Inspired by Cave Story, Super Metroid, and Portal, you play an explorer stranded on a dangerous alien planet. Low on fuel, your only hope for escape is to find the planet’s core in this incredibly clever action-puzzle-platformer.
User reviews: Very Positive (2,857 reviews) - 93% of the 2,857 user reviews for this game are positive.
Release Date: May 21, 2014

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Recommended By Curators

"An amazing puzzle platformer coupled with great 8-bit music and good old fashioned collectables!"
Read the full review here.


“This is challenging stuff, but it's wonderfully creative with it, and I'm not sure I can recommend it enough.”
9/10 – Eurogamer

“Out There Somewhere might just be the best puzzle platformer you’ll play this year”
5/5 – Gamezebo

About This Game

From the artists behind the smash hit Towerfall comes the critically-acclaimed Out There Somewhere.

Inspired by games such as Cave Story and Super Metroid, you play as an astronaut stranded on a strange and dangerous alien planet. Low on fuel, your only hope for escape is to make your way to the planet’s core.

It will take brains and quick reflexes to survive in this incredibly clever action platformer.

“Out There Somewhere isn't a normal game, though: it's a platformer with a devious twist and a truly shocking difficulty curve. It's a platformer with a very late level, for example, that contains absolutely no platforms at all - just empty space and a doorway right near the ceiling. This is challenging stuff, but it's wonderfully creative with it, and I'm not sure I can recommend it enough.”

-Eurogamer 9/10

System Requirements

Mac OS X
    • OS: Windows XP and up
    • Processor: 1.2 Ghz
    • Memory: 1 GB RAM
    • Graphics: 512 MB
    • DirectX: Version 9.0
    • Storage: 300 MB available space
    • OS: Windows 7
    • Processor: 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: 1 GB
    • DirectX: Version 9.0
    • Storage: 500 MB available space
    • OS: Mac OS X 10.7 and up
    • Processor: 1.2 Ghz
    • Memory: 1 GB RAM
    • Graphics: 128 MB
    • Storage: 300 MB available space
    • OS: Mac OS X 10.7 and up
    • Processor: 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: 256 MB
    • Storage: 500 MB available space
Helpful customer reviews
36 of 38 people (95%) found this review helpful
3 people found this review funny
6.0 hrs on record
Posted: June 16
Ok, let's be honest: I bought this game for 0,19€ and thought it would be 'okay' for a couple of minutes, I'd grab the cards and then it would disappear in the library, never to be looked at again. After the first 20 minutes I had to admit that the game is quite entertaining and after seeing the ending I didn't even notice that I've played it for over an hour.

Sure the (retro-style) pixel graphics and the 16-bit sound seem to be standard for every second indie game, but in 'Out There Somewhere' they do their job quite good, they made me feel a bit nostalgic and are very charming (I really like this music in the main menu). The portal gun and the different puzzles are well done and I seriously had to think sometimes how to solve this room. Green, red and blue light beams, jumping, momentum - there are several things to consider when shooting that little bullet.

Yeah it is a short game with a short 'story' (the bad guy shoots at me, my ship crashes and I have to explore the planet to finally kill the bad guy. All of this because of... reasons!) and a length of approximately one hour for the first playthrough. However during this short period I've been entertained well and it never felt repetitive. In addition there are many interesting achievements that bring in some replay value, so I'd say it's definitly worth this small price and I have to admit: Developers, you've done a really nice job!
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20 of 24 people (83%) found this review helpful
4 people found this review funny
9.1 hrs on record
Posted: July 20
An Awesome Game!

Would really recommend this game for challenge seeking gamers...
Tough levels, but easy for the logical minded. Really interesting and fun game.
Finished the whole game and unlocked all achievements in the first try!
I would surely recommend this game. Don't think it's 2D and all, it's really awesome.
Please do buy it.
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6 of 6 people (100%) found this review helpful
1 person found this review funny
3.2 hrs on record
Posted: July 26
Out There Somewhere is a nice platformer where you initially drive a spaceship, then you explore a planet full of weird aliens, and finally you get into your spaceship again for the final confrontation.

You can beat the game in well under two hours, and as far as I can tell there is not much replay value (unless you want to collect the several achievements that Steam lets you collect). I recommend this game as long as you buy it at a discount, since it's a very short game. However, it is well done, it sometimes requires some reasoning to travel through certain screens, there are several secret screens and collectables thrughout the game, and its aesthetics is overall nice.

Plus: it's chocked full of sci-fi (mostly Star Trek, but not only that) references, which is always good!
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6 of 6 people (100%) found this review helpful
1.1 hrs on record
Posted: June 16
Warning: May Contains Spoilers

Two words: wasted potential!

I have just finished playing Out There Somewhere and it was a really pleasant experience. However, it was a very SHORT experience indeed.

Anyway, let me break it down to details and grade every aspect on its own.

Game starts off as a shoot'em up side-scroller, which really took me by surprise. I mean, judging by the screens you'd rather expect a puzzle platformer and you get that not so long after the game starts, too. And then it just hit me, the brilliance of the idea: you fly, fighting your way to a new planet. Then you land, 'meet the locals' and proceed with the featured mission, which involves solving puzzles, fighting your way forward and doing some cool oldschool platformer type trickjumps. It's just all there. Again, really awesome mix.

Not much to say really. No history, no explanations, no nothing. Just fix your ship and welp, you're done. I mean, I didn't really expect to have a Witcher 3 in space, but for the sake of having the player become involved in the game, it really needs something. Tell me a story of a war, rebellion maybe, invasion, whatever, but please share some details with us, not just generic 'Humanity almost extinct, Grigori attacks, protect planet' stuff. I wouldn't even need any cut scenes, just some text scrolling up with a nice background, skippable for those who don't care about such aspects of the game.

It's mostly just your basic 'oldschool-nes-like-game-graphics'. Anyway, the art style is pleasant to watch. The only thing that somehow buggered me was that some maps looked a bit mundane and dull, with only same bricks of terrain laid over another same bricks of terrain. Adding more background details and decorations would probably make the game look a bit nicer, but then again, it's not really about the graphics this time, is it?

Simple, yet quite atmospheric. It reminds me of the soundtrack of Risk of Rain that is electronic sounds that just really fit the space exploration theme of the game. The musical themes change when you change a map/biome and pretty much all of them are really enjoyable.

The puzzle part is rather fun, the puzzles are not terribly easy, but also not too complicated. Can't imagine spending 8 minutes trying to beat one though (one of the achievements). As the game progresses, different beams are implemented, which change the behaviour of your teleport gun. The variety of enemies is rather limited - 4 kinds, erasing them is a bit of a chore, spam your gun until they drop dead. The game could feature no enemies and no one would probably miss them. The NPCs remind me the ones in old NES games, like Duck Tales, sometimes you have to sweat a little to get to them, but they might have some useful information or will say some funny things.
The shoot'em up part is just there I guess. It covers approx. 5% of a game that lasts for an hour, so you don't really spend too much time in it, shame.

I've got only one thing to say about the content - More!. The game needs more planets, more story depth, more types of guns, more types of enemies, more collectibles, more puzzles, more bosses, more flying in space, more technical upgrades to your ship, more play time, more replayability, just literally, more of everything.
Honestly, give this game a 10h playthrough time which implements new mechanisms, enemies and bosses gradually, add a decent story, raise the price accordingly and you have a really decent game!
To compare, playing this game right now is like getting a new toy, figuring out how it works and suddenly, someone snaps it out of our hands. It just leaves hunger for more

To sum up, for the price you're going to get this, which is usually less than 1$, this game is totally worth it. But be warned, it literally has an hour of gameplay (exactly 53 minutes on my save file). I really hope that if the next part ever comes, it's going to have a significantly larger budget, which will allow creating a more in-depth experience with some solid (re)play value of at least 10+ hours.
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5 of 5 people (100%) found this review helpful
2.5 hrs on record
Posted: September 22
I've never seen this mechanic before, it's very fun and gives some interesting puzzle platforming. And it is well explored in the level design. I love the visuals too. Quality pixel art, very cute.

The game is mostly on the easy side. I figured out the mechanics quickly and at worst I died 3 to 4 times on the hardest rooms. The bullet hell sections, however, are pretty hard! at least to me, I hate bullethell games. It is a very small part of the game, but it makes me wonder about mixing such completely different genres. Here it didn't take anything from the game but I remember feeling quite disappointed with Brutal Legends, for example, because I went in expecting to play an action fighting game in an open world and found myself playing an RTS. I don't like RTS so I couldn't enjoy the game, no matter how good it is. But I digress. This is not an issue with Out There Somewhere, the spaceship sessions are short and few.

It's extremely short though. But without considering price, length is not a very useful information. What I mean by that is I think the game is worth what they are asking for it. It's a short adorable, original and fun little game and it's cheaper than a sandwich. I'm a very satisfied custommer.
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