Victory is an unique online racing game with unprecedented car handling and user generated cars inspired from the different eras of racing. Victory proposes a thrilling racing experience through multiplayer events competition and get drivers involved in an addictive team career.
User reviews: Mixed (221 reviews)
Release Date: Feb 10, 2014

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

“Early Access gives you the opportunity to experience Victory during its beta stage and to actively support its development. Victory was designed to have additional content and gameplay features added overtime. Scroll down the page to find out all the details of our ambitious Development Roadmap.

We didn't design Victory based on marketing research, we did it only following our passion and to create the racing game we have always dreamed about, our ultimate goal is to create a sandbox racing game.

During the next months we'll polish the core features and improve the graphics, add full Steam integration and introduce new features like single player career, procedural racetracks, constructors with Steam Workshop, a league manager and more.

The core game experience is already in place so you can enjoy the game along with reporting bugs and giving us precious suggestions to create the great racing game you want.

That's why we're offering you the game at a discounted price for Early Access, and grant you the final version of the game without any additional charge. Get a Founder Pack and be welcome aboard.

You can find a complete list of the game's current and upcoming features in the game description down below.”
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About This Game

Victory is an unique online racing game with unprecedented car handling and user generated cars inspired from the different eras of racing. Victory proposes a thrilling racing experience through multiplayer events competition and get drivers involved in an addictive team career.

You can be a ruthless driver pushing your car over the limits, a talented designer by creating unique user generated cars and a high skilled technical director by enhancing your car's performance and tackling advanced settings. Join the competition and get victorious by racing in Victory.

As it's completely cloud-based an internet connection is required to play this game.

Enter the Steam Early Access for Victory and support the development of the game by buying one of our Steam Founders Packs at a very discounted price.

You will be able to play the game, receive frequent updates, check out the new features before anyone else and get great exclusive content:


Steam Founder Basic Pack

The entry point for every Steam player, this pack includes:
  • Access to Victory Early Access program
  • 7500 Gears Credits (enough to start your multiplayer career or create a brand new racing car from scratch)


Steam Founder Deluxe Pack

The Deluxe Pack gives you more Gears Credits and three exclusive cars that you can use on ordinary tracks or in dedicated and reserved events that we'll launch during the Early Access period. This pack includes:
  • Access to Victory Early Access program
  • 15000 Gears Credits (enough to fast forward your multiplayer career or create some racing cars from scratch)
  • 3 Special Deluxe Founder racing cars (super fast 60PI cars, 1 legend car, 1 classic car and 1 formula car, exclusive to this offer, also give you access to reserved events!)

Victory is already a fully featured multiplayer online racing game that you can enjoy in multiple ways. Here's what you get right now by entering this Early Access. We're also working on some cool brand-new features, so be sure to check out the development roadmap down below.

Racing cars in Victory can be User Generated: this gives the players an unprecedented level of freedom in choosing car blocks, parts, colors, decals and colorable shapes for their own customized car. We also created the Block System, where you can switch different body parts of your racing car to finally reach your favorite result.

You can choose between gamepad, keyboard, steering wheel or even the mouse as the primary control method in Victory.

  • Keyboard controls with Assisted steering
  • Full gamepad compatibility (Xbox 360, PS3, Logitech pads and more) with force feedback support
  • Full steering wheel compatibility with force feedback support
  • Mouse controls (move the mouse to steer, left/right click to throttle and brake)
  • Oculus Rift support (coming soon)

This gives the game great versatility and doesn't force you to always have the gamepad with you. We've worked hard to create the best keyboard controls available on the market for a racing game: an integrated artificial intelligence helps you steering, braking and throttling simulating analog controls when you're using a digital one like the keyboard.

Victory is an arcade racer with realistic physics specifically tuned to give an unprecedented car handling and an addictive racing experience. We started with a top-notch car physics engine developed in collaboration with Stefano Casillo, the author of the acclaimed racing simulator, Assetto Corsa: we then added improved driving assistance systems so you can experience the game the way you want, enabling or disabling driving aids whenever you want.

PvP competitions with multiple game modes and multiplayer events created live for inactive players.

Events, championships, daily races, different game modes... Everything is created in real time based on the status of connected players: a central server checks who's online and what he's doing, then creates live events that pop up on your main screen.

In Victory you can be active and choose what you want to do or just wait for the game to propose you new ways to race online and have fun.

Game Modes

  • Hotlap (single player mode)
  • Hotlap Party (multiplayer hot lap mode, up to 100 players, usually lasts 1 hour)
  • Hotlap Championship (multiplayer hot lap mode, can lasts for days, with online rankings in real time)
  • Quick Race (multiplayer race), various settings are available:
  • Handicap Race (multiplayer race, who wins get an handicap for the next one)
  • We also support LAN mode: race with your friends, create a LAN Party!

Race Settings

  • Collision mode: On, Off, Delayed
  • Zero PI mode: On, Off (once enabled every car will have the same performance in race)
  • Race Access: Public, Password protected
  • Race Restrictions (you can restrict your race only to particular performance groups of cars)
  • Grid Policy: Sorted, Random, Race Result, Race Result Inverted
  • Race Zone and Track rotation (sequential, random, fixed track)
  • Number of laps

Race Zones & Tracks

  • 3 different racing zones around the world
  • 15 different racing tracks

Car attributes, car setups, different engines, tires, accessories and more: It’s your customized car!

Each car in Victory is described by six different attributes: Weight, Aerodynamics, Traction, Grip, Brakes and Power.

Like in a role playing game, you have to spend Performance Points in six different attributes to finally reach the perfect attributes combination for your driving style and racing conditions. You can have multiple cars in the game and customize them for different game modes or race tracks!

Choose from different official teams and start your racing career. Each of the three car classes in the game has a dedicated World Championship where different racing teams are looking for the best driver: are you ready to put the pedal to the metal and wear the colors of your team on the track?

Each team will offer you different racing cars and you will have to unlock multiplayer achievements to progress in the team career, unlock new cars and reach the top of the rankings.

  • Achievement system with rewards (money, widgets, driver titles) and over 300 different achievements to unlock (soon to be integrated with Steam's achievements)
  • Fully integrated website with real time rankings and statistics of almost everything in game: check your rankings, different stats, every single car created in the game can be shared and voted!
  • Integrated Social Bar with race chat, race log, "last played with" panel, public chat, race invites, integrated friend system, online status settings and more!
  • 7 different game cameras: choose your favorite one when playing, each camera got different effects (shake, motion blur, helmet movement simulation, etc.)
  • As it's completely cloud-based an internet connection is required to play this game.


System Requirements

    • OS: Windows XP SP3, Windows Vista, Windows 7, Windows 8
    • Processor: Dual-core 2.0 GHz or Equivalent
    • Memory: 2 GB RAM
    • Graphics: DirectX(R) 9 Compatible Graphics Card with 512 MB RAM
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
    • OS: Windows 7, Windows 8
    • Processor: Quad-core 2.4 GHz or Equivalent
    • Memory: 4 GB RAM
    • Graphics: DirectX(R) 9 Compatible Graphics Card with 1 GB RAM
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Hard Drive: 500 MB available space
Helpful customer reviews
3 of 3 people (100%) found this review helpful
0.8 hrs on record
Posted: April 28
Early Access Review
Like others said this is dead. I tried to find a way to play it offline as no one is playing it online so no one to race with. Any way it does not have a way to play it offline at least none that I could find. It looks like a nice game though and I would love to have been able to play it.
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30 of 32 people (94%) found this review helpful
1 person found this review funny
0.1 hrs on record
Posted: March 15
Early Access Review
Early access online racing game.

Forums indicate game is dead. Installed to check. Dead.

Shame, looked promising. Dont buy it guys.
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23 of 26 people (88%) found this review helpful
2.3 hrs on record
Posted: December 4, 2014
Early Access Review
This game is dead. Avoid.

This is just another "early access" game that's all broken promises, where the developers get paid for half a job done, then they disappear.

Worst of all, the driving mechanics are pitiful and ardcade-like. The graphics are initially impressive, but soon become tiresome and repetative.

Not worth your money, not worth your time.
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19 of 20 people (95%) found this review helpful
35.0 hrs on record
Posted: December 18, 2014
Early Access Review
Game is pretty dead, player-side and development-side. Looks good, sounds good, just is not implemented well, and doesn't have the playerbase as a result. Would not recommend.
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19 of 21 people (90%) found this review helpful
1 person found this review funny
1.6 hrs on record
Posted: December 15, 2014
Early Access Review
tl;dr This game is fun, but overwhelming and dead. Developers have abandoned this game and left to work on the next one. Stay away until further notice.

Victory: The Age of Racing is a racing simulator akin to stuff like Formula 1. I'm much more of an arcade racer (hence my repeated Black Flags when I play anything in here), but Victory does cater to my tastes as well by providing more arcade-like control over the vehicles than in something like F1 2013. The cars are very well modeled, and the tracks are pleasing enough.

However, the UI is incredibly overwhelming to me, and it's not intuitive for me to get around at all. I'm sure I haven't even discovered half of the menus because of how much there is to take in. Additionally, the multiplayer is dead and you'd be lucky to find anyone who plays this.

Most importantly, as other reviews have pointed out, the developers - Vae Victis Games - have fully abandoned Victory. The game has not been updated in over a year, since April 2014. They're apparently working on a new game, and have promised free keys for the new game to those who purchased Victory, so we'll have to see how it goes from here.

All in all, stay away. Do not purchase this game, and wait until their new game comes out and we see how it goes.
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14 of 16 people (88%) found this review helpful
1.8 hrs on record
Posted: December 26, 2014
Early Access Review
Very good single player experience but......STAY AWAY....THE DEVS HAVE LEFT THE BUILDING and multiplayer is dead!
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9 of 9 people (100%) found this review helpful
2.1 hrs on record
Posted: April 7
Early Access Review
Unfortunately, the game is dead as can be. No players, no developers around. It's a shame though, the graphics and gameplay are decent enough, but far from complete.
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7 of 8 people (88%) found this review helpful
8.8 hrs on record
Posted: February 4
Early Access Review
This game always has to be online. The only option is to play online with other people. And when there's nobody to play it, money is better spent on more fun games.
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10 of 14 people (71%) found this review helpful
1.8 hrs on record
Posted: November 29, 2014
Early Access Review
Kinda good game but multiplayer is dead. And this game is multiplayer-based game, so this game is dead. Not worth to buy.
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11 of 18 people (61%) found this review helpful
1 person found this review funny
1,156.1 hrs on record
Posted: November 29, 2014
Early Access Review
Ive seen alot of reviews stating that this game is "dead" because there is simply no one online to race against. While this is true MOST of the time, (just recently raced against 6 other racers in a major event) those leaning on this one flaw in the game are missing out on alot of what Victory has to offer.

Victory: The Age of Racing is simply the best racing game I've played on Steam. Hands down. The blistering sense of speed is better than all but one of the many racing games I've experienced, F-Zero GX being the best in that category. The three classes of cars: Legend, Classic, and Formula, each have thier own handling characteristics and quirks, and each reqiring a different skillset to be brought to thier fullest racing potential. Combine that with probably some of the most fun and frustrating original tracks in a racing game (Mario Kart notwithstanding) and you have one hell of a racing experience. That, quite honestly, only gets better with the addition of rival racers. When they're on of course.

Car customization is another thing Victory has down. The paint room is very Forza-esque in it's function, but one thing I like about it better than Forza is the fact your graphics don't get warped on curved sections of your car. The decals curve with your cars curves, which makes painting replicas pretty satisfying. Plus the fact you can MAKE YOUR CAR LOOK HOWEVER YOU WANT IT TO. You want a crazy front wing that looks like it wont even work aerodynamically? Slap it on there! You want a two story tall rear wing on that Classic car? Go for it! Dont want wings at all? Who da heck needs downforce!? The styles of car are endless, and it's very interesting to see all the custom cars drivers make. From F1 replicas to "How is that even working?"

Also, well, going back to the point that there arent alot of people playing this game. The few who do, at least the ones that I know, are all really friendly. If you come in and see some one on, dont be afraid to ask questions. From what I know, the community in Victory recognize the lack in number of players and will help any newbie who needs help in anything. I will definitely answer any questions asked to me if im on. As you can see with my hours on record, I'm on quite a bit.

So dont let the "Mixed" reviews on this game turn you off to it. Ive had so much fun with this game in the near 10 months I've owned it, even made a few really good friends. If you see video games as an investment and not as an opportunity to have some fun, I can't help you there. But if you're looking for a well made racing experience in a fantasy setting, look no further. Come on in, theres a car with your name on it waiting to be driven.

No seriously, the cars have your name on them. It's pretty cool.


P.S. Forgot to mention. It's small, but probably one of the coolest features in this game is the fact that you are still in control of your car after you cross the finish line. Adds a level of immersion I haven't experienced in any racing game I've played before.
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7 of 11 people (64%) found this review helpful
236.3 hrs on record
Posted: December 19, 2014
Early Access Review

- Friendly community and players.
- Good gameplay and a lot of fun competing with friends.
- Customisable cars and decals.
- You can beat expert players at this game if you practice and don't give up.
- Has leaderboards, hotlap records, world records and race rankings so you can keep track of your progress against other players.
- Has single player hotlap challenge where you can practice alone on any track to improve your driving and hotlap record time.


- Slow Updates
- Underrated game
- People underestimate this as a terrible game for its graphics and that it is "not real F1 racing" without trying it first.
- Hardly anyone on the server except for regular players.
- New players give up playing this game too easily without practice and patience. Nearly happened to me when I was new but I managed to pull through.

It is a shame this game is underrated. But I would recommend this game for the friendly players and gameplay. Hopefully the new update will eventually come soon. (New graphic engine, Track Generator, etc.)
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2 of 2 people (100%) found this review helpful
692.8 hrs on record
Posted: April 4
Early Access Review
FIRST OFF: Victory, to me, is NOT a racing SIM. IT IS NOT PAY TO WIN to the best of my knowledge. This game seems like a hybrid...very customizable, but you don't have to count every tooth on every gear in your car. Yet, every change I make to my car, no matter how small, affects it's performance. I like that.
With all the control options, I must say that Victory is the most accessable/intuitive racing game I have ever played and the community is extremely helpful towards new players. My steering wheel I use (MS Sidewinder FF Wheel)* can be adjusted in game. I would recommend enabling "Reverse force feedback" for those having issues with the "feel" of your wheel. Worked for me. Graphics are good. The scenery isn't as alive as some racing games. I haven't seen huge crowds or sponsors I recognize. You'll forget about that the moment a race starts.
The Sound, to me, is spectacular! I can hear the audible whine of gears straining in the transmission as the engine approaches 12000rpm. I can hear the realistic "WHOOSH!" of the wind getting louder and louder as I pass 200mph! THAT CORNER IS COMING UP FAST! WHAM!
You will learn every day that you are getting a bit faster with each lap. You'll find yourself starting a server of your own and inviting people to your race. And you can set up a race that will temporarily degrade the performance of seasoned drivers. It levels the playing field. People flock to these "handicap" races! That's my experience.
Truth is, I haven't found the "secret" to winning. My experience is that skill and practice, along with the community exchanging ideas for the betterment of whoever is asking for assistance....THAT is most important to me having fun in this game.
Again, all I have to say is WOW! The sense of speed while driving in Victory and the excitement of racing others online...and losing to them...again and again...can be matched only when you win your first race! AWESOME!
I've played a lot of mostly EA(tm)'s Formula and NASCAR(R) series and appreciate the vast mechanical customization available in these games. I would spend hours and hours fine tuning and customizing my car. The pre-race practice, tuning again, qualifying and racing on actual real-world tracks was awesome! (Customization on the car bodies used to be great. Over time, I've noticed that I'm having to buy "custom cars" as DLC....hmmm.) Anyway....
Then I got a job. And a relationship. Then the military. Back to school...again! Where did all my time go?
I accept now that my alone time is at a premium and micromanagement of every tooth of every gear in the tranny is not feasable at this time. Man! What a bummer!
Victory: The Age of Racing has enabled me to use a system of simple* sliders to adjust each of the major mechanical groups on my car....gears, suspension, downforce, brakes, etc. I am up and on the track in moments. And, yes, the in-game customization is, in my view, the best in the biz. Check out some user made cars online. Yep, most are created by ppl like you and me. A very, very intuitive system with too many combination to go into. I love the customization in Victory. The only thing that beats it WAS early NASCAR(R) Sims where I could practically create a car skin with my face on it! As I mentioned earlier, it seems I gotta buy many cars from EA(tm), now.
PLEASE, I have never spent any more $$$ than the original purchase price on this game! As far as I know, and I'm approaching 700 hours of game time, all purchases through "gear credits". "Gear credits" are awarded by driving hotlaps for the best time, or racing humans from around the world. Believe me, there are good drivers out there! Few are playing at this time, that's what I'm seeing.
I believe there is an anticipation in the community of major news. The standard events are down, but I can create a server and people who are in "stealth mode", where players can choose to appear offline to do personal stuff (creating cars, practicing, etc) suddenly join my race. It appears many times that the servers are dead. Only a very few times have I put out the "bait" and sat there on my track and no one joins. Some people don't want to be interrupted while they are perfecting their car. Sometimes I am busy and don't necessarily want to race....I'm in the middle of finishing my next Formula Car!
BTW: Races are restricted to cars of the same point class. The amount of points you put into your car will have a great influence on it's performance. These 0-60/70 points are put into YOUR OWN CAR, CREATED BY YOU. The points are allocated to your own preference. You can customize aerodynamics, downforce, braking, grip, etc and, more importantly, EVERY car is different, in my opinion. AND I CANT, NO MATTER HOW HARD I TRY, FIND ANYTHING REMOTELY "PAY-TO-WIN" HERE! BELIEVE ME, I'M A HUGE FAN OF PAY-TO-WIN AND VICTORY IS NO "PAY-TO-WIN"!
Victory: Age of Racing will make your hair stand on end.
If you think you're not getting anything out of it, like me...losing a lot more than winning, ask someone in game to give you some advice on a generic set up for your car. You will be amazed at the level of control you'll gain when you understand what the points and sliders do to your car.
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2 of 3 people (67%) found this review helpful
5.9 hrs on record
Posted: March 14
Early Access Review
I've had some pretty good fun with this game with a controller. Anything other than a controller is not really worth it... even a wheel. The wheel support just doesn't feel right but it is an arcade game so the controller is just fine and sometimes more "fun" this way anyways. Some confusing UI is about the worste part. Not much multiplayer and not many people playing but for a fun start to racing it's really not that bad. Not great though.
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74 of 91 people (81%) found this review helpful
2.7 hrs on record
Posted: February 14, 2014
Early Access Review
My last review was negative and i decided to change it because (in a very fast way) developers decided to change the whole "buy gears" system they had in earlier versions back when the game was Free-to-Play.

The game is really nice; and best of all is that it is an Early Access and you'll probably see a lot of changes and improvements.

Keep up the good work and THANK YOU FOR LISTENING TO US!
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A developer has responded on Feb 17, 2014 @ 2:03am
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51 of 69 people (74%) found this review helpful
31.4 hrs on record
Posted: February 10, 2014
Early Access Review
Grand Prix Legends meets TF2. Easy to get into, highly competitive but low numbers of players - A well balanced "simulation meets arcade" and the best parts of both stay in. Its not a hardcore racing sim, but there is something clever about the physics and the gameplay that makes it all come together very well for an early access game.

edited to add: There is now NO cash shop to buy stuff with the ingame currency "Gears", so its definitely not "Pay-2-Win". This followed the developers listening to the players and concerns from potential buyers during early access.

Used to be free to play, so previous F2P players can get a steam key.

Low player numbers is the only main concern, because there isn't any offline mode. This is an early release, so its a toss of a coin how or if the playerbase will grow. The game definitely deserves a chance.

Bristling with features and Italian flair. A super game. very stylish, fun racing. Best keyboard steering in the business, plus controller support, pleasing physics, nice community, its a hard one to put down.
Offers racing online with other players, hot lap events online, and you can create a public or passworded race, play on LAN as well, or single player hot lap challenges although this "single player" activity still requires you logged to the game servers online . You tweak your car till your eyes pop out :)

All the key features are there, matchmaking, friends list, race invites, stats, car customisation and setups and there is a track editor on the way plus procedurally generated tracks later, and probably steam workshop.

Some grim FPS issues in online races with some tracks/cars in the early access version.

Runs like a dream on a modest PC, although there is a bit of pop-up in the track scenery which is distracting and not what you expect from a race game in 2014.... maybe this will be fixed with the FPS issues when the game gets optimized. The online race modes works sweet as a nut, if you can find players wanting a race. A nice fast game browser, in game chat, in race chat, lobby automatically puts you in a queue if the race is full. Everything is well thought out and nicely implimented.
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27 of 30 people (90%) found this review helpful
0.3 hrs on record
Posted: November 6, 2014
Early Access Review
Before I begin, I just wanted to share a very important fact. This game was available for free through amazon. When I first found it on amazon, it was a free to play game. that's all well and good, but when I found it for $15 on steam, that got me kind of iffy on the whole thing. it basically told me that they're charging for something they were willing to give out for free. But, I can get past that.

What this game does well is customization and gameplay. the controls are solid, the cars feel weighty and there's a fair bit of options available to customize your car right off the bat. all plusses in my book. So, The reason I don't recommend this is because there was no offline modes to be found. every single race was online. on top of that, there really aren't enough people playing to fill a race. personally, I had a hard time finding just one more person so I could actually race. That's because the race won't start if you're by yourself. the only time it does is if you're in hotlap mode. but the thing about that is this: you don't get credit for hotlaps. Nope. no rewards for that. none.

All in all, Age of Racing is a story of high potential with all the resources already there. but the game was let down by always online gameplay that's even brought triple-A games to their knees. if they ever add offline, I'll recommend it. but as long as it stays online only, I can't bring myself to do it.
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31 of 40 people (78%) found this review helpful
7.2 hrs on record
Posted: February 14, 2014
Early Access Review
I'm going to go ahead and say this from the start, if the thumbs up didn't indicate it already. I highly recommend this game. Granted only for certain people, I understand not everyone likes racing games, especially ones that have some simulation aspects to it. This is more of a simcade, and as people have said about this before, it's easy to get into, hard to master.

I do call it how I see it though, even though one of the devs asked for me to review, I have no issue with that, and no, I'm not getting any kind of reward for it nor do I care for one, I just want to see the game succeed and get more players. Starting on developers, they are awesome. I had one personally work with me to troubleshoot an issue I had with the game crashing, and come up with a fix for it, and provided me with a modified .dll file to get the game working until the patch was released the next morning. (this was LATE at night, almost morning when it happened)
The game doesn't have many issues for me, but whatever issues it does have are being worked on by the devs atm. They listen to feedback and issues that the community encounters. Like the FPS problems some people are having. I was talking to a dev last night and they have acknowledged the issue and are working to fix it. In that process though they broke cockpit view online, once they quickly found out about that from players, they fixed it the same day. This is what more games need, devs that listen and actually work to change/fix things. I can forgive games that are broken if the devs ACTUALLY TRY. (I'm not saying this game is broken by the way, it is far from it) If you can't at least respect a developer for that, I've got nothing for you.

The community of this game, so far, is all friendly. This can of course change, as people are people and the more people that play, the higher chance for bad people to show up, that's just life, don't fault a game for that. There's a MMO like chat ingame, you have a public chat for anyone to talk in, a race chat for a race you're in, and a friends list separate from Steam and a racers tab to show EVERYONE online. You can check out their rank, nationality, and private chat from there. Quite simple and functional.

The driving mechanics ingame are quite nice in my opinion. It's definitely not a sim like Assetto Corsa, but it's not super arcadey like Need for Speed games. There's a good balance of fun and realism, combined with the options of automatic gear changing, semi auto, and manual, and various assists you can enable and disable on the fly. The cars all feel nice to drive too, they have good weight to them, you can feel the cars grip (or lack thereof), the cars respond to different surfaces, and changing car setup makes thing vary quite a bit. Running the default setup will work fine but you certainly get an advantage if you take the time to set up your car properly for a certain track, be it the under/oversteer of the car, the suspension stiffness to help cornering, the downforce levels, front/rear brake bias, and even gear ratios, and it does it in a fairly simplified but useful way. Their are descriptions for the settings on the side to help explain, and instead of some settings like camber levels and toe, and ARB settings and spoiler and wing angles, it's simple clicks left and right toward a different setting. I'm a huge fan of racing games in general, arcadey and sim. My main issue with sims is a lot are just plain better when using a racing wheel, which makes me happy to say this works EXTREMELY well with a gamepad. This itself makes it more accessible, which isn't always a bad thing.

The amount of content ingame is something I can't comment on too well right now, as I haven't played for that long. The game is only about 500mb though, so keep that in mind. There's a decent amount of tracks from what I've seen, and they're all fun, for me at least. There are preset cars ingame to buy, quite a few for each career and team, and some on the market (using ingame money).
But then we get to the car creator. You can choose between the 3 car types, and the different performance groups, then mix and match between different front, middle, and rear pieces of the car, and then change the paint and decals, and choose between a lot of different cosmetics like exhausts, brakes, rims, mudguards, steering wheels, etc. And depending on the car chosen, you get a different amount of PI to spend on your car. These are basically skill points in an MMO, you put points into things like braking, power, grip, etc. And in the same area you can select different engines and tires that will also change the PI settings of your car a bit. This adds a lot of personalization to the game and makes everyones car feel different. So in that aspect, there's a lot of content, and I'm sure there's more to be added.
A thing I forgot to put in somewhere about the car types: They're all F1 cars. There are the older ones running V6's if I remember, the Classics. Then you have the Legendary cars, I think these are using V8's ingame, I forget. They are based off more modern looking F1 cars though. Then you have the Formula class, these are using V12's ingame, and are the most modern looking cars.

When it comes to graphics, not too much to say. They aren't bad, certainly not the worst. If you really judge a game based on that, well, I don't know what to tell you. The gameplay is very good, the graphics work well and don't detract from the game. Fairly straightforward here. The only thing negative I have to say about that is with the graphics quality, there shouldn't be performance issues, but there are. BUT, like I said earlier, the developers are working on this right now. Like literally now.

Regarding peoples butthurtness towards "in app purchases". Yes, there are some. You can pay real money to get ingame money from what I understand. But it's optional. There's literally nothing you can get from that, that you can't get ingame by just playing normally, and it DOES NOT make up for lack of skill.

Any of these things are subject to change, as this game is still in Early Access and is being worked on still. This was put up on 2-14-2014. If anything changes that makes any of my points irrelevant or outdated, I'll try to remember and edit this.
I'll say again, I highly recommend this game for just about every kind of racing fan, and definitely for people that like F1 cars.
It's quite accessible too, so not being the best isn't a reason to pass this by.
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17 of 20 people (85%) found this review helpful
1.5 hrs on record
Posted: March 2, 2014
Early Access Review
This is one of the best racing games I have played in a while. You may think it is a simulator but in fact it is not. It may look like an arcade racer but it doesn't exactly feel like one. Granted the 'cartoony' feel may not appeal to some but that just adds to the fun when you are racing. The online side of things is great as long as you can in fact find a lobby to play in. The hot lap challenge is probably the best option when first starting out as it gives you a good feel for the game without others crashing into you. There are not that many tracks to race on at the moment though as this is early access you have to expect change and improve over time. I would highly recommend this game to someone who is looking for a race yet sort of serious and highly competitive racing game. If the price seems a bit steep for an early access game then wait till it is a bit further in development, although it feels really polished at this current stage.
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72 of 121 people (60%) found this review helpful
4.6 hrs on record
Posted: February 11, 2014
Early Access Review
A few things so far about Victory: The Age of Racing:
(This is not an actual review)

- The game menu looks quite satisfying and is clearly arranged.
- This game is definitely pay to win. Proof? The developers are presenting the "build your own car" thing as one of the main features. At the beginning you have already one car of each class so you can start right of racing. so far so good. to build your own car, you need at last (probably with extra parts and stuff a few 100 more) 5200 Gears Credits (the only ingame currency). If you win one of these early multiplayer races (don't know if its getting noticeably more when you progress) you get ~100 GC. So, to build your own the cheapest car of any class, without spending real money, wou have to win like 50 races. Races i've driven were appr. 4 - 6 minutes. In comparison: You can buy one of these predefined cars for the half of the price, which might be even a bit faster. So i think that the real money thing ones again ruins a game by slowing it down horribly, which equals pay to win to me.
- Gameplay is (after years of developement of this former-free-to-play game) like Mario Kart without Toads and bananas, but more buggy and erratic. But still quite fun to drive, a bit like trackmania. In conclusion this game is very arcadish, while it is published to have "realistic car physics".

One of the game developers once said in an interview with insidesimracing on Youtube (2012), that at the beginning, when they startet the title as free-to-play, they thought about not making one of these ptw games. Now the game is still in developement, is ptp and even ptw, too. I kind of regret buying it.

At the moment i have, to be honest, no MASSIVE complaint about the game how it is. It's okay, not more or less. But if you make the "mistake" to judge this game by what it pretends to be, it's absolutely not enough and seems like a bit of a hoax.

At the end i have to put a careful "YET", as the developers have time to and possibilities to fix these points, hopefully.
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A developer has responded on Feb 17, 2014 @ 2:06am
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23 of 33 people (70%) found this review helpful
19.0 hrs on record
Posted: February 19, 2014
Early Access Review
For those downvoting the review please keep in mind that I am reviewing the Early Access Game and as such and will update my review based on the current state of the game.

Feb 19th 2014: The game is brilliant! A couple of issues such as VERY LOW fps on races, where time trials are a blistering 60+ fps, and some black flags on corners being cut on very tight lines, but I understand early access. I got quite a few hours in yesterday with nothing game breaking happening. Such a great combination of simulation and arcade with such a community driven competitive component. This brings me back to the fun times I had with Hot Pursuit 2 2002.

With the developers actively engaging the community and updates coming in fast I am very excited to see where this game goes.

Feb 17th 2014: Game won't start for me. Stays on the splash screen with only an exit button. I'm all about supporting Early Access games but only if they actually provide, access.

Day 3 with no reply on this issue. I'm beginning to think a refund may be in order.
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