Monochroma is a cinematic puzzle platformer. It’s a game about being a kid, growing up with a little brother that needs your help, facing obstacles and solving unique puzzles in a dystopian 1950's setting.
User reviews:
Overall:
Mostly Positive (321 reviews) - 78% of the 321 user reviews for this game are positive.
Release Date: May 28, 2014

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Reviews

“Even if you don't play puzzle games, Monochroma should still entice you with its dark art style, mysterious plot and clever challenges”
9/10 – That Video Game Blog

“After the emotional roller-coaster Monochroma puts you through, you might wish for a happy ending, but not every ending is pleasant – and sometimes it’s just good enough that something has ended. Play the game all the way through, and you’ll know exactly what I mean.”
Indie Game Magazine

“Nowhere Studios have proven that games can be a piece of art, and this one will tug at your heart strings.”
5/5 – Invision Community

About This Game

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: XP or later
    • Processor: 2GHz or better
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 Support
    • DirectX: Version 9.0
    • Storage: 4 GB available space
    • Sound Card: Direct X 9 Competible
    Recommended:
    • OS: XP or later
    • Processor: Core 2 Duo 2GHz or better
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 Support, 512 MB Video Card or better
    • DirectX: Version 9.0
    • Storage: 4 GB available space
    • Sound Card: Direct X 9 Competible
    • Additional Notes: Core 2 Duo 2GHz or better
    Minimum:
    • OS: Mac OS X 10.5 or later
    • Processor: 2GHz or better
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 Support
    • Storage: 4 GB available space
    Recommended:
    • OS: Mac OS X 10.5 or later
    • Processor: Core 2 Duo 2GHz or better
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 Support, 512 MB Video Card or better
    • Storage: 4 GB available space
    Minimum:
    • OS: Ubuntu 12.04 or later
    • Processor: 2GHz or better
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 Support
    • Storage: 4 GB available space
    Recommended:
    • OS: Ubuntu 12.04 or later
    • Processor: Core 2 Duo 2GHz or better
    • Memory: 2 GB RAM
    • Graphics: Shader Model 3.0 Support, 512 MB Video Card or better
    • Storage: 4 GB available space
Helpful customer reviews
19 of 22 people (86%) found this review helpful
8.6 hrs on record
Posted: January 2
Alright, as a good friend of mine would say, this one is done and dusted. It took me around 4 hours to finish, although those of you who are platformer stars could finish this in 2 hours most likely.

It is a beautiful game in the spirit of games like Limbo. Mostly black and white and grey, but with red highlighting special things and used to accent the striking world portrayed. Simply put, this game is stunning.

The game is also fairly deep into the topics of slavery and forced labor, by way of an alien invasion kidnapping all the children. You and your brother try to evade capture in this crazy adventure. There is a bit of surrealism or what have you here as well. You leave home to play, and really never see your home again. The ending is one of hope and sacrifice.

The controls for the gamepad handle quite nicely. I had no issues with clipping or any of the other issues that can plague games. In fact, as far as I could tell, it was perfectly optimized and free of bugs.

It has a nice save system that auto saves at each juncture or before any challenging or significant event and also saves after getting past the same. That means that when you die (and you will likely die a lot), you never have to go too far back, and so even with the more challenging sections, it never feels like a chore.

Speaking of challenges, this game was quite challenging IMO. Not that everything was, but I found that some of the puzzles could stretch the mind trying to find the solution. Still, with a 4 hour playtime, obviously nothing was insurmountable. In fact, I would say it was just right for the type of game that it is.

All in all, this one is an easy recommendation.
8 children escaping the clutches of their alien overlords out of 10 possible.
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8 of 12 people (67%) found this review helpful
4.3 hrs on record
Posted: February 14
Pretty nice indie to waste an hour or two
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18 of 33 people (55%) found this review helpful
3 people found this review funny
2.8 hrs on record
Posted: December 3, 2015
TL;DR play limbo instead, and if you have played limbo better play limbo again.

The +

Really good universe/environment
50% more colours than limbo (white black and red with mixxes!!!)
Nice music, quite fitting!
Has some interesting puzzles given the game mechanics

The -

This game could have been so much more, there are aspects of its story totally left unused and unexplained, generally speaking they could have focused more on delivering the story rather than making big levels.
In terms of story you can pretty much get the idea of what is it about from the trailers in the store page after that the only thing more to that is the reason you are being hunted (and that is the only thing explained in the game).
Gamewise they could use a lot more some mechanics like the robot which given the trailers sees litle use in game.
In terms of controls I found some jumps to be clunky, meaning you could fail them because you did not press the direction key the right momment (keep in mind this is a puzzle game not a platformer).
In my oppinion it does not worth 20 euros and given that i got it on sale (80% I think) I believe its not even worth the 4 euros I spent on it.
Lastly the ending is remarkably dissapointing and while i have 2,7 hours on this game it took less than 2 to finish it, the rest I left it running in the end screen just to see if anything was gona happen...
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4 of 6 people (67%) found this review helpful
1.0 hrs on record
Posted: February 16
Monochroma looked so good on the store page, but once I started playing it I quickly realised just what kind of puzzle platformer it is. The controls feel slow and floaty, and the key to making a precise jump is to press jump before you actually want to go up. I think the thing that bothered me most about this game was that you break your brothers leg and have to carry him around, and you can only put him down in spots that are well lit because you are a nice guy - that part is okay, I guess, but it falls apart when you can only leave him under a street lamp in the rain where you're going to lower a shipping container (which will crush him if you're not quick enough to pick him up after you pull the lever), but you aren't allowed to put him down next to the lever that lowers the container which is not only well lit, but it's also out of the rain and not under threat of being crushed. The puzzle plaforming just doesn't seem well thought out in some spots, which will probably cause me not to bother coming back to this, which is a shame because it looked so interesting.

If you liked Limbo, this is very reminiscent of that. Dark and moody, no voice dialogue, imprecise floaty controls, and many industrial-themed environmental deaths to be had.

4/10 Would not break my brother's leg again. Well, maybe.
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4 of 7 people (57%) found this review helpful
1 person found this review funny
4.5 hrs on record
Posted: January 10
Well, what shall I say to this game. Firstly it is one of the shortest games I've ever played. Secondly it has a very dark atmosphere. Furthermore I find it is to expensive for it's lenght. I recommend to buy it on sale. And well for me it was nothing very special that could fascinate me. It is a very easy 100% game so I bought it. For everybody who is searching for this kind of games I highly recoomend it ;)
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