Pass your magic exam with flying colors by surviving a final test within our dungeons. No worries, even though there may be numerous, highly resilient, and quite deadly exam golems, there is still time for you to excel, enhance your abilities, and learn a few new spells along the way.
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Release Date:
Nov 15, 2023
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Wizardry, High School Exam is already playable, however I am not yet satisfied with the gameplay experience offered.

I therefore want to continue experimenting while taking into account player feedback in order to improve the gameplay.

In addition, certain features remain to be implemented:

  • success management,

  • the staging of the failure or success of an entire class in the exam.

The content still needs to be expanded:

  • new types of magic (the game currently offers 6 types of magic),

  • new enemies,

  • improved dungeon design and interactivity,

  • balancing attributes and leveling.

Technical and artistic improvements are also expected:

  • code optimization,

  • improvement of sound design,

  • improvements to graphical effects.

Approximately how long will this game be in Early Access?

“Early access will be active for at least 6 months.

The final version is planned for 2024.”

How is the full version planned to differ from the Early Access version?

“I plan to add content: spells, summons, enemies, artifacts, Steam achievements...

I also plan to improve the gameplay and direction.”

What is the current state of the Early Access version?

“The game is currently playable. It allows players to embody the students of a class of wizards who are taking their exams. The students can use 6 types of magic and explore around twenty different dungeons with style.”

Will the game be priced differently during and after Early Access?

“The price of Wizardry, High School Exam will increase after early access due to the addition of content. However, the game will remain in line with the pricing of its category: budget-friendly roguelites.”

How are you planning on involving the Community in your development process?

“It is important to me to have player feedback in order to guide the choices for new features and content development effectively. Being a solo developer, I hope to receive enough feedback to clearly identify the path to follow.

Feedback can be provided through:

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About This Game



Dear students,

This is the big day! The final exam of the School of Wizards awaits you.

You have trained hard all these years.




The exam dungeons have been cleaned, and our legions of golems are on the move.




Everything is ready for your evaluation.

We wholeheartedly wish this class to become the best of all time!

Warm regards,
The School of Wizards Administration




  • Students have access to 6 types of magic: fire, ice, lightning, necromancy, telekinesis, and technomancy.

  • Each student can learn up to 4 minor spells that automatically target enemies.

  • Each student can learn a major spell that is cast manually.

  • The dungeons are scattered with very powerful one-time-use spells:

    • Trances allow each student to push their limits.

    • Calamities are summons of devastating natural powers.

  • Speed rounds: The exam lasts less than 15 minutes per student.

  • The exam requires surviving twelve dungeons, randomly chosen from a pool of around twenty.

  • Collect money and gems to purchase artifacts that will "aid" in the exam. It's a bit like cheating, well, kind of...

  • Collect experience orbs to enhance your abilities and learn new spells.




  • When an exit portal activates, stay a little longer. Even though the enemies become enraged and more numerous, it's also an opportunity to gain more experience and wealth.

  • Do not follow the previous advice, it's far too dangerous! We have only one piece of advice once the portal is open: "Fly, you fools!"

  • Jars are scattered throughout the dungeons. Some of them contain skill-enhancing potions. It would be a shame to pass them up.

  • If you manage to master a major spell, you can delay its casting by remaining in the summoning circle. Depending on the situation, this can be useful to maximize the spell's impact on the golems.

  • Calamities are incredibly powerful summoning spells, but they are a double-edged sword: they make no distinction between you and your enemies.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7
    • Processor: 64-bit processor, 2 Ghz
    • Memory: 4 GB RAM
    • Graphics: Support for OpenGL 3.3
    • Storage: 200 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: 64-bit processor, 2 Ghz
    • Memory: 4 GB RAM
    • Graphics: Support for OpenGL 3.3
    • Storage: 200 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.

What Curators Say

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