

    Minimum:
    • OS: Windows XP or later
    • Processor: 2.0Ghz+
    • Memory: 2 GB RAM
    • Graphics: Shader Model 2.0+
    • Hard Drive: 60 MB available space

Mac System Requirements

    Minimum:
    • OS: OSX 10.5 or later
    • Processor: 2.0Ghz+
    • Memory: 2 GB RAM
    • Graphics: Shader Model 2.0+
    • Hard Drive: 60 MB available space

Linux System Requirements

    Minimum:
    • OS: Ubuntu 10.04 or later
    • Processor: 2.0Ghz+
    • Memory: 2 GB RAM
    • Graphics: Shader Model 2.0+
    • Hard Drive: 60 MB available space
Helpful customer reviews
22 of 24 people (92%) found this review helpful
3,532 products in account
4 reviews
2.3 hrs on record
This is a modern revision of Minesweeper. Unlike Minesweeper the boards aren't randomly generated and can be solved purely by logic. There are lots of interesting methods to solve whether a cell is shaded or not. It's fun brain exercise but unfortunately light on content as you can 100% it in a couple hours. It's also clearly a mobile port.
Posted: April 28th, 2014
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18 of 20 people (90%) found this review helpful
3,191 products in account
24 reviews
1.0 hrs on record
An interesting puzzler that is akin to a mix of Minesweeper and Picross with a very chill ambient soundtrack and a no-rush approach to solving the increasingly complex hex cell maps. Cheap and fun time killer for those stressed days, just don't expect too much content or replay-ability on the long run. 4/5
Posted: March 23rd, 2014
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13 of 17 people (76%) found this review helpful
193 products in account
8 reviews
2.3 hrs on record
At the Time of Writing
Game: Hexcells
Price: $2.99
Genre: Puzzle
Time Played: <2 hours
Personal Enjoyment Rating: ☺☺☺☻☻(out of 5)

General
Although on the whole, I really enjoyed this game, there really isn't enough of it, and certainly not for $3 when it only amused me for a little under 2 hours. I am a logic puzzle fan, and I found the puzzles to be too few and too simple. They were only just barely starting to get interesting when the game ended.

At the time of writing this review, the steam achievements are somewhat broken. Closing the game and opening it again will trigger the achievements. However this meant that during my one game session, I was lulled into a false sense of security that I was only in world 1 because no achievement for unlocking world 2 had popped up. This made the end of the game very abrupt because I thought there were going to be another 5 worlds yet!

Now, I know that there is an expansion to this called Hexcells Plus. Despite how much I enjoy the concept, I feel that charging another $3 for those extra puzzles is a bit rich. I didn't enjoy the first game enough to warrant purchasing the next pack when I can buy an entire book of Japanese logic puzzles for about the same (which takes a lot longer to complete, are harder, and don't require a computer to do).

In all fairness, if you wanted to give this a shot, it was very very enjoyable whilst it lasted. Although the tutorial levels seemed to take up half of the entire game, they were paced almost perfectly. So whilst I might ultimately (and regretfully) be giving this a thumbs down, my reason for doing so is not due to the concept or the quality of the game, but rather the lack of quantity and difficulty considering the pricing. Perhaps this would be an excellent game for someone who is new to logic puzzles, or for amusing a brainy child.

Gameplay
The concept of the game is very interesting and has great potential. I feel it is best described as a cross between Minesweeper and Hanjie*. Whilst there are cells that you can think of as being "mines" making a mistake doesn't mean you instantly lose the level, it just counts as a mistake. In addition, depending on how the numbers are presented, some "mines" are consecutive, and others must not be consecutive.

Controls
A simple mouse game, left click and right click are used. I found the designations counter-intuitive and made many silly mistakes because I clicked the wrong button. After finishing the game, and reopening it I discovered that you can rebind the two actions (mark a cell & uncover a cell) in the configuration screen that pops up before the game itself opens. However, this was really too late and it makes no sense why such a basic option is not accessible inside of the game in a prominent location (even if it were as simple as switching what the mouse buttons do).

Storyline
No storyline, doesn't need one.

Sound
Relaxing gentle zen echoie noises. Also, when you click a cell you get nice tinkling chime-like noises. I don't know why that makes it more satisfying to click on cells, but it does!

Graphics
Very crisp, clean, and clear. The numbers are reasonably large. Some puzzles form an interesting overall image or pattern, but that really isn't a necessity in my opinion. I'd rather have some hard puzzles. But overall, the puzzles come across as well designed.

Pros
+ crisp clean graphics whose job is to be functional
+ simple controls to grasp
+ more interesting concept than random old Minesweeper

Cons
- expensive for what it is
- not enough puzzles
- puzzles are too simple/easy
- switching the mouse button actions is hidden outside the game

----Footnote----
*Hanjie is a Japanese logic puzzle. According to some random site off google (Goobix) Hanjie is also known by the following names: "[Nonograms], Paint by numbers, Crucipixel, Edel, FigurePic, Grafilogika, Griddlers, Hanjie, Illust-Logic, Japanese Crosswords, Japanese Puzzles, Kare Karala!, Logic Art, Logic Square, Logicolor, Logik-Puzzles, Logimage, Oekaki-Mate, Paint Logic, Pic-a-Pix, Picross, Pixel Puzzles, Shchor Uftor and Tsunami."
Posted: April 20th, 2014
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6 of 6 people (100%) found this review helpful
924 products in account
171 reviews
3.4 hrs on record
Hexcells is the illegitimate love child of Minesweeper and Picross. Using a series of number clues, you must logically remove and mark hexagons in order to fill out the pattern hidden underneath. If you've played either of the two before mentioned games this will be entirely intuitive, with numbers within a hexagon corresponding to the number of blue tiles (ie. mines) surrounding said hexagon, and the numbers on top of a column signally the number of blue tiles within it (with a few special signals providing additional info).

What Hexcells adds over vanilla Minesweeper is the more puzzle oriented design of its levels, each being individually designed to test your skills of deduction with cleverly disguised patterns that are often far more obvious than they first appear. Solving them is abundantly satisfying, and makes it rather hard to go back to the randomly generated boards of its spiritual predecessor.

But this is also the cause of my biggest complaint, that being the times when logic is thrown out the window and you are all but forced to guess in order to move forward. This is frustrating because you're allowed but one mistake before forfeiting your perfect rating, essentially requiring you to memorize patterns and replay levels or cheat and use screenshots of the completed puzzle to go back and perfect the stage. It's odd that a game essentially designed to entirely do away with the use of luck to solve puzzles falls into such a disappointing pitfall, but I can only assume it was an oversight by the developer as for the majority of the game it's entirely possible to intelligently complete stages, which I suppose is why these moments of guesswork stand out so strongly.

Although it just barley misses the mark, the overwhelming opinion I took away from Hexcells is that of a strong new logic puzzle that has the potential to perfect itself in future iterations, and may one day sit beside the likes of Picross and Sudoku. If you have any appreciation for the games I've compared it to, I wouldn't hesitate to check Hexcells out. It's budget priced so you've got very little to lose, and may find yourself similarly enamored by what at first seemed but a cheap knockoff.
Posted: August 28th, 2014
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7 of 8 people (88%) found this review helpful
1,930 products in account
57 reviews
0.6 hrs on record
Hexcells is a good way to kill time (about an hour's worth). The background music is very mellow so you know it can be relaxing. The game itself is quite easy but you do get a good amount of puzzles so it's not bad for the price. I recommend playing it in short intervals.

4/5

If you found it too easy or too short then try the plus version.
Posted: April 13th, 2014
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52 of 60 people (87%) found this review helpful
354 products in account
2 reviews
3.3 hrs on record
This is a brilliant puzzle game with a great ambient feel to it. The interface and music would almost lull you to sleep if your mind wasn't working to seek out the next path to completion. Definitely recommended.
Posted: February 17th, 2014
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