OMG! Alert! Alert! The City of Redfield has been hit by an outbreak of exploding zombies! For cool and unimportant reasons these suckers literally explode when shot, showering their zombie brethren with gore and causing chain reactions of showering zombie gibs with just a single bullet!
User reviews:
Very Positive (291 reviews) - 80% of the 291 user reviews for this game are positive.
Release Date: Feb 13, 2014

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January 28

Laughing Jackal's Cubxx HD is out Now!

Hi everyone. I’m delighted to be able to tell you that the fantastic, fast paced arcade puzzler Cubixx HD is out now. Priced at $8.99 with an amazing 35% off during the launch period.

Cubixx HD was one of Laughing Jackal’s 1st non PlayStation mini titles, and we were all very proud of it. Looking back at it now it’s really surprised how well it’s held up beyond the level of simple nostalgia. I’ve really enjoyed my time playing it again, and it really nails that one more go feel.

While I might be a bit biased, it wasn’t just me who thought Cubixx HD was a winner, with Official PlayStation Magazine UK calling it: “One of the most gloriously addictive, knuckle-bitingly frustrating experiences you can have on PSN.” Eurogamer also gave it an 8/10, calling it:
“Murderously addictive.” The Sixthaxis also awarded Cubixx HD with an 8/10, saying it: “Hovers on the cusp of absolute, delightful joy.”

Think you're ready to take on the Cube? Grab a Cubot and fire your laser across 50 Arcade levels to see if you have what it takes to unlock the secrets within. To succeed you will need to evade and annihilate deadly enemies - using your lightning fast reflexes to the fullest! This is a journey where only the best will survive!

Cubixx HD is a fast paced action puzzle game which sends high scoring, combo chasing game play to the third dimension!

Play through the epic 50 level Arcade mode, test your skills to the limit with 50 Challenges or take on the world in over 150 online leaderboards! If all that isn't enough you can join forces with friends in the 7 player local Co-op or destroy each other in the 7 player Deathmatch.

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December 9, 2015

Apply now to join the Cubixx HD beta

It’s nearly time for another Laughing Jackal beta test, as we’re going to be starting the Cubixx HD closed beta shortly. So, if you’d like to help us out and get a chance to play the game early then please send an email to: stating your name, date of birth and the technical specifications of your PC.

Applications will close on the 11th December, so please make sure to get them in before then. As with previous closed betas, we will not be picking people on a random or first-come-first-served basis, so please do bear that in mind. What a ‘yes’ decision actually comes down to depends on a number of factors, including how representative we feel the range of PC specs we’ve assembled for the beta is.

For those of you who aren’t familiar with Cubixx HD, you can check out the
Cubixx HD website, or see what I had to say about it when we announced the game last week:

“Cubixx HD was Laughing Jackal’s first non-mini and is a particular favourite of mine, with compulsive score chasing in single player and the local multiplayer being incredibly good fun both in co-op and versus. While I might be a bit biased it wasn’t just me who thought so, with Official PlayStation Magazine UK calling it: “One of the most gloriously addictive, knuckle-bitingly frustrating experiences you can have on PSN.” Eurogamer also gave it an 8/10, calling it: “Murderously addictive.” The Sixthaxis also awarded Cubixx HD with an 8/10, saying it: “Hovers on the cusp of absolute, delightful joy.””

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“Sometimes the core mechanics can be very simplistic, yet entertaining. This zombie puzzler is living proof.”
77% – 4players

“If you dig the zombie genre but want a break from the typical survival game or twin-stick/first-person shooter, this is a game you’re going to want to add to your Steam library.”

“OMG-Zombies! is a bloody orgy of viscera and strategy that engages and rewards your tasty, tasty brain. If you only get bitten by one zombie game this year, this one comes highly recommended.”
Critical Indie Gamer

About This Game

OMG! Alert! Alert! The City of Redfield has been hit by an outbreak of exploding zombies! For cool and unimportant reasons these suckers literally explode when shot, showering their zombie brethren with gore and causing chain reactions of showering zombie gibs with just a single bullet!
As a lone cop armed only with bare wit, a large-calibre sniper rifle and bullets coated in a zombie-exploding pathogen, you are the last man standing at the epicentre of a zombie outbreak. Your mission? To succeed where the police and army failed by clearing the streets of 8 different strains of bloodthirsty zombies and stop Armageddon in its tracks!

Use your sharpshooting skills to vanquish 100 branching levels of zombie hell across 40 unique environments in this hugely addictive chain reaction shooter. Earn 400 shiny medals and cold hard cash to buy 100 different upgrades, all designed to MAKE THOSE ZOMBIES EXPLODE!

OMG Zombies is an awesome reimagining of a genuine classic: the critically acclaimed OMG-Z, a top-ten all-time Metacritic rated PSP game and ranked as Metacritic’s best action title ever released on PSP! The guys at Push Square gave it 89% and called it “a must buy” game, Escape Rope claimed it’s “ of the best zombie games in recent memory” and Defunct Games gave it an A rating saying it’s “so addictive... I still can't get enough of watching the explosive chain reaction caused from a well-placed bullet.”

Now the new and improved OMG Zombies features completely redrawn HD graphics, more gore, more levels, more upgrades and all-new content including 12 trophies, 100+ leaderboards, a 20-stage ‘Prestige’ system and 5 beautifully illustrated endings.

System Requirements

    • OS: Windows XP
    • Processor: 1GHz
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c compatible graphics card with 64Mb RAM and support for v3 shaders
    • DirectX: Version 9.0c
    • Storage: 135 MB available space
    • Sound Card: DirectX 9.0c compatible sound card
Helpful customer reviews
17 of 18 people (94%) found this review helpful
1 person found this review funny
15.3 hrs on record
Posted: March 7
All you need to know is that "for cool and unimportant reasons", Redfield City's army of the undead literally explode when shot. Under normal circumstances, this would make clearing the streets of drooling beings rather simple, but this is video gaming we're talking about. Since when is anything straightforward?

With all but one of your team having been wiped out, you arrive at the epicenter of the outbreak inexplicably short of ammunition. What this means, soldier, is that you have three bullets to deal with the undead horde, and have to set off chain reactions to rid the streets of this menace.
Not all zombies are created equal, and some have more explosive energy, while others loose off a few rounds of their firearm in their death throes.

The upshot of a good performance is money, and once you've got enough of the stuff you can set about buying upgrades that, for example, give you more bullets or inflict more damage. Others, meanwhile, grant you more explosive zombies, or increase the radius of their acidic ooze, which generally makes it easier to make a big bloody mess.

All of this adds up to a monstrously addictive quick-fire affair that utterly nails what on-the-go handheld gaming should be about.
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7 of 8 people (88%) found this review helpful
4.5 hrs on record
Posted: February 28
I have to admit…. I wasn’t entirely thrilled to feature another apparent mindless zombie game on Steamified. The genre has been done to absolute death – pun semi intended. Then I saw the entire first page of reviews were thumbs down (at least to me) and I thought “Oh, great… Here we go again.” For someone who really tries not to go into any game to be featured on Steamified without too many preconceptions I knew that I was going to be full of them this time around. And yes, I had heard of the game prior to the creation of the site.

The game starts with a comic book style presentation that introduces the game, its story, characters and the setting. It’s actually pretty neat and a very nice touch. It certainly immerses you into the game in a smart manner. The action then gets underway and we discover a game that is easy to learn and pretty difficult to master until you’re very comfortable with how the plethora of different zombie types splatter. The object with each shot is to create the greatest chain reaction. Every zombie that you kill does a different thing upon death. For example, you might have a police zombie that will fire bullet(s) in different directions and for each bullet that hits another zombie will cause that zombie to perform its splatter pattern which may be creating a pool of zombie matter that destroys every other zombie that touches it, etc. In order to advance further into the game you need to kill a certain percentage of zombies on each level.

Thankfully to aide your zombie killing spree there are upgrades. Each level that you successfully complete will give you a reward in the form of cash that you can spend on getting upgrades. You can upgrade your weapons or you can upgrade the different zombies and have their damage increase over total damage, time, distance or even increase their population, Upgrading your weapons allows you to even have more bullets at your disposal. It’s a good upgrade system and one in which you will have to strategically plan for which upgrades will benefit your playstyle the most.

I really enjoyed the time that I spent with OMG Zombies! It’s not the greatest game in the world but it’s certainly one where given it’s level structure you can spend a few minutes just firing away on zombies and have a bit of relaxing fun over a short period. In that respect it’s a pretty solid game. It achieves what it sets out to achieve and on that basis I can recommend it.

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5 of 8 people (63%) found this review helpful
0.5 hrs on record
Posted: December 30, 2015
This game has no place being on the store for money; it's something you'd find free to play as a flash game in your browser (e.g. newgrounds, miniclip, addicting games, etc.) I'm glad I didn't pay for this game and got it for free!

It's a puzzle game that doesn't have one set solution. That irritates me, as I can't use logic to beat the game with 100% until I've played a bunch, made a lot of money, and upgraded my ability to kill. I disagree with this method. Great game for a much younger audience, I guess.

PS: My recording software couldn't even pick it up as a game and my backup software was reluctant to record it. That raises some red flags for me.
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61 of 69 people (88%) found this review helpful
30 people found this review funny
25.4 hrs on record
Posted: November 25, 2014
This game made me blind in my left eye. No joke.

I discovered OMG Zombies! on the PSP, which only has a screen size of 4.3 inches. I am 47 years old, which means my eyes don't work as well as they used to. I should have known better. This game is so addictive that I literally spent somewhere in the neighborhood of eight to ten hours playing it. Continuous. I finished the game, deleted my save, finished the game, deleted my save, and kept right on playing. As a result, I had a massive headache, and the inner lining of my left eye separated, as the ophthalmologist put it, "like peeling off a sticker." My eye filled with thousands of tiny, black dots (which were actually quite beautiful and which, I later was told, was blood inside the eye). It required laser surgery to repair, and I was told to avoid using the eye and not to lift anything. Two weeks later, it separated again (because I was being foolish and started using the PSP again). I told you all of that in order to tell you this: I regret nothing.


OMG Zombies (which I've just found on Steam in a bundle that did not interest me, but which I had to purchase just in order to share my opinion of the game) is one of those games that offers amazingly simple mechanics, but creative, open-ended strategy (okay, strategy-lite). You are in the middle of a zombie apocalypse, you only have three bullets (to start), and you need to completely clear the area of dozens --sometimes, hundreds-- of zombies. Sounds impossible, and it would be were it not for the fact that there are many different types of zombies, and each type behaves differently. Some explode, some shoot rounds off upon dying, some dissolve into pools of acidic goo that, in turn, dissolve any zombie that steps into said pool. Clearing each area awards a bronze, silver, gold, or platinum medal and, with it, different monetary bonuses that allow you to upgrade the zombies, yourself, or the environment (such as exploding barrels). As the levels progress, zombies gain hit points (requiring more damage to kill), and different combinations of zombie type, as well as environmental hazards, appear. You can replay each area to try to gain a higher award.

Let me tell you this: There are few things more satisfying than selecting one specific zombie, firing off a round, and watching it set off a chain reaction that decimates every (un)living thing on the screen. So powerful was the need to do this, that I kept resetting after completion to see if I could handicap myself. How far could I get in the game without purchasing a single powerup (pretty far, as it turns out, although killing every zombie in the area is all but impossible)? Could I successfully complete the game upgrading only soldier zombies? What if I played the game while only upgrading my weapon?

Digital crack, I say. Blind in one eye. BLIND in one eye!! And still, I played.

The Steam version adds three more zombie types (the Mortar, Runner, and Zapper), and the graphic novel story presentation, which offers some beautiful artwork, has been expanded. All of that said, the Steam version unfortunately suffers in its execution (no pun intended). The design of the PSP version is one of the most elegant and sleek I've seen; it's intuitive, and virtually everything you need to see is on one screen. On Steam, it's clunky, waaaay oversized, and confusing. Not only that, but the display resolutions are extremely odd (640x362, 1024x580, and 1920x1088, to name a few), resulting in a level select screen that you can't completely see, no matter the resolution, no matter if the game is fullscreen or windowed. On the PSP, it was easy to tell what upgrades did; here, it's difficult and unintuitive, and that's coming from someone who's played it before (have I mentioned I've played this before?). (EDIT: I've discovered that you can click and drag the level select screen. Maybe a mouseover tooltip would be appropriate for the next patch?)

Still, confusing layout aside, this is a must purchase if this kind of quick-to-pick-up-but-hard-to-put-down game play is your thing (and I suspect you already know if it is). The price is right and, as I said at the start of this review, it's currently bundled for much less. Either way, I'm playing.

Until I lose both my eyes.

(Just a quick note to give the dev peace of mind: My eye is almost completely healed now. :) No lawsuit is pending, and you have my eternal gratitude for creating such a great game.

You b*st*rd.)
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73 of 99 people (74%) found this review helpful
12.1 hrs on record
Posted: June 22, 2014
Nope. Don't buy it.

A clone of the Flash game-series Infectonator, but does nothing better or even as good as Infectonator. Sadly a huge disappointment as a game.

The comic strips explaining the story are lovely, very nice art style.

The main problem with it, aside from the poor amount of gameplay, is that it's an obvious tablet game not made for a desktop computer. The developers really need to redesign or at the very least resize the UI and other elements to fit for a desktop game.

Barely worth the $2 I paid for it.
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