How far would you go to save your best friend? For Gomo, the answer to this question is clear: To the end of the world and further, if necessary. Join him on his journey through the bizarre 2D landscapes of this dreamlike Point & Click Adventure!
User reviews:
Very Positive (18 reviews) - 83% of the 18 user reviews in the last 30 days are positive.
Mostly Positive (700 reviews) - 73% of the 700 user reviews for this game are positive.
Release Date: Dec 6, 2013

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Packages that include this game

Buy Daedalic - Gigantic Bundle

Includes 14 items: Anna's Quest, Blackguards, Blackguards 2, Cultures - 8th Wonder of the World, Cultures - Northland, Dead Synchronicity: Tomorrow Comes Today, Decay: The Mare, Gomo, Journey of a Roach, Munin, Randal's Monday, SKYHILL, The Last Tinker™: City of Colors, Zanzarah: The Hidden Portal


About This Game

How far would you go to save your best friend?
For Gomo, the answer to this question is clear: To the end of the world and further, if necessary.
Join him on his journey through the bizarre 2D landscapes of this dreamlike Point & Click Adventure!

Far away, in a hidden valley Gomo and his dog Dingo live in undisturbed peace; but serenity in this fairy tale vale soon comes to a violent end: an unknown alien force abducts Gomo's companion. In exchange for his beloved pet, Gomo is supposed to obtain a rare crystal for the alien. This crystal lies well protected in a subterranean mine- getting your hands on this one won't be easy!
However, there is no choice, but doing as the alien asks...

You want to help Gomo? Then be prepared for a surreal journey packed with challenging puzzles.


  • Presented by the creators of the „Deponia“-Series, „The Whispered World“ and „Edna & Harvey - The Breakout"
  • Point & Click exploration through a surreal dreamscape.
  • Fondly animated characters, hand-drawn backdrops and creative puzzle design
  • Communication in non-verbal comic style

System Requirements

Mac OS X
    • OS: Windows Vista or later
    • Processor: 1.6 GHZ Processor
    • Memory: 1 GB RAM
    • Storage: 300 MB available space
    • OS: Snow Leopard or later
    • Processor: Intel Mac
    • Memory: 1 GB RAM
    • Storage: 300 MB available space
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Very Positive (18 reviews)
Mostly Positive (700 reviews)
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218 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
4 of 4 people (100%) found this review helpful
1.4 hrs on record
Posted: October 16
A short and cute point & click adventure game. Easy puzzles and logic. It took me around 1.5 hour to play through, but time flew while playing it. A really good game experience even for its simple design.
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1 of 1 people (100%) found this review helpful
Not Recommended
3.2 hrs on record
Posted: October 23
Gomo is really not a bad game.

It has some charming parts and lacks the frustration that a lot of point & click titles insert into their puzzles to artifically increase their game length. On the bad side though, the game is short...really in you can complete it in about an hour or so short. Also, while charming, the game just isn't engaging. You aren't going to be super interested in the story or the gameplay. This game is great for younger gamers or perhaps a real casual fan of point & clicks...for the majority of other gamers though you can consider Gomo a "nono" for being worth a purchase.
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1 of 1 people (100%) found this review helpful
1.8 hrs on record
Posted: October 19
This game is absolutely adorable. A friend reccommended this game to me and I absolutely loved it! Short and sweet with an adorable story!
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Most Helpful Reviews  Overall
64 of 72 people (89%) found this review helpful
1 person found this review funny
Not Recommended
1.4 hrs on record
Posted: June 3, 2014
It's a well know fact that dogs are man's best friend. A lesser know one is they're also pals with strange sack doll people, who don't take so kindly to having their pet kidnapped by demanding aliens. But what are friends for besides rescuing each other from extra terrestrial life, while dooming the planet in the process, and thus Gomo sets off on a mission to steal a powerful crystal and save his canine buddy from the slimy captive. Unfortunately he isn't able to save his game as well.

Daedalic's Gomo is a much smaller game than the developer is used to, and this emphasis on accessible, simplified mechanics envelops the whole of the 1-2 hour experience. I'm fairly forgiving of short games, but in this case the lack of content and interactivity is rather shocking. Significant portions of the game amount to little more than cutscenes, with "gameplay" effectively revolving around clicking the right of the screen to keep things moving. When you do come across a puzzle, it's so basic and quick to solve that it almost feels insulting and a waste of time, forcing you to momentarily slow down and wait for animations to unfold before progressing to the next equally tedious moment.

Gomo isn't a hopelessly bad game, in fact numerous parts are rather charming and enjoyable to watch, but it's design is painfully shallow and ultimately, entirely forgettable. The significant lack of interactivity leaves it in an awkward position feeling more like an extended animated short than an actual game, but the few entertaining moments are not at all enough to carry the experience by itself, which ends before you even realize it's started or has any chance of becoming more than a dismissible novelty.

You can read more of my writing on Kritiqal.
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57 of 71 people (80%) found this review helpful
9 people found this review funny
Not Recommended
2.0 hrs on record
Posted: August 16, 2014
You know those copyright evading knock-off toys? Like that toy robot your grandpa bought for you than can pretzel its way into a truck cab and is called Optimally Prime Transporter?

This game was okay. It is certainly entertaining enough to keep you engaged for the 60-90 minutes it takes to complete.

But it still feels like Machinarium. A lot. Only difference is that someone took all the creativity and charm of Machinarium, and replaced it with an antropormorphic condom that makes you wish you were playing Machinarium instead.
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50 of 64 people (78%) found this review helpful
Not Recommended
1.9 hrs on record
Posted: July 24, 2014
I found this game incredibly tedious. The little animations of the main character were cute, the first couple times. Eventually, waiting for him to pick up items or shuffle slowly across the screen just so i could click the "go further over there" arrow became tiresome. It's a cute premise, but the game itself was rather boring. =/
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24 of 25 people (96%) found this review helpful
1 person found this review funny
1.4 hrs on record
Posted: August 30, 2015
For some reason I had low expectations of this game, but it pleasantly surprised me.

At first glance this game gave me a “Samorost” meets “Machinarium” kind of feel.
Machinarium in sense of the art style and even character design, but Samorost in terms of length and quality (Free web game/demo kind of feeling).

Despite the first impression I got from it, I got a lot more time out of it then I was expecting and did actually enjoy it. I thought it was going to be a 20 minute kind of game, but I managed just over 80 minutes on this. Which I don’t think is too bad.

In terms of story, point and click games don’t usually lack. I’m not saying this game lacks story, it’s just a lot simpler than most point and click games I have played.
The general story to this game is that your dog has been kidnapped by aliens and you have to get him back by finding and trading a crystal with the aliens.
It’s nothing too special of a story but it was simple and it worked.

This is one of those games that leave out dialog all together and just use simple sound effects and noises. The sound quality itself isn’t that great and I’m not too much of a fan of that whole approach although some games can make it work. This game is somewhere down the middle for me.
In terms of using spoken sound effects and noises for people talking, I can usually stand that. But using the same kind of mouth noises and sound effects for more general things like walking or to emphasis gestures kind of annoys me. I’m not sure why, maybe just the sheer childlikeness of it?
Luckily for me, this game is charming in other ways. So much so that it didn’t really bother me.

The art style is nice. It’s cute, and it definitely adds to the charm of the game. Throughout the game there are background noises/animations that did make me smile to myself a few times.

In terms of puzzles this game is very basic. The puzzles are pretty easy but the game itself is still fun despite that.

All things mentioned so far, I think it’s important to mention now that maybe this game is better aimed at younger audiences. Although I did enjoy it, it’s very simple in many ways so if you are looking for a challenge and a time sinker, this isn’t likely it.

All in all I liked it. It was a fun way to kill a bit of time. If you are a fan of the point and click genre and are looking for something else, maybe give this a go.

TL;DR : Fun, light-hearted, little point and click game maybe aimed at younger audiences. It’s charming, cute and a fun way to kill an hour or two.
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21 of 21 people (100%) found this review helpful
18.4 hrs on record
Posted: January 3, 2015
I bought this for my kid and it was a good buy.

I read a few other reviews and people seem to complain about the slow pace, lack of action and the puzzles being too simple. Well that may be so if you are a hardcore gamer. But for a 6 years old child the puzzles were just right (I had to help with a couple but mostly he could figure everything out himself). The aesthetics of the game are nice, there is nothing that wouldn't be ok for PG rating and the character himself was found to be cute.

So I recommend it if you have a kid or if you like casual games of this sort (point-and-click puzzler with nice hand drawn aesthetics).

If you're looking for an action packed game, I don't know what you're even doing here :)
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33 of 43 people (77%) found this review helpful
1.8 hrs on record
Posted: December 9, 2013
The game is not very long but it is a lot of fun. The puzzels are very logical but some still take thought. The art style is great and it gives a good laugh. Overall i like the game and i would say it is worth the money if you want a quick laugh or something fun to pass the time with.
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30 of 40 people (75%) found this review helpful
Not Recommended
1.3 hrs on record
Posted: November 1, 2014
A simple find-the-clicky-spot type of adventure. Aliens have stolen the dog of the protagonist, who looks like a middle-aged sackboy. A bunch of totally random shenanigans follow. Nothing really makes sense or coalesces into a rational narrative, but neither is anything really that funny, quirky or zany. It's just weird for the sake of being weird.

Gomo feels like an animation showcase: Most of the time you're waiting for a lengthy non-interactive walking/climbing sequence to complete so that you can start looking for the next hotspot. Surprisingly mind-numbing gameplay for a game categorized as a puzzler. The only thing that puzzles my mind is what were the designers smoking when they decided this poor man's Samorost was something they wanted to do?
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Recently Posted
1.6 hrs
Posted: September 30
I liked this game enough to recommend it, even though there is very little actual gameplay besides moving Gomo from one side of the screen to the other and solving some very simple puzzles along the way. If you like the art style you see in the thumbnails (eastern European animation is always interesting), and if you can get it for under a dollar, then sure, why not? It kept me entertained for 90 minutes and I have no regrets. Plus, trading cards! :D
Helpful? Yes No Funny
1.5 hrs
Posted: September 29
This game is really slow. Really really slow. Most of my time spent playing this game was watching sequences out of my control. Not to mention that this game feels like a Flash game made in the early naughties for free.
Helpful? Yes No Funny
1.2 hrs
Posted: September 22
If you want just short fun then this game is okay if it is FREE. While the art style feels compelling at the start it is NOT worth the money even at discount for a short game like this. Puzzles and interactions are made way too easy and puting items into inventory and using it has an annoying animation although it is cute at the start it gets really tedious.

In conclusion, Get it for Free? yeah play it. Paying for the game? No thank you better off buying a sammich for yo'self
Helpful? Yes No Funny
1.5 hrs
Posted: September 22
Helpful? Yes No Funny
3.5 hrs
Posted: September 18
Totally loved this game , short but good , funny , cute , love the mood . Need more stuff like this ♥
Helpful? Yes No Funny
1.3 hrs
Posted: September 11
INFO: Only purchase it if it's on sale for <$2. Too short to justify $5. 1 hour long.

A quick point and click about saving your dog from alien abductors. It's a cute little game with some puzzles and interesting locales and settings with very nice style. You'll go underground into a mining facility, through odd farms, and to the moon, all the while interacting with futuristic contraptions hanging around. However, I would expect a game of this length to go for 1-2 dollars at most. I don't really have anything to complain about, other than that it has a fixed resolution that is rather small, and the length is very short compared to its price. The game itself is enjoyable.
Helpful? Yes No Funny
⚔ ElƵorro ⚔
4.0 hrs
Posted: September 9
This game is actually quite funny and unique.
I bought in for like 0,50 € in a sale and I would have paid more. But not 4,99 €. That is way too much for only about 1,5 hours till the end of the game (rest of the playtime is for cards).

Most of all I liked the character gomo (some kind of living bag?!), the unique drawing style, the music and the funny animations and small jokes. What I didn't like is that the game is very very short and most of the puzzles are ridiculously easy On the other side there are one or two totally unsolvable puzzles. I didn't like either, that you don't really have a story and problems that you have to solve, but you're just running around and doing stuff.

All in all I liked this game, but with this great character and cool style it could have been a milestone of the recent adventure history! Sadly there is way too much missing for that...
Helpful? Yes No Funny