3089 is a futuristic, procedurally generated, open-world action role-playing game. All terrain, enemies, weapons, items, quests & more are uniquely generated. Will you obey your creator, the Overlord, or find your own path?
User reviews: Mostly Positive (419 reviews)
Release Date: Jan 10, 2014

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"So, 3D guns??? Stopping time??? EPIC BOSS FIGHTS??? 10/10, just like all of phr00ts games."

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Reviews

“This game is a grand experiment in random/procedural open world generation. Worlds are beautifully generated with oceans, cliffs, canyons, fields, deserts, buildings, fog, weather, and a smooth day/night cycle. As your stats improve you will encounter cooler and tougher enemies, and difficulty scales (infinitely?) from the center. At it's core 3089 is an open-world FPS RPG in the style of Borderlands, with tons of stats that can be increased manually to support different play styles. But the procedural generation and bold, polygonal visual style provide an endless supply of unique, immersive, unpredictable new worlds to learn and explore.”
10/10 – Burtz87 @ IndieDB

“The game has procedurally generated... well, pretty much everything. Missions, weapons, terrain, buildings... you never know exactly what you're in for, although you can be sure it'll be a great ride. Your choice of gameplay styles is limitless - are you a walking tank or a ninja assassin? Diplomatic schemer or ace fighter pilot? There are no hard-and fast roles, and you can mix and match and make it up as you go along.”
10/10 – YetiChow @ IndieDB

“It... Is... Strange... But it makes me feel oddly nostalgic... It is by far extremely well done. But again, it's very strange... I love it :3”
10/10 – UlteriorPanzie @ IndieDB

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About This Game

3089 is a futuristic, procedurally generated, open-world action role-playing game. All terrain, enemies, weapons, items, quests & more are uniquely generated.

Please follow Phr00t's Software for giveaways, updates & more! https://www.facebook.com/phr00ts.software

You are a promising robotic android design, made by the Overlord, placed on planet Xax. Your performance in common combat, support & intel scenarios is being closely evaluated. However, will you become too much for them to handle? What else on planet Xax exists that the Overlord doesn’t know about?

Java Requirement

3089 requires Java 7 Update 45 (or later) to run.
On Windows, if you have issues, you may need to uninstall other versions.
You can get Java here: http://www.java.com/getjava

Features of 3089

  • Limitless terrain is smoothly generated in all directions
  • Unique quests made from individually generated task lists
  • Weapon construction & customization based on individual parts
  • 2-player co-op multiplayer; join up with your buddy to make a super-robot!
  • Interesting storyline with multiple endings
  • Cool abilities like gravity guns, time stopping, cloaking, short-range teleporting & more
  • Unique building features that allows blocks to be placed of any size or rotation
  • Friendly & aggressive robots that range from small to very large
  • Varied combat scenarios mixing stealth, melee and projectile weapons
  • Exceptional draw distance with low computer requirements
  • Dynamic lighting & smooth day / night transitions
  • Smooth weather system including dangerous lightning & realistic rain
  • Dynamic shadows being cast by the sun
  • Integrated physics engine
  • Compatible with Windows, MacOSX & Linux

Game Series

http://store.steampowered.com/app/329770
http://store.steampowered.com/app/259620/

3089 on Twitter

3089's Servers Twitter: https://twitter.com/3089game
Developer's Twitter: https://twitter.com/phr00t_

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Dual-core Processor
    • Memory: 2 GB RAM
    • Graphics: Dedicated 3D Hardware
    • Hard Drive: 100 MB available space
    • Sound Card: OpenAL Compatible
    • Additional Notes: Java 7+ Required (uninstall old versions)
    Minimum:
    • OS: OSX 10.7.3+
    • Processor: Dual-core Processor
    • Memory: 1 GB RAM
    • Graphics: Dedicated 3D Hardware
    • Hard Drive: 100 MB available space
    • Sound Card: OpenAL Compatible
    • Additional Notes: Java 7+ Required (from http://www.java.com/getjava)
    Minimum:
    • OS: Any distribution supporting Java 7+
    • Processor: Dual-core Processor
    • Memory: 1 GB RAM
    • Graphics: Dedicated 3D Hardware
    • Hard Drive: 100 MB available space
    • Sound Card: OpenAL Compatible
    • Additional Notes: OpenJDK 7+ or Java 7+ Required
Helpful customer reviews
17 of 19 people (89%) found this review helpful
49.1 hrs on record
Posted: January 23
The 4th game in the series, 3089 has the player take control of an experimental combat droid, placed amongst a perpetual war on the planet Xax that serves as a testing ground for your efforts.

Gameplay involves traversing an open world, completing "quests" & challenges, getting into fights with enemy robots, collecting loot, and increasing skills. The world itself is procedurally generated, and the further from the starting point the player travels the higher in level enemies & items are. There are also no boundaries to the world map; as long as you can survive, you can keep travelling further out.

Quests are randomly generated and are effectively infinite in number. Because your role is to test an experimental combat technology, the quests are very straight-forward and - occasionally - don't make sense. This isn't an issue as there aren't any real lives going on here. Completing set challenges will unlock new enemies; these challenges can be thought of as the main quest-line as they (usually) lead to an end-game scenario.

The robots themselves (your character included) are assigned to either the red team or blue team. Your robot is assigned to the red team, and you'll start in a red base along with various other red robots and buildings. Other red robots can be befriended if the player's Prestige is high enough, with no limit on the number of followers you can have.

Items are modular in design; all weapons & armours are built from segments that can be interchanged at a Workstation. This allows - for example - upgrading a "favourite" gun, building a better sword from 2 others that have good parts, or just simply replacing an existing rifle with a better one. There are also utility devices such as grappling hooks, telelocators (weapon-style teleporter), hoverboards, decoy generators, and building tools. Various things can be built, from a simple wall, to a teleporter.

The player's character has various skills (including Agility, Energy, Stealth, Melee) which are increased by assigning points gained by completing quests, challenges, or clearing enemy towers. There is no limit to how high a skill may be, and if you so wish, every point can be added to a single skill. The skill-set is diverse enough to specialise as a sniper, commander, pilot, tank, sword-bot, etc., as well as developing a more balanced robot.

Another ability the player has access to is "time-ripping". When this is turned on, the entire world stops except for you; even new projectiles you generate (from firing your gun) will remain stationary until time-ripping ceases. Grappling hooks will still function as normal though. The player's robot can store up to 15 seconds of time-rip; this can be replenished by collecting donut-shaped pick-ups scattered around the landscape.

Pros:
*Open world; virtually unlimited in size
*No skill limits
*Diverse abilities & items
*AI is challenging
*Game's source code can be altered for advanced modding
*Playable on 8 year old laptops

Cons:
*Multi-play is limited to 2-player co-op
*Main quest-line is very short
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2 of 2 people (100%) found this review helpful
4.8 hrs on record
Posted: March 28
I fell in love with this game within the first few minutes!
Your experience is so open ended and unique, there's always something you can do, and the quests are fun (and pretty funny when you start to think about it).
My favorite part about it is the customization of the items, it's super engaging. Every component to a weapon or armor has it's own stats so when you find a new piece you can create a better item, which I prefer over the mechanic to "unlocking" better equipment with either achievements or money.
The environment is incredible, I just love that classic retroness to it. I also like that it's an active environment, changing from day to night, raining, foggy, and meteor showers! These environments can also help you to completing your quests, a very neat detail I appreciate.
If you are a SciFi lover, RPG enthusiast, or retro nerd, no question this is the game for you!
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2 of 2 people (100%) found this review helpful
13.4 hrs on record
Posted: March 21
3089 is one of the best games I've seen developed by a single person. It puts you straight into a planet where there's a war going on between the red and the blues, you an android who has to escape the planet must assist the red where you'll get enough weapons to eventually kill all the bosses and escape the planet.

PROS;

- It's a fun, addictive but underrated game.
- It's open world
- It's randomly generated
- It can run on low performence computers
- It's fairly cheap
- There's always a battle going on, meaing always action going on for you
- There is a large variety of quests
- There's a large amount of gadgets
- There are something similar to bosses
- You can capture land for the red team
- Enemies get harder as your progress and harder enemies come into play
- There's a skill system
- You can fly a plane
- You can even recruit red people to attack blue with you!
- You can craft different pieces of armour, weapons together for different effects.

CONS;

-Tons of deaths
- Bad graphics

Get the game, this game and the SERIES is amazing.
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2 of 2 people (100%) found this review helpful
0.9 hrs on record
Posted: April 30
What is this otherworldly, obscure and weird game about? What's up with that title anyway?

This is something I asked myself at first when I took a glance at the storepage of 3089. At first I was pretty pessimistic but then it piqued my interest because the premise just seemed extremely compelling to me. But that is coming from a person who genuinely enjoys elusive and perhaps unconventional games.

In 3089 you play the role as an android trapped on a planet which finds itself in a eternal war between two robot faction. You automatically ally with one of them and start doing quests for them. This game has an absolutely boring standard rpg formula to it. You fulfill generic and randomly generated quests in a procedurally generated world. Your character gains experience and loot over the course of the game which allows him to become stronger. What really sets this game apart for me is the visual aesthetics and audio, it has a very mysterious feeling to it. Furthermore you can find a lot of unique weapons and have to craft them. This game has a crafting system and also some special abilities for your character. The player can also control space crafts and delve into the eternal warfare while during quests.

It's a pretty open sandbox game where you basically just fulfill quests on a random map where the AI dukes it out. The shooting is a bit unusual and needs some improvement but it's solid enough. There is not much variety in the gameplay itself but still it's nice to play the game from time to time and see what it has in store for you.

I cannot fully recommend it but only for those who just like those oddball gems in the steam store. It's really interesting and quite enjoyable.
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2 of 2 people (100%) found this review helpful
12.1 hrs on record
Posted: January 23
I love 3089. It's described as a 3D Roguelike, and that does well enough to describe it. The story sounds like it comes out of an 80's B-liner; you're a robot dropped on a planet in an endless red vs. blue fight, as the 'Overlords' watch both sides, with the planet's natives hiding underground, a few of their vengeful spirits roaming the overworld.

Each story mission is fighting a giant robot. Each time you destroy it, larger mobs spawn across the map.

The creator, Phr00t, has moved onto 4089 and other works, though I don't think I'll ever get tired of 3089, just for the sake of using the sword to chase fighter jets across the sky. That's always a fun time.
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3 of 4 people (75%) found this review helpful
1 person found this review funny
20.5 hrs on record
Posted: January 25
The skittering monotony of my mobility units fills my audio-sensors as I glide across the lavender landscape.

I've completed the required structural upgrades to support the weight of my 200lb sniper rifle.

The time has come again to relocate. My hunger for upgrades has outgrown this place and new lands call.

I'll find a suitable haven among the mechanical titans and slowly grow to surpass them.

Asteroids fall through the bruised haze of the darkening sky and plummet into a vast ocean.

I spend the night beneath a luminous tree in a radioactive wasteland, surrounded by ghosts and blue devils.
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3 of 4 people (75%) found this review helpful
5.7 hrs on record
Posted: December 31, 2014
Its a really good fun rpg

only issue is some enemies have shotguns that shoot bullets that stun you...so its basically impossible to fight them because if you jump around to avoid it you wont be accurate enough to shoot and you cant stand still and shoot becuase you will be stunned.
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4 of 6 people (67%) found this review helpful
3.0 hrs on record
Posted: December 6, 2014
I really tried to like this game but I couldn't. It's too grindy. The leveling is boring. The quests are boring. The procedural generated is done in such a way that everything feel the same. Not a good looking game at all either.
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6 of 10 people (60%) found this review helpful
3 people found this review funny
9.6 hrs on record
Posted: April 4
I don't know what to put here, so I'll put the lyrics to a song.


"Clint Eastwood"

I ain't happy, I'm feeling glad
I got sunshine in a bag
I'm useless but not for long
The future is coming on
I ain't happy, I'm feeling glad
I got sunshine in a bag
I'm useless but not for long
The future is coming on
It's coming on
It's coming on
It's coming on

Yeah... Ha Ha!
Finally someone let me out of my cage
Now, time for me is nothing cause I'm counting no age
Now I couldn't be there
Now you shouldn't be scared
I'm good at repairs
And I'm under each snare
Intangible
Bet you didn't think so I command you to
Panoramic view
Look I'll make it all manageable
Pick and choose
Sit and lose
All you different crews
Chicks and dudes
Who you think is really kickin' tunes?
Picture you gettin' down in a picture tube
Like you lit the fuse
You think it's fictional?
Mystical? Maybe.
Spiritual
Hero who appears in you to clear your view when you're too crazy
Lifeless
To those the definition for what life is
Priceless
To you because I put you on the high ♥♥♥♥
You like it?
Gun smokin' righteous with one toke
You're psychic among those
Possess you with one go

I ain't happy, I'm feeling glad
I got sunshine in a bag
I'm useless but not for long
The future is coming on
I ain't happy, I'm feeling glad
I got sunshine in a bag
I'm useless but not for long
The future (that's right) is coming on
It's coming on
It's coming on
It's coming on

The essence the basics
Without did you make it
Allow me to make this
Child-like in nature
Rhythm
You have it or you don't that's a fallacy
I'm in them
Every sprouting tree
Every child of peace
Every cloud and sea
You see with your eyes
I see destruction and demise (that's right)
Corruption in disguise
From this ♥♥♥♥in' enterprise
Now I'm sucked into your lies
Through Russel, not his muscles but percussion he provides
For me as a guide
Y'all can see me now 'cause you don't see with your eye
You perceive with your mind
That's the inner
So I'mma stick around with Russ and be a mentor
Bust a few rhymes so ♥♥♥♥♥♥♥♥♥♥♥♥s remember where the thought is
I brought all this
So you can survive when law is lawless (right here)
Feelings, sensations that you thought was dead
No squealing, remember that it's all in your head

I ain't happy, I'm feeling glad
I got sunshine in a bag
I'm useless but not for long
The future is coming on
I ain't happy, I'm feeling glad
I got sunshine in a bag
I'm useless but not for long
My future is coming on
It's coming on
It's coming on
It's coming on
It's coming on
My future is coming on
It's coming on
It's coming on
It's coming on
It's coming on
My future is coming on
It's coming on
It's coming on
It's coming on
It's coming on
My future is coming on
It's coming on
It's coming on
My future is coming on
It's coming on
It's coming on
My future is coming on
It's coming on
It's coming on
My future
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1 of 1 people (100%) found this review helpful
36.7 hrs on record
Posted: May 13
its hard to decide which i like more. this or the first block almost minecraft adventure. the things in the world kinda look borderlands esque but i like the toon version because i can see everything easier. I love this game um im seeing things i dont know about, like robots, that charge. im only getting the same X quest. the guy that looks like a robotic neander
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1 of 1 people (100%) found this review helpful
8.4 hrs on record
Posted: April 8
Has the look and feel of a game from the early 2000's which is what I grew up on so there is bit of a soft spot for me there.

It's easy to get into and play several hours into without that dragged out feeling. But as the quests are random there is that time to time where everyone has the same ones.

I've enjoyed my time playing this one and glad to see Phroot is making more!
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1 of 1 people (100%) found this review helpful
6.2 hrs on record
Posted: May 26
I refuse to be defeated by robots that move around like octodad.
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2 of 3 people (67%) found this review helpful
1.3 hrs on record
Posted: March 23
3089 by Phr00t is really interesting. While its predecessor looked like a Minecraft mod, 3089 is a completely unique game, in both aesthetics and gameplay. It feels just as, if not more niche, but much more accessible. The game provided instructions and generally felt more welcoming at the start.

The visuals in 3089 are much different than 3079, using a smoother style than 3079s blocky voxels. At first glance, the game is really ugly, especially in screenshots. Once you see the game in motion and begin exploring, the world seems dynamic and in some ways, alive.

The combat in 3089 is a bit 'eh' and depends on a combination of luck and skill to succeed. There are tons of quests, and from what I saw of my brief time there is some sort of over-arching story to the game.

I will admit, as soon as I could afford it I spent my money on a hoverboard. It was great fun surfing across a large lake, while being chased by a gunship. I don't know for sure I'll go back to this game any time soon, as it is not really my style. People who like to invest dozens of hours in a game to do quick quests and upgrade their stats will definitely enjoy this. Give it a chance by exploring the world a little, and try to have fun before you close the book on 3089 for its weird graphical style.
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2 of 3 people (67%) found this review helpful
11.6 hrs on record
Posted: April 20
A minimalist, procedural world that I enjoyed exploring. The loot system pushes you to explore, and the combat can be really fun and challenging at times.
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2 of 3 people (67%) found this review helpful
89.6 hrs on record
Posted: January 4
Fun! Never gets boring for me, though I'd try and pick it up on sale. Worth it either way though.
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2 of 3 people (67%) found this review helpful
1.2 hrs on record
Posted: February 8
Game is very similar to minecraft. This is the second part of good series. We move on the randomly huge generated complex made of blocks and performing tasks. Everything is square, even weapons and characters.

I recommend for a low price.
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5 of 9 people (56%) found this review helpful
3.1 hrs on record
Posted: December 5, 2014
Hey everybody! I work for Grab The Games website and I have done a first look of what

this game is all about. So come check it out and let me know what you guys think about

the game and my review.

https://www.youtube.com/watch?v=IlUcrqxZKUc
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308 of 387 people (80%) found this review helpful
6.8 hrs on record
Posted: January 10, 2014
Well, what do we have here, you may ask?

What we have here is probably one of the best indie titles I've played this past year. At the time this review is posted it may say that I have little to no hours in this game, but rest assured that I’ve had 40+ hours in this game before it came out on Steam. I got my 40+ hours using Desura, a game distribution platform not too dissimilar from Steam, where this game was published with constant updates. That being said, my 40+ hours came from playing different builds of this game, from the Alpha to the latest build, v1.0.10. And let me be frank here; every reiteration, as in every update, made this game more and more enjoyable in almost every aspect. The developer, Phroot, took the time to add new features along with many important bug fixes with every update. In other words, he knows what to do and how to take care of his game. Now on to what the game is about:

Gameplay:

The gameplay of 3089 is set in first-person, as seen through the screenshots. Now you may be thinking, "Oh another FPS??!?" Rest assured that even though the game is set in first person, the gameplay is far from your traditional FPS for many reasons:

1. Non-linear procedurally generated environment.

No two playthroughs are the same. Everything about the environment is different from where enemy bases are spawned to randomly placed towers (in a good way). Bridges, roads, buildings, and bases are randomly placed in the huge sprawling world known as Xax. The only thing constant throughout every playthrough is that you, the player, is always spawned in a friendly base (and even then, the base has randomly placed buildings). Every building, bridge, road, etc is sprawling with life as there are always friendly and enemy robots roaming about, sometimes fighting each other to the death. It's a magnificent sight to see groups of robots fighting it out while you just sit watching. The world is alive; never have I felt that I'm completely alone in this single-player game.

2. Variety of playstyles.

3089 has done a fantastic job of allowing multiple types of playstyles, such as a stealth run to a full run-and-gun experience. The game accomplishes this with skill points, and as you complete quests you can apply those skill points into a variety of different attributes, such as Stealth to avoid easier detection by enemies to Vehicles which allow you to pilot better vehicles. There's even a Leadership ability in which I can recruit a large amount of friendly robots to follow me wherever I go. It is so satisfying seeing my cadre of robots go after a group of enemies for a particular quest. In short, there are so many attributes that can be applied to your unit, and combination of each of these attributes can add to an entirely new playstyle.

3. Combat.

The combat of 3089 is familiar to other games, but still satisfying nonetheless. There are a variety of different weapons to choose from, ranging from simple pistols to swords. That's right, swords. Now I haven't used swords a lot since melee combat isn't my thing, but I can testify for the gunplay. The gunplay is solid as there are different weapons to choose from along with the extensive customization (which I'll go into detail soon). There are rifles, launchers, pistols, and energy rifles. Honestly my favorite type is rifles as they just feel so solid and powerful with the right customizations/attachments. The combat of 3089 can be challenging as you have to manage your ammo inventory and your 'Burst', which is how many shots you have before 'reloading.' You have to time your shots and make sure they hit their mark if you want to make it out unscathed. Like I said, the combat is challenging yet super rewarding. Along with the variety of weapons, there are also a large number of enemies, ranging from simple robots to giant spider bots. These spider bots are fudging huge and have powerful weapons!

4. Loot and customization.

This has got to be one of my favorite aspects of this game. Loot is acquired from killing enemies along with 'uncrating' random crates you find along the way. The loot you find is proportional to the level of the environment, so if you kill an enemy in a level 10 environment, you get an item that is level 10 (the level of a certain area is seen when you open up the map. The level is denoted by 'Difficulty', so a difficulty of 10 of an area would house level 10 enemies and level 10 loot. The area you start in is Difficulty 1, so the farther you stray from your starting area, the higher level and more difficult the game is). The loot you find can be anything from parts of weapons to armor pieces. In 3089, you can customize your weapons to a nice degree with these parts. For example, rifle parts include barrels, magazines, bodies, scopes, and silencers. Armor parts include leggings, helmets + visors, and lower torso and chest pieces. All parts of a particular weapon are interchangeable, so you have the ability to make a powerful weapon catered to your liking.

Graphics:

I'll be honest here; when I saw this game for the first time, I was like, "What is this???" But as I went through the screenshots on Desura, it changed my mind. The vast hills in the distance with simple buildings in the foreground from a screenshot got to me. So I gave the game a chance by downloading the demo. In short, I was amazed at the beauty of the world. Vast landscapes on this alien world with large areas full of robotic life. The aesthetics are simple, but does extremely well to show off the world. With every update, the landscape look more 'alive' with more things added to the world, like bridges and ramps and helipads. Before you pass this game off because of the graphics, please reconsider. Download the demo and see how gorgeous this game can be. The screenshots don't do it justice.

Story:

The story is quite simple and self-explanatory, so I won't spend much time explaining what it is. What I will explain is how to get the most out of it. To get the most out of what's going on, it is best to read every data text that you come across. You get snippets of the story through these data texts, which can be acquired from completing quests and following objectives. These data texts, which are just a few sentences, explain what the fudge is going on and what you can do to maximize impact on the world.

Conclusion:

Possibly one of the best indie games I've played in a while. I find it astounding how this game made by one person with the help of others can provide me with more enjoyment than some AAA games out there. It may sound like I'm exaggerating but it's the truth for me personally. If you love exploration games with lots of freedom with a gorgeous living world, then this is the game for you!
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102 of 136 people (75%) found this review helpful
17.7 hrs on record
Posted: January 11, 2014
At first glance, the graphical presentation of gameplay video led me to believe this is another half-hearted indie game that hoped to make it on plastering code together beyond the technological understanding of the developer. Instead of judging it on that, the procedural generation took my curiosity and I headed to the forums. The developer was answering questions left and right and very calmly and non-defensively replying to those who expected graphics to triumph this title.

This game has an essense I haven't felt since my first few nights of Minecraft Survival. There's so much out there, so much that is unknown, so many things to learn that are alien. The developer really has you immersed in the game by allowing you to figure certain tactics out on your own while being slightly guided through quests and game mechanics.

This is quite a find in terms of up-front visuals and actual beneath-the-surface gaming. Don't that this title for the visuals, pick this title up to support a developer who's actually created some so deep and intimate to the gamer that wants to PLAY and not just SEE.
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49 of 61 people (80%) found this review helpful
1 person found this review funny
19.1 hrs on record
Posted: August 2, 2014
Sneak, steal, hide, teleport, sword charge, rip time, kill the target, sneak again.

Form a crew, take on quets, complete them to gain notoriety, recruit a tougher crew, take on tougher quests.

Find a plane, strafe across enemies, dogfight, get shot down, find an enemy plane behind enemy lines, get back to shooting.

Build up your arsenal, grab a board, blast some baddies, get better gear to upgrade your arsenal, blas more baddies.

Find a nice place, fend off nearby threats, build up some walls and a floor, set down some systems and storage, and defend your new home.

Track down bosses, conquer enemy bases, complete content, discover the history of Xax, try to learn more about the goal of the Overlord.

3089 gives players truly open choices for various styles of gameplay. This world is whatevere you make of it, from espionage to military contest to thrillseeking deeper into high-difficulty territory!
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