From the design veteran behind the classic game Chip's Challenge, comes Chuck’s Challenge 3D, a fiendishly addictive game that’s packed with features that will tease the brain and challenge the fingers.
User reviews:
Very Positive (140 reviews) - 87% of the 140 user reviews for this game are positive.
Release Date: Feb 28, 2014

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Recent updates View all (11)

March 8

Alien Support

Chuck’s Challenge 3D and Ben 10 Game Generator 5D both share the same engine. However they have different logic and Game Elements. The good news is this means that while we've been polishing the engine for Ben 10 Game Generator 5D, we’ve also been able to update Chuck’s Challenge 3D too. So today we've released an update for Chuck’s Challenge 3D which includes:

  • Faster Server
  • Refined Mini-Blur
  • New Tap Control
Plus we’ve been fixing lots of minor bugs, but also two big ones:
  1. Play Bug - the game not always remember you’ve completed a level if the server is being slow to respond.
  2. Create Bug - not always being able to load levels you’ve save locally
We hope you enjoy the update and the support from our alien friend.

0 comments Read more

February 28

B10GG5D Coming Soon

We’ve been making Ben 10 games for over five years, and now we are super excited to be bringing the 5th game in the series Ben 10 Game Generator 5D to Steam for PC, Mac & Linux.

We are hoping to release Ben 10 Game Generator 5D in March globally (except for USA & Canada). For more information on the USA & Canada release visit the Steam Forum.

1 comments Read more


“Remake of Chips Challenge with new characters & stuff with the same feel & soul.”

“Overall, Chuck’s Challenge 3D is a marvellous game to behold. From the aesthetics to its undeniably addictive gameplay, Chuck’s Challenge will have you completing puzzles with Woop for hours on end.”
9 / 10 – Gamer Attitude

“Despite having the same core design philosophy as Chip’s Challenge the game does feel like a breath of fresh air. Puzzle games like this are quickly becoming a rarity these days.”
4 / 5 – Enemy Slime

About This Game

From the design veteran behind the classic game Chip's Challenge, comes Chuck’s Challenge 3D, a fiendishly addictive puzzler that’s packed with features that will tease the brain and challenge the fingers. It also comes with a level editor that lets you upload and share your levels for everyone to play and rate, all from within the game.

Chuck’s Challenge 3D includes four different game modes:

PLAY – through 150 levels, with your best times published online
CREATE – your own levels with over 85+ Game Elements & share them with the world
SEARCH – download levels created by other players
WEEKLY PUZZLE – play the best user created level of the week

Meet Woop, just your everyday puzzle lovin’ purple alien capable of altering time and space. Woop has summoned all-round puzzle game legend Chuck Sommerville for one purpose - to create a universe of puzzles for him to work his way out of. Take control of Woop and help him navigate his way through level after level of obstacles and challenges that stand between him and reaching the exit portal. Shift blocks, find keys, flip switches, wade through water, hot-foot it through lava and do everything it takes to make it out in one piece and evade an army of hungry creatures who want nothing more than to turn our purple hero into a nice ‘n tasty Woop Sandwich.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP SP3
    • Processor: Intel Core 2 Duo 2.0Ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: Intel Core HD Graphics 4000, NVIDIA 8800 GT, ATI Radeon HD 4850 or better
    • DirectX: Version 9.0
    • Storage: 400 MB available space
    • Sound Card: DirectX 9.0c compatible sound card
    • OS: Windows 7, Windows 8, Windows 10
    • Processor: Intel Core i5 2.8Ghz or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 450, AMD Radeon HD 5670 or better
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • Sound Card: DirectX 9.0c compatible sound card
    • OS: Snow Leopard 10.6.8 or newer
    • Processor: Intel Core 2 Duo 2.0Ghz or equivalent
    • Memory: 3 GB RAM
    • Graphics: Intel Core HD Graphics 4000 (NOT 3000 it's too slow), Nvidia GeForce GT 330M, ATI Radeon HD 4850 or better
    • Storage: 400 MB available space
    • Processor: Intel Core i5 2.8Ghz or equivalent
    • Memory: 4 GB RAM
    • Graphics: GeForce GT 650M, AMD Radeon HD 6750M or better
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
    • OS: Ubuntu 12.04 or newer, other unsupported distros may work
    • Processor: Intel Core 2 Duo 2.0Ghz or equivalent
    • Memory: 3 GB RAM
    • Graphics: Intel Core HD Graphics 4000, NVIDIA 8800 GT, ATI Radeon HD 4850 or better. Proprietary fglrx (stable) driver may be required for AMD/ATI.
    • Storage: 400 MB available space
    • Sound Card: lib32-alsa-plugins required.
    • Processor: Intel Core i5 2.8Ghz or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce 450, AMD Radeon HD 5670 or better
    • Network: Broadband Internet connection
    • Storage: 400 MB available space
Customer reviews
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Very Positive (140 reviews)
Recently Posted
( 87.8 hrs on record )
Posted: May 7
buggy interface (sometimes you can't click buttons), also bugs with how blocks interact with each other if you look hard enough. There is also a bug where if you place brick walls in the level editor and resize the map, they randomly move around and do weird things.

As for the actual puzzle, the motion is not discretized (as opposed to in the original Chip's Challenge) which maybe makes it look better and allows for more animation, but limits the complexity of the puzzles (you won't be able to make a Game of Life)
Helpful? Yes No Funny
( 9.7 hrs on record )
Posted: February 23
Here's the thing, if you like puzzle games you'll find this game interesting, the look is appealing, the dynamics are varied and offers a lot of possibilities, the community dynamic and edit/create levels option keeps the game fresh. But it still can be a bit boring or tiring sometimes, and the correlation between the character and the pets/animals/monsters is weird and unpredictable.

My recommendation is: If you like puzzle games go ahead and buy it, its cheap and worth the money, and when playing go for 2 to 3 hour rounds and exit to get the most out of it without getting tired or bored.

Look, its not a perfect game, but I'm glad I bought it, and I hope my review can be of use for you to decide wether you want to buy it or not, have fun!
Helpful? Yes No Funny
( 0.7 hrs on record )
Posted: February 17
The original Chip's Challenge is a great game and a classic of the genre. This game is essentially the same with improved graphics and sounds... but unfortunately it is extremely buggy. The most glaring issue is that often, completing a level will not mark it as complete, forcing you to do it all again. Aside from that, occasionally graphics will disappear or controls will stop responding entirely, requiring you to restart. But not recording progress is unforgivable for a level-based puzzler.

Overall, while visually appealing, this game is ruined by its bugs. I recommend to play Chip's Challenge instead.
Helpful? Yes No Funny
Winter Soldier ★
( 3.7 hrs on record )
Posted: February 3
Nice game, totally recommend it... You will have a lot of fun, you need a very agile brain.
If the game worked in my PC, it will works in your PC haha.
It's not expensive, so what are you waiting for? buy it!
Helpful? Yes No Funny
( 1.7 hrs on record )
Posted: January 14
Good Game, Horrible Controls...
Helpful? Yes No Funny
|NeX| Nota
( 3.1 hrs on record )
Posted: January 8
This game starts off easy but the difficulty ramps up quite fast.

What you will be doing if you play this is navigating your way through puzzles using switches, cubes, and other tools in order to make your way to the exit. There will also be enemies that you'll have to cleverly dodge.

To get past the harder stages will take a lot of practice and brain power.

The game is fun but I feel maybe it really does get hard a little too quickly.

Recommended for those who like puzzle games.
Helpful? Yes No Funny
every bae is halloween
( 3.6 hrs on record )
Posted: January 8
At one point I had a positive review for this, but now that the original Chip's Challenge is out again (and with an entire second game's worth of new levels!), it's hard to recommend this less-visually-appealing, slower-to-play version of the same games, especially when it locks some levels behind time-trial runs of every stage. That's what it is: a rougher Chip's Challenge. If you want that and don't care about flaws, sure, go ahead, but now that I have what I wanted for ages, I cannot settle for this.
Helpful? Yes No Funny
( 1.4 hrs on record )
Posted: January 1
This is an amazing puzzle game. I used to play this game alot with the little kids I used to take care of and they loved it! Its a greate game to develop your skills to solve puzzles :D
Helpful? Yes No Funny
=(e)= Spat856
( 5.0 hrs on record )
Posted: November 26, 2015
For a spiritual successor of the classic Chips Challenge game, Chuck's Challenge 3D surpasses the original game by putting in new but familiar assets making the puzzle designs feel more fresh and new. The replay ability on this game is rediculous! with new weekly levels being made 4 or 5 times a mounth for players that have beaten the game. but thats not all! the game gives you a stage builder making you and other peoples levels playable on the Steam Workshop.

This game is a "remastered" classic that wont be going away anytime soon.
Buy this game!!
Helpful? Yes No Funny
( 0.5 hrs on record )
Posted: November 22, 2015
I loved the Chip's Challenge games when I was a kid. I was completely addicted to them. So it was with some excitement I found this follow up. However Chuck's Challenge feels overly pitched at young children (when it could be a puzzle game for all ages), and has a whole host of sometimes game-breaking bugs, including wiping my progress so far. Such a disappointment for what should have been an easy follow-up to make!
Helpful? Yes No Funny
( 5.4 hrs on record )
Posted: November 10, 2015
5 hours play, and this game really make me so old.
Helpful? Yes No Funny
( 4.3 hrs on record )
Posted: November 6, 2015
Chucks challenge is a puzzler for smart people who like to take thier time and think. The first maps might be easy but after that you dont get things served to you. Every single level is beatable and can be solved with what you can see, but there is no guarantee that you will be able to. All the objects and monsters are easy to figure out how they work (since they operate on a few simple rules), but that does not mean that things wont get complicated. The way I see it complaining about not being able to beat few maps is completely missing the point. You are supposed to be challenged by the maps and try several diffrent ways of solving them, sometimes coming back to them few days after and trying again. The usual in games today is people getting it extremely easy even on hard settings when it comes to puzzles and this is not what this game is about.

The bad parts about the game is the blur that comes when you zoom out, some of the design choices are questionable, the controls sometimes are a bit laggy (rarely a problem for me though, specially since so many maps are puzzles where you think not act quickly), the ui is sometimes a bid bad and perhaps worst of all the fact that the progress is saved online after each map (by the time they show you medal). Still the game is very playable and these problems does not take away the fun of solving the puzzles.

TL;DR: If you dont like being challenged by puzzles and sometimes not being able to solve them then this game is not for you. I however love the fact that the puzzles are on the level that you can beat them but its sometimes pretty damn hard and takes time. The cons are annoying, but doesnt take away the fun of the game.
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Dangerous Beans
( 1.3 hrs on record )
Posted: November 1, 2015
If you liked Chuck's Challenge then you may like this. It's essentially the same game. Personally I seem to have outgrown it.
Helpful? Yes No Funny
( 2.5 hrs on record )
Posted: October 27, 2015
Disclaimer: I completed two out of 5 worlds at the time of this review. Although I have not completed the game, I feel I had "seen enough" to get the general gist of it.

Chuck's Challenge plays just like it looks: like an indie puzzle game. You move a cute alien around and guide him to the exit of each level. The game features hazards that impede your path or kill you, items that let you mitigate some of said hazards, enemies with varying behaviors, and occasionally mandatory collectables needed to open certain locked doors. The game's puzzles start off easy enough, but gradually scale higher and higher in difficulty.

Generally, puzzles come in two flavors: the "obstacle course" puzzles and the "non-threating moving blocks" puzzles. The "obstacle course" puzzles tend to be straightforward (although naturally get more bendy in their solutions in later levels) where you have to dodge enemies and navigate through hazards to reach the end. The "moving blocks" puzzles consist of small levels where nothing threatens your life but must instead move a limited amount of boxes around a tightly-packed space onto pressure switches to open the way to the exit. The game does sometimes blur the two together, but those make up the main "types" of puzzles you'll experience.

Chuck's Challenge screams "mobile game", but it's the good kind of mobile port. You'll see all the mobile staples; from the Angry-Birds style menus, the overtly colorful and cutesey (but low-budget) graphics, the 3-star time-based rating system, and how each world (basically a level pack of a set difficulty with a unique theme) unlocks only after beating a certain amount of levels before it. However, you'll find the game runs smoothly and the basic WASD movement to be acceptable. My only complaints port-wise involve how the graphics settings only allow you to switch between the Unity-engine presets ("Fastest" to "Beautiful"), and that non-movement buttons (such as manually undoing a move) require going into the game's manual to find the button for.

My primary complaints for the game involve one subjective feeling about the game's difficulty, and the poor audio balance:

+Regarding the difficulty, I found the "moving box" puzzles to require much more thinking time and figuring out than any other puzzle in the same world. I have to hand it to Chuck, those puzzles make for great brain teasers, but also could use a much gentler difficulty curve. The non-moving box puzzles before and after them required ludicrously less amount of time to solve than those of the same world, and I can only imagine them getting much worse. To add even more frustration, the game claims to offer a "Replay system" which will show a clue how to solve the puzzle. However, I found that only one level I tried it on (the last moving-box level of World 2 I believe) actually had a Replay, and the rest did not. I find this feature to be rather useless as a result.

+For some reason, the sound balance of the game is extremely off, even painful for headphone users. Enemy noises (those that play when the main character is near an enemy), as well as wearing the ice roller (item that lets you freely move on ice) play an extremely loud sound effect. Comparatively, the sound effects for collecting items, and even the main character's death noise, are very quiet. I'm not sure what happened, but the sound balance needs some work.

Overall, if you're looking for a quick and dirty puzzle game that boasts some legitimate challenge, Chuck's Challenge will fill that niche. It's cheap and regularly on sale as well.
Helpful? Yes No Funny
( 7.4 hrs on record )
Posted: October 27, 2015
A good puzzle game that is relaxing as well as challenging.
Helpful? Yes No Funny
Finbarr Galloway
( 3.6 hrs on record )
Posted: October 21, 2015
It's the old Chip's Challenge brought into the new era of gamers.

Seriously. Back before you kids had calls of duty and battlefields, we had Chip's Challenge. We walked around, collecting keys to open doors, avoiding enemies and all sorts of death traps, while wearing certain power ups or suits or whatever to pass certain obstacles. And we liked it.

Fast foward a few decades, and we get Chuck's Challenge 3D, a sort of tribute to the classics. It plays like Chip's Challenge, as well as looking and sounding nice. There's also a level creator (so you can post your stuff to the steam workshop for others to enjoy).

Overall, a great experience if you enjoyed Chip's Challenge, you'll enjoy this game.
Even though you can outright buy Chip's Challenge 1 and 2 here on steam now. .-.

Now all we need is a remastering of 3D Space Pinball...
Helpful? Yes No Funny
Obey the Fist!
( 1.0 hrs on record )
Posted: October 4, 2015
This is a fairly simple puzzle game suitable for older children. It's cute enough, but most importantly it's not a jarringly bad PC conversion, it scales well even on high res displays and has a neat shift-tilt camera effect popular with photographers these days.

A few interesting puzzler mechanics differentiate this from the others, although at the end of the day it's just a puzzle game. Marked up for being a high quality example of the genre.
Helpful? Yes No Funny
( 2.4 hrs on record )
Posted: September 13, 2015
While the originality factor is quite low, the implementation feels solid. The puzzles are nice and challenging and the game looks nice.

Subjective: 4/5
Objective: 5/5 — Graphics: A — Content: A — Handling: A
Helpful? Yes No Funny
( 1.3 hrs on record )
Posted: August 11, 2015
For those of you that played the original Chip's Challenge for Windows 9X or Atari Lynx, don't get your hopes up for this title. It's basically Chip's Challenge roughly watered down (but with the level editor integrated), but with one saving grace: a rewind feature!

The puzzles are okay (which consists of block or evasion puzzles), so if you wanted Chip's Challenge with more... odd features, go for it. Otherwise, go get the original.
Helpful? Yes No Funny
( 68.0 hrs on record )
Posted: August 1, 2015
My kids all love this game. Plenty of challenging gameplay and you can create your own levels pretty easily.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
86 of 93 people (92%) found this review helpful
0.9 hrs on record
Pre-Release Review
Posted: February 23, 2014
The follow-up to Chip's Challenge for the Atari Lynx and Windows 3.1. You can tell it was optimized for things like iOS and Android, but this is still a worthwhile follow-up to the original tile-based puzzler.

I must mention: The menus, the characters, and the levels elements are like an oversized dollop of cottage cheese: big and chunky. Plus the navigation of menus is just odd, where you use the mouse like you would a finger on a touchscreen. But PC optimization issues aside, it's your job to solve the puzzles as Woop. And yeah, he's no Chip, but the little bugger does have charm, I'll give him that.

As for the gameplay, well, it's Chip's Challenge 2.0, and that's precisely why I threw my money at the screen in the first place. If you're not familiar with that game, it's a tile-based Sokoban-like game where you have an area filled with locked doors and hazards, and it’s your goal to collect the required items before exiting the level. For the most part, it's the same game with new puzzles and a new look. Like, you're not collecting chips here, but little glowing blue things, and the enemies look totally different. But a lot of the puzzle elements are the same, like water, fire, ice, moving floors, etc. And you still have the same types of power-ups that let you circumvent these hazards where appropriate. There are five sets of levels to complete with 25 levels each, but the first selection more or less follows the rules of the original game. When you move beyond those, the game really starts to open up into its own thing, with a slew of new enemies, hazards, and puzzle components. It never has to give you a dumb tutorial either, since the rules of upcoming levels are clearly laid out for you with an easier level earlier on. But don't let the first set of levels fool you, this game can be just as brutal as its predecessor.

Well sort of. It's a bit easier as well, with the ability to take back any number of moves at any time. This means you don't necessarily have to restart the entire level if you screw up, so no bummers here. Time keeps ticking while you do this, but it's far less rage-inducing to make a stupid mistake now. It even asks you if you want to skip a level if you suck to the point of shaming your ancestors. The levels are also far smaller than many of those in Chip's Challenge, and I assume this is because of the time and screen size constraints of the mobile version. And when you finish off or rage quit the main game, there's a fully-featured, easy-to-use level editor. You can upload your own or download other people's creations right from within the game. Oh and you can apparently get hats, because freaking hats man, why developers haven't shoehorned them into every game already is beyond me.

Personally, I find Chuck's Challenge to be a perfectly adequate successor to Chip's Challenge. It's more of the same kind of logical puzzle-solving with only a few concessions made for mobile platforms and slightly more forgiving gameplay. But even with a few iffy changes, if you enjoyed the original game or just enjoy these types of logic games, I'd give this one a look.
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33 of 36 people (92%) found this review helpful
58.1 hrs on record
Posted: April 24, 2014
I had previously downvoted this game, citing many bugs and frustrations with the control scheme and the GUI. But after an incredible show of dedication from the developers in addressing and fixing (nearly) every one of my complaints in the "massive invisible" patch, I'm finally giving the game a thumbs-up. Very impressive, guys! Previously, I felt that this game might have perhaps gotten more attention and understanding as an "early access" title, but now it has earned its status as a finished product, one which can be built upon. I'm confident that the small number of remaining issues left will be addressed, and even if not, they do not detract too much from the game's quality.

The puzzle design of Chuck's Challenge can only be described as some of the best you will see in any puzzle game, and that's no surprise because the game and most of its levels come from the brilliant mind of Chuck Sommerville, the man behind Chip's Challenge. While the puzzles are quite a bit smaller in comparison to Chip's Challenge, they are so deceptively simple that sometimes they blow the mind. You could spend a half-hour tinkering with a stage that's so small and simple and has such few moving parts, and in the end you can only blame yourself for not seeing that one obvious answer that was hanging in front of your nose the whole time. And that's one of the highest levels of praise I can offer to any puzzle game.

The game has some great anti-frustration features, namely the ability to undo any move at any time, and even to replay previous solutions (a brand new feature from the old versions)!! The undo functionality was previously horribly broken and allowed for bad solutions, but the "massive invisible" update has rewritten it from scratch seems to have made it quite bulletproof. Just be warned, if you're aiming for speed medals and records, the rewind feature won't help you much because it adds +5 seconds to your time whenever it is used, but it's great if you're trying to solve a puzzle for the first time and accidentally push a block into a corner or something.

The GUI has been criticized for being designed with touchscreens primarily in mind, but enough improvements and concessions have been made for mouse-and-keyboard users that it's not so much of a problem anymore.

Oh, and let's not forget to mention the level editor. Though the interface is slightly quirky, it's a cinch to hop into the editor and prototype a level idea, tinker with it, then upload it for the world to see into an ever-expanding database of user-designed levels, complete with individual leaderboards. The game has even implemented a new feature letting you click on a specially-formatted URL which will launch Chuck's Challenge and load a custom level automatically. Though it could stand to have a few more features (functionality for level packs, or some way of knowing which custom levels you've beaten), an eternal supply of user-generated content is the heart and soul of a game like this, and it doesn't disappoint.

Some small quirks and bugs still exist, but they are absolutely benign compared to what they were before, and no longer detract from the core of the experience: the bliss of solving awesome puzzles. Overall, recommended for all fans of Chip's Challenge, as well as any newcomer or veteran to the block-pushing puzzle genre.

Here's my upvote, developers. You've earned it.
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20 of 25 people (80%) found this review helpful
1 person found this review funny
8.5 hrs on record
Posted: February 28, 2014
Simply put, if you love puzzle games then you will love Chuck's Challenge 3D. The game not only provides plenty of brain teasing puzzles but remains addictive throughout. Don't let the charming visuals and upbeat soundtrack fool you either, this game is not afraid to challenge players. Chuck's Challenge 3D is a game packed with hours of entertainment and is an essential purchase for any self respecting puzzle fan. For the full review check out
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20 of 26 people (77%) found this review helpful
1 person found this review funny
1.7 hrs on record
Posted: February 24, 2014
Being a 90's child I never got to experience Chip's Challenge so getting my hands on Chuck's challenge is a breath of fresh air. I am not a huge puzzle game fan but I even found myself entertain by these adorable yet complex puzzles. If you're looking for a relaxing and enjoyable puzzler look no further Chuck's Challenge is great.

I also did a first look review of it on my Youtube channel so if you'd rather see video feel free to check out mine.
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15 of 18 people (83%) found this review helpful
9.1 hrs on record
Posted: April 18, 2014
Sokoban on drugs. Has a level editor. Melts brains sometimes. UI looks and feels like a simple copy from the mobile version, but keyboard controls are fine and responsive. Has the potential to be the ultimate Sokoban-like game if the developers allow for better level sharing, like loading levels from a file and supporting custom level packs/campaigns. At the moment online user level distribution is slow to navigate, overly cumbersome and very hard to filter for a PC game.
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13 of 15 people (87%) found this review helpful
22.5 hrs on record
Posted: October 27, 2014
Huge nostalgic trip for me. When I was young (can't remember when, when I was 8 years old or so I guess?), I used to play this game called Chip's Challenge. It was a timed puzzle game with Sokoban elements. I never quite got to finish it as the levels grew too difficult for me near the end, but I remembered it fondly as one of the most favourite games I used to play. Hell, I remember being incredibly jubilant when my father helped me to beat Blobnet. Yeah, that infamous level with all the blobs.

Fast-forward to 2013/2014 and a talented team of programmers was assembled (may not be an accurate depiction of events) by Chuck Sommerville, the original Chip's Challenge creator, to work on the spiritual sequel. With the original sequel being put in stasis for years due to a publishing issue, we have this game in its place, at least until Chip's Challenge 2 finally got released.

With Chuck being the brains behind some of the puzzles (and he even appears as himself in the early game plot!), there is an overwhelming sense of familiarity immediately (for those who've played Chips). The predominant element in Chuck's Challenge, as is the case with Chip's Challenge, are Sokoban puzzles where you have to push blocks into specific positions. There are a few other nice puzzles based upon the mechanics with which the creatures move.

Most of the game elements remain, just re-skinned for generation Y gamers - for example, the Teeth creature in Chip's Challenge that chases you around is now known as Snappy in Chuck's Challenge (and whose primary feature is still his teeth). There are a few new game elements as well - one that blows gas that makes you fail the level if you go within range, for starters. Also, coloured blocks with coloured pressure plates - you have to push all the correct coloured blocks onto the plates to open the gate. In terms of variety, it's a huge step-up from Chip's Challenge where you only had one type of block.

With the 16/10/14 Flummery Update, the game now boasts 150 main levels - roughly the same as the original Chip's Challenge had. The difficulty was kind of inconsistent - as usual, easy levels at the start, following that you get levels that vary between frustratingly hard and medium-ish difficulty. Thankfully, (and this is one of the advantages that Chuck has over Chip, I feel) the game allows you to rewind the puzzle, at the cost of adding 5 seconds to your time. Why is adding time a "cost", you ask? Well, in Chip, (most) levels were timed so you had to do it quickly. Here, times only serve as an indicator as to how well you compare with the rest of the world. There are medals now awarded for being as fast as possible, great for speedrunners. (Luckily for now, none of the achievements are medal-related.)

For the first time, Chuck's Challenge has an in-built level editor. You can create your own levels for others to play, and the Flummery update introduced support for the Steam Workshop. This is a far cry from Chip's Challenge where dedicated players made maps using third party software. Still, there's no function for making level packs, but at least making levels is now a lot more easier.

Despite the nostalgic feels, this game isn't quite perfect. The game has oversized big buttons in the menu, giving it the feel of a mobile port. It's one of the better ones there, but scrolling the menu proved a bit unwieldy. Just a minor nitpick, though. A slightly more major nitpick (to me, at least - maybe there's someone out there who likes it) is the cheesy story behind how Chuck created levels for Woop (the alien that you control). The sound effects when the characters speak are cringe-inducing, and the story seems rather pointless. Thankfully it only lasts for the first few level packs.

Still, this is mostly an improvement over Chip's Challenge in terms of almost everything. There's even a weekly puzzle to complete if you get bored. Oh and hats. Oh yes. Hats. I do miss Chip, he had this charisma about him. But Woop does have his own charm about him, and I gradually grew to like him, and causing him to die in all sorts of manners, and dressing him up in various get the point.

When to buy: It took quite a while but the game and DLC finally got bundled - if you're short on cash, trade for the keys. This is however one game I'd recommend buying at full price if money is no object. :)


Like indie games? Want to see how some games play before deciding whether to buy them? Like game giveaways? Come check out the Who's Gaming Now?! Twitch Channel!
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12 of 14 people (86%) found this review helpful
4.7 hrs on record
Posted: December 5, 2014
Just finished first 25 levels. Awesome in levels and music, used metro style in game menu. But it's a little difficult to control on PC, sometimes it's very easy to die. Although it has an undo function but the level time will be increased.
I found some bugs (or maybe it's my computer's problem) when I play this game. One is the game sometimes keeps loading when entering the game, the other is sometimes resolution is resetted.

Chinese (简体中文)
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12 of 16 people (75%) found this review helpful
2.8 hrs on record
Pre-Release Review
Posted: February 25, 2014
First Look Gameplay:

Whether you're looking for a fix to that hole left inside of you from old memories of playing Chips Challenge as a kid or wanting to try out a nice new puzzle game, you're going to enjoy this game!
I originally felt this modern creation would take away the original feel of Chips Challenge but I was surprised when that wasn't the case. It's just as equally brain teasing as it ever was, just now in an environment more suited to our wants and needs in 2014. The graphics look lovely, and whilst the tilt shift style effect takes a bit of getting used to it all becomes part of it's charm that you will come to love.

It has loads of levels to offer you, plus the opportunity to play maps made by others and the ability to make your own so you won't be short of things to do. Before long I found myself trying to find the quickest ways to finish to get up in the rankings, which becomes an additional challenge even after you've finished everything.

You won't regret getting this game at all, I thoroughly recommend it!
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8 of 10 people (80%) found this review helpful
584.9 hrs on record
Posted: September 21, 2014
Loved Chip's Challenge and great to see the game being expanded to include new features like on-line sharing of level and an editor all in-game.
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5 of 5 people (100%) found this review helpful
2.7 hrs on record
Posted: April 2, 2014
Chuck's Challenge 3D definitely brings back the charm and puzzle design of the original Chip's Challenge. While it's not quite as good as the original, Chuck's Challenge 3D is definitely a lot of fun, and I'd say that it's definitely worth the $9.99 that I paid for it. It includes a level editor and custom puzzles can be shared with friends. There is also a weekly featured puzzle that is created by the community.

The interface feels a little clunky, clearly designed for mobile first, but that doesn't mean that it's a bad PC port. The puzzles are fun, the game performs well, and I have fun with it.

It doesn't appear to support Steam Cloud, meaning that levels that I complete on my laptop won't be synced to my desktop and other computers. This is sort of frustrating, but it's not a deal-breaker.

In all, it's fun, and I like it.

Also, it has hats.
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6 of 7 people (86%) found this review helpful
57.9 hrs on record
Posted: May 15, 2014
A modern-day version of Chip's Challenge (or its spiritual relative for early 1990s Macintosh computers, Blobbo) has been something I've wanted for quite many years. It's not a Chip's Challenge redux, but it definitely has the same spirit - bringing in 50% entertainment and 50% frustration (after all, I never even played through Chip's Challenge since it got too... brainy ... for me >_>). A bit too cutesy at times and some of the sound effects can get quite bothersome after trying to beat a level after multiple attempts. Great music, though! Highly recommended!
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10 of 15 people (67%) found this review helpful
0.5 hrs on record
Pre-Release Review
Posted: February 25, 2014
So what is Chuck's Challenge 3D like?
Absolutely fantastic, that's what it is. It takes everything that was great in Chip's Challenge, and makes it better.
The visual art style, music, sounds, puzzles; it's all fantastic. The game can easily suck you in, and keep you going for good periods of time.
It starts of extremely easy, but slowly ramps up the difficulty, and teaches you new things as it goes.

I would easily recommend this to both newer players, and people that have played and enjoyed Chip's Challenge. At a tenner, this is a must buy in my opinion for any puzzle game lover.
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4 of 4 people (100%) found this review helpful
16.2 hrs on record
Posted: June 27, 2014
I.... I never actually played Chip's Challenge. But I was once very addicted to the Lolo games on NES. Close enough.

You solve challenging puzzles by pushing blocks and avoiding/manipulating enemies. That's all you need to know. You either love or hate that kind of game. If you love it, this is the game to get. It's the best. No gimmicks or comedic plot needed.
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4 of 4 people (100%) found this review helpful
7.8 hrs on record
Posted: April 14, 2014
If you liked the original inspiration or just fun puzzle level-based games which use simple yet deep mechanics, you're going to have a good time!
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3 of 3 people (100%) found this review helpful
3.9 hrs on record
Posted: March 1, 2014
The best puzzle game I've played in a loooong while!

I totally recommend this to everyone. The characters are lovable, and the graphics are beautiful. On top of that, a level editor is included! Everyone can use it, since it's so easy to use. You can even share your creations to the world! The weekly puzzle is also a great idea, because it makes me want to see the next week's, and the next one's, and the next one's... I want to complete them all!

The hats are funny, too. It gives you something to go for, besides beating the game and getting all the golden medals.
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3 of 3 people (100%) found this review helpful
2 people found this review funny
3.2 hrs on record
Posted: June 23, 2014
bought this just to feel old.
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2 of 2 people (100%) found this review helpful
0.4 hrs on record
Posted: March 3, 2014
Great puzzle game. Lives up to Chip's Challenge name.
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2 of 2 people (100%) found this review helpful
4.9 hrs on record
Posted: September 20, 2014
This game brought back some nostalgic memories of Chip’s Challenge. If you were a fan of Chip’s Challenge, then this game is perfect for you. The game levels progress nicely and provide some great challenges. The only down side is that the puzzles are not as large as Chip’s Challenge, but that is only a minor down side.
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2 of 2 people (100%) found this review helpful
10.2 hrs on record
Posted: July 4, 2014
This game is a puzzler that features more than puzzling.
First, the character (named Woop) is so cute that you can only smile when he's happy as you just completed that damn level that took you so long to finish.

With such a great transition, I will add that this game is by no means easy, despite his looks, and completing a level with give you plenty of satisfaction.

To go in more details, there are 3 types of levels :
- Ones which require your brain (often Sokoban-like block pushing, sometimes guiding monsters to a switch ...). These levels are probably the hardest (some of them I have no clue how it could be possible to solve them)
- Ones which require your timing : it is all about going at the right pace, at the right moment (they can be tricky but not actually hard)
- Ones which requires your fingers and nerves : just run from the beginning to the end, without stopping will often work. Trouble is that you can't afford the slightest mistake in the whole level as it is instant death (or forever trapped).

Of course, whatever the kind of level you play, the ultimate goal is to get a good rank among all the players who have succeded before you (and there are good people out there, so it's not easy to get high in the ranks).

What's more ? There is a weekly challenge (ranked as well, of course), and you can create and share your home-made levels (there's an even achievement for that)

Well, to be honest, I have to mention the controls : when trying to play for the ranking, you need as few moves as possible, so you'd like to move in a predetermined path you've selected to be the fastest (or sometimes, the only one). That is pretty hard to do : most of the time, Woop will make one more step before turning, and this step will lead you into ... water ! (or magma, or a monster, plenty of ways to die, yay !).

Well, that's it ! Pack your brains, hone your skills and challenge the ranking !
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2 of 2 people (100%) found this review helpful
2.1 hrs on record
Posted: March 7, 2014
This game is really fantastic. Keep up the great work, Chuck!
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