Three men once manned the lighthouse on Fetch Rock, but they vanished without trace on New Year, 1900. No-one knows what really happened to those three poor souls, and no-one is brave enough to stay in the lighthouse, alone, after dark. Except to Fetch Rock Island, and discover what really happened...
User reviews: Mostly Positive (15 reviews)
Release Date: Aug 24, 2004
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Buy Dark Fall 2: Lights Out

Packages that include this game

Buy Dark Fall Collection

Includes 2 items: Dark Fall: The Journal, Dark Fall 2: Lights Out



“A tightly integrated game, well thought out and brilliantly executed.”
9.1/10 – JustAdventure

“Like the first Dark Fall, for full enjoyment don't rush through Lights Out. Read the letters and books you find, examine the photos and pictures. Listen to the sounds and embrace the dark. It's a many layered experience.”
80 % – Quandary

“A good, involving mystery adventure that most players will enjoy for the story and the puzzles.”
78 % – GameZone

About This Game

Three men once manned the lighthouse on Fetch Rock, but they vanished without trace on New Year, 1900. No-one knows what really happened to those three poor souls, and no-one is brave enough to stay in the lighthouse, alone, after dark. Except to Fetch Rock Island, and discover what really happened...

Use supernatural investigative techniques and realistic ghost hunting gadgets to reveal the evil presence that threatens Fetch Rock. Together you must defeat the evil that hides in the mist and uncover the mystery of Lights Out.

The game is best played in a dark room with your speakers turned up. Unless you're scared, of course.

The Story

Many lives have been lost on the lethal rocks surrounding the harbour town of Trewarthan. Mysteriously, a thick fog covers the land and the silence is shattered by the sound of ghastly foghorn. Suddenly, the faithful light of Fetch Rock Lighthouse is plunged into darkness.

‘Fetch’ is the old English word for ‘ghost’; The old lighthouse is built upon something ancient and terrible, causing manifestations, time distortions and unexplainable paranormal events. Only by jumping through time, from the ancient Bronze Age to a futuristic research base, will you be able to uncover what is really happening on fetch Rock. Was your arrival upon the Island, that foggy night, really coincidence, or is someone, or something calling to you, across time.

Key Features

  • Includes Dark Fall 2: Lights Out Director's cut version
  • Explore the historic Lighthouse in four different eras.
  • Discover what happened to the Lighthouse Keepers, that foggy night.
  • Communicate with the dead to solve puzzles and mysteries.
  • A spooky tale by Jonathan Boakes, author of The Lost Crown.
  • Delve into a non-linear story, based upon a real event.
  • Use Time Portals to jump through time, exploring the past and future.
  • Experience the life and times of a Victorian Lighthouse.
  • Realistic world to explore, based on a real location.
  • Full audio experience and spooky soundtrack.

System Requirements

    • OS: Windows XP or Windows Vista
    • Processor: 1 GHz Processor
    • Memory: 256 MB RAM
    • Graphics: 3D graphics card compatible with DirectX 7
    • Additional Notes: Mouse, Keyboard
    • OS: Windows XP or Windows Vista
    • Processor: 1.4 GHz Processor
    • Memory: 512 MB RAM
    • Graphics: 3D graphics card compatible with DirectX 9
    • Additional Notes: Mouse, Keyboard
Helpful customer reviews
21 of 23 people (91%) found this review helpful
22.6 hrs on record
[See the English version below]

Персональный рейтинг - 7,5 из 10

Мастер и апологет чисто английского ужаса Джонатан Боукс, бессменный автор серии ужастиков Dark Fall и по совместительству член группы охотников за паранормальными активностями, все так же продолжает распутывать темные истории прошлого и настоящего, неутомимо копошась в грязном белье людей как живущих, так и усопших. Применительно ко второй части серии хоррор-адвенчур под заголовком Lights Out, Джонатан сменил акцент с леденящей кровь мистики под покровом ночи на научную фантастику. Впрочем, мистическая составляющая и непознанное-необъяснимое как и раньше будет преследовать нас до самого финала.

История, что разворачивается на наших глазах, имела место в действительности в далеком 1901 году в Англии, когда трое смотрителей маяка на острове Фланнан бесследным образом пропали. Все свидельствовало, будто трое смотрителей отлучились на минуту и буквально растворились в воздухе. На плите стыл ужин, был накрыт скромный стол, стыло пиво в пивных кружках... не было только людей. Были лишь истории призраков.

Я, естесственно, не буду вдаваться в детали сюжета. Отмечу лишь, что господин Боукс решил расширить мрачную историю как вширь так и вглубь, и одним только путешествием в 1912 год дело не ограничится. У нас тут научная фантастика, помните?

Несмотря на увлекательную завязку и любопытный сеттинг, игра не лишена недостатков. Самый основной из них - вопиющий пиксель-хантинг. Мистер Боукс все так же остается верным ценителем старых традиций и решительно отрицает все новомодные веяния, так что никакой подсветки активных точек. Неоднократно процесс буксовал лишь из-за того, что не удавалось вовремя обнаружить активный элемент на экране... Во-вторых, смазанный финал. Кажется, будто история не закончена и вопросов по-прежнему больше чем ответов, как игра внезапно ставит точку, больше похожую на кляксу. Ну и в-третьих, некоторые сюжетные ходы уж слишком неочевидны и спрятаны в самых потаенных местах.

Тем не менее, я порекомендую Lights Out. Это работа ручной выделки, не лишенная авторского стиля и хранящая свою неповторимую атмосферу, в этот раз с привкусом соленого моря, гороховой похлебки, пропитанных потом матрацев и мрачновато-затхлого быта начала XX века.

Personal rating - 7,5 out of 10

Mister Jonanthan Boakes, a true master and lover of mild yet eerie and frightening English horror, being a creator and lead developer of Dark Fall ghost-hunting adventure series, plus an active ghosthunter himself, keeps on his way of sniffing around in grimy linen of living and departed souls. Regarding Dark Fall 2: Lights Out, we got the same amount of Boakes' favourite tricks with a taste of science fiction this time. But don't think mystical aspect or spirits from the past would leave you alone in this journey...

The story we're dealing with actually took place in 1901 when 3 lighthouse keepers from Flannan Isle had vanished without a trace. During the further investigation, the scene clearly indicated the tree keepers seemed like had left their rooms just to get back in a minute, but never returned. Dinner had been cooking in the oven... with not a single soul around like all the inhabitants just disappeared. Only ghost stories remained.

I don't wanna tell you what happens next to avoid spoilers, but I can only give you that mister Boakes certainly decided to expand the story in all directions, both in breadth and adding more depth to it. Science fiction included, remember?

Despite of captivating beginning and fascinating setting, the game still contains a number of downsides. The first and the most irritating is pixel-hunting. Do not expect active zone flickering or other ways of indicating that seem like being default in modern games. It's an old-timer and no such cheap tricks allowed. Secondly, a rather sloppy finale episode. When you want more, when you think there are still a lot of questions to answer, the game decides to put an end to this. And the last, but not least, some parts of the game are too unobvious and some hints are hidden in places where you might want to look the last.

I still recommend Lights Out, for it's truly a great piece of work with it's unique atmosphere with a tinge of salty sea, pea soup, sweaty mattresses and grimy, mouldy way of life in the dark places of the world in the beginning of XX century.
Posted: August 10
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0 of 1 people (0%) found this review helpful
7.3 hrs on record
This game reminded me of the Tom Baker Doctor Who episodes of 'Horror of Fang Rock' (fetch/fang rock - similar?). The creators were obviously sci-fi fans as 'Sapphire and Steel' is one of the magazines when hunting around. Great game!
Posted: September 19
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0 of 1 people (0%) found this review helpful
3.7 hrs on record
The game was ok at first, but then developed into a mess of a story.


The story is about a guy that finds various ghosts, which talk to him and tell him that there is a demon. in 1912

BUT THEN, you travel through time(2004) finding a girl whos the reincarnation of a ghost BACK in time.

Everyone is talking about the DEMON that one of the lighthouse guys possesed, whos called malakai.


you travel back in time to 2090 BC to find out that MALAKAI is not a demon, its a ♥♥♥♥ing probe using dark matter to discover places in space, and got a messed up AI.

THEN you travel to 2090 AD to find the codes that fixes this malakai probe. After that you travel back, type in the codes and the game ends.

i dont know.... i just dont know what to think about this O_o
Posted: October 14
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4 of 13 people (31%) found this review helpful
2.1 hrs on record
The writing was laughably bad! We played two hours before giving up on it. However, I highly reccomend the game "Dark Fall: Lost Souls" by the same creators! Dark Souls refers a lot to the first game, and not at all to the second game. But it can be played as a standalone title, without any prior knowledge of the two.
Posted: July 27
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8.0 hrs on record
Wonderfully atmospheric with a twist in the tail.
Very much obvously descended from the original Dark Fall, but only a few minor references link the 2 story wise so it matters not which order you play them in.
Its great atmsphere more than makes up for the 'slide show' graphics, as with the original.
If you enjoy point and click adventure and atmospheric/suspense horror than it may well be your cup of tea. It is not visceral, or bloody or graphic, but it definitely sent shivers up my spine (much more so than slasher horror ever does, tho i love both).
If you want to enjoy it, and 'get it', play it slowly, explore and take in the atmosphere from one of the masters of atmospheric horror adventures.
Posted: October 20
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