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Hexcells is an ambient logic puzzle game for PC, Mac and Linux.
Release Date: Feb 19, 2014
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Packages that include this game

Buy Hexcells Bundle

Includes 2 items: Hexcells, Hexcells Plus

Buy Hexcells Complete Pack

Includes 3 items: Hexcells, Hexcells Plus, Hexcells Infinite


“It quickly reaches those magnificent moments where you’re working out new rules on the fly, realising that if you apply previously acquired understandings you can make logical leaps and eliminate or highlight in a brand new way. Those are special moments that only very few puzzle games manage.”
Rock Paper Shotgun

About the Game

Hexcells is an ambient logic puzzle game for PC, Mac and Linux.

PC System Requirements

    • OS: Windows XP or later
    • Processor: 2.0Ghz+
    • Memory: 2 GB RAM
    • Graphics: Shader Model 2.0+
    • Hard Drive: 60 MB available space

Mac System Requirements

    • OS: OSX 10.5 or later
    • Processor: 2.0Ghz+
    • Memory: 2 GB RAM
    • Graphics: Shader Model 2.0+
    • Hard Drive: 60 MB available space

Linux System Requirements

    • OS: Ubuntu 10.04 or later
    • Processor: 2.0Ghz+
    • Memory: 2 GB RAM
    • Graphics: Shader Model 2.0+
    • Hard Drive: 60 MB available space
Helpful customer reviews
18 of 18 people (100%) found this review helpful
1.6 hrs on record
Hexcells uses similar logical reasoning skills to Minesweeper, but without the timed aspect. Great puzzle game but way too short.
Posted: September 1
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13 of 13 people (100%) found this review helpful
6.1 hrs on record
Really enjoyable casual puzzle game; challenging without being frustrating, although seasoned puzzle enthusiasts might consider it to be a bit too easy. Common complaint is that it is short, but for the price I still see this as a good value title. There are around 30 logic puzzles, still offering several hours of challenges to exercise your mind. Concept is most like the classic Minesweeper that was included with Windows OS back in the day. You need to use logic to determine if there is a 'number' or 'vacant' hex in the adjacent cell from the already revealed hexes.

The simple designs, grows in complexity as you progress through larger levels with new rules being added & for the purists there is also the challenge of completing each puzzle without any mistakes. Graphics are bright yet clean & basic, but suitable to the game. Sounds are relaxing & controls are easy (just left & right mouse buttons).

Other than the exceptional LYNE, this is one of the best puzzlers I have played in recent years & look forward to trying out the sequels (which I am told are a much harder challenge too!).
Posted: September 11
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14 of 15 people (93%) found this review helpful
3.4 hrs on record
Hexcells is the illegitimate love child of Minesweeper and Picross. Using a series of number clues, you must logically remove and mark hexagons in order to fill out the pattern hidden underneath. If you've played either of the two before mentioned games this will be entirely intuitive, with numbers within a hexagon corresponding to the number of blue tiles (ie. mines) surrounding said hexagon, and the numbers on top of a column signally the number of blue tiles within it (with a few special signals providing additional info).

What Hexcells adds over vanilla Minesweeper is the more puzzle oriented design of its levels, each being individually designed to test your skills of deduction with cleverly disguised patterns that are often far more obvious than they first appear. Solving them is abundantly satisfying, and makes it rather hard to go back to the randomly generated boards of its spiritual predecessor.

But this is also the cause of my biggest complaint, that being the times when logic is thrown out the window and you are all but forced to guess in order to move forward. This is frustrating because you're allowed but one mistake before forfeiting your perfect rating, essentially requiring you to memorize patterns and replay levels or cheat and use screenshots of the completed puzzle to go back and perfect the stage. It's odd that a game essentially designed to entirely do away with the use of luck to solve puzzles falls into such a disappointing pitfall, but I can only assume it was an oversight by the developer as for the majority of the game it's entirely possible to intelligently complete stages, which I suppose is why these moments of guesswork stand out so strongly.

Although it just barley misses the mark, the overwhelming opinion I took away from Hexcells is that of a strong new logic puzzle that has the potential to perfect itself in future iterations, and may one day sit beside the likes of Picross and Sudoku. If you have any appreciation for the games I've compared it to, I wouldn't hesitate to check Hexcells out. It's budget priced so you've got very little to lose, and may find yourself similarly enamored by what at first seemed but a cheap knockoff.
Posted: August 28
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10 of 11 people (91%) found this review helpful
0.6 hrs on record
Hexcells is a good way to kill time (about an hour's worth). The background music is very mellow so you know it can be relaxing. The game itself is quite easy but you do get a good amount of puzzles so it's not bad for the price. I recommend playing it in short intervals.


If you found it too easy or too short then try the plus version.
Posted: April 13
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8 of 8 people (100%) found this review helpful
2.1 hrs on record
Just echoing (heh) what's already been said:

It's a short and sweet cross between Minesweeper and Paint by Numbers (aka Nonograms, JCross, Picross).

Clever puzzle design (not too easy nor difficult). Nice ambient music and sound.

Easy to 100%.

If you already have it from a bundle, play it. Otherwise pick it up if it's on sale (may not be worth the $3 price point due to very short length (took me 2 hours to 100%)).
Posted: September 12
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54 of 62 people (87%) found this review helpful
3.3 hrs on record
This is a brilliant puzzle game with a great ambient feel to it. The interface and music would almost lull you to sleep if your mind wasn't working to seek out the next path to completion. Definitely recommended.
Posted: February 17
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