While seeking life on a distant planet, an astronaut discovers an abandoned Russian town. He suspects his mission is a hoax until a mysterious young woman saves him from a strange and deadly phenomenon...
User reviews: Mostly Positive (1,605 reviews)
Release Date: Jun 6, 2014

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Recommended By Curators

"Every tone it attempts is struck with confidence and talent, from creeping horror to outright terror to reflective serenity"
Read the full review here.

About This Game

While seeking life on a distant planet, an astronaut discovers an abandoned Russian town. He suspects his mission is a hoax until a mysterious young woman saves him from a strange and deadly phenomenon... Lifeless Planet is a third-person action-adventure that features an old-school sci-fi story and spectacular environments in the spirit of classic action-adventures.

After a hard landing on the planet, the astronaut discovers the planet that was reported to be rich with life is instead a barren wasteland. When he goes searching for his crew, he makes a more startling discovery: evidence that humans have already been to this planet years ago! When he comes upon a deserted Soviet-era Russian town, he struggles to make sense of his mission. Did his light-speed travel to the planet send him back in time? Or is this all some strange Cold War hoax?

Along the way, the astronaut meets a Russian woman, Aelita, who is somehow able to survive the hostile atmosphere of the planet. Through an unusual natural phenomenon, her skin causes the soil to glow green under her feet. The player must use these glowing tracks as a guide across the planet past treacherous and deadly threats. Is she leading him to safety... or an untimely death?

Lifeless Planet was inspired by Cold War era science fiction stories, posing questions about humankind's desire for space travel. What if you journeyed across the galaxy to another planet, only to find humans had already been there? What kind of person would sign up for a one-way mission, leaving behind planet Earth and everyone they've ever known and love... to go in search of an Earth-like planet?

Equipped with a limited-use jet-pack and a mobile robotic arm, the player must use wits and skill to solve puzzles, unravel the mystery, and survive the Lifeless Planet!

Key Features:
  • Explore 20 unique and atmospheric environments on a vast and treacherous planet.
  • Follow a mysterious young woman as she guides you past dangerous terrain and deadly life-forms.
  • Investigate the startling discovery of an abandoned Russian town.
  • Experience an exciting and intriguing story through rich graphics and cinematic cut-scenes.

System Requirements

Mac OS X
    • OS: Windows XP
    • Processor: Core 2 Duo or AMD equivalent
    • Memory: 1500 MB RAM
    • Graphics: NVIDIA GeForce GT 430 or ATI equivalent
    • DirectX: Version 9.0c
    • Hard Drive: 900 MB available space
    • Sound Card: DX9.0c compatible
    • OS: Windows 7
    • Processor: Intel Core i3 or faster
    • Memory: 3000 MB RAM
    • Graphics: NVIDIA Geforce GT 640 or faster
    • DirectX: Version 10
    • Hard Drive: 900 MB available space
    • Sound Card: DX9.0c compatible
    • OS: 10.7 (Lion) or newer
    • Processor: Core 2 Duo or Better (2ghz or faster)
    • Memory: 1500 MB RAM
    • Graphics: NVidia/ATI Dedicated Graphics (Integrated Intel Graphics not supported)
    • Hard Drive: 900 MB available space
Helpful customer reviews
13 of 14 people (93%) found this review helpful
5.7 hrs on record
Posted: March 20
Bottom LIne:
Would I recommend it?
At least, not at this price. It isn't worth $19.99
I wouldn't pay more that $5 for it

The best way to describe why this game doesn't work would be to call it a "sightseeing" game. Large enviroments provide beautiful vistas, but traversing them, slowly, without any purpose other than to get from A to B makes poor gameplay.


Lifeless Planet's striking visuals, score, and intruiging plot are frustrated by ineffective controls, puzzles of arbitrary difficult, and at times, a lack of any direction whatsoever. Problems that wouldn't be terrible on their own, or in an actual exploration game.

Unfortunetly, this game isn't an exploration game. In fact, it isn't anything it wants to be. The player onto the rails with lethal force. It wants to be story driven, but the story is could fit on a single page of paper. It wants to be a mystery, but the biggest mystery, (that of why the planet is lifeless, and where the Russian town came from,) are both answered early on. It doesn't want to be a platformer, but at times, that is the central feature.

Ultimately, once the player gets the hang of the controls, the story, and the repetative puzzles, the game simply seems ot drag on toward its conclusion... forever. This is the major weakness of this game: Length. There are other problems to be sure, bad controls, unforgiving puzzles and challenges. But the length its most agregious offence. There is less story here than Portal, but the game takes about twice as long to complete. Even at only 6 hours it's too long. If the enviroments had been shrunk to a less scenic size, the gameplay might have been rewarding.

Instead, The controls are unforgiving. Walking around feels more like drving a small vehicle. At least onc death was caused by an inability of the main character to turn around in place. Nailing jumps can be difficult when distances become difficult to gauge.


The story is, surprisingly compelling, if lacking in depth. The puzzles simple. The controls are frustrating in that they seem more often like death is caused by the game being unforgiving than player error.
Its best comparison would be a classic Sci-Fi short story. Like an episode of the Twilight Zone. If the game had fit into a 1-hour television block, it would have been great.
On the other hand, strictly speaking, I'm not disapointed I played it. I like those old episodes of the Twilight Zone.
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21 of 30 people (70%) found this review helpful
6.5 hrs on record
Posted: February 17
Great game! Pleasantly surprised by the story, wanted to know how it ends. If you want loneliness, you MUST playing it. In recent indie games deliver a lot more fun than the industry giants. Interesting design, well-written notes, telling the story, and simple puzzles do not leave me no choice, no doubt,recommend!
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19 of 27 people (70%) found this review helpful
1 person found this review funny
4.9 hrs on record
Posted: January 25
I enjoyed this game. It took under 4 hours to beat it. Which is about right since the game play is like a exploration puzzle solving. The story is what kept me interested. There could have been better cut-scenes. I loved the idea of the story and watching unfolded. The ending was good. I got the game for a few bucks during a sale. I would wait for a $5 price before buying. I give this a 79/100
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24 of 37 people (65%) found this review helpful
1 person found this review funny
5.6 hrs on record
Posted: November 23, 2014
Moje česká recenze: http://www.playhit.cz/2014/10/lifeless-planet-bezova-planeta/

This game is awesome! It's mostly just jumping and avoiding deadly root-bushes, but what matters is the story. I can't tell much more not to spoil it though. As an american astronaut, you travel onto a foreign planet, that could serve as the next Earth. But you discover so many strange things that you might wish to have stayed home. I couldn't stop once I started playing. I recommend this to everybody, who doesn't need to spill gallons of virtual blood everytime they play. 8.5/10
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10 of 12 people (83%) found this review helpful
6.4 hrs on record
Posted: April 14
I wanted to like this...it just did too many things wrong.

Lots of REALLY empty areas and dead ends (that make most of the exploration feel unrewarding,), outdated graphics, awkward transitions between levels, a few really tedious areas/puzzles, too many times that invisible walls prevented alternative solutions, not enough pay off for completing the long journey. Also, several times I had to reload the game because a critical item became literally impossible to get.

Sometimes the atmosphere and pacing was good. Music and voice acting is decent. That's about it.

Overall, too ambitious.

If you love "walking simulators," go ahead. Otherwise move along.
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6 of 6 people (100%) found this review helpful
5.9 hrs on record
Posted: April 20
This is not an "Open World" game as it might seem in the video, it's a linear platformer. All you have to do is follow the guidelines "green puke" and solve a "very" few puzzles. villain and minions are non existant. The idea is great, but the gameplay killed it.

If you find the 6 hours I spent worth the $10 for you, then go for it. I personally played it because I was bored.
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8 of 11 people (73%) found this review helpful
6.6 hrs on record
Posted: December 26, 2014
+ Well done atmospheric graphics - it actually feels like you're out there alone
+ Sound effects and music for the most part also contribute to the atmosphere. There were one or two times I could have done without a particular effect, but for the most part, this was a plus
+ Platforming aspects were fun without being incredibly hard
+ Puzzles were also fairly simple but enjoyable
+ Fairly interesting story

- Story is somewhat sparse and disjointed. There are aspects that could have been expanded on.
- Strange/missing transitions. Having it go from day to night, or a cave to the surface with no transition or cutscene and just a blank loading screen in between felt odd.
- A couple of the jumping puzzles seemed a bit off. I had to watch a walkthrough on one after getting stuck, only to discover that I was doing exactly what the walkthrough showed, but was dying anyway. Trying several more times in the exact same manner eventually got me through, but I have no idea why it didn't work the first several tries.
- There's too much straight walking at times, with few if any obstacles, which can get repetitive
- The game is fairly short

Like several other games I've played recently, I enjoyed Lifeless Planet, but feel that it's somewhat overpriced at it's regular cost for the amount of content it provides. It's worth a playthrough, but wait for a sale.

Overall Rating: 6.5/10
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4 of 5 people (80%) found this review helpful
3.5 hrs on record
Posted: February 24
Horrible controls ruins an otherwise interesting game.
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6 of 9 people (67%) found this review helpful
5.1 hrs on record
Posted: January 6
This is almost the definition of a walking simulator, but I really enjoyed it.
The landscape is vast and empty, the ambient music is extremely good and there are enough points throughout the game where you either make a log entry or find something, that it keeps making you interested.
The puzzles are very easy and taking the time to explore a bit outside the path will make you finish the game in around 5 hours.
While this is definitely not for everyone, I had a really good time playing it.
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7 of 11 people (64%) found this review helpful
8.3 hrs on record
Posted: December 14, 2014
If you see Lifeless Planet on sale, grab it, otherwise I'm not sure I can recommend it at the full $20 price.

The first 30-60 minutes of the game will absolutely grab you, blow your mind, and leave you excited for more and more.

Unfortunately, as high of a standard the beginning of the game sets, the rest of the game floats betwen okay and good but never returns to the level the beginning led you to believe.

More than anything, Lifeless Planet is a running sim. It looks like an open world and there is a lot of space in which to run, but by and large there is only one path to progress the story and lots of dead ends along the way. Lots of running, lots of jumping, and it does get to be tedious after a while. Every time I ran into a situation where I couldn't progress the story but it seemed like if I just timed this jump just right I'd make the landing and things would go forward, but instead I'd just keep dying over and over, in truth it turned out that there was actually a puzzle hidden somewhere off-the-beaten path that was overlooked so I had to go explore every nook and cranny to find where the puzzle was. There's a number of 'puzzles' in the game though once you do one or two to understand how they work they are pretty simple to solve. As immersive and excellent as the atmosphere of Lifeless Planet is though, these shortcomings are pretty easy to overlook.

Atmosphere - atmosphere is what Lifeless Planet does best and at a level not many games out there can keep up with. The graphics are imaginative and alien and beautiful. I would love to play this again on a high-end gaming PC just for that experience. Mine's just middle-of-the-ground PC but the game really begs to be revisited whenever I can upgrade - it's just too beautiful and alien to not. Music is spot on and never intrudes. What little voice acting is in the game is done well, too.


I don't know if the gamemakers were too overambitious or just lacked a professional writer on the team to tie it all in together better. There's a few different plotlines and unfortunately they are all undeveloped. The most story by far goes into what happened with the Russians and that is learned entirely by finding and reading documents or listening to audio recordings. Far too much of the present-day story that you actually play in is progressed solely by you do this or you go here simply because it is the only thing to do or the only place to go. Your are given a little bit of backstory for your character at the beginning of the game, which honestly is enough to get things in motion and get the game going, but any sort of character development is pretty much ignored until the very end of the game where those original few sentences of backstory are integral to so the whole thing ends up just coming across as shallow and anticlimatic.

There's also a few transitions between scenes or chapters where the screen will fade-to-black, sometimes unexpectedly, and the new scene starts in a new location and even if there is a cut-scene it lacks any explanation for the transition. It was twice, maybe three times, I had to pause and look up some YouTuber Let's Play videos because I thought I had missed something.


I enjoyed the game. Spaceman on a dead planet and all you got is your spacesuit. "Ummmmmmmmmm......." Yeah, it's bloody brilliant.

Setting and atmosphere are awesome and at a level all games should aspire to.

It's just the story falls way flat in a game that should be story-driven.

I think you're better off waiting for a sale to buy. Maybe I'm a cheapskate, but that $10-15 range seems like a fair price for an incredibly atmospheric game, but there's enough story issues I'd feel let down if I paid $20.
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2 of 2 people (100%) found this review helpful
8.2 hrs on record
Posted: February 14
I was looking forward to playing this. It looked beautiful, and supposedly had a compelling story, complete with mystery and a sci-fi sort of feel to it.
What I got was 8 hours of walking through deserts, and a few notes about how the humans destroyed this planet almost as soon as they arrived.
Gameplay: Walk, run, and occasionally die at the same platform leap every time. About 5 (very easy) puzzles in the whole game, I don't think I spent even 15 minutes total on puzzles. Platforming, a few very very VERY tricky jumps but mostly a clear line where there's only one possible path to take, high above everything else so it stands out. Walk, follow the green track (or footprints), avoid traps that are off to the sides of the footprints. Walk across dunes. Walk across rocks. Walk up hills. Walk alongside a canyon. Walk up to a building. Find a note outside. All the doors are boarded up, so continue walking.
Story: *SPOILERS* (well as much as there is anything to spoil anyway)
I'm on this planet. My crew is missing. Oh there's an abandoned soviet town. Oh my crew is dead. Oh the soviets are dead. Oh the planet is dead. The notes say the Soviets killed everything on the planet because they used the sole energy source for power. Humans kill everything. Wait, there's one woman! Follow her. Walk.
Super game breakers:
I might have still enjoyed the game except for the jarring limits placed on me. Oxygen ALWAYS runs out when there's a refill exactly far enough away that I almost pass out right when I reach it. Oxygen refills last 8 (in game) hours, or overnight and half of the next day. Jetpack ALWAYS gets a booster right before I have to make a series of long jumps. The booster will last until I make the last jump in the set, and run out immediately afterward. The boosted jetpack was lots of fun, two levels made great use of it's superior platforming abilities.
The world looks HUGE until you realize that there's invisible walls preventing you from getting too far off track. (With the exception of the forest level where I wandered around in mist for a full hour until I rage quit, looked up a walkthrough, STILL couldn't find the way out, and finally found the answer on a forum here on Steam). Most of the game felt like the creators were pushing me into one path and saying "Go THAT way! And get there on THIS path! Don't look for shortcuts, we're taking your climbing ability."
The "Save and Quit" function is broken. The only way to quit was ALT/F4 or Task Manager -> End Task. The save might put you back a level when you restart the game.
In-Game options don't work.
Graphics - 9
Platforming - 5 (some levels 0, some levels 8)
Story - 3
Puzzles - 2
Submersion - Nonexistent
Gameplay - 4 (A few good sections boosted it)

I would not have bought this if any of the descriptions had showed what to expect.
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4 of 6 people (67%) found this review helpful
7.8 hrs on record
Posted: January 15
I was not aware of Lifeless Planet during its Kickstarter campaign and subsequent development, so what drew me to it was the curiosity I had regarding its teaser video. It looked like a neat "explore this alien world and no you don't have to shoot bad guys" game, which lately is something I'm very interested in. So I was happy when it showed up in a bundle (Humble Flash KISS bundle) and gave it a shot.

The aesthetics of the game are immediately wonderful - this world was rather painstakingly designed for all the emptiness it invokes. Hills roll, rock formations appear haphazardly, and you are free to explore quite a bit of it. This comes in handy during some sections where it seems to allow you to create your own shortcuts simply because the designer didn't feel the need to have invisible walls all over the place (there are some, admittedly, but I was really surprised at how far I could wander without hitting one). There are several different environments to see, though to be fair there isn't any real connection between them and they often seem to be there because they are neat. The music is minimalist and effective; most of the sound in the game consists of your character's grunts as he hits a landing particularly hard, and the sound of your jetpack expelling air.

What is Lifeless Planet exactly? It's an explatformer (patent pending) - you wander around the world, picking up bits of information via glowing documents on the ground and assorted important landmarks and using your jetpack to clear gaps and obstacles. The story reveals itself over time, with no pressure except the sequences when you arbitrarily run out of air and need to find a conveniently located oxygen station. I'm not even sure why those parts are in the game, as they don't really bring any value to it. At various times you are able to boost your jetpack to reach higher/further platforms, and you use a mechanical arm found early on to solve a few basic puzzles involving alien (?) technology. One of the nice little touches is the weight and momentum you have. It takes a few strides to get to full speed, and if you time it well, you can really boost with the jetpack beyond what you'd expect. The crux of the game is always exploring, however.

So in a game where most of what you are doing is strolling through really cool environments, how is the narrative? It probably isn't for everyone, but I think it tackles the sci-fi aspects pretty well and while it may wrap things up a little too tidily, I didn't dislike it, and I certainly didn't see where it was going ahead of time. I had a good enough time jetpacking around hot springs and enormous forests with the occasional story interruption to continue through to the end. The ending music piece is pretty good, by the way.
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4 of 6 people (67%) found this review helpful
4.9 hrs on record
Posted: February 10
Lifeless Planet is not without it's faults but I enjoyed what it was trying to do and you might too...

It's important to realise it's not really a game tho, you're an astronaut walking around discovering stuff on a (far from) lifeless planet. Your journey is entirely linear, heavily scripted and only requires the odd bit of platforming or basic puzzle solving to maintain your progress.

The pace is REALLY slow at times and you'll have the odd bit of frustration with the controls - it could certainly have more 'game' in it but the story aspect kept me going anyway...

Also has one of the best Aurora effects I've seen ;0
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6 of 10 people (60%) found this review helpful
3.4 hrs on record
Posted: December 24, 2014
After completing this, I felt really strange.
This game had moments when I really wanted to just quit and never get back to it again, but I was curious, and kept on.

The level designing's pretty lame, and it feels like the place only has what you need... Like a level of Portal.
The story isn't very complicated or anything, it doesn't make much sense, but it sure is interesting!

There's not really much else to say without spoiling anything.
So if you like exploration and story, this game is sure worth a try. Though there's really not much else to do, and the game can get boring once in a while.

This game sure made me thinking, and I may actually play it again someday, but only if I really have enough patience.

My rating would be 6.8/10, put in to words: Interesting.
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9 of 16 people (56%) found this review helpful
5.6 hrs on record
Posted: December 28, 2014
Socialism was built, settled in it people.
Lifeless planet, a lone astronaut trying to survive long-lost traces of colonization still the Soviet Union, a lot of abandoned houses, elektrostrantsii, and traces of life, skeletons, and left numerous records, and skeletons in the closet of the hero ...
Last survivor ... But no, I can not speak, you ought to find out who she is.
Themselves to plunge into the world of "lifeless" of the planet, to open its secrets, learn the truth about what happened to her, enjoy the excellent soundtrack, and appreciate all the strangeness and syurpizy that await us on this planet ...
Planet of victorious socialism.
10 out of 10 caps


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1 of 1 people (100%) found this review helpful
10.1 hrs on record
Posted: December 7, 2014
A nice atmospheric story-rich simple game. It's not much game-play wise: you switch by just wandering around, balancing on tall structures, and jumping through rocks and platforms. There are a few very simple puzzles. The jumping part is fun, accompanied by low gravity.

The atmosphere is spot on. Nice dark ambient soundtrack and visuals are unique, and good looking, although there could be more detail in certain more monotonic geographical areas of the game. The story is very good, rich in mystery and even emotion. In addition to the story there are some collectibles, which surprised me as they were accompanied by some intelligent information. The game world is divided into many short levels, all of which are very varied and some are absolutely astonishing in terms of atmosphere and visuals.

The game is short and can be finished in five hours, unless you (like me) get drawn in by the atmosphere and want to explore every corner. Suggested to people who like post apocalyptic atmosphere and mystery.
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1 of 1 people (100%) found this review helpful
2.1 hrs on record
Posted: November 27, 2014
Its story based, very little action. get only if you like stories, since there is not too much else. My only compliant is that some transitions are very sudden, also the graphics are not "amazing." (though thats not the point of the game)
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1 of 1 people (100%) found this review helpful
16.5 hrs on record
Posted: December 8, 2014
You should get this at least for the audio-visual experience, reminded me of the movie Interstellar in so many ways.. Apart from the poor graphics, level design, buggy terrain and barren enviroment which may or may not be meant to be that way (I mean the game is called Lifeless planet and it's about an astronaut trying to get back home from this forsaken place, but the maps are still too big and a lot of the time is spent just running seemingly endless distances between two points), the story was quite catchy and emotional which brought you to actually feel for the main character and his cause, but what really set this game apart was the awesome soundtrack that brought life and much needed atmosphere to the wasteland and game itself.
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1 of 1 people (100%) found this review helpful
9.6 hrs on record
Posted: December 12, 2014
A beautifully paced adventure, it reminds me of older games in it's well crafted simplicity. The pace is slow but methodical, the story is cool without pretense, and it just feels great. It's not perfect, mind, but what it has is that certain something that can't be described that just makes a game magic. I couldn't put it down.
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1 of 1 people (100%) found this review helpful
6.4 hrs on record
Posted: December 13, 2014
This game isn't a challenge, the mechanics aren't good, the puzzles are too easy, basically you just follow the greentrail till the end of the game. You get no sensation of danger and the creatures that try to kill you are too easy to avoid.
The only good thing about this game is that it is really relaxing comparing to FPS, so i recommend it if you want something easy to play with a singleplayer experience
But in the end still a good game, if you buy it with a discount.
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