Imagined and brought to life by indie developer Phantom Compass, Rollers of the Realm is set in an era of medieval lands, corrupt kings, and castles of yore with a twist: bounce on and attack enemies as a pinball! Your characters are the balls—meeting new characters will unlock new sets of equipment and abilities.
User reviews:
Very Positive (251 reviews) - 90% of the 251 user reviews for this game are positive.
Release Date: Nov 18, 2014

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“...thoroughly entertaining.”
Tom's Guide

“’ll be addicted to this pinball puzzle RPG.”
LA Times

“...scores a jackpot with its pinball-RPG combo.”

About This Game

Rollers of the Realm™ combines the frantic physics of classic arcade pinball with the character-driven adventure of fantasy role-playing games. Bounce, spin, and battle through scenes of an epic storyline with a band of medieval misfits tasked with reclaiming the world from dark and ancient magic. Winner of a "Best in Play" Award at GDC Play 2014, IndieCade finalist in 2013.

Key Features

  • A new spin on pinball: includes physics-based puzzles and combat with unique nudge and flipper mechanics.
  • 10 hot-swappable player characters (represented by balls), each with a unique size, weight, and stats.
  • Unleash devastating special abilities: flaming swords, animal companions, hailstorms, bombs!
  • Upgrade stats and special abilities as your party levels up.
  • 30+ Campaign levels to discover and replay. Fully-voiced storyline.
  • Combat focused: battle grunts, elites, bosses... and more.
  • Loot drops: gold, score and mana multipliers, power-ups, and treasure.
  • Arena Mode: 5 challenging boards with Steam Leaderboard support.
  • Two difficulty modes: change the difficulty to Challenging or Casual on the fly!

System Requirements

    • OS: Windows Vista
    • Processor: Intel Core 2 Duo @ 1.8GHz (or equivalent)
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce 7600 GT (or equivalent)
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • OS: Windows 7
    • Processor: Intel Core 2 Quad @ 2.3GHz (or equivalent)
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 260 (or equivalent)
    • DirectX: Version 10
    • Storage: 2 GB available space
Customer reviews
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Very Positive (251 reviews)
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200 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
8.3 hrs on record
Posted: September 11
If you like pinball.
Pinball with a story line and bad dialogue.
Pinball with odd table designs.
Pinball with balls that defy the laws of physics.
Or Pinball where your flippers fall apart.

Then Rollers of the Realm is for you.
This Pinball-RPG hybrid puts a twist on the standard pinball genre.
Each ball represents a different character or members of your party.
The characters each get unique abilities.
Abilities that can be activated by purchase of items and collecting mana.

A fun and different game.
Then Rollers of the Realm should be part of any pinballers collection.

I would love to see a Sequel!.
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1 of 1 people (100%) found this review helpful
0.2 hrs on record
Posted: September 25
Very interesting mixture of RPG and pinball! Surprising that the combination even works to begin with.

I have played the Vita version much more than the steam version and it works quite well.

Pretty damn fun.
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Most Helpful Reviews  Overall
60 of 61 people (98%) found this review helpful
10 people found this review funny
37.3 hrs on record
Posted: February 24
If you enjoy pinball and action/adventure games with a lot of characters and upgrades galore, you should take to this little game quite well. The main game is short but the arena mode offers some extra replayability if you like to compete for high scores or you just enjoy a good game of arcade pinball.

Give it a go sometime if you haven't already.
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50 of 56 people (89%) found this review helpful
3 people found this review funny
22.4 hrs on record
Posted: November 19, 2014
Wow, where has the past 16 hours of my life gone. What a fun game. Being a huge pinball fanantic I couldnt wait for this to be released and jumped on it. Once I began, I couldnt stop playing, it is now 8:40am. Must sleep.

Very Challanging multi level platform pinball. You have to think of which ball to use to get through some of the levels.

I really hope there are more in the future.
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30 of 37 people (81%) found this review helpful
1 person found this review funny
11.4 hrs on record
Posted: December 24, 2014
This game is just Awesome if you have a love for pinball and RPGs, then this is an excellent combination and choice. Why didnt this idea ever get thought of earlier. I praise these developers for coming up with this game combination. I hope they can bring more pinball RPGs storys to this ever growing gaming world.And I have absolutely no regrets at all buying this fun game, at the price it currently is. Also i hope my Sweet Sincere Friend with whom i gifted a special copy to for christmas, feels the same way about this fun game. I thankyou for being such a lovely friend, please enjoy this game when you can and have a lovely Christmas, and that goes for everyone. Happy gaming ;D
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25 of 29 people (86%) found this review helpful
1 person found this review funny
5.6 hrs on record
Posted: November 18, 2014
If you've ever wondered what a combination of pinball and an RPG would look like, the way I see it you have two options: play this game, or track down a copy of Pinball Quest for the NES.
Now, that said, this game has an interesting combination of pinball gameplay (it IS a pinball game, after all), RPG elements (like experience points, special abilities, different characters, and new gear), and puzzles (like figuring out how to get to certain areas of a given pinball table/level. As far as I can tell (I'm just about an hour in right now), the storyline is pretty much stock fantasy, but I wouldn't come to a game like this looking for complex moral judgements and deep allegories for our time. The characters are all fully voiced, and the acting is pretty good. The character art is fantastic. The level designs are easy on the eyes as well.
Considering the price vs. the amount of fun to be had in this game, Rollers of the Realm is a pretty good buy.

On another note, I'm finding the gameplay somewhat reminiscent of Wizorb - if you've played this game, RotR is probably right up your alley as well.
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38 of 55 people (69%) found this review helpful
2 people found this review funny
3.9 hrs on record
Posted: November 18, 2014
First Impressions:

"Rollers of the Realm" is a family-friendly pinball game with light RPG elements. Most of the major characters are represented via pinballs and each have different stats in terms of size, density, and etc. It's very easy to jump into and play and I'll be the first to admit that I absolutely suck at real-life pinball. Ideal for gamer families who may be looking for something nonviolent and lighthearted.
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29 of 41 people (71%) found this review helpful
1 person found this review funny
9.9 hrs on record
Posted: November 18, 2014
Very well-implemented RPG system with the basic pinball goodness. Surprisingly deep, and surprisingly skill-based. The changing of characters as different balls works very well and the idea of mana and the skills avaliable make the game interesting to play. With items to collect,and various different level objectives, it's been really fun for the first several hours without me stopping.

Honestly, if you're a pinball fan, and an RPG fan, this game is pretty much up your alley at 10 bucks.

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17 of 20 people (85%) found this review helpful
2.7 hrs on record
Posted: November 21, 2014
Rollers of the Realm is one of those games that seems to be based on a dare. "What if we combined an RPG with a Pinball game," which needless to say is a rare thing to see in games Much like Puzzle question and other fusion games before it, pinball or no, the real question is "does the fusiion work?"

The short form? Rather well.

Rollers of The Realm has the characters represented as balls. Some are small and fast,others big and slow. Some are easy to put "tilt" on, some can't be redirected so easily. All of them have a unique special ability. Surprisingly, this works, and allows you to develop a lot of strategies, and solve puzzles by . . . forgive me . . . juggling the right balls.

The game is as such - go to an area, enter a board. There you can find all sorts of things you have to deal with to win - enemies to attack, obstacles to overcome, puzzles to figure out environments to navigates, and other challenges to face. Ramming a character into an enemy attacks it. Striking some objects raises mana to use special abilities. Some characters can even derive mana or gold from some targets in the field. And there are seemingly inaccessible areas that you can get to with the right combination of characters, wits, and flipper-usage. There are also keys to find and treasures to unlock.

By the way, characters who exit the field often die (until ressurected) and flippers can be damanged. So you don't always have time to just sit there and try things over and over, and losing a ball can be very traumatic to your strategy.

Surprisingly it works - it's a pinball puzzler with some resource management and combat-like elements - and, of course, boss monsters. It also allows for bite-sized play as any one board doesn't take very long, and they can be revisited for more loot and exploration.

At it's core, it's pretty clever, but there's also an actual plot and character backstory. Nothing epic, but it adds to the game as characters have motivations you understand - and as this is a game that is representing characters as colorful spheres, kind of needed. The voice acting is decent to good, and thankfully lacks overdramatic elements - plus the characters sometimes make witty remarks during play that provide more atmosphere.

The game does lack in a few areas - character status screens are minimal and special abilities aren't always well explained. Font choices on status screens are also a bit tough to read. A few boards are rather dull or their layots not always clear. Documentation is virtually nonexistent (even though, yes, it's basically RPG Pinball, so its a bit simple).

However, these are minimal criticism in that, for $9.99 American you get an excellent fusion RPG that makes its seemingly insane premise work well, nicely done visuals and character portrayals, and enjoyable pinball puzzles to solve. A precice game that delivers exactly what is promises, does it well, and throws in some surprises.

A definite buy for fans of unusual RPGs and game mechanic experiments, and something to consider for a gift for people with a taste for the unusual.
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17 of 20 people (85%) found this review helpful
5.3 hrs on record
Posted: September 4, 2015
Rollers of the Realm is a pinball RPG. Sorta... Basically, instead of plain pinball tables to play, you've got these areas that look like a village courtyard with flippers and bumpers on the sides of it. You use Mana points to enable certain special abilities, and gain mana by bumping into various targets on the field. There are also people milling about as obstacles or enemies. Depending on the story, bumping your ball into people may attack them or it may merely rob them of some gold. In some cases, enemies sap you of mana points.

You start out with the lowly thief with a heart of gold and her trusty dog sidekick. As you play through the story new characters are added and you have the option of hiring other characters (once every 4 levels). Each character has their own special ability, and you can use these abilities to add extra balls to the table, or prevent the ball from draining from the playfield (depending on character). There's also a store to buy new equipment which adds to your character's abilities. Thankfully you can return to each level after completing the story part and attempt to farm some extra gold.

There's also two levels of difficulty...casual and challenge mode. I had originally thought that challenge mode would remove the ability to change the ball direction with the analog stick, but apparently this is not so. I guess the enemies are just tougher and the traps may be easier to set off.

Traps? Well, there's at least one level where after a certain number of times the ball hits it, the barrier will disappear leaving a way for the ball to exit the playfield (thus "killing" your character). Thankfully, you can easily revive them later in the game, and if there's no immediate danger (enemies on the playfield) losing the ball doesn't kill your character off. It also seems to revive characters between levels so it's not like it kills the character off for good or anything.

Things I like about this game
  • It's Pinball! Though the focus is more on story than score
  • It's got RPG elements.
  • The art style is cartoony, but it fits the medieval theme well enough
  • The music does a good job of staying in the background while still accenting the action in the game
  • The voice acting is pretty good.
  • You can change the difficulty at any time

Things I didn't like about this game
  • The story and characters are a bit cliche at times
  • A few of the characters voice actors don't say exactly what the subtitles say (minor quibble)
  • Casual mode is maybe a bit too casual. I'd like a bit more challenge without it being a drag
  • Challenge mode is still pretty casual

All in all though, the game is good fun and worthy of spending your time on. If you're a big fan of a challenging pinball game, well, this is a bit too soft, but if you're a fan of pinball and you love a good story, then check it out.
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Recently Posted
3.5 hrs
Posted: September 25
It's a pinball game with RPG features. You have several characters who are each represented as different balls with unique abilities, as you work your way through a relatively deep story across about two dozen tables. It's fairly forgiving, with the ability to revive characters with enough magic, and there are lots of bonus items to purchase and gold to collect. The final boss sequence is time consuming if you don't pay attention to the story, and the pinball is fairly loose (you can influence the ball, with different characters being more or less controllable). There's also an arena mode that I dabbled in but didn't find particularly interesting. Still, there are some unique aspects to the game, and it was rather fun, if brief (I took about 3 hours to play through it), but then it is pinball, so you can always go back and replay it.
Helpful? Yes No Funny
6.0 hrs
Posted: September 23
I had a great fun with this game. I had a ball. Alright enough bad jokes.

This is a good blend of pinball and RPG, your characters (aka balls) can evolve, make more damage, have better special attacks, etc...
Definitely not the most realistic pinball simulation but it is good fun. The game is not hard and the campaign does not take massively long to complete (4 hours). But you can replay tables (aka scenes) over and over to get some more gold and unlock more characters/items.

I would say you can get out of the game 5-10h of fun (depends on how much you enjoy replaying a game.
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6.1 hrs
Posted: August 24
I bought this game because I was looking for something similar to the all time legendary classic "Adventure Pinball Forgotten Island" and this one seemed the only similar one. For those unacquainted with the aforementioned title - it was a pinball with some creative interpretations in a colorful tropic island setting.

Rollers of the Realm is an amusing, narratively driven pinball game. If you're looking for a different interpretation of pinball go for it. Unfortunately I have to say that there is too much focus on the narrative here for my liking, but I like the concept in general and I think it's worth buying.
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7.4 hrs
Posted: July 31
Rollers feels like a fresh take on the pinball genre, incorporating elements of character persistence into an already fun game. I think it's super fun!
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1.0 hrs
Posted: July 12
Beat this game on PS4, rebought it on steam because the developers deserve it. Great casual game: fun story, characters, powerups, and challenges. I love this sort of "adventure pinball" and hope for more games of the sort!
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0.9 hrs
Posted: July 4
Really good. Nice, simple and fun. Out of the norms
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0.3 hrs
Posted: July 3
Fun pinball game to kill time.
Helpful? Yes No Funny
Brother Alpha
11.8 hrs
Posted: June 27
I bought this game because it looked funny and it had been a while since I played a pinball game. I learned something very quickly. I'm not very good at pinball. Thank goodness they added a casual level. I did have a lot of fun and it is certainly worth the $10. You can get it during the summer and winter sale for just $2. It is worth that.
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