For victory you need only three tools - Cannons, Lasers and Rockets! Discover a spaceship MOBA game with 2D combat in 3D environment, wide variety of play styles and fun gameplay for casual and pro gamers alike.
用户评测: 多半差评 (482 篇评测)
发行日期: 2014年2月4日

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5月8日

May news: What we're working on and How we change the game mechanics

Long time no see, gals and guys! We come bearing good news!

Yeah, we know we haven’t been updating for a while. We’re deeply sorry about all this radio silence. We’ve been working hard and experiencing a lot of difficulties — but pretty soon we’ll release a major update for our game and we’re here to tell you about it.

BACK FROM THE BLACK HOLE

For some time we had problems. Big companies have development hell. Small indie teams funded hand-to-mouth have their own hell — it’s a lot more tiny, a lot more cluttered and without that much central heating, but it’s hell nonetheless. You probably know how it goes — us handful of dudes hunched over keyboards day and night, toiling away on the code, and the models, and the mechanics. Eating junk food, losing sleep over work and seeing work in our sleep... Not the best way to spend a winter or a spring — or both of them. We’re actually still working very hard — but we’re proud to say that some things are finished and others are gonna be finished very soon.

There was also a lot of figuring out to do — we don’t want to make «just another game». We want to be fresh exciting and cool. We want a game that works and plays not just like every other MOBA — as there are many decent but only a few good ones — but that is fun in a simple and engaging way.

So we did A LOT of figuring out and we came up with a bunch of good stuff. We rethought some areas of the game from the ground up. All that stuff will be in the next version of the game, but we want to tell you all about it now and hear what you have to say.

So while keeping the pew-pew and the ba-da-boom parts of the gameplay mostly the same (at least for the time being) – have a good time, blow each other up a handful of times and then start again – the whole «experience and levels» thing is going to become different.

For beginners the fights will become more balanced, for experienced players — more challenging. The game will always try and find an equal and worthy opponent for you.

LET’S SPEAK ABOUT CLASS

So this is how the new system works.

Every players account has a Grade. Grade goes up as you collect Reputation points. Your Reputation — as it should — grows with every combat you participate in. You Grade determines how many battleships you can buy and how big and cool those ships can be. Which ships are cooler? Those of the higher Class, of course.

So ships now have Class. Higher-Class ships are more effective in combat, they have tougher armor and scarier guns. Yet every Class will have enough ships for every taste — whatever your preferred playstyle is, in every Class there will be a ship for you. And in the near future, more than one or two.

We hope it goes without saying that you buy ships with Credits which you earn in combat. Every combat, mind you — no matter if you win or lose, you get more Credits and Reputation. So whatever you do, just fly out a few times and that shiny new ship of a better Class will be yours.

How soon will that be? Well, a fresh green rookie with a Grade 1 gets three hangar slots for Class I ships. You fly each of those ships just once — that’s three skirmishes — and you go up to Grade 2, which gives you access to Class II ships. And guess what, you’ll already have enough Credits to buy that new ship.

Higher-Class ships bring in more Credits with every combat, so getting new ships as you go up the Grades will never be a slog. We don’t want you to grind, we want you to blow stuff up and laugh joyfully as it happens!

FIGHT. DIE. REPEAT.

Which brings us to combat. Combat Level, which grows with experience and resets after the battle is done, stays pretty much the same. You fight, you get Experience, you go up some levels, you then can upgrade your armaments and systems — get new human (and alien) technologies — and then go fight some more.

You fight, you miss a shot, you get blown up — and then it’s over, back to the hangar, right? Of course not! What fun would that be?!

You get to be blown up several time in one combat round. Once you’re destroyed, you come back and fight again. Cool, huh?

So the smartest among you are already wondering — will this «die, come back, repeat» approach turn every combat into a series of suicide runs? After all, why care about the ship if you just come back?

Well, for that we have repair costs. The more you die in combat, the more Credits you need to pay to fix the ship and get it ready for combat again. The costs are still modest even you die, like, A LOT — we don’t want to keep you away from space battles, that’s what you’re here for!

FAIR AND BALANCED

Remember what we said before about balance and proper challenge? Since we now have ships of different Classes, we obviously need a way to pit only more-or-less equal ships against each other. So we now have a Balancing Machine. Well, it’s not actually called that and it’s pretty standard-fare as online games go, but we thought — why not add a cool name when you can add a cool name?

The Balancing Machine makes sure only ships of a comparable Class get into the same combat. So if you’re, say, tiding a Class IV ship, you’ll meet only Class III to Class V ships in a combat round. Yeah, not only Class IV, but trust us, you will always be able to deal with a higher-class ship if you handle your guns and engines competently. Besides, who doesn’t like to be a dark horse, an underdog who wins through good fighting and sheer force of will? We want you to feel challenged — but challenged fairly and for fun. The Balancing Machine will make sure no odds are insurmountable.

Every player will also get a last-second strategy move. You’ll be able to swap the ship you’re riding right before entering combat. Why? So that you can pick up a ship best suited for the specific match-up you’re facing. Of course, you can only swap for a ship of the same Class, so there’d be no mismatched combat. You see your team, you see your opponent, you decide if you want a different ship — and only then you go through the Star Gate and start blasting.

BUT WAIT, THERE’S MORE

We also have some more minor things you’ll like.

First of all, there’s a new map coming — it’s almost finished, just in a need of a few finishing touches. It’s as beautiful and fun as the old one. And it’s always better to have several maps than just the one, right?

Second, we’ve made some changes to the player interface, it’s now more intuitive, accessible and responsive.

Third, we now give players ability to change graphic settings of the game. Yeah, probably should’ve done that sooner, we know. Still, better late than never.

And this is all for today. Now we gotta return to our keyboards — which we never actually left — and do some more coding, drawing and designing. Tell us if you like the news in the comments or anywhere on social media.

Thank you for staying with us — you were here for the seed, pretty soon you’ll watch the flower bloom.

See you soon. Transmission over.

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关于这款游戏

For victory you need only three tools - Cannons, Lasers and Rockets! Discover a spaceship MOBA game with 2D combat in 3D environment, wide variety of play styles and fun gameplay for casual and pro gamers alike.

We wanted to make something that we ourselves would like to play - a game chock-full of what’s cool about spaceships shooting each other up and with none of that boring stuff.
We set out to make a game with both a light-hearted gameplay that is hard to find today and deep tactical potential that allows for sophisticated approach to team play.
So we made Cannons Lasers Rockets - a fast-paced, bright and colorful space arcade equally enjoyable for hardcore and casual gamers.

In our game you will discover that:

SPACE COMBAT IS EASY
A videogame spaceship is usually not an easy ride - three-dimensional navigation makes you dizzy and disoriented. But in CLR you struggle against your opponents, not against your controls. We simplified gameplay just enough so you wouldn’t need to BE a great star pilot to FEEL like one.

SPACE COMBAT IS INTERESTING
No boring parts, only what you come for - going into combat to send some rockets into the other guy’s hull.
And if you eventually get a little tired of shooting, and start looking for more - be sure that we will give you more. Multiple game modes, a metric ton of different tactical situations, a MOBA core that creates many possibilities for fun and meaningful gameplay - and even more!

SPACE COMBAT IS FUN
We don’t really know what «realistic» starships will look like, so we don’t really care. A ship in a game should be fun to look at and fun to ride in, period. We want ships to be weird, plentiful and different - everyone will find one that is suited just for them, both in visual style and the distinct way of playing that comes with every ship.
We streamlined our gameplay as much as we could, and then we turned the coolness knob up to eleven!

系统需求

Windows
SteamOS + Linux
    Minimum:
    • OS: Windows 7/8/XP/Vista (32 or 64 bit)
    • Processor: Athlon II X2 220 (2.8GHz) or equivalent processor
    • Memory: 4 GB RAM
    • Graphics: 1 GB of VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 1500 MB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: Windows 7/8/XP/Vista (32 or 64 bit)
    • Processor: i5 or equivalent
    • Memory: 4 GB RAM
    • Graphics: 1 GB of VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Hard Drive: 1500 MB available space
    • Sound Card: DirectX compatible sound card
    Minimum:
    • Processor: Athlon II X2 220 (2.8GHz) or equivalent processor
    • Memory: 4 GB RAM
    • Graphics: 1 GB of VRAM
    • Network: Broadband Internet connection
    • Hard Drive: 1500 MB available space
    Recommended:
    • Processor: i5 or equivalent
    • Memory: 4 GB RAM
    • Graphics: 1 GB of VRAM
    • Network: Broadband Internet connection
    • Hard Drive: 1500 MB available space
有价值的用户评测
3 人中有 3 人(100%)觉得这篇评测有价值
0.1 小时(记录在案的)
发布于:2月6日
哦哈哈==又一个鬼服游戏!
这篇评测是否有价值? 欢乐
39 人中有 37 人(95%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.4 小时(记录在案的)
发布于:2月24日
I really Cannot Belive I even wasted 0.4 hrs on this ♥♥♥♥. Poor graphics and fps, uninteresting enemies that are impossible to kill, EVERYTHING costs ACTUAL MONEY, really slow, terrible servers, really buggy, barely any textures, and just awful. 0.2/10 because im feeling generous today

私は本当に信じても 0.4 を無駄にしたことはできませんこのたわごとの時間。貧しい人々 のグラフィックと fps、面白くない敵を殺す、可能なすべての実際のお金、本当に遅い、ひどいサーバー、本当にバギー、ほとんどすべてのテクスチャは、コストとちょうどひどい。0.2/10 ので今日寛大な感じてイム
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25 人中有 25 人(100%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
0.5 小时(记录在案的)
发布于:1月30日
预发行版本评测
its a space game like no other because hal;f the time it wont work.
这篇评测是否有价值? 欢乐
17 人中有 17 人(100%)觉得这篇评测有价值
有 6 人觉得这篇评测很欢乐
0.3 小时(记录在案的)
发布于:3月21日
Pros:
+The Uninstall Button works fine

Cons:
-The Uninstall Button is the only thing that works
这篇评测是否有价值? 欢乐
11 人中有 10 人(91%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.2 小时(记录在案的)
发布于:1月14日
预发行版本评测
Awful game, played for 2 minutes, was glitchy as ♥♥♥♥, had no idea what was going on.. Don't bother with this.
这篇评测是否有价值? 欢乐
20 人中有 16 人(80%)觉得这篇评测有价值
0.1 小时(记录在案的)
发布于:2014年5月25日
抢先体验版本评测

伪3D TPS
一款2014年出的开飞机的游戏竟然只能在2D空间里“飞”,简直是丧心病狂
就这样画面还卡,只有十几帧,还没全屏只有窗口模式,不能调分辨率不能调画质
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11 人中有 9 人(82%)觉得这篇评测有价值
0.3 小时(记录在案的)
发布于:2014年2月9日
抢先体验版本评测
这 TM就是坑害国人的游戏啊
这篇评测是否有价值? 欢乐
3 人中有 2 人(67%)觉得这篇评测有价值
0.2 小时(记录在案的)
发布于:2014年9月8日
垃圾游戏。坑得要命,作者肯定是以为飞船飘移好酷,这不坑爹吗?好久才转过弯。而且伤害还很蛋疼。AV画质,直接差评,还3d,假的3d,2d就有份。
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2 人中有 0 人(0%)觉得这篇评测有价值
1.1 小时(记录在案的)
发布于:2014年2月7日
抢先体验版本评测
How to set up the game
这篇评测是否有价值? 欢乐
205 人中有 179 人(87%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
0.3 小时(记录在案的)
发布于:2014年8月25日
20 minutes…that is all I can take of Cannon Lasers Rockets. This game, I’m sorry, but unbearable to play. The controls are delayed and the shooting is terrible. Some of the ships don’t have shooting sounds, you cannot tell how close and/or far you are away from the enemy. This game is just bad. I’m sorry to the devs but this needs more polishing. It should have stayed as an Early Access game then I would at least be like, heyy, its still in Early Access, they have an excuse but nope, full release and so bad. I do not recommend this game
这篇评测是否有价值? 欢乐
385 人中有 307 人(80%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
0.2 小时(记录在案的)
发布于:2014年2月4日
抢先体验版本评测
Nice concept, poorly executed. It's slow, controls are very weird, and it's obviously a "get it out the door" game. DO NOT BUY THE ELITE ACCOUNT. Give this game about a year before you even think about touching it.

Trust me, I understand Early Access. But come on, a POS with in-game purchases should throw up a red flag. And for The 11th Doctor, did I say it was permanently broken? No, I said give it a year like most early access titles then try it out. Quit being a child. I have quite a few Early Access titles that I don't really touch unless it's been a while or BIG updates have hit the game. Like I said, I like the concept. It's original, but I feel it could do more than 2v2/4v4. That's how it was when I played it.
这篇评测是否有价值? 欢乐
154 人中有 129 人(84%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.3 小时(记录在案的)
发布于:2014年8月30日
2 Words

Micro Transactions

just about ever item in the shop costs real money...

-7/10
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181 人中有 142 人(78%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.2 小时(记录在案的)
发布于:2014年8月25日
I've had more fun playing Mountain.
这篇评测是否有价值? 欢乐
97 人中有 84 人(87%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.1 小时(记录在案的)
发布于:2014年10月15日
This game was so bad, and so buggy, how buggy? I couldn't fly straight, hear any shooting sounds, and the other ships can kill you in seconds. I only played for like 7-8 min. Don't play this game, play Star Conflict, or dish some money on something. Don't even go near the PLAY NOW button, just leave this page and never come back.
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169 人中有 120 人(71%)觉得这篇评测有价值
0.1 小时(记录在案的)
发布于:2014年2月4日
抢先体验版本评测
Could be a good game, has a nice concept and feel, needs a lot of work doing on it though. I appreciate its an early access, but the game is unplayable at the moment. Also, 2 ships?! I do hope they increase the amount of ships as it will simply be another pay to win game. Like i said good concept, wait till at least the major bugs are patched before considering playing this game.

*EDIT*: Thanks to the developers for explaining their motives as well as adding patches, will try and play the game again soon :)
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174 人中有 120 人(69%)觉得这篇评测有价值
0.1 小时(记录在案的)
发布于:2014年2月4日
抢先体验版本评测
feels like a poorly made browser game not worth trying at lest not yet, could be fun when completed
这篇评测是否有价值? 欢乐
96 人中有 70 人(73%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.3 小时(记录在案的)
发布于:2014年6月2日
抢先体验版本评测
Everyone. Report this game to Steam as a fraud. Game is unplayable. Dead. There are 1-2 players online (devs, probably). You can't even test this game in offline mode or something, only infinite waiting for other players to connect is avaiable.
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38 人中有 34 人(89%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
0.4 小时(记录在案的)
发布于:2014年10月10日
Havent been able to play this game in 3 weeks, it should not be sold in the Steam Store. It essentially doesnt work. There is no PVE option, and there are no people online to play pvp maps with. Dead game, should be removed from the store. Selling it is already borderline scammy, as you wont be able to play it.
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59 人中有 46 人(78%)觉得这篇评测有价值
0.7 小时(记录在案的)
发布于:2014年6月23日
抢先体验版本评测
Has potential to be one of best F2P games, but the developers abandoned this game.

PS: Achievements can't be unlocked.
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32 人中有 28 人(88%)觉得这篇评测有价值
0.6 小时(记录在案的)
发布于:2014年8月31日
It's easy, but not interesting nor fun. Has a terrible server connection with persistent lag even during the tutorial, no GFX options so you're stuck with one, windowed resolution that those with less powerful computers have complained about not being able to use, and a very shallow ship pool with almost every customization being accessible only through microtransactions,

The steam forums actually has the dev claiming to have been working on GFX options since February, yet it has yet to arrive. Based on what we're given here, compared to even Alpha game content and quality, this still seems to be in the development stage. Do not waste your precious bandwidth on this garbage.
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